HCOct 24, 2019Code
A Robot's Expressive Language Affects Human Strategy and Perceptions in a Competitive GameAaron M. Roth, Samantha Reig, Umang Bhatt et al.
As robots are increasingly endowed with social and communicative capabilities, they will interact with humans in more settings, both collaborative and competitive. We explore human-robot relationships in the context of a competitive Stackelberg Security Game. We vary humanoid robot expressive language (in the form of "encouraging" or "discouraging" verbal commentary) and measure the impact on participants' rationality, strategy prioritization, mood, and perceptions of the robot. We learn that a robot opponent that makes discouraging comments causes a human to play a game less rationally and to perceive the robot more negatively. We also contribute a simple open source Natural Language Processing framework for generating expressive sentences, which was used to generate the speech of our autonomous social robot.
23.8MAMay 7
Coordination Matters: Evaluation of Cooperative Multi-Agent Reinforcement LearningMaria Ana Cardei, Matthew Landers, Afsaneh Doryab
Cooperative multi-agent reinforcement learning (MARL) benchmarks commonly emphasize aggregate outcomes such as return, success rate, or completion time. While essential, these metrics often fail to reveal how agents coordinate, particularly in settings where agents, tasks, and joint assignment choices scale combinatorially. We propose a coordination-aware evaluation perspective that supplements return with process-level diagnostics. We instantiate this perspective using STAT, a controlled commitment-constrained spatial task-allocation testbed that systematically varies agents, tasks, and environment size while holding observation access and task rules fixed. We evaluate six representative value-based MARL methods across varying levels of centralization. Our results show that similar return trends can reflect distinct coordination mechanisms, including differences in redundant assignment, assignment diversity, and task-completion efficiency. We find that in commitment-constrained task allocation, performance under scale is shaped not only by nominal action-space size, but also by assignment pressure, sparse decision opportunities, and redundant choices among interdependent agents. Our findings motivate coordination-aware evaluation as a necessary complement to return-based benchmarking for cooperative MARL.
LGJan 7
Improving and Accelerating Offline RL in Large Discrete Action Spaces with Structured Policy InitializationMatthew Landers, Taylor W. Killian, Thomas Hartvigsen et al.
Reinforcement learning in discrete combinatorial action spaces requires searching over exponentially many joint actions to simultaneously select multiple sub-actions that form coherent combinations. Existing approaches either simplify policy learning by assuming independence across sub-actions, which often yields incoherent or invalid actions, or attempt to learn action structure and control jointly, which is slow and unstable. We introduce Structured Policy Initialization (SPIN), a two-stage framework that first pre-trains an Action Structure Model (ASM) to capture the manifold of valid actions, then freezes this representation and trains lightweight policy heads for control. On challenging discrete DM Control benchmarks, SPIN improves average return by up to 39% over the state of the art while reducing time to convergence by up to 12.8$\times$.
LGMay 17, 2025
SAINT: Attention-Based Modeling of Sub-Action Dependencies in Multi-Action PoliciesMatthew Landers, Taylor W. Killian, Thomas Hartvigsen et al.
The combinatorial structure of many real-world action spaces leads to exponential growth in the number of possible actions, limiting the effectiveness of conventional reinforcement learning algorithms. Recent approaches for combinatorial action spaces impose factorized or sequential structures over sub-actions, failing to capture complex joint behavior. We introduce the Sub-Action Interaction Network using Transformers (SAINT), a novel policy architecture that represents multi-component actions as unordered sets and models their dependencies via self-attention conditioned on the global state. SAINT is permutation-invariant, sample-efficient, and compatible with standard policy optimization algorithms. In 15 distinct combinatorial environments across three task domains, including environments with nearly 17 million joint actions, SAINT consistently outperforms strong baselines.
MAMar 2, 2025
Factorized Deep Q-Network for Cooperative Multi-Agent Reinforcement Learning in Victim TaggingMaria Ana Cardei, Afsaneh Doryab
Mass casualty incidents (MCIs) are a growing concern, characterized by complexity and uncertainty that demand adaptive decision-making strategies. The victim tagging step in the emergency medical response must be completed quickly and is crucial for providing information to guide subsequent time-constrained response actions. In this paper, we present a mathematical formulation of multi-agent victim tagging to minimize the time it takes for responders to tag all victims. Five distributed heuristics are formulated and evaluated with simulation experiments. The heuristics considered are on-the go, practical solutions that represent varying levels of situational uncertainty in the form of global or local communication capabilities, showcasing practical constraints. We further investigate the performance of a multi-agent reinforcement learning (MARL) strategy, factorized deep Q-network (FDQN), to minimize victim tagging time as compared to baseline heuristics. Extensive simulations demonstrate that between the heuristics, methods with local communication are more efficient for adaptive victim tagging, specifically choosing the nearest victim with the option to replan. Analyzing all experiments, we find that our FDQN approach outperforms heuristics in smaller-scale scenarios, while heuristics excel in more complex scenarios. Our experiments contain diverse complexities that explore the upper limits of MARL capabilities for real-world applications and reveal key insights.
CVDec 3, 2024
Pairwise Spatiotemporal Partial Trajectory Matching for Co-movement AnalysisMaria Cardei, Sabit Ahmed, Gretchen Chapman et al.
Spatiotemporal pairwise movement analysis involves identifying shared geographic-based behaviors between individuals within specific time frames. Traditionally, this task relies on sequence modeling and behavior analysis techniques applied to tabular or video-based data, but these methods often lack interpretability and struggle to capture partial matching. In this paper, we propose a novel method for pairwise spatiotemporal partial trajectory matching that transforms tabular spatiotemporal data into interpretable trajectory images based on specified time windows, allowing for partial trajectory analysis. This approach includes localization of trajectories, checking for spatial overlap, and pairwise matching using a Siamese Neural Network. We evaluate our method on a co-walking classification task, demonstrating its effectiveness in a novel co-behavior identification application. Our model surpasses established methods, achieving an F1-score up to 0.73. Additionally, we explore the method's utility for pair routine pattern analysis in real-world scenarios, providing insights into the frequency, timing, and duration of shared behaviors. This approach offers a powerful, interpretable framework for spatiotemporal behavior analysis, with potential applications in social behavior research, urban planning, and healthcare.
LGOct 28, 2024
BraVE: Offline Reinforcement Learning for Discrete Combinatorial Action SpacesMatthew Landers, Taylor W. Killian, Hugo Barnes et al.
Offline reinforcement learning in high-dimensional, discrete action spaces is challenging due to the exponential scaling of the joint action space with the number of sub-actions and the complexity of modeling sub-action dependencies. Existing methods either exhaustively evaluate the action space, making them computationally infeasible, or factorize Q-values, failing to represent joint sub-action effects. We propose Branch Value Estimation (BraVE), a value-based method that uses tree-structured action traversal to evaluate a linear number of joint actions while preserving dependency structure. BraVE outperforms prior offline RL methods by up to $20\times$ in environments with over four million actions.
QMSep 13, 2021
Towards a Computational Framework for Automated Discovery and Modeling of Biological Rhythms from Wearable Data StreamsRunze Yan, Afsaneh Doryab
Modeling biological rhythms helps understand the complex principles behind the physical and psychological abnormalities of human bodies, to plan life schedules, and avoid persisting fatigue and mood and sleep alterations due to the desynchronization of those rhythms. The first step in modeling biological rhythms is to identify their characteristics, such as cyclic periods, phase, and amplitude. However, human rhythms are susceptible to external events, which cause irregular fluctuations in waveforms and affect the characterization of each rhythm. In this paper, we present our exploratory work towards developing a computational framework for automated discovery and modeling of human rhythms. We first identify cyclic periods in time series data using three different methods and test their performance on both synthetic data and real fine-grained biological data. We observe consistent periods are detected by all three methods. We then model inner cycles within each period through identifying change points to observe fluctuations in biological data that may inform the impact of external events on human rhythms. The results provide initial insights into the design of a computational framework for discovering and modeling human rhythms.
AIFeb 2, 2021
Detection of Racial Bias from Physiological ResponsesFateme Nikseresht, Runze Yan, Rachel Lew et al.
Despite the evolution of norms and regulations to mitigate the harm from biases, harmful discrimination linked to an individual's unconscious biases persists. Our goal is to better understand and detect the physiological and behavioral indicators of implicit biases. This paper investigates whether we can reliably detect racial bias from physiological responses, including heart rate, conductive skin response, skin temperature, and micro-body movements. We analyzed data from 46 subjects whose physiological data was collected with Empatica E4 wristband while taking an Implicit Association Test (IAT). Our machine learning and statistical analysis show that implicit bias can be predicted from physiological signals with 76.1% accuracy. Our results also show that the EDA signal associated with skin response has the strongest correlation with racial bias and that there are significant differences between the values of EDA features for biased and unbiased participants.
SPOct 28, 2020
HHAR-net: Hierarchical Human Activity Recognition using Neural NetworksMehrdad Fazli, Kamran Kowsari, Erfaneh Gharavi et al.
Activity recognition using built-in sensors in smart and wearable devices provides great opportunities to understand and detect human behavior in the wild and gives a more holistic view of individuals' health and well being. Numerous computational methods have been applied to sensor streams to recognize different daily activities. However, most methods are unable to capture different layers of activities concealed in human behavior. Also, the performance of the models starts to decrease with increasing the number of activities. This research aims at building a hierarchical classification with Neural Networks to recognize human activities based on different levels of abstraction. We evaluate our model on the Extrasensory dataset; a dataset collected in the wild and containing data from smartphones and smartwatches. We use a two-level hierarchy with a total of six mutually exclusive labels namely, "lying down", "sitting", "standing in place", "walking", "running", and "bicycling" divided into "stationary" and "non-stationary". The results show that our model can recognize low-level activities (stationary/non-stationary) with 95.8% accuracy and overall accuracy of 92.8% over six labels. This is 3% above our best performing baseline.
SIAug 7, 2020
Can Smartphone Co-locations Detect Friendship? It Depends How You Model ItMomin M. Malik, Afsaneh Doryab, Michael Merrill et al.
We present a study to detect friendship, its strength, and its change from smartphone location data collectedamong members of a fraternity. We extract a rich set of co-location features and build classifiers that detectfriendships and close friendship at 30% above a random baseline. We design cross-validation schema to testour model performance in specific application settings, finding it robust to seeing new dyads and to temporalvariance.
CYDec 18, 2018
Extraction of Behavioral Features from Smartphone and Wearable DataAfsaneh Doryab, Prerna Chikarsel, Xinwen Liu et al.
The rich set of sensors in smartphones and wearable devices provides the possibility to passively collect streams of data in the wild. The raw data streams, however, can rarely be directly used in the modeling pipeline. We provide a generic framework that can process raw data streams and extract useful features related to non-verbal human behavior. This framework can be used by researchers in the field who are interested in processing data from smartphones and Wearable devices.
HCJun 10, 2018
The Impact of Humanoid Affect Expression on Human Behavior in a Game-Theoretic SettingAaron M. Roth, Umang Bhatt, Tamara Amin et al.
With the rapid development of robot and other intelligent and autonomous agents, how a human could be influenced by a robot's expressed mood when making decisions becomes a crucial question in human-robot interaction. In this pilot study, we investigate (1) in what way a robot can express a certain mood to influence a human's decision making behavioral model; (2) how and to what extent the human will be influenced in a game theoretic setting. More specifically, we create an NLP model to generate sentences that adhere to a specific affective expression profile. We use these sentences for a humanoid robot as it plays a Stackelberg security game against a human. We investigate the behavioral model of the human player.