23.5CVFeb 9, 2019
Photorealistic Image Synthesis for Object Instance DetectionTomas Hodan, Vibhav Vineet, Ran Gal et al.
We present an approach to synthesize highly photorealistic images of 3D object models, which we use to train a convolutional neural network for detecting the objects in real images. The proposed approach has three key ingredients: (1) 3D object models are rendered in 3D models of complete scenes with realistic materials and lighting, (2) plausible geometric configuration of objects and cameras in a scene is generated using physics simulations, and (3) high photorealism of the synthesized images achieved by physically based rendering. When trained on images synthesized by the proposed approach, the Faster R-CNN object detector achieves a 24% absolute improvement of mAP@.75IoU on Rutgers APC and 11% on LineMod-Occluded datasets, compared to a baseline where the training images are synthesized by rendering object models on top of random photographs. This work is a step towards being able to effectively train object detectors without capturing or annotating any real images. A dataset of 600K synthetic images with ground truth annotations for various computer vision tasks will be released on the project website: thodan.github.io/objectsynth.
6.0CVDec 20, 2016
A Statistical Approach to Continuous Self-Calibrating Eye Gaze Tracking for Head-Mounted Virtual Reality SystemsSubarna Tripathi, Brian Guenter
We present a novel, automatic eye gaze tracking scheme inspired by smooth pursuit eye motion while playing mobile games or watching virtual reality contents. Our algorithm continuously calibrates an eye tracking system for a head mounted display. This eliminates the need for an explicit calibration step and automatically compensates for small movements of the headset with respect to the head. The algorithm finds correspondences between corneal motion and screen space motion, and uses these to generate Gaussian Process Regression models. A combination of those models provides a continuous mapping from corneal position to screen space position. Accuracy is nearly as good as achieved with an explicit calibration step.
3.3GRJun 30, 2015
Lens Factory: Automatic Lens Generation Using Off-the-shelf ComponentsLibin Sun, Brian Guenter, Neel Joshi et al.
Custom optics is a necessity for many imaging applications. Unfortunately, custom lens design is costly (thousands to tens of thousands of dollars), time consuming (10-12 weeks typical lead time), and requires specialized optics design expertise. By using only inexpensive, off-the-shelf lens components the Lens Factory automatic design system greatly reduces cost and time. Design, ordering of parts, delivery, and assembly can be completed in a few days, at a cost in the low hundreds of dollars. Lens design constraints, such as focal length and field of view, are specified in terms familiar to the graphics community so no optics expertise is necessary. Unlike conventional lens design systems, which only use continuous optimization methods, Lens Factory adds a discrete optimization stage. This stage searches the combinatorial space of possible combinations of lens elements to find novel designs, evolving simple canonical lens designs into more complex, better designs. Intelligent pruning rules make the combinatorial search feasible. We have designed and built several high performance optical systems which demonstrate the practicality of the system.