4.3CVJul 10
Evolution of Accuracy and Visual-Cognitive Errors in a Decade of Vision-Language AI ModelsShravan Murlidaran, Miguel P. Eckstein
Vision language models (VLMs) have made remarkable progress in visual reasoning during the last decade. Most evaluations have used simple scenes (MS-COCO) that do not showcase complex human interactions or behaviors, only a handful of non-curated human descriptions as a benchmark, and have not focused on understanding the model's error types. Here, we introduce the Complex Social Behavior (CSB) dataset, containing 100 images depicting complex social interactions/behaviors. We analyze the progression of scene descriptions over a decade (2017-2025) of VLMs (four pre-Multimodal Large Language Models, MLLMs, and five MLLMs). We evaluate the accuracy of the models and 20 human descriptions relative to a gold standard on the CSB dataset and on a sample from MS-COCO. We analyzed five visual-cognitive error types: object detection, recognition, hallucination, scene understanding, and spatial dependence. The CSB dataset showed a more pronounced improvement than MS-COCO in scene description accuracy, with pre-MLLMs achieving much lower accuracy than the bottom-ranked human descriptions and MLLMs attaining accuracies similar to the top-ranked human descriptions. We show that MLLMs have eliminated the gap in scene description accuracy between simpler MS-COCO scenes and scenes depicting complex behaviors (CSB). MLLMs have almost eliminated all error types in our tested datasets, except for occasionally relying on different image regions for scene descriptions than humans do (spatial dependence error). We also show that detection, recognition, and hallucination errors have the highest impact on scene description accuracy. Together, our findings provide a more thorough evaluation of how visual language models have advanced over the last decade.
6.1CVMay 18
Why We Look Where We Look: Emergent Human-like Fixations of a Foveated Visual Language Model Maximizing Scene UnderstandingShravan Murlidaran, Ziqi Wen, Sana Shehabi et al.
When humans view scenes without a specific task (free-viewing), they initially direct their eye movements toward the scene center and then fixate on people, text, objects being gazed at or grasped, and semantically meaningful regions. What these signature fixation patterns reflect and whether they optimize an underlying perceptual task remain unknown. We show that a computational agent with simulated foveation, trained to optimize scene comprehension, exhibits emergent human fixation signature patterns. In contrast, versions of the agent trained to search or classify scenes, or equipped with peripheral vision that was better or worse than human vision, predicted human fixation patterns less accurately. Thus, human free-viewing fixation patterns may emerge as a functional byproduct of optimizing scene comprehension under the biological constraints of foveated vision.
3.6CVMay 19, 2025
Predicting Reaction Time to Comprehend Scenes with Foveated Scene Understanding MapsZiqi Wen, Jonathan Skaza, Shravan Murlidaran et al.
Although models exist that predict human response times (RTs) in tasks such as target search and visual discrimination, the development of image-computable predictors for scene understanding time remains an open challenge. Recent advances in vision-language models (VLMs), which can generate scene descriptions for arbitrary images, combined with the availability of quantitative metrics for comparing linguistic descriptions, offer a new opportunity to model human scene understanding. We hypothesize that the primary bottleneck in human scene understanding and the driving source of variability in response times across scenes is the interaction between the foveated nature of the human visual system and the spatial distribution of task-relevant visual information within an image. Based on this assumption, we propose a novel image-computable model that integrates foveated vision with VLMs to produce a spatially resolved map of scene understanding as a function of fixation location (Foveated Scene Understanding Map, or F-SUM), along with an aggregate F-SUM score. This metric correlates with average (N=17) human RTs (r=0.47) and number of saccades (r=0.51) required to comprehend a scene (across 277 scenes). The F-SUM score also correlates with average (N=16) human description accuracy (r=-0.56) in time-limited presentations. These correlations significantly exceed those of standard image-based metrics such as clutter, visual complexity, and scene ambiguity based on language entropy. Together, our work introduces a new image-computable metric for predicting human response times in scene understanding and demonstrates the importance of foveated visual processing in shaping comprehension difficulty.
4.5AIApr 29, 2021
Comparing Visual Reasoning in Humans and AIShravan Murlidaran, William Yang Wang, Miguel P. Eckstein
Recent advances in natural language processing and computer vision have led to AI models that interpret simple scenes at human levels. Yet, we do not have a complete understanding of how humans and AI models differ in their interpretation of more complex scenes. We created a dataset of complex scenes that contained human behaviors and social interactions. AI and humans had to describe the scenes with a sentence. We used a quantitative metric of similarity between scene descriptions of the AI/human and ground truth of five other human descriptions of each scene. Results show that the machine/human agreement scene descriptions are much lower than human/human agreement for our complex scenes. Using an experimental manipulation that occludes different spatial regions of the scenes, we assessed how machines and humans vary in utilizing regions of images to understand the scenes. Together, our results are a first step toward understanding how machines fall short of human visual reasoning with complex scenes depicting human behaviors.