Guikun Chen

CV
h-index22
15papers
994citations
Novelty43%
AI Score49

15 Papers

CVApr 9
A Survey on 3D Gaussian Splatting

Guikun Chen, Wenguan Wang

3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a differentiable rendering algorithm, this approach achieves real-time rendering and unprecedented editability, making it a potential game-changer for 3D reconstruction and representation. In the present paper, we provide the first systematic overview of the recent developments and critical contributions in 3D GS. We begin with a detailed exploration of the underlying principles and the driving forces behind the emergence of 3D GS, laying the groundwork for understanding its significance. A focal point of our discussion is the practical applicability of 3D GS. By enabling unprecedented rendering speed, 3D GS opens up a plethora of applications, ranging from virtual reality to interactive media and beyond. This is complemented by a comparative analysis of leading 3D GS models, evaluated across various benchmark tasks to highlight their performance and practical utility. The survey concludes by identifying current challenges and suggesting potential avenues for future research. Through this survey, we aim to provide a valuable resource for both newcomers and seasoned researchers, fostering further exploration and advancement in explicit radiance field.

CVAug 13, 2023
Compositional Feature Augmentation for Unbiased Scene Graph Generation

Lin Li, Guikun Chen, Jun Xiao et al.

Scene Graph Generation (SGG) aims to detect all the visual relation triplets $<$\texttt{sub}, \texttt{pred}, \texttt{obj}$>$ in a given image. With the emergence of various advanced techniques for better utilizing both the intrinsic and extrinsic information in each relation triplet, SGG has achieved great progress over the recent years. However, due to the ubiquitous long-tailed predicate distributions, today's SGG models are still easily biased to the head predicates. Currently, the most prevalent debiasing solutions for SGG are re-balancing methods, \eg, changing the distributions of original training samples. In this paper, we argue that all existing re-balancing strategies fail to increase the diversity of the relation triplet features of each predicate, which is critical for robust SGG. To this end, we propose a novel Compositional Feature Augmentation (\textbf{CFA}) strategy, which is the first unbiased SGG work to mitigate the bias issue from the perspective of increasing the diversity of triplet features. Specifically, we first decompose each relation triplet feature into two components: intrinsic feature and extrinsic feature, which correspond to the intrinsic characteristics and extrinsic contexts of a relation triplet, respectively. Then, we design two different feature augmentation modules to enrich the feature diversity of original relation triplets by replacing or mixing up either their intrinsic or extrinsic features from other samples. Due to its model-agnostic nature, CFA can be seamlessly incorporated into various SGG frameworks. Extensive ablations have shown that CFA achieves a new state-of-the-art performance on the trade-off between different metrics.

CVNov 23, 2023
Compositional Zero-shot Learning via Progressive Language-based Observations

Lin Li, Guikun Chen, Zhen Wang et al.

Compositional zero-shot learning aims to recognize unseen state-object compositions by leveraging known primitives (state and object) during training. However, effectively modeling interactions between primitives and generalizing knowledge to novel compositions remains a perennial challenge. There are two key factors: object-conditioned and state-conditioned variance, i.e., the appearance of states (or objects) can vary significantly when combined with different objects (or states). For instance, the state "old" can signify a vintage design for a "car" or an advanced age for a "cat". In this paper, we argue that these variances can be mitigated by predicting composition categories based on pre-observed primitive. To this end, we propose Progressive Language-based Observations (PLO), which can dynamically determine a better observation order of primitives. These observations comprise a series of concepts or languages that allow the model to understand image content in a step-by-step manner. Specifically, PLO adopts pre-trained vision-language models (VLMs) to empower the model with observation capabilities. We further devise two variants: 1) PLO-VLM: a two-step method, where a pre-observing classifier dynamically determines the observation order of two primitives. 2) PLO-LLM: a multi-step scheme, which utilizes large language models (LLMs) to craft composition-specific prompts for step-by-step observing. Extensive ablations on three challenging datasets demonstrate the superiority of PLO compared with state-of-the-art methods, affirming its abilities in compositional recognition.

CVApr 11Code
SinkTrack: Attention Sink based Context Anchoring for Large Language Models

Xu Liu, Guikun Chen, Wenguan Wang

Large language models (LLMs) suffer from hallucination and context forgetting. Prior studies suggest that attention drift is a primary cause of these problems, where LLMs' focus shifts towards newly generated tokens and away from the initial input context. To counteract this, we make use of a related, intrinsic characteristic of LLMs: attention sink -- the tendency to consistently allocate high attention to the very first token (i.e., <BOS>) of a sequence. Concretely, we propose an advanced context anchoring method, SinkTrack, which treats <BOS> as an information anchor and injects key contextual features (such as those derived from the input image or instruction) into its representation. As such, LLM remains anchored to the initial input context throughout the entire generation process. SinkTrack is training-free, plug-and-play, and introduces negligible inference overhead. Experiments demonstrate that SinkTrack mitigates hallucination and context forgetting across both textual (e.g., +21.6% on SQuAD2.0 with Llama3.1-8B-Instruct) and multi-modal (e.g., +22.8% on M3CoT with Qwen2.5-VL-7B-Instruct) tasks. Its consistent gains across different architectures and scales underscore the robustness and generalizability. We also analyze its underlying working mechanism from the perspective of information delivery. Our source code is available at https://github.com/67L1/SinkTrack.

CVMar 20, 2023
Decomposed Prototype Learning for Few-Shot Scene Graph Generation

Xingchen Li, Jun Xiao, Guikun Chen et al.

Today's scene graph generation (SGG) models typically require abundant manual annotations to learn new predicate types. Therefore, it is difficult to apply them to real-world applications with massive uncommon predicate categories whose annotations are hard to collect. In this paper, we focus on Few-Shot SGG (FSSGG), which encourages SGG models to be able to quickly transfer previous knowledge and recognize unseen predicates well with only a few examples. However, current methods for FSSGG are hindered by the high intra-class variance of predicate categories in SGG: On one hand, each predicate category commonly has multiple semantic meanings under different contexts. On the other hand, the visual appearance of relation triplets with the same predicate differs greatly under different subject-object compositions. Such great variance of inputs makes it hard to learn generalizable representation for each predicate category with current few-shot learning (FSL) methods. However, we found that this intra-class variance of predicates is highly related to the composed subjects and objects. To model the intra-class variance of predicates with subject-object context, we propose a novel Decomposed Prototype Learning (DPL) model for FSSGG. Specifically, we first construct a decomposable prototype space to capture diverse semantics and visual patterns of subjects and objects for predicates by decomposing them into multiple prototypes. Afterwards, we integrate these prototypes with different weights to generate query-adaptive predicate representation with more reliable semantics for each query sample. We conduct extensive experiments and compare with various baseline methods to show the effectiveness of our method.

CVSep 16, 2024
Hydra-SGG: Hybrid Relation Assignment for One-stage Scene Graph Generation

Minghan Chen, Guikun Chen, Wenguan Wang et al.

DETR introduces a simplified one-stage framework for scene graph generation (SGG) but faces challenges of sparse supervision and false negative samples. The former occurs because each image typically contains fewer than 10 relation annotations, while DETR-based SGG models employ over 100 relation queries. Each ground truth relation is assigned to only one query during training. The latter arises when one ground truth relation may have multiple queries with similar matching scores, leading to suboptimally matched queries being treated as negative samples. To address these, we propose Hydra-SGG, a one-stage SGG method featuring a Hybrid Relation Assignment. This approach combines a One-to-One Relation Assignment with an IoU-based One-to-Many Relation Assignment, increasing positive training samples and mitigating sparse supervision. In addition, we empirically demonstrate that removing self-attention between relation queries leads to duplicate predictions, which actually benefits the proposed One-to-Many Relation Assignment. With this insight, we introduce Hydra Branch, an auxiliary decoder without self-attention layers, to further enhance One-to-Many Relation Assignment by promoting different queries to make the same relation prediction. Hydra-SGG achieves state-of-the-art performance on multiple datasets, including VG150 (16.0 mR@50), Open Images V6 (50.1 weighted score), and GQA (12.7 mR@50).

AISep 21, 2024
A Survey on Multimodal Benchmarks: In the Era of Large AI Models

Lin Li, Guikun Chen, Hanrong Shi et al.

The rapid evolution of Multimodal Large Language Models (MLLMs) has brought substantial advancements in artificial intelligence, significantly enhancing the capability to understand and generate multimodal content. While prior studies have largely concentrated on model architectures and training methodologies, a thorough analysis of the benchmarks used for evaluating these models remains underexplored. This survey addresses this gap by systematically reviewing 211 benchmarks that assess MLLMs across four core domains: understanding, reasoning, generation, and application. We provide a detailed analysis of task designs, evaluation metrics, and dataset constructions, across diverse modalities. We hope that this survey will contribute to the ongoing advancement of MLLM research by offering a comprehensive overview of benchmarking practices and identifying promising directions for future work. An associated GitHub repository collecting the latest papers is available.

CVJan 8, 2024
A Survey on 3D Gaussian Splatting

Guikun Chen, Wenguan Wang

3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a differentiable rendering algorithm, this approach achieves real-time rendering and unprecedented editability, making it a potential game-changer for 3D reconstruction and representation. In the present paper, we provide the first systematic overview of the recent developments and critical contributions in 3D GS. We begin with a detailed exploration of the underlying principles and the driving forces behind the emergence of 3D GS, laying the groundwork for understanding its significance. A focal point of our discussion is the practical applicability of 3D GS. By enabling unprecedented rendering speed, 3D GS opens up a plethora of applications, ranging from virtual reality to interactive media and beyond. This is complemented by a comparative analysis of leading 3D GS models, evaluated across various benchmark tasks to highlight their performance and practical utility. The survey concludes by identifying current challenges and suggesting potential avenues for future research. Through this survey, we aim to provide a valuable resource for both newcomers and seasoned researchers, fostering further exploration and advancement in explicit radiance field.

CVJan 16, 2024Code
DoraemonGPT: Toward Understanding Dynamic Scenes with Large Language Models (Exemplified as A Video Agent)

Zongxin Yang, Guikun Chen, Xiaodi Li et al.

Recent LLM-driven visual agents mainly focus on solving image-based tasks, which limits their ability to understand dynamic scenes, making it far from real-life applications like guiding students in laboratory experiments and identifying their mistakes. Hence, this paper explores DoraemonGPT, a comprehensive and conceptually elegant system driven by LLMs to understand dynamic scenes. Considering the video modality better reflects the ever-changing nature of real-world scenarios, we exemplify DoraemonGPT as a video agent. Given a video with a question/task, DoraemonGPT begins by converting the input video into a symbolic memory that stores task-related attributes. This structured representation allows for spatial-temporal querying and reasoning by well-designed sub-task tools, resulting in concise intermediate results. Recognizing that LLMs have limited internal knowledge when it comes to specialized domains (e.g., analyzing the scientific principles underlying experiments), we incorporate plug-and-play tools to assess external knowledge and address tasks across different domains. Moreover, a novel LLM-driven planner based on Monte Carlo Tree Search is introduced to explore the large planning space for scheduling various tools. The planner iteratively finds feasible solutions by backpropagating the result's reward, and multiple solutions can be summarized into an improved final answer. We extensively evaluate DoraemonGPT's effectiveness on three benchmarks and several in-the-wild scenarios. The code will be released at https://github.com/z-x-yang/DoraemonGPT.

AIMay 18, 2025
SEED-GRPO: Semantic Entropy Enhanced GRPO for Uncertainty-Aware Policy Optimization

Minghan Chen, Guikun Chen, Wenguan Wang et al.

Large language models (LLMs) exhibit varying levels of confidence across input prompts (questions): some lead to consistent, semantically similar answers, while others yield diverse or contradictory outputs. This variation reflects LLM's uncertainty about the input prompt, a signal of how confidently the model understands a given problem. However, vanilla Group Relative Policy Optimization (GRPO) treats all prompts equally during policy updates, ignoring this important information about the model's knowledge boundaries. To address this limitation, we propose SEED-GRPO (Semantic Entropy EnhanceD GRPO), which explicitly measures LLMs' uncertainty of the input prompts semantic entropy. Semantic entropy measures the diversity of meaning in multiple generated answers given a prompt and uses this to modulate the magnitude of policy updates. This uncertainty-aware training mechanism enables dynamic adjustment of policy update magnitudes based on question uncertainty. It allows more conservative updates on high-uncertainty questions while maintaining the original learning signal on confident ones. Experimental results on five mathematical reasoning benchmarks (AIME24 56.7, AMC 68.7, MATH 83.4, Minerva 34.2, and OlympiadBench 48.0) demonstrate that SEED-GRPO achieves new state-of-the-art performance in average accuracy, validating the effectiveness of uncertainty-aware policy optimization.

CVOct 20, 2024
Scene Graph Generation with Role-Playing Large Language Models

Guikun Chen, Jin Li, Wenguan Wang

Current approaches for open-vocabulary scene graph generation (OVSGG) use vision-language models such as CLIP and follow a standard zero-shot pipeline -- computing similarity between the query image and the text embeddings for each category (i.e., text classifiers). In this work, we argue that the text classifiers adopted by existing OVSGG methods, i.e., category-/part-level prompts, are scene-agnostic as they remain unchanged across contexts. Using such fixed text classifiers not only struggles to model visual relations with high variance, but also falls short in adapting to distinct contexts. To plug these intrinsic shortcomings, we devise SDSGG, a scene-specific description based OVSGG framework where the weights of text classifiers are adaptively adjusted according to the visual content. In particular, to generate comprehensive and diverse descriptions oriented to the scene, an LLM is asked to play different roles (e.g., biologist and engineer) to analyze and discuss the descriptive features of a given scene from different views. Unlike previous efforts simply treating the generated descriptions as mutually equivalent text classifiers, SDSGG is equipped with an advanced renormalization mechanism to adjust the influence of each text classifier based on its relevance to the presented scene (this is what the term "specific" means). Furthermore, to capture the complicated interplay between subjects and objects, we propose a new lightweight module called mutual visual adapter. It refines CLIP's ability to recognize relations by learning an interaction-aware semantic space. Extensive experiments on prevalent benchmarks show that SDSGG outperforms top-leading methods by a clear margin.

CLJan 23, 2025
Do as We Do, Not as You Think: the Conformity of Large Language Models

Zhiyuan Weng, Guikun Chen, Wenguan Wang

Recent advancements in large language models (LLMs) revolutionize the field of intelligent agents, enabling collaborative multi-agent systems capable of tackling complex problems across various domains. However, the potential of conformity within these systems, analogous to phenomena like conformity bias and groupthink in human group dynamics, remains largely unexplored, raising concerns about their collective problem-solving capabilities and possible ethical implications. This paper presents a comprehensive study on conformity in LLM-driven multi-agent systems, focusing on three aspects: the existence of conformity, the factors influencing conformity, and potential mitigation strategies. In particular, we introduce BenchForm, a new conformity-oriented benchmark, featuring reasoning-intensive tasks and five distinct interaction protocols designed to probe LLMs' behavior in collaborative scenarios. Several representative LLMs are evaluated on BenchForm, using metrics such as conformity rate and independence rate to quantify conformity's impact. Our analysis delves into factors influencing conformity, including interaction time and majority size, and examines how the subject agent rationalizes its conforming behavior. Furthermore, we explore two strategies to mitigate conformity effects, i.e., developing enhanced personas and implementing a reflection mechanism. Several interesting findings regarding LLMs' conformity are derived from empirical results and case studies. We hope that these insights can pave the way for more robust and ethically-aligned collaborative AI systems. Our benchmark and code are available at BenchForm.

CVMar 26, 2024
Neural Clustering based Visual Representation Learning

Guikun Chen, Xia Li, Yi Yang et al.

We investigate a fundamental aspect of machine vision: the measurement of features, by revisiting clustering, one of the most classic approaches in machine learning and data analysis. Existing visual feature extractors, including ConvNets, ViTs, and MLPs, represent an image as rectangular regions. Though prevalent, such a grid-style paradigm is built upon engineering practice and lacks explicit modeling of data distribution. In this work, we propose feature extraction with clustering (FEC), a conceptually elegant yet surprisingly ad-hoc interpretable neural clustering framework, which views feature extraction as a process of selecting representatives from data and thus automatically captures the underlying data distribution. Given an image, FEC alternates between grouping pixels into individual clusters to abstract representatives and updating the deep features of pixels with current representatives. Such an iterative working mechanism is implemented in the form of several neural layers and the final representatives can be used for downstream tasks. The cluster assignments across layers, which can be viewed and inspected by humans, make the forward process of FEC fully transparent and empower it with promising ad-hoc interpretability. Extensive experiments on various visual recognition models and tasks verify the effectiveness, generality, and interpretability of FEC. We expect this work will provoke a rethink of the current de facto grid-style paradigm.

LGFeb 26, 2025
Chemical knowledge-informed framework for privacy-aware retrosynthesis learning

Guikun Chen, Xu Zhang, Xiaolin Hu et al.

Chemical reaction data is a pivotal asset, driving advances in competitive fields such as pharmaceuticals, materials science, and industrial chemistry. Its proprietary nature renders it sensitive, as it often includes confidential insights and competitive advantages organizations strive to protect. However, in contrast to this need for confidentiality, the current standard training paradigm for machine learning-based retrosynthesis gathers reaction data from multiple sources into one single edge to train prediction models. This paradigm poses considerable privacy risks as it necessitates broad data availability across organizational boundaries and frequent data transmission between entities, potentially exposing proprietary information to unauthorized access or interception during storage and transfer. In the present study, we introduce the chemical knowledge-informed framework (CKIF), a privacy-preserving approach for learning retrosynthesis models. CKIF enables distributed training across multiple chemical organizations without compromising the confidentiality of proprietary reaction data. Instead of gathering raw reaction data, CKIF learns retrosynthesis models through iterative, chemical knowledge-informed aggregation of model parameters. In particular, the chemical properties of predicted reactants are leveraged to quantitatively assess the observable behaviors of individual models, which in turn determines the adaptive weights used for model aggregation. On a variety of reaction datasets, CKIF outperforms several strong baselines by a clear margin.

CVMay 21, 2023
Zero-shot Visual Relation Detection via Composite Visual Cues from Large Language Models

Lin Li, Jun Xiao, Guikun Chen et al.

Pretrained vision-language models, such as CLIP, have demonstrated strong generalization capabilities, making them promising tools in the realm of zero-shot visual recognition. Visual relation detection (VRD) is a typical task that identifies relationship (or interaction) types between object pairs within an image. However, naively utilizing CLIP with prevalent class-based prompts for zero-shot VRD has several weaknesses, e.g., it struggles to distinguish between different fine-grained relation types and it neglects essential spatial information of two objects. To this end, we propose a novel method for zero-shot VRD: RECODE, which solves RElation detection via COmposite DEscription prompts. Specifically, RECODE first decomposes each predicate category into subject, object, and spatial components. Then, it leverages large language models (LLMs) to generate description-based prompts (or visual cues) for each component. Different visual cues enhance the discriminability of similar relation categories from different perspectives, which significantly boosts performance in VRD. To dynamically fuse different cues, we further introduce a chain-of-thought method that prompts LLMs to generate reasonable weights for different visual cues. Extensive experiments on four VRD benchmarks have demonstrated the effectiveness and interpretability of RECODE.