T. Cao

CV
h-index43
10papers
105citations
Novelty48%
AI Score43

10 Papers

9.8CVAug 16, 2023Code
GPA-3D: Geometry-aware Prototype Alignment for Unsupervised Domain Adaptive 3D Object Detection from Point Clouds

Ziyu Li, Jingming Guo, Tongtong Cao et al.

LiDAR-based 3D detection has made great progress in recent years. However, the performance of 3D detectors is considerably limited when deployed in unseen environments, owing to the severe domain gap problem. Existing domain adaptive 3D detection methods do not adequately consider the problem of the distributional discrepancy in feature space, thereby hindering generalization of detectors across domains. In this work, we propose a novel unsupervised domain adaptive \textbf{3D} detection framework, namely \textbf{G}eometry-aware \textbf{P}rototype \textbf{A}lignment (\textbf{GPA-3D}), which explicitly leverages the intrinsic geometric relationship from point cloud objects to reduce the feature discrepancy, thus facilitating cross-domain transferring. Specifically, GPA-3D assigns a series of tailored and learnable prototypes to point cloud objects with distinct geometric structures. Each prototype aligns BEV (bird's-eye-view) features derived from corresponding point cloud objects on source and target domains, reducing the distributional discrepancy and achieving better adaptation. The evaluation results obtained on various benchmarks, including Waymo, nuScenes and KITTI, demonstrate the superiority of our GPA-3D over the state-of-the-art approaches for different adaptation scenarios. The MindSpore version code will be publicly available at \url{https://github.com/Liz66666/GPA3D}.

24.8CVJul 2, 2024
AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction

Mustafa Khan, Hamidreza Fazlali, Dhruv Sharma et al.

Realistic scene reconstruction and view synthesis are essential for advancing autonomous driving systems by simulating safety-critical scenarios. 3D Gaussian Splatting excels in real-time rendering and static scene reconstructions but struggles with modeling driving scenarios due to complex backgrounds, dynamic objects, and sparse views. We propose AutoSplat, a framework employing Gaussian splatting to achieve highly realistic reconstructions of autonomous driving scenes. By imposing geometric constraints on Gaussians representing the road and sky regions, our method enables multi-view consistent simulation of challenging scenarios including lane changes. Leveraging 3D templates, we introduce a reflected Gaussian consistency constraint to supervise both the visible and unseen side of foreground objects. Moreover, to model the dynamic appearance of foreground objects, we estimate residual spherical harmonics for each foreground Gaussian. Extensive experiments on Pandaset and KITTI demonstrate that AutoSplat outperforms state-of-the-art methods in scene reconstruction and novel view synthesis across diverse driving scenarios. Visit our project page at https://autosplat.github.io/.

5.0CVSep 28, 2023
Learning Effective NeRFs and SDFs Representations with 3D Generative Adversarial Networks for 3D Object Generation

Zheyuan Yang, Yibo Liu, Guile Wu et al.

We present a solution for 3D object generation of ICCV 2023 OmniObject3D Challenge. In recent years, 3D object generation has made great process and achieved promising results, but it remains a challenging task due to the difficulty of generating complex, textured, and high-fidelity results. To resolve this problem, we study learning effective NeRFs and SDFs representations with 3D Generative Adversarial Networks (GANs) for 3D object generation. Specifically, inspired by recent works, we use the efficient geometry-aware 3D GANs as the backbone incorporating with label embedding and color mapping, which enables to train the model on different taxonomies simultaneously. Then, through a decoder, we aggregate the resulting features to generate Neural Radiance Fields (NeRFs) based representations for rendering high-fidelity synthetic images. Meanwhile, we optimize Signed Distance Functions (SDFs) to effectively represent objects with 3D meshes. Besides, we observe that this model can be effectively trained with only a few images of each object from a variety of classes, instead of using a great number of images per object or training one model per class. With this pipeline, we can optimize an effective model for 3D object generation. This solution is among the top 3 in the ICCV 2023 OmniObject3D Challenge.

12.1CVNov 22, 2024
UniGaussian: Driving Scene Reconstruction from Multiple Camera Models via Unified Gaussian Representations

Yuan Ren, Guile Wu, Runhao Li et al.

Urban scene reconstruction is crucial for real-world autonomous driving simulators. Although existing methods have achieved photorealistic reconstruction, they mostly focus on pinhole cameras and neglect fisheye cameras. In fact, how to effectively simulate fisheye cameras in driving scene remains an unsolved problem. In this work, we propose UniGaussian, a novel approach that learns a unified 3D Gaussian representation from multiple camera models for urban scene reconstruction in autonomous driving. Our contributions are two-fold. First, we propose a new differentiable rendering method that distorts 3D Gaussians using a series of affine transformations tailored to fisheye camera models. This addresses the compatibility issue of 3D Gaussian splatting with fisheye cameras, which is hindered by light ray distortion caused by lenses or mirrors. Besides, our method maintains real-time rendering while ensuring differentiability. Second, built on the differentiable rendering method, we design a new framework that learns a unified Gaussian representation from multiple camera models. By applying affine transformations to adapt different camera models and regularizing the shared Gaussians with supervision from different modalities, our framework learns a unified 3D Gaussian representation with input data from multiple sources and achieves holistic driving scene understanding. As a result, our approach models multiple sensors (pinhole and fisheye cameras) and modalities (depth, semantic, normal and LiDAR point clouds). Our experiments show that our method achieves superior rendering quality and fast rendering speed for driving scene simulation.

14.4CVFeb 14, 2025
HIPPo: Harnessing Image-to-3D Priors for Model-free Zero-shot 6D Pose Estimation

Yibo Liu, Zhaodong Jiang, Binbin Xu et al.

This work focuses on model-free zero-shot 6D object pose estimation for robotics applications. While existing methods can estimate the precise 6D pose of objects, they heavily rely on curated CAD models or reference images, the preparation of which is a time-consuming and labor-intensive process. Moreover, in real-world scenarios, 3D models or reference images may not be available in advance and instant robot reaction is desired. In this work, we propose a novel framework named HIPPo, which eliminates the need for curated CAD models and reference images by harnessing image-to-3D priors from Diffusion Models, enabling model-free zero-shot 6D pose estimation. Specifically, we construct HIPPo Dreamer, a rapid image-to-mesh model built on a multiview Diffusion Model and a 3D reconstruction foundation model. Our HIPPo Dreamer can generate a 3D mesh of any unseen objects from a single glance in just a few seconds. Then, as more observations are acquired, we propose to continuously refine the diffusion prior mesh model by joint optimization of object geometry and appearance. This is achieved by a measurement-guided scheme that gradually replaces the plausible diffusion priors with more reliable online observations. Consequently, HIPPo can instantly estimate and track the 6D pose of a novel object and maintain a complete mesh for immediate robotic applications. Thorough experiments on various benchmarks show that HIPPo outperforms state-of-the-art methods in 6D object pose estimation when prior reference images are limited.

3.7CVOct 14, 2024
3DArticCyclists: Generating Synthetic Articulated 8D Pose-Controllable Cyclist Data for Computer Vision Applications

Eduardo R. Corral-Soto, Yang Liu, Tongtong Cao et al.

In Autonomous Driving (AD) Perception, cyclists are considered safety-critical scene objects. Commonly used publicly-available AD datasets typically contain large amounts of car and vehicle object instances but a low number of cyclist instances, usually with limited appearance and pose diversity. This cyclist training data scarcity problem not only limits the generalization of deep-learning perception models for cyclist semantic segmentation, pose estimation, and cyclist crossing intention prediction, but also limits research on new cyclist-related tasks such as fine-grained cyclist pose estimation and spatio-temporal analysis under complex interactions between humans and articulated objects. To address this data scarcity problem, in this paper we propose a framework to generate synthetic dynamic 3D cyclist data assets that can be used to generate training data for different tasks. In our framework, we designed a methodology for creating a new part-based multi-view articulated synthetic 3D bicycle dataset that we call 3DArticBikes that we use to train a 3D Gaussian Splatting (3DGS)-based reconstruction and image rendering method. We then propose a parametric bicycle 3DGS composition model to assemble 8-DoF pose-controllable 3D bicycles. Finally, using dynamic information from cyclist videos, we build a complete synthetic dynamic 3D cyclist (rider pedaling a bicycle) by re-posing a selectable synthetic 3D person, while automatically placing the rider onto one of our new articulated 3D bicycles using a proposed 3D Keypoint optimization-based Inverse Kinematics pose refinement. We present both, qualitative and quantitative results where we compare our generated cyclists against those from a recent stable diffusion-based method.

3.6CVNov 19, 2025
Box6D : Zero-shot Category-level 6D Pose Estimation of Warehouse Boxes

Yintao Ma, Sajjad Pakdamansavoji, Amir Rasouli et al.

Accurate and efficient 6D pose estimation of novel objects under clutter and occlusion is critical for robotic manipulation across warehouse automation, bin picking, logistics, and e-commerce fulfillment. There are three main approaches in this domain; Model-based methods assume an exact CAD model at inference but require high-resolution meshes and transfer poorly to new environments; Model-free methods that rely on a few reference images or videos are more flexible, however often fail under challenging conditions; Category-level approaches aim to balance flexibility and accuracy but many are overly general and ignore environment and object priors, limiting their practicality in industrial settings. To this end, we propose Box6d, a category-level 6D pose estimation method tailored for storage boxes in the warehouse context. From a single RGB-D observation, Box6D infers the dimensions of the boxes via a fast binary search and estimates poses using a category CAD template rather than instance-specific models. Suing a depth-based plausibility filter and early-stopping strategy, Box6D then rejects implausible hypotheses, lowering computational cost. We conduct evaluations on real-world storage scenarios and public benchmarks, and show that our approach delivers competitive or superior 6D pose precision while reducing inference time by approximately 76%.

3.6CVNov 19, 2025
WALDO: Where Unseen Model-based 6D Pose Estimation Meets Occlusion

Sajjad Pakdamansavoji, Yintao Ma, Amir Rasouli et al.

Accurate 6D object pose estimation is vital for robotics, augmented reality, and scene understanding. For seen objects, high accuracy is often attainable via per-object fine-tuning but generalizing to unseen objects remains a challenge. To address this problem, past arts assume access to CAD models at test time and typically follow a multi-stage pipeline to estimate poses: detect and segment the object, propose an initial pose, and then refine it. Under occlusion, however, the early-stage of such pipelines are prone to errors, which can propagate through the sequential processing, and consequently degrade the performance. To remedy this shortcoming, we propose four novel extensions to model-based 6D pose estimation methods: (i) a dynamic non-uniform dense sampling strategy that focuses computation on visible regions, reducing occlusion-induced errors; (ii) a multi-hypothesis inference mechanism that retains several confidence-ranked pose candidates, mitigating brittle single-path failures; (iii) iterative refinement to progressively improve pose accuracy; and (iv) series of occlusion-focused training augmentations that strengthen robustness and generalization. Furthermore, we propose a new weighted by visibility metric for evaluation under occlusion to minimize the bias in the existing protocols. Via extensive empirical evaluations, we show that our proposed approach achieves more than 5% improvement in accuracy on ICBIN and more than 2% on BOP dataset benchmarks, while achieving approximately 3 times faster inference.

5.7RONov 27, 2025
CAPE: Context-Aware Diffusion Policy Via Proximal Mode Expansion for Collision Avoidance

Rui Heng Yang, Xuan Zhao, Leo Maxime Brunswic et al.

In robotics, diffusion models can capture multi-modal trajectories from demonstrations, making them a transformative approach in imitation learning. However, achieving optimal performance following this regiment requires a large-scale dataset, which is costly to obtain, especially for challenging tasks, such as collision avoidance. In those tasks, generalization at test time demands coverage of many obstacles types and their spatial configurations, which are impractical to acquire purely via data. To remedy this problem, we propose Context-Aware diffusion policy via Proximal mode Expansion (CAPE), a framework that expands trajectory distribution modes with context-aware prior and guidance at inference via a novel prior-seeded iterative guided refinement procedure. The framework generates an initial trajectory plan and executes a short prefix trajectory, and then the remaining trajectory segment is perturbed to an intermediate noise level, forming a trajectory prior. Such a prior is context-aware and preserves task intent. Repeating the process with context-aware guided denoising iteratively expands mode support to allow finding smoother, less collision-prone trajectories. For collision avoidance, CAPE expands trajectory distribution modes with collision-aware context, enabling the sampling of collision-free trajectories in previously unseen environments while maintaining goal consistency. We evaluate CAPE on diverse manipulation tasks in cluttered unseen simulated and real-world settings and show up to 26% and 80% higher success rates respectively compared to SOTA methods, demonstrating better generalization to unseen environments.

2.6CVOct 8, 2021
How to Build a Curb Dataset with LiDAR Data for Autonomous Driving

Dongfeng Bai, Tongtong Cao, Jingming Guo et al.

Curbs are one of the essential elements of urban and highway traffic environments. Robust curb detection provides road structure information for motion planning in an autonomous driving system. Commonly, video cameras and 3D LiDARs are mounted on autonomous vehicles for curb detection. However, camera-based methods suffer from challenging illumination conditions. During the long period of time before wide application of Deep Neural Network (DNN) with point clouds, LiDAR-based curb detection methods are based on hand-crafted features, which suffer from poor detection in some complex scenes. Recently, DNN-based dynamic object detection using LiDAR data has become prevalent, while few works pay attention to curb detection with a DNN approach due to lack of labeled data. A dataset with curb annotations or an efficient curb labeling approach, hence, is of high demand...