Rohun Tripathi

CV
h-index20
13papers
329citations
Novelty55%
AI Score57

13 Papers

CVJan 15Code
Molmo2: Open Weights and Data for Vision-Language Models with Video Understanding and Grounding

Christopher Clark, Jieyu Zhang, Zixian Ma et al. · gatech

Today's strongest video-language models (VLMs) remain proprietary. The strongest open-weight models either rely on synthetic data from proprietary VLMs, effectively distilling from them, or do not disclose their training data or recipe. As a result, the open-source community lacks the foundations needed to improve on the state-of-the-art video (and image) language models. Crucially, many downstream applications require more than just high-level video understanding; they require grounding -- either by pointing or by tracking in pixels. Even proprietary models lack this capability. We present Molmo2, a new family of VLMs that are state-of-the-art among open-source models and demonstrate exceptional new capabilities in point-driven grounding in single image, multi-image, and video tasks. Our key contribution is a collection of 7 new video datasets and 2 multi-image datasets, including a dataset of highly detailed video captions for pre-training, a free-form video Q&A dataset for fine-tuning, a new object tracking dataset with complex queries, and an innovative new video pointing dataset, all collected without the use of closed VLMs. We also present a training recipe for this data utilizing an efficient packing and message-tree encoding scheme, and show bi-directional attention on vision tokens and a novel token-weight strategy improves performance. Our best-in-class 8B model outperforms others in the class of open weight and data models on short videos, counting, and captioning, and is competitive on long-videos. On video-grounding Molmo2 significantly outperforms existing open-weight models like Qwen3-VL (35.5 vs 29.6 accuracy on video counting) and surpasses proprietary models like Gemini 3 Pro on some tasks (38.4 vs 20.0 F1 on video pointing and 56.2 vs 41.1 J&F on video tracking).

CVSep 25, 2024
Molmo and PixMo: Open Weights and Open Data for State-of-the-Art Vision-Language Models

Matt Deitke, Christopher Clark, Sangho Lee et al. · allen-ai

Today's most advanced vision-language models (VLMs) remain proprietary. The strongest open-weight models rely heavily on synthetic data from proprietary VLMs to achieve good performance, effectively distilling these closed VLMs into open ones. As a result, the community has been missing foundational knowledge about how to build performant VLMs from scratch. We present Molmo, a new family of VLMs that are state-of-the-art in their class of openness. Our key contribution is a collection of new datasets called PixMo, including a dataset of highly detailed image captions for pre-training, a free-form image Q&A dataset for fine-tuning, and an innovative 2D pointing dataset, all collected without the use of external VLMs. The success of our approach relies on careful modeling choices, a well-tuned training pipeline, and, most critically, the quality of our newly collected datasets. Our best-in-class 72B model not only outperforms others in the class of open weight and data models, but also outperforms larger proprietary models including Claude 3.5 Sonnet, and Gemini 1.5 Pro and Flash, second only to GPT-4o based on both academic benchmarks and on a large human evaluation. Our model weights, new datasets, and source code are available at https://molmo.allenai.org/blog.

94.8ROMar 17Code
MolmoB0T: Large-Scale Simulation Enables Zero-Shot Manipulation

Abhay Deshpande, Maya Guru, Rose Hendrix et al. · allen-ai

A prevailing view in robot learning is that simulation alone is not enough; effective sim-to-real transfer is widely believed to require at least some real-world data collection or task-specific fine-tuning to bridge the gap between simulated and physical environments. We challenge that assumption. With sufficiently large-scale and diverse simulated synthetic training data, we show that zero-shot transfer to the real world is not only possible, but effective for both static and mobile manipulation. We introduce MolmoBot-Engine, a fully open-source pipeline for procedural data generation across robots, tasks, and diverse simulated environments in MolmoSpaces. With it, we release MolmoBot-Data, a dataset of 1.8 million expert trajectories for articulated object manipulation and pick-and-place tasks. We train three policy classes: MolmoBot, a Molmo2-based multi-frame vision-language model with a flow-matching action head; MolmoBot-Pi0, which replicates the $π_0$ architecture to enable direct comparison; and MolmoBot-SPOC, a lightweight policy suitable for edge deployment and amenable to RL fine-tuning. We evaluate on two robotic platforms: the Franka FR3 for tabletop manipulation tasks and the Rainbow Robotics RB-Y1 mobile manipulator for door opening, drawer manipulation, cabinet interaction, and mobile pick-and-place. Without any real-world fine-tuning, our policies achieve zero-shot transfer to unseen objects and environments. On tabletop pick-and-place, MolmoBot achieves a success rate of 79.2% in real world evaluations across 4 settings, outperforming $π_{0.5}$ at 39.2%. Our results demonstrate that procedural environment generation combined with diverse articulated assets can produce robust manipulation policies that generalize broadly to the real world. Technical Blog: https://allenai.org/blog/molmobot-robot-manipulation

CVDec 15, 2025
SAGE: Training Smart Any-Horizon Agents for Long Video Reasoning with Reinforcement Learning

Jitesh Jain, Jialuo Li, Zixian Ma et al. · gatech

As humans, we are natural any-horizon reasoners, i.e., we can decide whether to iteratively skim long videos or watch short ones in full when necessary for a given task. With this in mind, one would expect video reasoning models to reason flexibly across different durations. However, SOTA models are still trained to predict answers in a single turn while processing a large number of frames, akin to watching an entire long video, requiring significant resources. This raises the question: Is it possible to develop performant any-horizon video reasoning systems? Inspired by human behavior, we first propose SAGE, an agent system that performs multi-turn reasoning on long videos while handling simpler problems in a single turn. Secondly, we introduce an easy synthetic data generation pipeline using Gemini-2.5-Flash to train the orchestrator, SAGE-MM, which lies at the core of SAGE. We further propose an effective RL post-training recipe essential for instilling any-horizon reasoning ability in SAGE-MM. Thirdly, we curate SAGE-Bench with an average duration of greater than 700 seconds for evaluating video reasoning ability in real-world entertainment use cases. Lastly, we empirically validate the effectiveness of our system, data, and RL recipe, observing notable improvements of up to 6.1% on open-ended video reasoning tasks, as well as an impressive 8.2% improvement on videos longer than 10 minutes.

99.7CVMar 30
MolmoPoint: Better Pointing for VLMs with Grounding Tokens

Christopher Clark, Yue Yang, Jae Sung Park et al.

Grounding has become a fundamental capability of vision-language models (VLMs). Most existing VLMs point by generating coordinates as part of their text output, which requires learning a complicated coordinate system and results in a high token count. Instead, we propose a more intuitive pointing mechanism that directly selects the visual tokens that contain the target concept. Our model generates a special pointing token that cross-attends to the input image or video tokens and selects the appropriate one. To make this model more fine-grained, we follow these pointing tokens with an additional special token that selects a fine-grained subpatch within the initially selected region, and then a third token that specifies a location within that subpatch. We further show that performance improves by generating points sequentially in a consistent order, encoding the relative position of the previously selected point, and including a special no-more-points class when selecting visual tokens. Using this method, we set a new state-of-the-art on image pointing (70.7% on PointBench), set a new state-of-the-art among fully open models on GUI pointing (61.1% on ScreenSpotPro), and improve video pointing (59.1% human preference win rate vs. a text coordinate baseline) and tracking (+6.3% gain on Molmo2Track). We additionally show that our method achieves much higher sample efficiency and discuss the qualitative differences that emerge from this design change.

98.4CVMar 18
Unified Spatio-Temporal Token Scoring for Efficient Video VLMs

Jianrui Zhang, Yue Yang, Rohun Tripathi et al.

Token pruning is essential for enhancing the computational efficiency of vision-language models (VLMs), particularly for video-based tasks where temporal redundancy is prevalent. Prior approaches typically prune tokens either (1) within the vision transformer (ViT) exclusively for unimodal perception tasks such as action recognition and object segmentation, without adapting to downstream vision-language tasks; or (2) only within the LLM while leaving the ViT output intact, often requiring complex text-conditioned token selection mechanisms. In this paper, we introduce Spatio-Temporal Token Scoring (STTS), a simple and lightweight module that prunes vision tokens across both the ViT and the LLM without text conditioning or token merging, and is fully compatible with end-to-end training. By learning how to score temporally via an auxiliary loss and spatially via LLM downstream gradients, aided by our efficient packing algorithm, STTS prunes 50% of vision tokens throughout the entire architecture, resulting in a 62% improvement in efficiency during both training and inference with only a 0.7% drop in average performance across 13 short and long video QA tasks. Efficiency gains increase with more sampled frames per video. Applying test-time scaling for long-video QA further yields performance gains of 0.5-1% compared to the baseline. Overall, STTS represents a novel, simple yet effective technique for unified, architecture-wide vision token pruning.

CVMar 21, 2023
ModEFormer: Modality-Preserving Embedding for Audio-Video Synchronization using Transformers

Akash Gupta, Rohun Tripathi, Wondong Jang

Lack of audio-video synchronization is a common problem during television broadcasts and video conferencing, leading to an unsatisfactory viewing experience. A widely accepted paradigm is to create an error detection mechanism that identifies the cases when audio is leading or lagging. We propose ModEFormer, which independently extracts audio and video embeddings using modality-specific transformers. Different from the other transformer-based approaches, ModEFormer preserves the modality of the input streams which allows us to use a larger batch size with more negative audio samples for contrastive learning. Further, we propose a trade-off between the number of negative samples and number of unique samples in a batch to significantly exceed the performance of previous methods. Experimental results show that ModEFormer achieves state-of-the-art performance, 94.5% for LRS2 and 90.9% for LRS3. Finally, we demonstrate how ModEFormer can be used for offset detection for test clips.

74.6CVMay 4
VideoNet: A Large-Scale Dataset for Domain-Specific Action Recognition

Tanush Yadav, Mohammadreza Salehi, Jae Sung Park et al.

Videos are unique in their ability to capture actions which transcend multiple frames. Accordingly, for many years action recognition was the quintessential task for video understanding. Unfortunately, due to a lack of sufficiently diverse and challenging data, modern vision-language models (VLMs) are no longer evaluated on their action recognition capabilities. To revitalize action recognition in the era of VLMs, we advocate for a returned focus on domain-specific actions. To this end, we introduce VideoNet, a domain-specific action recognition benchmark covering 1,000 distinct actions from 37 domains. We begin with a multiple-choice evaluation setting, where the difference between closed and open models is stark: Gemini 3.1 Pro attains 69.9% accuracy while Qwen3-VL-8B gets a mere 45.0%. To understand why VLMs struggle on VideoNet, we relax the questions into a binary setting, where random chance is 50%. Still, Qwen achieves only 59.2% accuracy. Further relaxing the evaluation setup, we provide $k\in\{1,2,3\}$ in-context examples of the action. Some models excel in the few-shot setting, while others falter; Qwen improves $+7.0\%$, while Gemini declines $-4.8\%$. Notably, these gains fall short of the $+13.6\%$ improvement in non-expert humans when given few-shot examples. Finding that VLMs struggle to fully exploit in-context examples, we shift from test-time improvements to the training side. We collect the first large-scale training dataset for domain-specific actions, totaling nearly 500k video question-answer pairs. Fine-tuning a Molmo2-4B model on our data, we surpass all open-weight 8B models on the VideoNet benchmark.

CLNov 19, 2025
HinTel-AlignBench: A Framework and Benchmark for Hindi-Telugu with English-Aligned Samples

Rishikant Chigrupaatii, Ponnada Sai Tulasi Kanishka, Lalit Chandra Routhu et al.

With nearly 1.5 billion people and more than 120 major languages, India represents one of the most diverse regions in the world. As multilingual Vision-Language Models (VLMs) gain prominence, robust evaluation methodologies are essential to drive progress toward equitable AI for low-resource languages. Current multilingual VLM evaluations suffer from four major limitations: reliance on unverified auto-translations, narrow task/domain coverage, limited sample sizes, and lack of cultural and natively sourced Question-Answering (QA). To address these gaps, we present a scalable framework to evaluate VLMs in Indian languages and compare it with performance in English. Using the framework, we generate HinTel-AlignBench, a benchmark that draws from diverse sources in Hindi and Telugu with English-aligned samples. Our contributions are threefold: (1) a semi-automated dataset creation framework combining back-translation, filtering, and human verification; (2) the most comprehensive vision-language benchmark for Hindi and and Telugu, including adapted English datasets (VQAv2, RealWorldQA, CLEVR-Math) and native novel Indic datasets (JEE for STEM, VAANI for cultural grounding) with approximately 4,000 QA pairs per language; and (3) a detailed performance analysis of various State-of-the-Art (SOTA) open-weight and closed-source VLMs. We find a regression in performance for tasks in English versus in Indian languages for 4 out of 5 tasks across all the models, with an average regression of 8.3 points in Hindi and 5.5 points for Telugu. We categorize common failure modes to highlight concrete areas of improvement in multilingual multimodal understanding.

CVJul 19, 2020
ASAP-NMS: Accelerating Non-Maximum Suppression Using Spatially Aware Priors

Rohun Tripathi, Vasu Singla, Mahyar Najibi et al.

The widely adopted sequential variant of Non Maximum Suppression (or Greedy-NMS) is a crucial module for object-detection pipelines. Unfortunately, for the region proposal stage of two/multi-stage detectors, NMS is turning out to be a latency bottleneck due to its sequential nature. In this article, we carefully profile Greedy-NMS iterations to find that a major chunk of computation is wasted in comparing proposals that are already far-away and have a small chance of suppressing each other. We address this issue by comparing only those proposals that are generated from nearby anchors. The translation-invariant property of the anchor lattice affords generation of a lookup table, which provides an efficient access to nearby proposals, during NMS. This leads to an Accelerated NMS algorithm which leverages Spatially Aware Priors, or ASAP-NMS, and improves the latency of the NMS step from 13.6ms to 1.2 ms on a CPU without sacrificing the accuracy of a state-of-the-art two-stage detector on COCO and VOC datasets. Importantly, ASAP-NMS is agnostic to image resolution and can be used as a simple drop-in module during inference. Using ASAP-NMS at run-time only, we obtain an mAP of 44.2\%@25Hz on the COCO dataset with a V100 GPU.

LGMay 12, 2020
RSO: A Gradient Free Sampling Based Approach For Training Deep Neural Networks

Rohun Tripathi, Bharat Singh

We propose RSO (random search optimization), a gradient free Markov Chain Monte Carlo search based approach for training deep neural networks. To this end, RSO adds a perturbation to a weight in a deep neural network and tests if it reduces the loss on a mini-batch. If this reduces the loss, the weight is updated, otherwise the existing weight is retained. Surprisingly, we find that repeating this process a few times for each weight is sufficient to train a deep neural network. The number of weight updates for RSO is an order of magnitude lesser when compared to backpropagation with SGD. RSO can make aggressive weight updates in each step as there is no concept of learning rate. The weight update step for individual layers is also not coupled with the magnitude of the loss. RSO is evaluated on classification tasks on MNIST and CIFAR-10 datasets with deep neural networks of 6 to 10 layers where it achieves an accuracy of 99.1% and 81.8% respectively. We also find that after updating the weights just 5 times, the algorithm obtains a classification accuracy of 98% on MNIST.

CVJul 2, 2018
Semantic Segmentation with Scarce Data

Isay Katsman, Rohun Tripathi, Andreas Veit et al.

Semantic segmentation is a challenging vision problem that usually necessitates the collection of large amounts of finely annotated data, which is often quite expensive to obtain. Coarsely annotated data provides an interesting alternative as it is usually substantially more cheap. In this work, we present a method to leverage coarsely annotated data along with fine supervision to produce better segmentation results than would be obtained when training using only the fine data. We validate our approach by simulating a scarce data setting with less than 200 low resolution images from the Cityscapes dataset and show that our method substantially outperforms solely training on the fine annotation data by an average of 15.52% mIoU and outperforms the coarse mask by an average of 5.28% mIoU.

CVSep 11, 2017
Recurrent neural networks based Indic word-wise script identification using character-wise training

Rohun Tripathi, Aman Gill, Riccha Tripati

This paper presents a novel methodology of Indic handwritten script recognition using Recurrent Neural Networks and addresses the problem of script recognition in poor data scenarios, such as when only character level online data is available. It is based on the hypothesis that curves of online character data comprise sufficient information for prediction at the word level. Online character data is used to train RNNs using BLSTM architecture which are then used to make predictions of online word level data. These prediction results on the test set are at par with prediction results of models trained with online word data, while the training of the character level model is much less data intensive and takes much less time. Performance for binary-script models and then 5 Indic script models are reported, along with comparison with HMM models.The system is extended for offline data prediction. Raw offline data lacks the temporal information available in online data and required for prediction using models trained with online data. To overcome this, stroke recovery is implemented and the strokes are utilized for predicting using the online character level models. The performance on character and word level offline data is reported.