NCOct 6, 2022Code
Conformal Isometry of Lie Group Representation in Recurrent Network of Grid CellsDehong Xu, Ruiqi Gao, Wen-Hao Zhang et al.
The activity of the grid cell population in the medial entorhinal cortex (MEC) of the mammalian brain forms a vector representation of the self-position of the animal. Recurrent neural networks have been proposed to explain the properties of the grid cells by updating the neural activity vector based on the velocity input of the animal. In doing so, the grid cell system effectively performs path integration. In this paper, we investigate the algebraic, geometric, and topological properties of grid cells using recurrent network models. Algebraically, we study the Lie group and Lie algebra of the recurrent transformation as a representation of self-motion. Geometrically, we study the conformal isometry of the Lie group representation where the local displacement of the activity vector in the neural space is proportional to the local displacement of the agent in the 2D physical space. Topologically, the compact abelian Lie group representation automatically leads to the torus topology commonly assumed and observed in neuroscience. We then focus on a simple non-linear recurrent model that underlies the continuous attractor neural networks of grid cells. Our numerical experiments show that conformal isometry leads to hexagon periodic patterns in the grid cell responses and our model is capable of accurate path integration. Code is available at \url{https://github.com/DehongXu/grid-cell-rnn}.
NCOct 29, 2023
Emergence of Grid-like Representations by Training Recurrent Networks with Conformal NormalizationDehong Xu, Ruiqi Gao, Wen-Hao Zhang et al.
Grid cells in the entorhinal cortex of mammalian brains exhibit striking hexagon grid firing patterns in their response maps as the animal (e.g., a rat) navigates in a 2D open environment. In this paper, we study the emergence of the hexagon grid patterns of grid cells based on a general recurrent neural network (RNN) model that captures the navigation process. The responses of grid cells collectively form a high dimensional vector, representing the 2D self-position of the agent. As the agent moves, the vector is transformed by an RNN that takes the velocity of the agent as input. We propose a simple yet general conformal normalization of the input velocity of the RNN, so that the local displacement of the position vector in the high-dimensional neural space is proportional to the local displacement of the agent in the 2D physical space, regardless of the direction of the input velocity. We apply this mechanism to both a linear RNN and nonlinear RNNs. Theoretically, we provide an understanding that explains the connection between conformal normalization and the emergence of hexagon grid patterns. Empirically, we conduct extensive experiments to verify that conformal normalization is crucial for the emergence of hexagon grid patterns, across various types of RNNs. The learned patterns share similar profiles to biological grid cells, and the topological properties of the patterns also align with our theoretical understanding.
NCNov 15, 2024
A minimalistic representation model for head direction systemMinglu Zhao, Dehong Xu, Deqian Kong et al.
We present a minimalistic representation model for the head direction (HD) system, aiming to learn a high-dimensional representation of head direction that captures essential properties of HD cells. Our model is a representation of rotation group $U(1)$, and we study both the fully connected version and convolutional version. We demonstrate the emergence of Gaussian-like tuning profiles and a 2D circle geometry in both versions of the model. We also demonstrate that the learned model is capable of accurate path integration.
NCMay 20, 2025
Place Cells as Multi-Scale Position Embeddings: Random Walk Transition Kernels for Path PlanningMinglu Zhao, Dehong Xu, Deqian Kong et al.
The hippocampus supports spatial navigation by encoding cognitive maps through collective place cell activity. We model the place cell population as non-negative spatial embeddings derived from the spectral decomposition of multi-step random walk transition kernels. In this framework, inner product or equivalently Euclidean distance between embeddings encode similarity between locations in terms of their transition probability across multiple scales, forming a cognitive map of adjacency. The combination of non-negativity and inner-product structure naturally induces sparsity, providing a principled explanation for the localized firing fields of place cells without imposing explicit constraints. The temporal parameter that defines the diffusion scale also determines field size, aligning with the hippocampal dorsoventral hierarchy. Our approach constructs global representations efficiently through recursive composition of local transitions, enabling smooth, trap-free navigation and preplay-like trajectory generation. Moreover, theta phase arises intrinsically as the angular relation between embeddings, linking spatial and temporal coding within a single representational geometry.
CVJan 1, 2022
SurfGen: Adversarial 3D Shape Synthesis with Explicit Surface DiscriminatorsAndrew Luo, Tianqin Li, Wen-Hao Zhang et al.
Recent advances in deep generative models have led to immense progress in 3D shape synthesis. While existing models are able to synthesize shapes represented as voxels, point-clouds, or implicit functions, these methods only indirectly enforce the plausibility of the final 3D shape surface. Here we present a 3D shape synthesis framework (SurfGen) that directly applies adversarial training to the object surface. Our approach uses a differentiable spherical projection layer to capture and represent the explicit zero isosurface of an implicit 3D generator as functions defined on the unit sphere. By processing the spherical representation of 3D object surfaces with a spherical CNN in an adversarial setting, our generator can better learn the statistics of natural shape surfaces. We evaluate our model on large-scale shape datasets, and demonstrate that the end-to-end trained model is capable of generating high fidelity 3D shapes with diverse topology.