Daniel Morton

RO
h-index9
7papers
14citations
Novelty52%
AI Score53

7 Papers

81.1ROMay 29
Constrained Whole-Body Tracking for Humanoid Robots

Daniel Morton, Pranit Mohnot, Marco Pavone

Recent advances in reinforcement learning (RL) have demonstrated impressive whole-body agility for humanoid robots, yet ensuring safety and satisfying constraints -- particularly those specified after training -- remains a challenge. Towards this goal, we present ConstrainedMimic, a control framework that leverages whole-body kinematics and dynamics for real-time constraint enforcement within RL tracking policies. By integrating principles from operational space control and control barrier functions (CBFs), we enable the satisfaction of arbitrary runtime constraints on both the kinematic reference motion and the underlying dynamics. In whole-body motion-tracking and teleoperation experiments on a (simulated) Unitree G1 with a learned policy, we demonstrate collision avoidance (both with the robot body and external obstacles), joint limits, and center of mass stability constraints. By remaining consistent with the current contact mode and tracking objectives, we minimally restrict the capabilities of the policy when constraints are active. Our method is fully differentiable, runs on CPU, GPU, and TPU, and can be deployed at up to 300-500 Hz. All software will be freely available upon publication.

69.4ROMar 31
Long-Reach Robotic Manipulation for Assembly and Outfitting of Lunar Structures

Stanley Wang, Venny Kojouharov, Long Yin Chung et al.

Future infrastructure construction on the lunar surface will require semi- or fully-autonomous operation from robots deployed at the build site. In particular, tasks such as electrical outfitting necessitate transport, routing, and fine manipulation of cables across large structures. To address this need, we present a compact and long-reach manipulator incorporating a deployable composite boom, capable of performing manipulation tasks across large structures and workspaces. We characterize the deflection, vibration, and blossoming characteristics inherent to the deployable structure, and present a manipulation control strategy to mitigate these effects. Experiments indicate an average endpoint accuracy error of less than 15 mm for boom lengths up to 1.8 m. We demonstrate the approach with a cable routing task to illustrate the potential for lunar outfitting applications that benefit from long reach.

94.9SYApr 22
Multi-Timescale Model Predictive Control for Slow-Fast Systems

Lukas Schroth, Daniel Morton, Amon Lahr et al.

Model Predictive Control (MPC) has established itself as the primary methodology for constrained control, enabling autonomy across diverse applications. While model fidelity is crucial in MPC, solving the corresponding optimization problem in real time remains challenging when combining long horizons with high-fidelity models that capture both short-term dynamics and long-term behavior. Motivated by results on the Exponential Decay of Sensitivities (EDS), which imply that, under certain conditions, the influence of modeling inaccuracies decreases exponentially along the prediction horizon, this paper proposes a multi-timescale MPC scheme for fast-sampled control. Tailored to systems with both fast and slow dynamics, the proposed approach improves computational efficiency by i) switching to a reduced model that captures only the slow, dominant dynamics and ii) exponentially increasing integration step sizes to progressively reduce model detail along the horizon. We evaluate the method on three practically motivated robotic control problems in simulation and observe speed-ups of up to an order of magnitude.

67.0ROApr 5Code
frax: Fast Robot Kinematics and Dynamics in JAX

Daniel Morton, Marco Pavone

In robot control, planning, and learning, there is a need for rigid-body dynamics libraries that are highly performant, easy to use, and compatible with CPUs and accelerators. While existing libraries often excel at either low-latency CPU execution or high-throughput GPU workloads, few provide a unified framework that targets multiple architectures without compromising performance or ease-of-use. To address this, we introduce frax, a JAX-based library for robot kinematics and dynamics, providing a high-performance, pure-Python interface across CPU, GPU, and TPU. Via a fully-vectorized approach to robot dynamics, frax enables efficient real-time control and parallelization, while supporting automatic differentiation for optimization-based methods. On CPU, frax achieves low-microsecond computation times suitable for kilohertz control rates, outperforming common libraries in Python and approaching optimized C++ implementations. On GPU, the same code scales to thousands of instances, reaching upwards of 100 million dynamics evaluations per second. We validate performance on a Franka Panda manipulator and a Unitree G1 humanoid, and release frax as an open-source library.

52.3ROMar 31
Long-Reach Robotic Cleaning for Lunar Solar Arrays

Stanley Wang, Velin Kojouharov, Long Yin Chung et al.

Commercial lunar activity is accelerating the need for reliable surface infrastructure and routine operations to keep it functioning. Maintenance tasks such as inspection, cleaning, dust mitigation, and minor repair are essential to preserve performance and extend system life. A specific application is the cleaning of lunar solar arrays. Solar arrays are expected to provide substantial fraction of lunar surface power and operate for months to years, supplying continuous energy to landers, habitats, and surface assets, making sustained output mission-critical. However, over time lunar dust accumulates on these large solar arrays, which can rapidly degrade panel output and reduce mission lifetime. We propose a small mobile robot equipped with a long-reach, lightweight deployable boom and interchangeable cleaning tool to perform gentle cleaning over meter-scale workspaces with minimal human involvement. Building on prior vision-guided long-reach manipulation, we add a compliant wrist with distal force sensing and a velocity-based admittance controller to regulate stable contact during surface cleaning. In preliminary benchtop experiments on a planar surface, the system maintained approximately 2 N normal force while executing a simple cleaning motion over boom lengths from 0.3 m to 1.0 m, with RMS force error of approximately 0.2 N after initial contact. These early results suggest that deployable long-reach manipulators are a promising architecture for robotic maintenance of lunar infrastructure such as solar arrays, radiators, and optical surfaces.

ROMay 15, 2025
Real-Time Out-of-Distribution Failure Prevention via Multi-Modal Reasoning

Milan Ganai, Rohan Sinha, Christopher Agia et al.

While foundation models offer promise toward improving robot safety in out-of-distribution (OOD) scenarios, how to effectively harness their generalist knowledge for real-time, dynamically feasible response remains a crucial problem. We present FORTRESS, a joint reasoning and planning framework that generates semantically safe fallback strategies to prevent safety-critical, OOD failures. At a low frequency under nominal operation, FORTRESS uses multi-modal foundation models to anticipate possible failure modes and identify safe fallback sets. When a runtime monitor triggers a fallback response, FORTRESS rapidly synthesizes plans to fallback goals while inferring and avoiding semantically unsafe regions in real time. By bridging open-world, multi-modal reasoning with dynamics-aware planning, we eliminate the need for hard-coded fallbacks and human safety interventions. FORTRESS outperforms on-the-fly prompting of slow reasoning models in safety classification accuracy on synthetic benchmarks and real-world ANYmal robot data, and further improves system safety and planning success in simulation and on quadrotor hardware for urban navigation. Website can be found at https://milanganai.github.io/fortress.

ROMay 20, 2025
Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planning

Amine Elhafsi, Daniel Morton, Marco Pavone

Autonomous robots must reason about the physical consequences of their actions to operate effectively in unstructured, real-world environments. We present Scan, Materialize, Simulate (SMS), a unified framework that combines 3D Gaussian Splatting for accurate scene reconstruction, visual foundation models for semantic segmentation, vision-language models for material property inference, and physics simulation for reliable prediction of action outcomes. By integrating these components, SMS enables generalizable physical reasoning and object-centric planning without the need to re-learn foundational physical dynamics. We empirically validate SMS in a billiards-inspired manipulation task and a challenging quadrotor landing scenario, demonstrating robust performance on both simulated domain transfer and real-world experiments. Our results highlight the potential of bridging differentiable rendering for scene reconstruction, foundation models for semantic understanding, and physics-based simulation to achieve physically grounded robot planning across diverse settings.