Zhengcen Li

CV
h-index3
5papers
47citations
Novelty55%
AI Score54

5 Papers

8.1CVAug 12, 2022Code
Two-person Graph Convolutional Network for Skeleton-based Human Interaction Recognition

Zhengcen Li, Yueran Li, Linlin Tang et al.

Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction recognition. However, when dealing with interaction sequences, current GCN-based methods simply split the two-person skeleton into two discrete graphs and perform graph convolution separately as done for single-person action classification. Such operations ignore rich interactive information and hinder effective spatial inter-body relationship modeling. To overcome the above shortcoming, we introduce a novel unified two-person graph to represent inter-body and intra-body correlations between joints. Experiments show accuracy improvements in recognizing both interactions and individual actions when utilizing the proposed two-person graph topology. In addition, We design several graph labeling strategies to supervise the model to learn discriminant spatial-temporal interactive features. Finally, we propose a two-person graph convolutional network (2P-GCN). Our model achieves state-of-the-art results on four benchmarks of three interaction datasets: SBU, interaction subsets of NTU-RGB+D and NTU-RGB+D 120.

8.7CVJul 28, 2024Code
Skeleton-based Group Activity Recognition via Spatial-Temporal Panoramic Graph

Zhengcen Li, Xinle Chang, Yueran Li et al.

Group Activity Recognition aims to understand collective activities from videos. Existing solutions primarily rely on the RGB modality, which encounters challenges such as background variations, occlusions, motion blurs, and significant computational overhead. Meanwhile, current keypoint-based methods offer a lightweight and informative representation of human motions but necessitate accurate individual annotations and specialized interaction reasoning modules. To address these limitations, we design a panoramic graph that incorporates multi-person skeletons and objects to encapsulate group activity, offering an effective alternative to RGB video. This panoramic graph enables Graph Convolutional Network (GCN) to unify intra-person, inter-person, and person-object interactive modeling through spatial-temporal graph convolutions. In practice, we develop a novel pipeline that extracts skeleton coordinates using pose estimation and tracking algorithms and employ Multi-person Panoramic GCN (MP-GCN) to predict group activities. Extensive experiments on Volleyball and NBA datasets demonstrate that the MP-GCN achieves state-of-the-art performance in both accuracy and efficiency. Notably, our method outperforms RGB-based approaches by using only estimated 2D keypoints as input. Code is available at https://github.com/mgiant/MP-GCN

15.0CVApr 6Code
Preserving Forgery Artifacts: AI-Generated Video Detection at Native Scale

Zhengcen Li, Chenyang Jiang, Hang Zhao et al.

The rapid advancement of video generation models has enabled the creation of highly realistic synthetic media, raising significant societal concerns regarding the spread of misinformation. However, current detection methods suffer from critical limitations. They rely on preprocessing operations like fixed-resolution resizing and cropping. These operations not only discard subtle, high-frequency forgery traces but also cause spatial distortion and significant information loss. Furthermore, existing methods are often trained and evaluated on outdated datasets that fail to capture the sophistication of modern generative models. To address these challenges, we introduce a comprehensive dataset and a novel detection framework. First, we curate a large-scale dataset of over 140K videos from 15 state-of-the-art open-source and commercial generators, along with Magic Videos benchmark designed specifically for evaluating ultra-realistic synthetic content. In addition, we propose a novel detection framework built on the Qwen2.5-VL Vision Transformer, which operates natively at variable spatial resolutions and temporal durations. This native-scale approach effectively preserves the high-frequency artifacts and spatiotemporal inconsistencies typically lost during conventional preprocessing. Extensive experiments demonstrate that our method achieves superior performance across multiple benchmarks, underscoring the critical importance of native-scale processing and establishing a robust new baseline for AI-generated video detection.

10.2CVSep 30, 2025Code
Beyond Pixels: Efficient Dataset Distillation via Sparse Gaussian Representation

Chenyang Jiang, Zhengcen Li, Hang Zhao et al.

Dataset distillation has emerged as a promising paradigm that synthesizes compact, informative datasets capable of retaining the knowledge of large-scale counterparts, thereby addressing the substantial computational and storage burdens of modern model training. Conventional approaches typically rely on dense pixel-level representations, which introduce redundancy and are difficult to scale up. In this work, we propose GSDD, a novel and efficient sparse representation for dataset distillation based on 2D Gaussians. Instead of representing all pixels equally, GSDD encodes critical discriminative information in a distilled image using only a small number of Gaussian primitives. This sparse representation could improve dataset diversity under the same storage budget, enhancing coverage of difficult samples and boosting distillation performance. To ensure both efficiency and scalability, we adapt CUDA-based splatting operators for parallel inference and training, enabling high-quality rendering with minimal computational and memory overhead. Our method is simple yet effective, broadly applicable to different distillation pipelines, and highly scalable. Experiments show that GSDD achieves state-of-the-art performance on CIFAR-10, CIFAR-100, and ImageNet subsets, while remaining highly efficient encoding and decoding cost. Our code is available at https://github.com/j-cyoung/GSDatasetDistillation.

11.9CVMay 21
Video as Natural Augmentation: Towards Unified AI-Generated Image and Video Detection

Zhengcen Li, Chenyang Jiang, Liangxu Su et al.

AI-generated content (AIGC) is rapidly improving, creating an urgent need for detectors that generalize across data sources, deployment pipelines, and visual modalities. A strongly generalizable detector should remain robust under distributional variations. However, we identify a consistent failure mode: SOTA AI-generated image detectors often collapse when applied to frames extracted from videos. Through systematic analysis, we show that this cross-modal gap arises from both entangled synthesis-agnostic video processing shifts, including color conversion, codec compression, resizing, and blur, and model-specific fingerprints introduced by modern video generators. Motivated by these findings, we propose VINA (Video as Natural Augmentation), a unified AIGC detection framework that jointly trains on image and video data. VINA uses video frames as physically grounded natural augmentations and further introduces a cross-modal supervised contrastive objective to align image and video representations under a shared real/fake decision boundary. Extensive experiments on 14 image, video, and in-the-wild benchmarks show that VINA delivers bidirectional gains, improves robustness and transferability, and achieves state-of-the-art performance across nearly all evaluated settings without complex augmentation or dataset-specific tuning.