Kevin Lu

AI
h-index26
3papers
48citations
Novelty42%
AI Score38

3 Papers

22.0AIAug 8, 2024Code
MMRole: A Comprehensive Framework for Developing and Evaluating Multimodal Role-Playing Agents

Yanqi Dai, Huanran Hu, Lei Wang et al.

Recently, Role-Playing Agents (RPAs) have garnered increasing attention for their potential to deliver emotional value and facilitate sociological research. However, existing studies are primarily confined to the textual modality, unable to simulate humans' multimodal perceptual capabilities. To bridge this gap, we introduce the concept of Multimodal Role-Playing Agents (MRPAs), and propose a comprehensive framework, MMRole, for their development and evaluation, which comprises a personalized multimodal dataset and a robust evaluation approach. Specifically, we construct a large-scale, high-quality dataset, MMRole-Data, consisting of 85 characters, 11K images, and 14K single or multi-turn dialogues. Additionally, we present a robust evaluation approach, MMRole-Eval, encompassing eight metrics across three dimensions, where a reward model is designed to score MRPAs with the constructed ground-truth data for comparison. Moreover, we develop the first specialized MRPA, MMRole-Agent. Extensive evaluation results demonstrate the improved performance of MMRole-Agent and highlight the primary challenges in developing MRPAs, emphasizing the need for enhanced multimodal understanding and role-playing consistency. The data, code, and models are all available at https://github.com/YanqiDai/MMRole.

15.5CVFeb 12, 2025
A Survey on Image Quality Assessment: Insights, Analysis, and Future Outlook

Chengqian Ma, Zhengyi Shi, Zhiqiang Lu et al.

Image quality assessment (IQA) represents a pivotal challenge in image-focused technologies, significantly influencing the advancement trajectory of image processing and computer vision. Recently, IQA has witnessed a notable surge in innovative research efforts, driven by the emergence of novel architectural paradigms and sophisticated computational techniques. This survey delivers an extensive analysis of contemporary IQA methodologies, organized according to their application scenarios, serving as a beneficial reference for both beginners and experienced researchers. We analyze the advantages and limitations of current approaches and suggest potential future research pathways. The survey encompasses both general and specific IQA methodologies, including conventional statistical measures, machine learning techniques, and cutting-edge deep learning models such as convolutional neural networks (CNNs) and Transformer models. The analysis within this survey highlights the necessity for distortion-specific IQA methods tailored to various application scenarios, emphasizing the significance of practicality, interpretability, and ease of implementation in future developments.

10.4CLDec 18, 2024Code
GAMEBoT: Transparent Assessment of LLM Reasoning in Games

Wenye Lin, Jonathan Roberts, Yunhan Yang et al. · cambridge

Large Language Models (LLMs) are increasingly deployed in real-world applications that demand complex reasoning. To track progress, robust benchmarks are required to evaluate their capabilities beyond superficial pattern recognition. However, current LLM reasoning benchmarks often face challenges such as insufficient interpretability, performance saturation or data contamination. To address these challenges, we introduce GAMEBoT, a gaming arena designed for rigorous and transparent assessment of LLM reasoning capabilities. GAMEBoT decomposes complex reasoning in games into predefined modular subproblems. This decomposition allows us to design a suite of Chain-of-Thought (CoT) prompts that leverage domain knowledge to guide LLMs in addressing these subproblems before action selection. Furthermore, we develop a suite of rule-based algorithms to generate ground truth for these subproblems, enabling rigorous validation of the LLMs' intermediate reasoning steps. This approach facilitates evaluation of both the quality of final actions and the accuracy of the underlying reasoning process. GAMEBoT also naturally alleviates the risk of data contamination through dynamic games and head-to-head LLM competitions. We benchmark 17 prominent LLMs across eight games, encompassing various strategic abilities and game characteristics. Our results suggest that GAMEBoT presents a significant challenge, even when LLMs are provided with detailed CoT prompts. Project page: https://visual-ai.github.io/gamebot