Kapil Dev

h-index33
2papers

2 Papers

GRMay 18, 2025
Modeling Aesthetic Preferences in 3D Shapes: A Large-Scale Paired Comparison Study Across Object Categories

Kapil Dev

Human aesthetic preferences for 3D shapes are central to industrial design, virtual reality, and consumer product development. However, most computational models of 3D aesthetics lack empirical grounding in large-scale human judgments, limiting their practical relevance. We present a large-scale study of human preferences. We collected 22,301 pairwise comparisons across five object categories (chairs, tables, mugs, lamps, and dining chairs) via Amazon Mechanical Turk. Building on a previously published dataset~\cite{dev2020learning}, we introduce new non-linear modeling and cross-category analysis to uncover the geometric drivers of aesthetic preference. We apply the Bradley-Terry model to infer latent aesthetic scores and use Random Forests with SHAP analysis to identify and interpret the most influential geometric features (e.g., symmetry, curvature, compactness). Our cross-category analysis reveals both universal principles and domain-specific trends in aesthetic preferences. We focus on human interpretable geometric features to ensure model transparency and actionable design insights, rather than relying on black-box deep learning approaches. Our findings bridge computational aesthetics and cognitive science, providing practical guidance for designers and a publicly available dataset to support reproducibility. This work advances the understanding of 3D shape aesthetics through a human-centric, data-driven framework.

GRAug 17, 2016
A Perceptual Aesthetics Measure for 3D Shapes

Kapil Dev, Manfred Lau, Ligang Liu

While the problem of image aesthetics has been well explored, the study of 3D shape aesthetics has focused on specific manually defined features. In this paper, we learn an aesthetics measure for 3D shapes autonomously from raw voxel data and without manually-crafted features by leveraging the strength of deep learning. We collect data from humans on their aesthetics preferences for various 3D shape classes. We take a deep convolutional 3D shape ranking approach to compute a measure that gives an aesthetics score for a 3D shape. We demonstrate our approach with various types of shapes and for applications such as aesthetics-based visualization, search, and scene composition.