11.1ROJul 9
Open-Vocabulary Object-Goal Navigation by Generalizing Semantic Mapping with Dense CLIPMeng Wei, Chenyang Wan, Tai Wang et al.
Object-oriented embodied navigation tasks require agents to locate specific objects, either defined by category or images, in unseen environments. While recent methods have made progress in extending closed-set models to open-vocabulary scenarios with foundation models, they typically rely on training-free large language models (LLMs) or finetuning with end-to-end reinforcement learning (RL). However, they face challenges in efficiency (e.g., the overhead and cost of LLM inference) and limited generalization from intensive RL training. In this paper, we propose OVExp, a training-efficient framework for open-vocabulary exploration. We make the first effort to demonstrate the generalization capabilities of semantic map-based goal prediction networks using Dense CLIP models. A major challenge is that preserving both precise point-wise object locations and generalizable visual representations in the semantic map leads to unaffordable training costs. To address this, we design a Cross-Modal Transfer on Semantic Mapping strategy which adapts an intriguing text-only training and transfer to multi-model semantic mapping and goals in test-time. Despite relying on text-based spatial layouts with limited objects, OVExp demonstrates robust generalization to unseentargets on established ObjectNav benchmarks.
4.0CVFeb 6
CineScene: Implicit 3D as Effective Scene Representation for Cinematic Video GenerationKaiyi Huang, Yukun Huang, Yu Li et al.
Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic video generation with decoupled scene context: given multiple images of a static environment, the goal is to synthesize high-quality videos featuring dynamic subject while preserving the underlying scene consistency and following a user-specified camera trajectory. We present CineScene, a framework that leverages implicit 3D-aware scene representation for cinematic video generation. Our key innovation is a novel context conditioning mechanism that injects 3D-aware features in an implicit way: By encoding scene images into visual representations through VGGT, CineScene injects spatial priors into a pretrained text-to-video generation model by additional context concatenation, enabling camera-controlled video synthesis with consistent scenes and dynamic subjects. To further enhance the model's robustness, we introduce a simple yet effective random-shuffling strategy for the input scene images during training. To address the lack of training data, we construct a scene-decoupled dataset with Unreal Engine 5, containing paired videos of scenes with and without dynamic subjects, panoramic images representing the underlying static scene, along with their camera trajectories. Experiments show that CineScene achieves state-of-the-art performance in scene-consistent cinematic video generation, handling large camera movements and demonstrating generalization across diverse environments.
10.3ROFeb 25
World Guidance: World Modeling in Condition Space for Action GenerationYue Su, Sijin Chen, Haixin Shi et al.
Leveraging future observation modeling to facilitate action generation presents a promising avenue for enhancing the capabilities of Vision-Language-Action (VLA) models. However, existing approaches struggle to strike a balance between maintaining efficient, predictable future representations and preserving sufficient fine-grained information to guide precise action generation. To address this limitation, we propose WoG (World Guidance), a framework that maps future observations into compact conditions by injecting them into the action inference pipeline. The VLA is then trained to simultaneously predict these compressed conditions alongside future actions, thereby achieving effective world modeling within the condition space for action inference. We demonstrate that modeling and predicting this condition space not only facilitates fine-grained action generation but also exhibits superior generalization capabilities. Moreover, it learns effectively from substantial human manipulation videos. Extensive experiments across both simulation and real-world environments validate that our method significantly outperforms existing methods based on future prediction. Project page is available at: https://selen-suyue.github.io/WoGNet/
TTS-VAR: A Test-Time Scaling Framework for Visual Auto-Regressive GenerationZhekai Chen, Ruihang Chu, Yukang Chen et al.
Scaling visual generation models is essential for real-world content creation, yet requires substantial training and computational expenses. Alternatively, test-time scaling has garnered growing attention due to resource efficiency and promising performance. In this work, we present TTS-VAR, the first general test-time scaling framework for visual auto-regressive (VAR) models, modeling the generation process as a path searching problem. To dynamically balance computational efficiency with exploration capacity, we first introduce an adaptive descending batch size schedule throughout the causal generation process. Besides, inspired by VAR's hierarchical coarse-to-fine multi-scale generation, our framework integrates two key components: (i) At coarse scales, we observe that generated tokens are hard for evaluation, possibly leading to erroneous acceptance of inferior samples or rejection of superior samples. Noticing that the coarse scales contain sufficient structural information, we propose clustering-based diversity search. It preserves structural variety through semantic feature clustering, enabling later selection on samples with higher potential. (ii) In fine scales, resampling-based potential selection prioritizes promising candidates using potential scores, which are defined as reward functions incorporating multi-scale generation history. Experiments on the powerful VAR model Infinity show a notable 8.7% GenEval score improvement (from 0.69 to 0.75). Key insights reveal that early-stage structural features effectively influence final quality, and resampling efficacy varies across generation scales. Code is available at https://github.com/ali-vilab/TTS-VAR.
1.5CVFeb 4
Adaptive 1D Video Diffusion AutoencoderYao Teng, Minxuan Lin, Xian Liu et al.
Recent video generation models largely rely on video autoencoders that compress pixel-space videos into latent representations. However, existing video autoencoders suffer from three major limitations: (1) fixed-rate compression that wastes tokens on simple videos, (2) inflexible CNN architectures that prevent variable-length latent modeling, and (3) deterministic decoders that struggle to recover appropriate details from compressed latents. To address these issues, we propose One-Dimensional Diffusion Video Autoencoder (One-DVA), a transformer-based framework for adaptive 1D encoding and diffusion-based decoding. The encoder employs query-based vision transformers to extract spatiotemporal features and produce latent representations, while a variable-length dropout mechanism dynamically adjusts the latent length. The decoder is a pixel-space diffusion transformer that reconstructs videos with the latents as input conditions. With a two-stage training strategy, One-DVA achieves performance comparable to 3D-CNN VAEs on reconstruction metrics at identical compression ratios. More importantly, it supports adaptive compression and thus can achieve higher compression ratios. To better support downstream latent generation, we further regularize the One-DVA latent distribution for generative modeling and fine-tune its decoder to mitigate artifacts caused by the generation process.
1.5CVJan 2
AEGIS: Exploring the Limit of World Knowledge Capabilities for Unified Mulitmodal ModelsJintao Lin, Bowen Dong, Weikang Shi et al.
The capability of Unified Multimodal Models (UMMs) to apply world knowledge across diverse tasks remains a critical, unresolved challenge. Existing benchmarks fall short, offering only siloed, single-task evaluations with limited diagnostic power. To bridge this gap, we propose AEGIS (\emph{i.e.}, \textbf{A}ssessing \textbf{E}diting, \textbf{G}eneration, \textbf{I}nterpretation-Understanding for \textbf{S}uper-intelligence), a comprehensive multi-task benchmark covering visual understanding, generation, editing, and interleaved generation. AEGIS comprises 1,050 challenging, manually-annotated questions spanning 21 topics (including STEM, humanities, daily life, etc.) and 6 reasoning types. To concretely evaluate the performance of UMMs in world knowledge scope without ambiguous metrics, we further propose Deterministic Checklist-based Evaluation (DCE), a protocol that replaces ambiguous prompt-based scoring with atomic ``Y/N'' judgments, to enhance evaluation reliability. Our extensive experiments reveal that most UMMs exhibit severe world knowledge deficits and that performance degrades significantly with complex reasoning. Additionally, simple plug-in reasoning modules can partially mitigate these vulnerabilities, highlighting a promising direction for future research. These results highlight the importance of world-knowledge-based reasoning as a critical frontier for UMMs.
41.2CVJun 3, 2025
Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory RetrievalJiwen Yu, Jianhong Bai, Yiran Qin et al.
Recent advances in interactive video generation have shown promising results, yet existing approaches struggle with scene-consistent memory capabilities in long video generation due to limited use of historical context. In this work, we propose Context-as-Memory, which utilizes historical context as memory for video generation. It includes two simple yet effective designs: (1) storing context in frame format without additional post-processing; (2) conditioning by concatenating context and frames to be predicted along the frame dimension at the input, requiring no external control modules. Furthermore, considering the enormous computational overhead of incorporating all historical context, we propose the Memory Retrieval module to select truly relevant context frames by determining FOV (Field of View) overlap between camera poses, which significantly reduces the number of candidate frames without substantial information loss. Experiments demonstrate that Context-as-Memory achieves superior memory capabilities in interactive long video generation compared to SOTAs, even generalizing effectively to open-domain scenarios not seen during training. The link of our project page is https://context-as-memory.github.io/.
27.2CVMar 20, 2025
Bridging Continuous and Discrete Tokens for Autoregressive Visual GenerationYuqing Wang, Zhijie Lin, Yao Teng et al.
Autoregressive visual generation models typically rely on tokenizers to compress images into tokens that can be predicted sequentially. A fundamental dilemma exists in token representation: discrete tokens enable straightforward modeling with standard cross-entropy loss, but suffer from information loss and tokenizer training instability; continuous tokens better preserve visual details, but require complex distribution modeling, complicating the generation pipeline. In this paper, we propose TokenBridge, which bridges this gap by maintaining the strong representation capacity of continuous tokens while preserving the modeling simplicity of discrete tokens. To achieve this, we decouple discretization from the tokenizer training process through post-training quantization that directly obtains discrete tokens from continuous representations. Specifically, we introduce a dimension-wise quantization strategy that independently discretizes each feature dimension, paired with a lightweight autoregressive prediction mechanism that efficiently model the resulting large token space. Extensive experiments show that our approach achieves reconstruction and generation quality on par with continuous methods while using standard categorical prediction. This work demonstrates that bridging discrete and continuous paradigms can effectively harness the strengths of both approaches, providing a promising direction for high-quality visual generation with simple autoregressive modeling. Project page: https://yuqingwang1029.github.io/TokenBridge.
8.4CVOct 10, 2025
Speculative Jacobi-Denoising Decoding for Accelerating Autoregressive Text-to-image GenerationYao Teng, Fuyun Wang, Xian Liu et al.
As a new paradigm of visual content generation, autoregressive text-to-image models suffer from slow inference due to their sequential token-by-token decoding process, often requiring thousands of model forward passes to generate a single image. To address this inefficiency, we propose Speculative Jacobi-Denoising Decoding (SJD2), a framework that incorporates the denoising process into Jacobi iterations to enable parallel token generation in autoregressive models. Our method introduces a next-clean-token prediction paradigm that enables the pre-trained autoregressive models to accept noise-perturbed token embeddings and predict the next clean tokens through low-cost fine-tuning. This denoising paradigm guides the model towards more stable Jacobi trajectories. During inference, our method initializes token sequences with Gaussian noise and performs iterative next-clean-token-prediction in the embedding space. We employ a probabilistic criterion to verify and accept multiple tokens in parallel, and refine the unaccepted tokens for the next iteration with the denoising trajectory. Experiments show that our method can accelerate generation by reducing model forward passes while maintaining the visual quality of generated images.