Wentao Yao

h-index8
2papers
300citations

2 Papers

2.6CVOct 14, 2019
Unsupervised Multi-stream Highlight detection for the Game "Honor of Kings"

Li Wang, Zixun Sun, Wentao Yao et al.

With the increasing popularity of E-sport live, Highlight Flashback has been a critical functionality of live platforms, which aggregates the overall exciting fighting scenes in a few seconds. In this paper, we introduce a novel training strategy without any additional annotation to automatically generate highlights for game video live. Considering that the existing manual edited clips contain more highlights than long game live videos, we perform pair-wise ranking constraints across clips from edited and long live videos. A multi-stream framework is also proposed to fuse spatial, temporal as well as audio features extracted from videos. To evaluate our method, we test on long game live videos with an average length of about 15 minutes. Extensive experimental results on videos demonstrate its satisfying performance on highlights generation and effectiveness by the fusion of three streams.

0.9CVJul 18, 2019
Understanding Video Content: Efficient Hero Detection and Recognition for the Game "Honor of Kings"

Wentao Yao, Zixun Sun, Xiao Chen

In order to understand content and automatically extract labels for videos of the game "Honor of Kings", it is necessary to detect and recognize characters (called "hero") together with their camps in the game video. In this paper, we propose an efficient two-stage algorithm to detect and recognize heros in game videos. First, we detect all heros in a video frame based on blood bar template-matching method, and classify them according to their camps (self/ friend/ enemy). Then we recognize the name of each hero using one or more deep convolution neural networks. Our method needs almost no work for labelling training and testing samples in the recognition stage. Experiments show its efficiency and accuracy in the task of hero detection and recognition in game videos.