Charlotte Beylier

h-index4
2papers
75citations

2 Papers

4.1LGNov 25, 2025
Attention Trajectories as a Diagnostic Axis for Deep Reinforcement Learning

Charlotte Beylier, Hannah Selder, Arthur Fleig et al.

While deep reinforcement learning agents demonstrate high performance across domains, their internal decision processes remain difficult to interpret when evaluated only through performance metrics. In particular, it is poorly understood which input features agents rely on, how these dependencies evolve during training, and how they relate to behavior. We introduce a scientific methodology for analyzing the learning process through quantitative analysis of saliency. This approach aggregates saliency information at the object and modality level into hierarchical attention profiles, quantifying how agents allocate attention over time, thereby forming attention trajectories throughout training. Applied to Atari benchmarks, custom Pong environments, and muscle-actuated biomechanical user simulations in visuomotor interactive tasks, this methodology uncovers algorithm-specific attention biases, reveals unintended reward-driven strategies, and diagnoses overfitting to redundant sensory channels. These patterns correspond to measurable behavioral differences, demonstrating empirical links between attention profiles, learning dynamics, and agent behavior. To assess robustness of the attention profiles, we validate our findings across multiple saliency methods and environments. The results establish attention trajectories as a promising diagnostic axis for tracing how feature reliance develops during training and for identifying biases and vulnerabilities invisible to performance metrics alone.

2.6LGJun 20, 2024
Revealing the Learning Process in Reinforcement Learning Agents Through Attention-Oriented Metrics

Charlotte Beylier, Simon M. Hofmann, Nico Scherf

The learning process of a reinforcement learning (RL) agent remains poorly understood beyond the mathematical formulation of its learning algorithm. To address this gap, we introduce attention-oriented metrics (ATOMs) to investigate the development of an RL agent's attention during training. In a controlled experiment, we tested ATOMs on three variations of a Pong game, each designed to teach the agent distinct behaviours, complemented by a behavioural assessment. ATOMs successfully delineate the attention patterns of an agent trained on each game variation, and that these differences in attention patterns translate into differences in the agent's behaviour. Through continuous monitoring of ATOMs during training, we observed that the agent's attention developed in phases, and that these phases were consistent across game variations. Overall, we believe that ATOM could help improve our understanding of the learning processes of RL agents and better understand the relationship between attention and learning.