The Law of Parsimony in Gradient Descent for Learning Deep Linear NetworksCan Yaras, Peng Wang, Wei Hu et al.
Over the past few years, an extensively studied phenomenon in training deep networks is the implicit bias of gradient descent towards parsimonious solutions. In this work, we investigate this phenomenon by narrowing our focus to deep linear networks. Through our analysis, we reveal a surprising "law of parsimony" in the learning dynamics when the data possesses low-dimensional structures. Specifically, we show that the evolution of gradient descent starting from orthogonal initialization only affects a minimal portion of singular vector spaces across all weight matrices. In other words, the learning process happens only within a small invariant subspace of each weight matrix, despite the fact that all weight parameters are updated throughout training. This simplicity in learning dynamics could have significant implications for both efficient training and a better understanding of deep networks. First, the analysis enables us to considerably improve training efficiency by taking advantage of the low-dimensional structure in learning dynamics. We can construct smaller, equivalent deep linear networks without sacrificing the benefits associated with the wider counterparts. Second, it allows us to better understand deep representation learning by elucidating the linear progressive separation and concentration of representations from shallow to deep layers. We also conduct numerical experiments to support our theoretical results. The code for our experiments can be found at https://github.com/cjyaras/lawofparsimony.
Understanding Deep Representation Learning via Layerwise Feature Compression and DiscriminationPeng Wang, Xiao Li, Can Yaras et al.
Over the past decade, deep learning has proven to be a highly effective tool for learning meaningful features from raw data. However, it remains an open question how deep networks perform hierarchical feature learning across layers. In this work, we attempt to unveil this mystery by investigating the structures of intermediate features. Motivated by our empirical findings that linear layers mimic the roles of deep layers in nonlinear networks for feature learning, we explore how deep linear networks transform input data into output by investigating the output (i.e., features) of each layer after training in the context of multi-class classification problems. Toward this goal, we first define metrics to measure within-class compression and between-class discrimination of intermediate features, respectively. Through theoretical analysis of these two metrics, we show that the evolution of features follows a simple and quantitative pattern from shallow to deep layers when the input data is nearly orthogonal and the network weights are minimum-norm, balanced, and approximate low-rank: Each layer of the linear network progressively compresses within-class features at a geometric rate and discriminates between-class features at a linear rate with respect to the number of layers that data have passed through. To the best of our knowledge, this is the first quantitative characterization of feature evolution in hierarchical representations of deep linear networks. Empirically, our extensive experiments not only validate our theoretical results numerically but also reveal a similar pattern in deep nonlinear networks which aligns well with recent empirical studies. Moreover, we demonstrate the practical implications of our results in transfer learning. Our code is available at https://github.com/Heimine/PNC_DLN.
A Prompt-Based Knowledge Graph Foundation Model for Universal In-Context ReasoningYuanning Cui, Zequn Sun, Wei Hu
Extensive knowledge graphs (KGs) have been constructed to facilitate knowledge-driven tasks across various scenarios. However, existing work usually develops separate reasoning models for different KGs, lacking the ability to generalize and transfer knowledge across diverse KGs and reasoning settings. In this paper, we propose a prompt-based KG foundation model via in-context learning, namely KG-ICL, to achieve a universal reasoning ability. Specifically, we introduce a prompt graph centered with a query-related example fact as context to understand the query relation. To encode prompt graphs with the generalization ability to unseen entities and relations in queries, we first propose a unified tokenizer that maps entities and relations in prompt graphs to predefined tokens. Then, we propose two message passing neural networks to perform prompt encoding and KG reasoning, respectively. We conduct evaluation on 43 different KGs in both transductive and inductive settings. Results indicate that the proposed KG-ICL outperforms baselines on most datasets, showcasing its outstanding generalization and universal reasoning capabilities. The source code is accessible on GitHub: https://github.com/nju-websoft/KG-ICL.
Denoising Diffusion Probabilistic Model for Point Cloud Compression at Low Bit-RatesGabriele Spadaro, Alberto Presta, Jhony H. Giraldo et al.
Efficient compression of low-bit-rate point clouds is critical for bandwidth-constrained applications. However, existing techniques mainly focus on high-fidelity reconstruction, requiring many bits for compression. This paper proposes a "Denoising Diffusion Probabilistic Model" (DDPM) architecture for point cloud compression (DDPM-PCC) at low bit-rates. A PointNet encoder produces the condition vector for the generation, which is then quantized via a learnable vector quantizer. This configuration allows to achieve a low bitrates while preserving quality. Experiments on ShapeNet and ModelNet40 show improved rate-distortion at low rates compared to standardized and state-of-the-art approaches. We publicly released the code at https://github.com/EIDOSLAB/DDPM-PCC.
Score-Based Point Cloud DenoisingShitong Luo, Wei Hu
Point clouds acquired from scanning devices are often perturbed by noise, which affects downstream tasks such as surface reconstruction and analysis. The distribution of a noisy point cloud can be viewed as the distribution of a set of noise-free samples $p(x)$ convolved with some noise model $n$, leading to $(p * n)(x)$ whose mode is the underlying clean surface. To denoise a noisy point cloud, we propose to increase the log-likelihood of each point from $p * n$ via gradient ascent -- iteratively updating each point's position. Since $p * n$ is unknown at test-time, and we only need the score (i.e., the gradient of the log-probability function) to perform gradient ascent, we propose a neural network architecture to estimate the score of $p * n$ given only noisy point clouds as input. We derive objective functions for training the network and develop a denoising algorithm leveraging on the estimated scores. Experiments demonstrate that the proposed model outperforms state-of-the-art methods under a variety of noise models, and shows the potential to be applied in other tasks such as point cloud upsampling. The code is available at \url{https://github.com/luost26/score-denoise}.
Diffusion Probabilistic Models for 3D Point Cloud GenerationShitong Luo, Wei Hu
We present a probabilistic model for point cloud generation, which is fundamental for various 3D vision tasks such as shape completion, upsampling, synthesis and data augmentation. Inspired by the diffusion process in non-equilibrium thermodynamics, we view points in point clouds as particles in a thermodynamic system in contact with a heat bath, which diffuse from the original distribution to a noise distribution. Point cloud generation thus amounts to learning the reverse diffusion process that transforms the noise distribution to the distribution of a desired shape. Specifically, we propose to model the reverse diffusion process for point clouds as a Markov chain conditioned on certain shape latent. We derive the variational bound in closed form for training and provide implementations of the model. Experimental results demonstrate that our model achieves competitive performance in point cloud generation and auto-encoding. The code is available at \url{https://github.com/luost26/diffusion-point-cloud}.
Edge-aware Graph Representation Learning and Reasoning for Face ParsingGusi Te, Yinglu Liu, Wei Hu et al.
Face parsing infers a pixel-wise label to each facial component, which has drawn much attention recently. Previous methods have shown their efficiency in face parsing, which however overlook the correlation among different face regions. The correlation is a critical clue about the facial appearance, pose, expression etc., and should be taken into account for face parsing. To this end, we propose to model and reason the region-wise relations by learning graph representations, and leverage the edge information between regions for optimized abstraction. Specifically, we encode a facial image onto a global graph representation where a collection of pixels ("regions") with similar features are projected to each vertex. Our model learns and reasons over relations between the regions by propagating information across vertices on the graph. Furthermore, we incorporate the edge information to aggregate the pixel-wise features onto vertices, which emphasizes on the features around edges for fine segmentation along edges. The finally learned graph representation is projected back to pixel grids for parsing. Experiments demonstrate that our model outperforms state-of-the-art methods on the widely used Helen dataset, and also exhibits the superior performance on the large-scale CelebAMask-HQ and LaPa dataset. The code is available at https://github.com/tegusi/EAGRNet.
GraphTER: Unsupervised Learning of Graph Transformation Equivariant Representations via Auto-Encoding Node-wise TransformationsXiang Gao, Wei Hu, Guo-Jun Qi
Recent advances in Graph Convolutional Neural Networks (GCNNs) have shown their efficiency for non-Euclidean data on graphs, which often require a large amount of labeled data with high cost. It it thus critical to learn graph feature representations in an unsupervised manner in practice. To this end, we propose a novel unsupervised learning of Graph Transformation Equivariant Representations (GraphTER), aiming to capture intrinsic patterns of graph structure under both global and local transformations. Specifically, we allow to sample different groups of nodes from a graph and then transform them node-wise isotropically or anisotropically. Then, we self-train a representation encoder to capture the graph structures by reconstructing these node-wise transformations from the feature representations of the original and transformed graphs. In experiments, we apply the learned GraphTER to graphs of 3D point cloud data, and results on point cloud segmentation/classification show that GraphTER significantly outperforms state-of-the-art unsupervised approaches and pushes greatly closer towards the upper bound set by the fully supervised counterparts. The code is available at: https://github.com/gyshgx868/graph-ter.
Knowledge Graph Error Detection with Contrastive Confidence AdaptionXiangyu Liu, Yang Liu, Wei Hu
Knowledge graphs (KGs) often contain various errors. Previous works on detecting errors in KGs mainly rely on triplet embedding from graph structure. We conduct an empirical study and find that these works struggle to discriminate noise from semantically-similar correct triplets. In this paper, we propose a KG error detection model CCA to integrate both textual and graph structural information from triplet reconstruction for better distinguishing semantics. We design interactive contrastive learning to capture the differences between textual and structural patterns. Furthermore, we construct realistic datasets with semantically-similar noise and adversarial noise. Experimental results demonstrate that CCA outperforms state-of-the-art baselines, especially in detecting semantically-similar noise and adversarial noise.
2.0CVDec 17, 2024
Improving the Transferability of 3D Point Cloud Attack via Spectral-aware Admix and Optimization DesignsShiyu Hu, Daizong Liu, Wei Hu
Deep learning models for point clouds have shown to be vulnerable to adversarial attacks, which have received increasing attention in various safety-critical applications such as autonomous driving, robotics, and surveillance. Existing 3D attackers generally design various attack strategies in the white-box setting, requiring the prior knowledge of 3D model details. However, real-world 3D applications are in the black-box setting, where we can only acquire the outputs of the target classifier. Although few recent works try to explore the black-box attack, they still achieve limited attack success rates (ASR). To alleviate this issue, this paper focuses on attacking the 3D models in a transfer-based black-box setting, where we first carefully design adversarial examples in a white-box surrogate model and then transfer them to attack other black-box victim models. Specifically, we propose a novel Spectral-aware Admix with Augmented Optimization method (SAAO) to improve the adversarial transferability. In particular, since traditional Admix strategy are deployed in the 2D domain that adds pixel-wise images for perturbing, we can not directly follow it to merge point clouds in coordinate domain as it will destroy the geometric shapes. Therefore, we design spectral-aware fusion that performs Graph Fourier Transform (GFT) to get spectral features of the point clouds and add them in the spectral domain. Afterward, we run a few steps with spectral-aware weighted Admix to select better optimization paths as well as to adjust corresponding learning weights. At last, we run more steps to generate adversarial spectral feature along the optimization path and perform Inverse-GFT on the adversarial spectral feature to obtain the adversarial example in the data domain. Experiments show that our SAAO achieves better transferability compared to existing 3D attack methods.
4.1LGOct 3, 2025
Lightweight Transformer for EEG Classification via Balanced Signed Graph Algorithm UnrollingJunyi Yao, Parham Eftekhar, Gene Cheung et al.
Samples of brain signals collected by EEG sensors have inherent anti-correlations that are well modeled by negative edges in a finite graph. To differentiate epilepsy patients from healthy subjects using collected EEG signals, we build lightweight and interpretable transformer-like neural nets by unrolling a spectral denoising algorithm for signals on a balanced signed graph -- graph with no cycles of odd number of negative edges. A balanced signed graph has well-defined frequencies that map to a corresponding positive graph via similarity transform of the graph Laplacian matrices. We implement an ideal low-pass filter efficiently on the mapped positive graph via Lanczos approximation, where the optimal cutoff frequency is learned from data. Given that two balanced signed graph denoisers learn posterior probabilities of two different signal classes during training, we evaluate their reconstruction errors for binary classification of EEG signals. Experiments show that our method achieves classification performance comparable to representative deep learning schemes, while employing dramatically fewer parameters.
10.2CVJul 10, 2025
Behave Your Motion: Habit-preserved Cross-category Animal Motion TransferZhimin Zhang, Bi'an Du, Caoyuan Ma et al.
Animal motion embodies species-specific behavioral habits, making the transfer of motion across categories a critical yet complex task for applications in animation and virtual reality. Existing motion transfer methods, primarily focused on human motion, emphasize skeletal alignment (motion retargeting) or stylistic consistency (motion style transfer), often neglecting the preservation of distinct habitual behaviors in animals. To bridge this gap, we propose a novel habit-preserved motion transfer framework for cross-category animal motion. Built upon a generative framework, our model introduces a habit-preservation module with category-specific habit encoder, allowing it to learn motion priors that capture distinctive habitual characteristics. Furthermore, we integrate a large language model (LLM) to facilitate the motion transfer to previously unobserved species. To evaluate the effectiveness of our approach, we introduce the DeformingThings4D-skl dataset, a quadruped dataset with skeletal bindings, and conduct extensive experiments and quantitative analyses, which validate the superiority of our proposed model.
0.2CLOct 21, 2021
Principled Representation Learning for Entity AlignmentLingbing Guo, Zequn Sun, Mingyang Chen et al.
Embedding-based entity alignment (EEA) has recently received great attention. Despite significant performance improvement, few efforts have been paid to facilitate understanding of EEA methods. Most existing studies rest on the assumption that a small number of pre-aligned entities can serve as anchors connecting the embedding spaces of two KGs. Nevertheless, no one investigates the rationality of such an assumption. To fill the research gap, we define a typical paradigm abstracted from existing EEA methods and analyze how the embedding discrepancy between two potentially aligned entities is implicitly bounded by a predefined margin in the scoring function. Further, we find that such a bound cannot guarantee to be tight enough for alignment learning. We mitigate this problem by proposing a new approach, named NeoEA, to explicitly learn KG-invariant and principled entity embeddings. In this sense, an EEA model not only pursues the closeness of aligned entities based on geometric distance, but also aligns the neural ontologies of two KGs by eliminating the discrepancy in embedding distribution and underlying ontology knowledge. Our experiments demonstrate consistent and significant improvement in performance against the best-performing EEA methods.
5.9QUANT-PHJul 23, 2021
RGB Image Classification with Quantum Convolutional AnsaetzeYu Jing, Xiaogang Li, Yang Yang et al.
With the rapid growth of qubit numbers and coherence times in quantum hardware technology, implementing shallow neural networks on the so-called Noisy Intermediate-Scale Quantum (NISQ) devices has attracted a lot of interest. Many quantum (convolutional) circuit ansaetze are proposed for grayscale images classification tasks with promising empirical results. However, when applying these ansaetze on RGB images, the intra-channel information that is useful for vision tasks is not extracted effectively. In this paper, we propose two types of quantum circuit ansaetze to simulate convolution operations on RGB images, which differ in the way how inter-channel and intra-channel information are extracted. To the best of our knowledge, this is the first work of a quantum convolutional circuit to deal with RGB images effectively, with a higher test accuracy compared to the purely classical CNNs. We also investigate the relationship between the size of quantum circuit ansatz and the learnability of the hybrid quantum-classical convolutional neural network. Through experiments based on CIFAR-10 and MNIST datasets, we demonstrate that a larger size of the quantum circuit ansatz improves predictive performance in multiclass classification tasks, providing useful insights for near term quantum algorithm developments.
21.3CVJul 5, 2021
Self-Contrastive Learning with Hard Negative Sampling for Self-supervised Point Cloud LearningBi'an Du, Xiang Gao, Wei Hu et al.
Point clouds have attracted increasing attention. Significant progress has been made in methods for point cloud analysis, which often requires costly human annotation as supervision. To address this issue, we propose a novel self-contrastive learning for self-supervised point cloud representation learning, aiming to capture both local geometric patterns and nonlocal semantic primitives based on the nonlocal self-similarity of point clouds. The contributions are two-fold: on the one hand, instead of contrasting among different point clouds as commonly employed in contrastive learning, we exploit self-similar point cloud patches within a single point cloud as positive samples and otherwise negative ones to facilitate the task of contrastive learning. On the other hand, we actively learn hard negative samples that are close to positive samples for discriminative feature learning. Experimental results show that the proposed method achieves state-of-the-art performance on widely used benchmark datasets for self-supervised point cloud segmentation and transfer learning for classification.
2.3MMMay 18, 2021
Generic Reversible Visible Watermarking Via Regularized Graph Fourier Transform CodingWenfa Qi, Sirui Guo, Wei Hu
Reversible visible watermarking (RVW) is an active copyright protection mechanism. It not only transparently superimposes copyright patterns on specific positions of digital images or video frames to declare the copyright ownership information, but also completely erases the visible watermark image and thus enables restoring the original host image without any distortion. However, existing RVW algorithms mostly construct the reversible mapping mechanism for a specific visible watermarking scheme, which is not versatile. Hence, we propose a generic RVW framework to accommodate various visible watermarking schemes. In particular, we obtain a reconstruction data packet -- the compressed difference image between the watermarked image and the original host image, which is embedded into the watermarked image via any conventional reversible data hiding method to facilitate the blind recovery of the host image. The key is to achieve compact compression of the difference image for efficient embedding of the reconstruction data packet. To this end, we propose regularized Graph Fourier Transform (GFT) coding, where the difference image is smoothed via the graph Laplacian regularizer for more efficient compression and then encoded by multi-resolution GFTs in an approximately optimal manner. Experimental results show that the proposed framework has much better versatility than state-of-the-art methods. Due to the small amount of auxiliary information to be embedded, the visual quality of the watermarked image is also higher.
Learning Fine-grained Fact-Article Correspondence in Legal CasesJidong Ge, Yunyun huang, Xiaoyu Shen et al.
Automatically recommending relevant law articles to a given legal case has attracted much attention as it can greatly release human labor from searching over the large database of laws. However, current researches only support coarse-grained recommendation where all relevant articles are predicted as a whole without explaining which specific fact each article is relevant with. Since one case can be formed of many supporting facts, traversing over them to verify the correctness of recommendation results can be time-consuming. We believe that learning fine-grained correspondence between each single fact and law articles is crucial for an accurate and trustworthy AI system. With this motivation, we perform a pioneering study and create a corpus with manually annotated fact-article correspondences. We treat the learning as a text matching task and propose a multi-level matching network to address it. To help the model better digest the content of law articles, we parse articles in form of premise-conclusion pairs with random forest. Experiments show that the parsed form yielded better performance and the resulting model surpassed other popular text matching baselines. Furthermore, we compare with previous researches and find that establishing the fine-grained fact-article correspondences can improve the recommendation accuracy by a large margin. Our best system reaches an F1 score of 96.3%, making it of great potential for practical use. It can also significantly boost the downstream task of legal decision prediction, increasing the F1 score by up to 12.7%.
4.7CVMar 1, 2021
Self-Supervised Multi-View Learning via Auto-Encoding 3D TransformationsXiang Gao, Wei Hu, Guo-Jun Qi
3D object representation learning is a fundamental challenge in computer vision to infer about the 3D world. Recent advances in deep learning have shown their efficiency in 3D object recognition, among which view-based methods have performed best so far. However, feature learning of multiple views in existing methods is mostly performed in a supervised fashion, which often requires a large amount of data labels with high costs. In contrast, self-supervised learning aims to learn multi-view feature representations without involving labeled data. To this end, we propose a novel self-supervised paradigm to learn Multi-View Transformation Equivariant Representations (MV-TER), exploring the equivariant transformations of a 3D object and its projected multiple views. Specifically, we perform a 3D transformation on a 3D object, and obtain multiple views before and after the transformation via projection. Then, we self-train a representation to capture the intrinsic 3D object representation by decoding 3D transformation parameters from the fused feature representations of multiple views before and after the transformation. Experimental results demonstrate that the proposed MV-TER significantly outperforms the state-of-the-art view-based approaches in 3D object classification and retrieval tasks, and show the generalization to real-world datasets.
12.1CVJan 18, 2021
AGRNet: Adaptive Graph Representation Learning and Reasoning for Face ParsingGusi Te, Wei Hu, Yinglu Liu et al.
Face parsing infers a pixel-wise label to each facial component, which has drawn much attention recently. Previous methods have shown their success in face parsing, which however overlook the correlation among facial components. As a matter of fact, the component-wise relationship is a critical clue in discriminating ambiguous pixels in facial area. To address this issue, we propose adaptive graph representation learning and reasoning over facial components, aiming to learn representative vertices that describe each component, exploit the component-wise relationship and thereby produce accurate parsing results against ambiguity. In particular, we devise an adaptive and differentiable graph abstraction method to represent the components on a graph via pixel-to-vertex projection under the initial condition of a predicted parsing map, where pixel features within a certain facial region are aggregated onto a vertex. Further, we explicitly incorporate the image edge as a prior in the model, which helps to discriminate edge and non-edge pixels during the projection, thus leading to refined parsing results along the edges. Then, our model learns and reasons over the relations among components by propagating information across vertices on the graph. Finally, the refined vertex features are projected back to pixel grids for the prediction of the final parsing map. To train our model, we propose a discriminative loss to penalize small distances between vertices in the feature space, which leads to distinct vertices with strong semantics. Experimental results show the superior performance of the proposed model on multiple face parsing datasets, along with the validation on the human parsing task to demonstrate the generalizability of our model.
AdCo: Adversarial Contrast for Efficient Learning of Unsupervised Representations from Self-Trained Negative AdversariesQianjiang Hu, Xiao Wang, Wei Hu et al.
Contrastive learning relies on constructing a collection of negative examples that are sufficiently hard to discriminate against positive queries when their representations are self-trained. Existing contrastive learning methods either maintain a queue of negative samples over minibatches while only a small portion of them are updated in an iteration, or only use the other examples from the current minibatch as negatives. They could not closely track the change of the learned representation over iterations by updating the entire queue as a whole, or discard the useful information from the past minibatches. Alternatively, we present to directly learn a set of negative adversaries playing against the self-trained representation. Two players, the representation network and negative adversaries, are alternately updated to obtain the most challenging negative examples against which the representation of positive queries will be trained to discriminate. We further show that the negative adversaries are updated towards a weighted combination of positive queries by maximizing the adversarial contrastive loss, thereby allowing them to closely track the change of representations over time. Experiment results demonstrate the proposed Adversarial Contrastive (AdCo) model not only achieves superior performances (a top-1 accuracy of 73.2\% over 200 epochs and 75.7\% over 800 epochs with linear evaluation on ImageNet), but also can be pre-trained more efficiently with fewer epochs.
15.0CVAug 5, 2020
Graph Signal Processing for Geometric Data and Beyond: Theory and ApplicationsWei Hu, Jiahao Pang, Xianming Liu et al.
Geometric data acquired from real-world scenes, e.g., 2D depth images, 3D point clouds, and 4D dynamic point clouds, have found a wide range of applications including immersive telepresence, autonomous driving, surveillance, etc. Due to irregular sampling patterns of most geometric data, traditional image/video processing methodologies are limited, while Graph Signal Processing (GSP) -- a fast-developing field in the signal processing community -- enables processing signals that reside on irregular domains and plays a critical role in numerous applications of geometric data from low-level processing to high-level analysis. To further advance the research in this field, we provide the first timely and comprehensive overview of GSP methodologies for geometric data in a unified manner by bridging the connections between geometric data and graphs, among the various geometric data modalities, and with spectral/nodal graph filtering techniques. We also discuss the recently developed Graph Neural Networks (GNNs) and interpret the operation of these networks from the perspective of GSP. We conclude with a brief discussion of open problems and challenges.
Signed Graph Metric Learning via Gershgorin Disc Perfect AlignmentCheng Yang, Gene Cheung, Wei Hu
Given a convex and differentiable objective $Q(\M)$ for a real symmetric matrix $\M$ in the positive definite (PD) cone -- used to compute Mahalanobis distances -- we propose a fast general metric learning framework that is entirely projection-free. We first assume that $\M$ resides in a space $\cS$ of generalized graph Laplacian matrices corresponding to balanced signed graphs. $\M \in \cS$ that is also PD is called a graph metric matrix. Unlike low-rank metric matrices common in the literature, $\cS$ includes the important diagonal-only matrices as a special case. The key theorem to circumvent full eigen-decomposition and enable fast metric matrix optimization is Gershgorin disc perfect alignment (GDPA): given $\M \in \cS$ and diagonal matrix $§$, where $S_{ii} = 1/v_i$ and $\v$ is $\M$'s first eigenvector, we prove that Gershgorin disc left-ends of similarity transform $\B = §\M §^{-1}$ are perfectly aligned at the smallest eigenvalue $λ_{\min}$. Using this theorem, we replace the PD cone constraint in the metric learning problem with tightest possible linear constraints per iteration, so that the alternating optimization of the diagonal / off-diagonal terms in $\M$ can be solved efficiently as linear programs via the Frank-Wolfe method. We update $\v$ using Locally Optimal Block Preconditioned Conjugate Gradient (LOBPCG) with warm start as entries in $\M$ are optimized successively. Experiments show that our graph metric optimization is significantly faster than cone-projection schemes, and produces competitive binary classification performance.
2.3LGJan 28, 2020
Graph Metric Learning via Gershgorin Disc AlignmentCheng Yang, Gene Cheung, Wei Hu
We propose a fast general projection-free metric learning framework, where the minimization objective $\min_{\textbf{M} \in \mathcal{S}} Q(\textbf{M})$ is a convex differentiable function of the metric matrix $\textbf{M}$, and $\textbf{M}$ resides in the set $\mathcal{S}$ of generalized graph Laplacian matrices for connected graphs with positive edge weights and node degrees. Unlike low-rank metric matrices common in the literature, $\mathcal{S}$ includes the important positive-diagonal-only matrices as a special case in the limit. The key idea for fast optimization is to rewrite the positive definite cone constraint in $\mathcal{S}$ as signal-adaptive linear constraints via Gershgorin disc alignment, so that the alternating optimization of the diagonal and off-diagonal terms in $\textbf{M}$ can be solved efficiently as linear programs via Frank-Wolfe iterations. We prove that the Gershgorin discs can be aligned perfectly using the first eigenvector $\textbf{v}$ of $\textbf{M}$, which we update iteratively using Locally Optimal Block Preconditioned Conjugate Gradient (LOBPCG) with warm start as diagonal / off-diagonal terms are optimized. Experiments show that our efficiently computed graph metric matrices outperform metrics learned using competing methods in terms of classification tasks.
1.8CVDec 4, 2019
3D Hand Pose Estimation via Regularized Graph Representation LearningYiming He, Wei Hu
This paper addresses the problem of 3D hand pose estimation from a monocular RGB image. While previous methods have shown great success, the structure of hands has not been fully exploited, which is critical in pose estimation. To this end, we propose a regularized graph representation learning under a conditional adversarial learning framework for 3D hand pose estimation, aiming to capture structural inter-dependencies of hand joints. In particular, we estimate an initial hand pose from a parametric hand model as a prior of hand structure, which regularizes the inference of the structural deformation in the prior pose for accurate graph representation learning via residual graph convolution. To optimize the hand structure further, we propose two bone-constrained loss functions, which characterize the morphable structure of hand poses explicitly. Also, we introduce an adversarial learning framework conditioned on the input image with a multi-source discriminator, which imposes the structural constraints onto the distribution of generated 3D hand poses for anthropomorphically valid hand poses. Extensive experiments demonstrate that our model sets the new state-of-the-art in 3D hand pose estimation from a monocular image on five standard benchmarks.
6.6LGSep 11, 2019
Joint Learning of Graph Representation and Node Features in Graph Convolutional Neural NetworksJiaxiang Tang, Wei Hu, Xiang Gao et al.
Graph Convolutional Neural Networks (GCNNs) extend classical CNNs to graph data domain, such as brain networks, social networks and 3D point clouds. It is critical to identify an appropriate graph for the subsequent graph convolution. Existing methods manually construct or learn one fixed graph for all the layers of a GCNN. In order to adapt to the underlying structure of node features in different layers, we propose dynamic learning of graphs and node features jointly in GCNNs. In particular, we cast the graph optimization problem as distance metric learning to capture pairwise similarities of features in each layer. We deploy the Mahalanobis distance metric and further decompose the metric matrix into a low-dimensional matrix, which converts graph learning to the optimization of a low-dimensional matrix for efficient implementation. Extensive experiments on point clouds and citation network datasets demonstrate the superiority of the proposed method in terms of both accuracies and robustness.
9.2MMAug 6, 2019
Predictive Generalized Graph Fourier Transform for Attribute Compression of Dynamic Point CloudsYiqun Xu, Wei Hu, Shanshe Wang et al.
As 3D scanning devices and depth sensors advance, dynamic point clouds have attracted increasing attention as a format for 3D objects in motion, with applications in various fields such as immersive telepresence, navigation for autonomous driving and gaming. Nevertheless, the tremendous amount of data in dynamic point clouds significantly burden transmission and storage. To this end, we propose a complete compression framework for attributes of 3D dynamic point clouds, focusing on optimal inter-coding. Firstly, we derive the optimal inter-prediction and predictive transform coding assuming the Gaussian Markov Random Field model with respect to a spatio-temporal graph underlying the attributes of dynamic point clouds. The optimal predictive transform proves to be the Generalized Graph Fourier Transform in terms of spatio-temporal decorrelation. Secondly, we propose refined motion estimation via efficient registration prior to inter-prediction, which searches the temporal correspondence between adjacent frames of irregular point clouds. Finally, we present a complete framework based on the optimal inter-coding and our previously proposed intra-coding, where we determine the optimal coding mode from rate-distortion optimization with the proposed offline-trained $λ$-Q model. Experimental results show that we achieve around 17% bit rate reduction on average over competitive dynamic point cloud compression methods.
15.5CVJul 22, 2019
Feature Graph Learning for 3D Point Cloud DenoisingWei Hu, Xiang Gao, Gene Cheung et al.
Identifying an appropriate underlying graph kernel that reflects pairwise similarities is critical in many recent graph spectral signal restoration schemes, including image denoising, dequantization, and contrast enhancement. Existing graph learning algorithms compute the most likely entries of a properly defined graph Laplacian matrix $\mathbf{L}$, but require a large number of signal observations $\mathbf{z}$'s for a stable estimate. In this work, we assume instead the availability of a relevant feature vector $\mathbf{f}_i$ per node $i$, from which we compute an optimal feature graph via optimization of a feature metric. Specifically, we alternately optimize the diagonal and off-diagonal entries of a Mahalanobis distance matrix $\mathbf{M}$ by minimizing the graph Laplacian regularizer (GLR) $\mathbf{z}^{\top} \mathbf{L} \mathbf{z}$, where edge weight is $w_{i,j} = \exp\{-(\mathbf{f}_i - \mathbf{f}_j)^{\top} \mathbf{M} (\mathbf{f}_i - \mathbf{f}_j) \}$, given a single observation $\mathbf{z}$. We optimize diagonal entries via proximal gradient (PG), where we constrain $\mathbf{M}$ to be positive definite (PD) via linear inequalities derived from the Gershgorin circle theorem. To optimize off-diagonal entries, we design a block descent algorithm that iteratively optimizes one row and column of $\mathbf{M}$. To keep $\mathbf{M}$ PD, we constrain the Schur complement of sub-matrix $\mathbf{M}_{2,2}$ of $\mathbf{M}$ to be PD when optimizing via PG. Our algorithm mitigates full eigen-decomposition of $\mathbf{M}$, thus ensuring fast computation speed even when feature vector $\mathbf{f}_i$ has high dimension. To validate its usefulness, we apply our feature graph learning algorithm to the problem of 3D point cloud denoising, resulting in state-of-the-art performance compared to competing schemes in extensive experiments.
2.6CVApr 28, 2019
3D Dynamic Point Cloud Denoising via Spatial-Temporal Graph LearningWei Hu, Qianjiang Hu, Zehua Wang et al.
The prevalence of accessible depth sensing and 3D laser scanning techniques has enabled the convenient acquisition of 3D dynamic point clouds, which provide efficient representation of arbitrarily-shaped objects in motion. Nevertheless, dynamic point clouds are often perturbed by noise due to hardware, software or other causes. While a plethora of methods have been proposed for static point cloud denoising, few efforts are made for the denoising of dynamic point clouds with varying number of irregularly-sampled points in each frame. In this paper, we represent dynamic point clouds naturally on graphs and address the denoising problem by inferring the underlying graph via spatio-temporal graph learning, exploiting both the intra-frame similarity and inter-frame consistency. Firstly, assuming the availability of a relevant feature vector per node, we pose spatial-temporal graph learning as optimizing a Mahalanobis distance metric $\mathbf{M}$, which is formulated as the minimization of graph Laplacian regularizer. Secondly, to ease the optimization of the symmetric and positive definite metric matrix $\mathbf{M}$, we decompose it into $\mathbf{M}=\mathbf{R}^{\top}\mathbf{R}$ and solve $\mathbf{R}$ instead via proximal gradient. Finally, based on the spatial-temporal graph learning, we formulate dynamic point cloud denoising as the joint optimization of the desired point cloud and underlying spatio-temporal graph, which leverages both intra-frame affinities and inter-frame consistency and is solved via alternating minimization. Experimental results show that the proposed method significantly outperforms independent denoising of each frame from state-of-the-art static point cloud denoising approaches.
4.3GRApr 23, 2019
3D Dynamic Point Cloud Inpainting via Temporal Consistency on GraphsZeqing Fu, Wei Hu, Zongming Guo
With the development of 3D laser scanning techniques and depth sensors, 3D dynamic point clouds have attracted increasing attention as a representation of 3D objects in motion, enabling various applications such as 3D immersive tele-presence, gaming and navigation. However, dynamic point clouds usually exhibit holes of missing data, mainly due to the fast motion, the limitation of acquisition and complicated structure. Leveraging on graph signal processing tools, we represent irregular point clouds on graphs and propose a novel inpainting method exploiting both intra-frame self-similarity and inter-frame consistency in 3D dynamic point clouds. Specifically, for each missing region in every frame of the point cloud sequence, we search for its self-similar regions in the current frame and corresponding ones in adjacent frames as references. Then we formulate dynamic point cloud inpainting as an optimization problem based on the two types of references, which is regularized by a graph-signal smoothness prior. Experimental results show the proposed approach outperforms three competing methods significantly, both in objective and subjective quality.
11.5LGApr 23, 2019
Exploring Structure-Adaptive Graph Learning for Robust Semi-Supervised ClassificationXiang Gao, Wei Hu, Zongming Guo
Graph Convolutional Neural Networks (GCNNs) are generalizations of CNNs to graph-structured data, in which convolution is guided by the graph topology. In many cases where graphs are unavailable, existing methods manually construct graphs or learn task-driven adaptive graphs. In this paper, we propose Graph Learning Neural Networks (GLNNs), which exploit the optimization of graphs (the adjacency matrix in particular) from both data and tasks. Leveraging on spectral graph theory, we propose the objective of graph learning from a sparsity constraint, properties of a valid adjacency matrix as well as a graph Laplacian regularizer via maximum a posteriori estimation. The optimization objective is then integrated into the loss function of the GCNN, which adapts the graph topology to not only labels of a specific task but also the input data. Experimental results show that our proposed GLNN outperforms state-of-the-art approaches over widely adopted social network datasets and citation network datasets for semi-supervised classification.
3.9CVDec 29, 2018
Feature Preserving and Uniformity-controllable Point Cloud Simplification on GraphJunkun Qi, Wei Hu, Zongming Guo
With the development of 3D sensing technologies, point clouds have attracted increasing attention in a variety of applications for 3D object representation, such as autonomous driving, 3D immersive tele-presence and heritage reconstruction. However, it is challenging to process large-scale point clouds in terms of both computation time and storage due to the tremendous amounts of data. Hence, we propose a point cloud simplification algorithm, aiming to strike a balance between preserving sharp features and keeping uniform density during resampling. In particular, leveraging on graph spectral processing, we represent irregular point clouds naturally on graphs, and propose concise formulations of feature preservation and density uniformity based on graph filters. The problem of point cloud simplification is finally formulated as a trade-off between the two factors and efficiently solved by our proposed algorithm. Experimental results demonstrate the superiority of our method, as well as its efficient application in point cloud registration.
8.3CVNov 28, 2018
Exploring Hypergraph Representation on Face Anti-spoofing Beyond 2D AttacksWei Hu, Gusi Te, Ju He et al.
Face anti-spoofing plays a crucial role in protecting face recognition systems from various attacks. Previous model-based and deep learning approaches achieve satisfactory performance for 2D face spoofs, but remain limited for more advanced 3D attacks such as vivid masks. In this paper, we address 3D face anti-spoofing via the proposed Hypergraph Convolutional Neural Networks (HGCNN). Firstly, we construct a computation-efficient and posture-invariant face representation with only a few key points on hypergraphs. The hypergraph representation is then fed into the designed HGCNN with hypergraph convolution for feature extraction, while the depth auxiliary is also exploited for 3D mask anti-spoofing. Further, we build a 3D face attack database with color, depth and infrared light information to overcome the deficiency of 3D face anti-spoofing data. Experiments show that our method achieves the state-of-the-art performance over widely used 3D and 2D databases as well as the proposed one under various tests.
7.8CVSep 28, 2018
Local Frequency Interpretation and Non-Local Self-Similarity on Graph for Point Cloud InpaintingZeqing Fu, Wei Hu, Zongming Guo
As 3D scanning devices and depth sensors mature, point clouds have attracted increasing attention as a format for 3D object representation, with applications in various fields such as tele-presence, navigation and heritage reconstruction. However, point clouds usually exhibit holes of missing data, mainly due to the limitation of acquisition techniques and complicated structure. Further, point clouds are defined on irregular non-Euclidean domains, which is challenging to address especially with conventional signal processing tools. Hence, leveraging on recent advances in graph signal processing, we propose an efficient point cloud inpainting method, exploiting both the local smoothness and the non-local self-similarity in point clouds. Specifically, we first propose a frequency interpretation in graph nodal domain, based on which we introduce the local graph-signal smoothness prior in order to describe the local smoothness of point clouds. Secondly, we explore the characteristics of non-local self-similarity, by globally searching for the most similar area to the missing region. The similarity metric between two areas is defined based on the direct component and the anisotropic graph total variation of normals in each area. Finally, we formulate the hole-filling step as an optimization problem based on the selected most similar area and regularized by the graph-signal smoothness prior. Besides, we propose voxelization and automatic hole detection methods for the point cloud prior to inpainting. Experimental results show that the proposed approach outperforms four competing methods significantly, both in objective and subjective quality.
29.6CVJun 8, 2018
RGCNN: Regularized Graph CNN for Point Cloud SegmentationGusi Te, Wei Hu, Zongming Guo et al.
Point cloud, an efficient 3D object representation, has become popular with the development of depth sensing and 3D laser scanning techniques. It has attracted attention in various applications such as 3D tele-presence, navigation for unmanned vehicles and heritage reconstruction. The understanding of point clouds, such as point cloud segmentation, is crucial in exploiting the informative value of point clouds for such applications. Due to the irregularity of the data format, previous deep learning works often convert point clouds to regular 3D voxel grids or collections of images before feeding them into neural networks, which leads to voluminous data and quantization artifacts. In this paper, we instead propose a regularized graph convolutional neural network (RGCNN) that directly consumes point clouds. Leveraging on spectral graph theory, we treat features of points in a point cloud as signals on graph, and define the convolution over graph by Chebyshev polynomial approximation. In particular, we update the graph Laplacian matrix that describes the connectivity of features in each layer according to the corresponding learned features, which adaptively captures the structure of dynamic graphs. Further, we deploy a graph-signal smoothness prior in the loss function, thus regularizing the learning process. Experimental results on the ShapeNet part dataset show that the proposed approach significantly reduces the computational complexity while achieving competitive performance with the state of the art. Also, experiments show RGCNN is much more robust to both noise and point cloud density in comparison with other methods. We further apply RGCNN to point cloud classification and achieve competitive results on ModelNet40 dataset.
1.2GRApr 10, 2014
Real-time Decolorization using Dominant ColorsWei Hu, Wei Li, Fan Zhang et al.
Decolorization is the process to convert a color image or video to its grayscale version, and it has received great attention in recent years. An ideal decolorization algorithm should preserve the original color contrast as much as possible. Meanwhile, it should provide the final decolorized result as fast as possible. However, most of the current methods are suffering from either unsatisfied color information preservation or high computational cost, limiting their application value. In this paper, a simple but effective technique is proposed for real-time decolorization. Based on the typical rgb2gray() color conversion model, which produces a grayscale image by linearly combining R, G, and B channels, we propose a dominant color hypothesis and a corresponding distance measurement metric to evaluate the quality of grayscale conversion. The local optimum scheme provides several "good" candidates in a confidence interval, from which the "best" result can be extracted. Experimental results demonstrate that remarkable simplicity of the proposed method facilitates the process of high resolution images and videos in real-time using a common CPU.