Jordi Pons

SD
h-index15
38papers
3,244citations
Novelty44%
AI Score50

38 Papers

SDJun 16, 2023
CLIPSonic: Text-to-Audio Synthesis with Unlabeled Videos and Pretrained Language-Vision Models

Hao-Wen Dong, Xiaoyu Liu, Jordi Pons et al.

Recent work has studied text-to-audio synthesis using large amounts of paired text-audio data. However, audio recordings with high-quality text annotations can be difficult to acquire. In this work, we approach text-to-audio synthesis using unlabeled videos and pretrained language-vision models. We propose to learn the desired text-audio correspondence by leveraging the visual modality as a bridge. We train a conditional diffusion model to generate the audio track of a video, given a video frame encoded by a pretrained contrastive language-image pretraining (CLIP) model. At test time, we first explore performing a zero-shot modality transfer and condition the diffusion model with a CLIP-encoded text query. However, we observe a noticeable performance drop with respect to image queries. To close this gap, we further adopt a pretrained diffusion prior model to generate a CLIP image embedding given a CLIP text embedding. Our results show the effectiveness of the proposed method, and that the pretrained diffusion prior can reduce the modality transfer gap. While we focus on text-to-audio synthesis, the proposed model can also generate audio from image queries, and it shows competitive performance against a state-of-the-art image-to-audio synthesis model in a subjective listening test. This study offers a new direction of approaching text-to-audio synthesis that leverages the naturally-occurring audio-visual correspondence in videos and the power of pretrained language-vision models.

SDJun 7, 2022
Universal Speech Enhancement with Score-based Diffusion

Joan Serrà, Santiago Pascual, Jordi Pons et al.

Removing background noise from speech audio has been the subject of considerable effort, especially in recent years due to the rise of virtual communication and amateur recordings. Yet background noise is not the only unpleasant disturbance that can prevent intelligibility: reverb, clipping, codec artifacts, problematic equalization, limited bandwidth, or inconsistent loudness are equally disturbing and ubiquitous. In this work, we propose to consider the task of speech enhancement as a holistic endeavor, and present a universal speech enhancement system that tackles 55 different distortions at the same time. Our approach consists of a generative model that employs score-based diffusion, together with a multi-resolution conditioning network that performs enhancement with mixture density networks. We show that this approach significantly outperforms the state of the art in a subjective test performed by expert listeners. We also show that it achieves competitive objective scores with just 4-8 diffusion steps, despite not considering any particular strategy for fast sampling. We hope that both our methodology and technical contributions encourage researchers and practitioners to adopt a universal approach to speech enhancement, possibly framing it as a generative task.

SDOct 26, 2022
Full-band General Audio Synthesis with Score-based Diffusion

Santiago Pascual, Gautam Bhattacharya, Chunghsin Yeh et al.

Recent works have shown the capability of deep generative models to tackle general audio synthesis from a single label, producing a variety of impulsive, tonal, and environmental sounds. Such models operate on band-limited signals and, as a result of an autoregressive approach, they are typically conformed by pre-trained latent encoders and/or several cascaded modules. In this work, we propose a diffusion-based generative model for general audio synthesis, named DAG, which deals with full-band signals end-to-end in the waveform domain. Results show the superiority of DAG over existing label-conditioned generators in terms of both quality and diversity. More specifically, when compared to the state of the art, the band-limited and full-band versions of DAG achieve relative improvements that go up to 40 and 65%, respectively. We believe DAG is flexible enough to accommodate different conditioning schemas while providing good quality synthesis.

SDOct 21, 2022
Adversarial Permutation Invariant Training for Universal Sound Separation

Emilian Postolache, Jordi Pons, Santiago Pascual et al.

Universal sound separation consists of separating mixes with arbitrary sounds of different types, and permutation invariant training (PIT) is used to train source agnostic models that do so. In this work, we complement PIT with adversarial losses but find it challenging with the standard formulation used in speech source separation. We overcome this challenge with a novel I-replacement context-based adversarial loss, and by training with multiple discriminators. Our experiments show that by simply improving the loss (keeping the same model and dataset) we obtain a non-negligible improvement of 1.4 dB SI-SNRi in the reverberant FUSS dataset. We also find adversarial PIT to be effective at reducing spectral holes, ubiquitous in mask-based separation models, which highlights the potential relevance of adversarial losses for source separation.

SDSep 29, 2023
GASS: Generalizing Audio Source Separation with Large-scale Data

Jordi Pons, Xiaoyu Liu, Santiago Pascual et al.

Universal source separation targets at separating the audio sources of an arbitrary mix, removing the constraint to operate on a specific domain like speech or music. Yet, the potential of universal source separation is limited because most existing works focus on mixes with predominantly sound events, and small training datasets also limit its potential for supervised learning. Here, we study a single general audio source separation (GASS) model trained to separate speech, music, and sound events in a supervised fashion with a large-scale dataset. We assess GASS models on a diverse set of tasks. Our strong in-distribution results show the feasibility of GASS models, and the competitive out-of-distribution performance in sound event and speech separation shows its generalization abilities. Yet, it is challenging for GASS models to generalize for separating out-of-distribution cinematic and music content. We also fine-tune GASS models on each dataset and consistently outperform the ones without pre-training. All fine-tuned models (except the music separation one) obtain state-of-the-art results in their respective benchmarks.

SDJun 26, 2023
Mono-to-stereo through parametric stereo generation

Joan Serrà, Davide Scaini, Santiago Pascual et al.

Generating a stereophonic presentation from a monophonic audio signal is a challenging open task, especially if the goal is to obtain a realistic spatial imaging with a specific panning of sound elements. In this work, we propose to convert mono to stereo by means of predicting parametric stereo (PS) parameters using both nearest neighbor and deep network approaches. In combination with PS, we also propose to model the task with generative approaches, allowing to synthesize multiple and equally-plausible stereo renditions from the same mono signal. To achieve this, we consider both autoregressive and masked token modelling approaches. We provide evidence that the proposed PS-based models outperform a competitive classical decorrelation baseline and that, within a PS prediction framework, modern generative models outshine equivalent non-generative counterparts. Overall, our work positions both PS and generative modelling as strong and appealing methodologies for mono-to-stereo upmixing. A discussion of the limitations of these approaches is also provided.

SDJul 19, 2024
Stable Audio Open

Zach Evans, Julian D. Parker, CJ Carr et al.

Open generative models are vitally important for the community, allowing for fine-tunes and serving as baselines when presenting new models. However, most current text-to-audio models are private and not accessible for artists and researchers to build upon. Here we describe the architecture and training process of a new open-weights text-to-audio model trained with Creative Commons data. Our evaluation shows that the model's performance is competitive with the state-of-the-art across various metrics. Notably, the reported FDopenl3 results (measuring the realism of the generations) showcase its potential for high-quality stereo sound synthesis at 44.1kHz.

CRMar 9, 2023
Towards Robust Image-in-Audio Deep Steganography

Jaume Ros, Margarita Geleta, Jordi Pons et al.

The field of steganography has experienced a surge of interest due to the recent advancements in AI-powered techniques, particularly in the context of multimodal setups that enable the concealment of signals within signals of a different nature. The primary objectives of all steganographic methods are to achieve perceptual transparency, robustness, and large embedding capacity - which often present conflicting goals that classical methods have struggled to reconcile. This paper extends and enhances an existing image-in-audio deep steganography method by focusing on improving its robustness. The proposed enhancements include modifications to the loss function, utilization of the Short-Time Fourier Transform (STFT), introduction of redundancy in the encoding process for error correction, and buffering of additional information in the pixel subconvolution operation. The results demonstrate that our approach outperforms the existing method in terms of robustness and perceptual transparency.

88.3SDMay 18
SAME: A Semantically-Aligned Music Autoencoder

Julian D. Parker, Zach Evans, CJ Carr et al.

Latent representations are at the heart of the majority of modern generative models. In the audio domain they are typically produced by a neural-audio-codec autoencoder. In this work we introduce SAME (Semantically-Aligned Music autoEncoder), an autoencoder for stereo music and general audio that reaches a 4096$\times$ temporal compression ratio while maintaining reconstruction quality and downstream generative performance. We achieve this by combining a tranformer-based backbone with set of semantic regularisation approaches, phase-aware reconstruction losses and improved discriminator designs. The architecture delivers substantial computational cost benefits, through both its high compression ratio and its reliance on well-optimised transformer primitives. Two variants (a large SAME-L and a CPU-deployable SAME-S) are released in open-weights form.

79.8SDMay 18
Stable Audio 3

Zach Evans, Julian D. Parker, Matthew Rice et al.

Stable Audio 3 is a family of fast latent diffusion models (small, medium, large) for variable-length audio generation and editing. Since our models can generate several minutes of audio, variable-length generations are key to avoid the cost of producing full-length generations for short sounds. We also support inpainting, enabling targeted audio editing and the continuation of short recordings. Our latent diffusion models operate on top of a novel semantic-acoustic autoencoder that projects audio into a compact latent space, enabling efficient diffusion-based generation while preserving audio fidelity and encouraging semantic structure in the latent. Finally, we run adversarial post-training to both accelerate inference and improve generation quality, reducing the number of inference steps while improving fidelity and prompt adherence. Stable Audio 3 models are trained on licensed and Creative Commons data to generate music and sounds in less than a 2s on an H200 GPU and less than a few seconds on a MacBook Pro M4. We release the weights of small and medium, that can run on consumer-grade hardware, together with their training and inference pipeline.

SDMar 4
Low-Resource Guidance for Controllable Latent Audio Diffusion

Zachary Novack, Zack Zukowski, CJ Carr et al.

Generative audio requires fine-grained controllable outputs, yet most existing methods require model retraining on specific controls or inference-time controls (\textit{e.g.}, guidance) that can also be computationally demanding. By examining the bottlenecks of existing guidance-based controls, in particular their high cost-per-step due to decoder backpropagation, we introduce a guidance-based approach through selective TFG and Latent-Control Heads (LatCHs), which enables controlling latent audio diffusion models with low computational overhead. LatCHs operate directly in latent space, avoiding the expensive decoder step, and requiring minimal training resources (7M parameters and $\approx$ 4 hours of training). Experiments with Stable Audio Open demonstrate effective control over intensity, pitch, and beats (and a combination of those) while maintaining generation quality. Our method balances precision and audio fidelity with far lower computational costs than standard end-to-end guidance. Demo examples can be found at https://zacharynovack.github.io/latch/latch.html.

SDFeb 7, 2024
Fast Timing-Conditioned Latent Audio Diffusion

Zach Evans, CJ Carr, Josiah Taylor et al.

Generating long-form 44.1kHz stereo audio from text prompts can be computationally demanding. Further, most previous works do not tackle that music and sound effects naturally vary in their duration. Our research focuses on the efficient generation of long-form, variable-length stereo music and sounds at 44.1kHz using text prompts with a generative model. Stable Audio is based on latent diffusion, with its latent defined by a fully-convolutional variational autoencoder. It is conditioned on text prompts as well as timing embeddings, allowing for fine control over both the content and length of the generated music and sounds. Stable Audio is capable of rendering stereo signals of up to 95 sec at 44.1kHz in 8 sec on an A100 GPU. Despite its compute efficiency and fast inference, it is one of the best in two public text-to-music and -audio benchmarks and, differently from state-of-the-art models, can generate music with structure and stereo sounds.

ASMar 16, 2020Code
TensorFlow Audio Models in Essentia

Pablo Alonso-Jiménez, Dmitry Bogdanov, Jordi Pons et al.

Essentia is a reference open-source C++/Python library for audio and music analysis. In this work, we present a set of algorithms that employ TensorFlow in Essentia, allow predictions with pre-trained deep learning models, and are designed to offer flexibility of use, easy extensibility, and real-time inference. To show the potential of this new interface with TensorFlow, we provide a number of pre-trained state-of-the-art music tagging and classification CNN models. We run an extensive evaluation of the developed models. In particular, we assess the generalization capabilities in a cross-collection evaluation utilizing both external tag datasets as well as manual annotations tailored to the taxonomies of our models.

SDSep 14, 2019Code
musicnn: Pre-trained convolutional neural networks for music audio tagging

Jordi Pons, Xavier Serra

Pronounced as "musician", the musicnn library contains a set of pre-trained musically motivated convolutional neural networks for music audio tagging: https://github.com/jordipons/musicnn. This repository also includes some pre-trained vgg-like baselines. These models can be used as out-of-the-box music audio taggers, as music feature extractors, or as pre-trained models for transfer learning. We also provide the code to train the aforementioned models: https://github.com/jordipons/musicnn-training. This framework also allows implementing novel models. For example, a musically motivated convolutional neural network with an attention-based output layer (instead of the temporal pooling layer) can achieve state-of-the-art results for music audio tagging: 90.77 ROC-AUC / 38.61 PR-AUC on the MagnaTagATune dataset --- and 88.81 ROC-AUC / 31.51 PR-AUC on the Million Song Dataset.

SDApr 16, 2024
Long-form music generation with latent diffusion

Zach Evans, Julian D. Parker, CJ Carr et al.

Audio-based generative models for music have seen great strides recently, but so far have not managed to produce full-length music tracks with coherent musical structure from text prompts. We show that by training a generative model on long temporal contexts it is possible to produce long-form music of up to 4m45s. Our model consists of a diffusion-transformer operating on a highly downsampled continuous latent representation (latent rate of 21.5Hz). It obtains state-of-the-art generations according to metrics on audio quality and prompt alignment, and subjective tests reveal that it produces full-length music with coherent structure.

ASNov 29, 2024
Scaling Transformers for Low-Bitrate High-Quality Speech Coding

Julian D Parker, Anton Smirnov, Jordi Pons et al.

The tokenization of speech with neural audio codec models is a vital part of modern AI pipelines for the generation or understanding of speech, alone or in a multimodal context. Traditionally such tokenization models have concentrated on low parameter-count architectures using only components with strong inductive biases. In this work we show that by scaling a transformer architecture with large parameter count to this problem, and applying a flexible Finite Scalar Quantization (FSQ) based bottleneck, it is possible to reach state-of-the-art speech quality at extremely low bit-rates of $400$ or $700$ bits-per-second. The trained models strongly out-perform existing baselines in both objective and subjective tests.

SDMay 13, 2025
Fast Text-to-Audio Generation with Adversarial Post-Training

Zachary Novack, Zach Evans, Zack Zukowski et al.

Text-to-audio systems, while increasingly performant, are slow at inference time, thus making their latency unpractical for many creative applications. We present Adversarial Relativistic-Contrastive (ARC) post-training, the first adversarial acceleration algorithm for diffusion/flow models not based on distillation. While past adversarial post-training methods have struggled to compare against their expensive distillation counterparts, ARC post-training is a simple procedure that (1) extends a recent relativistic adversarial formulation to diffusion/flow post-training and (2) combines it with a novel contrastive discriminator objective to encourage better prompt adherence. We pair ARC post-training with a number optimizations to Stable Audio Open and build a model capable of generating $\approx$12s of 44.1kHz stereo audio in $\approx$75ms on an H100, and $\approx$7s on a mobile edge-device, the fastest text-to-audio model to our knowledge.

SDFeb 16, 2022
On loss functions and evaluation metrics for music source separation

Enric Gusó, Jordi Pons, Santiago Pascual et al.

We investigate which loss functions provide better separations via benchmarking an extensive set of those for music source separation. To that end, we first survey the most representative audio source separation losses we identified, to later consistently benchmark them in a controlled experimental setup. We also explore using such losses as evaluation metrics, via cross-correlating them with the results of a subjective test. Based on the observation that the standard signal-to-distortion ratio metric can be misleading in some scenarios, we study alternative evaluation metrics based on the considered losses.

SDNov 23, 2021
Upsampling layers for music source separation

Jordi Pons, Joan Serrà, Santiago Pascual et al.

Upsampling artifacts are caused by problematic upsampling layers and due to spectral replicas that emerge while upsampling. Also, depending on the used upsampling layer, such artifacts can either be tonal artifacts (additive high-frequency noise) or filtering artifacts (substractive, attenuating some bands). In this work we investigate the practical implications of having upsampling artifacts in the resulting audio, by studying how different artifacts interact and assessing their impact on the models' performance. To that end, we benchmark a large set of upsampling layers for music source separation: different transposed and subpixel convolution setups, different interpolation upsamplers (including two novel layers based on stretch and sinc interpolation), and different wavelet-based upsamplers (including a novel learnable wavelet layer). Our results show that filtering artifacts, associated with interpolation upsamplers, are perceptually preferrable, even if they tend to achieve worse objective scores.

SDJul 7, 2021
Adversarial Auto-Encoding for Packet Loss Concealment

Santiago Pascual, Joan Serrà, Jordi Pons

Communication technologies like voice over IP operate under constrained real-time conditions, with voice packets being subject to delays and losses from the network. In such cases, the packet loss concealment (PLC) algorithm reconstructs missing frames until a new real packet is received. Recently, autoregressive deep neural networks have been shown to surpass the quality of signal processing methods for PLC, specially for long-term predictions beyond 60 ms. In this work, we propose a non-autoregressive adversarial auto-encoder, named PLAAE, to perform real-time PLC in the waveform domain. PLAAE has a causal convolutional structure, and it learns in an auto-encoder fashion to reconstruct signals with gaps, with the help of an adversarial loss. During inference, it is able to predict smooth and coherent continuations of such gaps in a single feed-forward step, as opposed to autoregressive models. Our evaluation highlights the superiority of PLAAE over two classic PLCs and two deep autoregressive models in terms of spectral and intonation reconstruction, perceptual quality, and intelligibility.

MMJun 17, 2021
PixInWav: Residual Steganography for Hiding Pixels in Audio

Margarita Geleta, Cristina Punti, Kevin McGuinness et al.

Steganography comprises the mechanics of hiding data in a host media that may be publicly available. While previous works focused on unimodal setups (e.g., hiding images in images, or hiding audio in audio), PixInWav targets the multimodal case of hiding images in audio. To this end, we propose a novel residual architecture operating on top of short-time discrete cosine transform (STDCT) audio spectrograms. Among our results, we find that the residual audio steganography setup we propose allows independent encoding of the hidden image from the host audio without compromising quality. Accordingly, while previous works require both host and hidden signals to hide a signal, PixInWav can encode images offline -- which can be later hidden, in a residual fashion, into any audio signal. Finally, we test our scheme in a lab setting to transmit images over airwaves from a loudspeaker to a microphone verifying our theoretical insights and obtaining promising results.

LGApr 8, 2021
On tuning consistent annealed sampling for denoising score matching

Joan Serrà, Santiago Pascual, Jordi Pons

Score-based generative models provide state-of-the-art quality for image and audio synthesis. Sampling from these models is performed iteratively, typically employing a discretized series of noise levels and a predefined scheme. In this note, we first overview three common sampling schemes for models trained with denoising score matching. Next, we focus on one of them, consistent annealed sampling, and study its hyper-parameter boundaries. We then highlight a possible formulation of such hyper-parameter that explicitly considers those boundaries and facilitates tuning when using few or a variable number of steps. Finally, we highlight some connections of the formulation with other sampling schemes.

SDFeb 11, 2021
Multichannel-based learning for audio object extraction

Daniel Arteaga, Jordi Pons

The current paradigm for creating and deploying immersive audio content is based on audio objects, which are composed of an audio track and position metadata. While rendering an object-based production into a multichannel mix is straightforward, the reverse process involves sound source separation and estimating the spatial trajectories of the extracted sources. Besides, cinematic object-based productions are often composed by dozens of simultaneous audio objects, which poses a scalability challenge for audio object extraction. Here, we propose a novel deep learning approach to object extraction that learns from the multichannel renders of object-based productions, instead of directly learning from the audio objects themselves. This approach allows tackling the object scalability challenge and also offers the possibility to formulate the problem in a supervised or an unsupervised fashion. Since, to our knowledge, no other works have previously addressed this topic, we first define the task and propose an evaluation methodology, and then discuss under what circumstances our methods outperform the proposed baselines.

SDFeb 9, 2021
On permutation invariant training for speech source separation

Xiaoyu Liu, Jordi Pons

We study permutation invariant training (PIT), which targets at the permutation ambiguity problem for speaker independent source separation models. We extend two state-of-the-art PIT strategies. First, we look at the two-stage speaker separation and tracking algorithm based on frame level PIT (tPIT) and clustering, which was originally proposed for the STFT domain, and we adapt it to work with waveforms and over a learned latent space. Further, we propose an efficient clustering loss scalable to waveform models. Second, we extend a recently proposed auxiliary speaker-ID loss with a deep feature loss based on "problem agnostic speech features", to reduce the local permutation errors made by the utterance level PIT (uPIT). Our results show that the proposed extensions help reducing permutation ambiguity. However, we also note that the studied STFT-based models are more effective at reducing permutation errors than waveform-based models, a perspective overlooked in recent studies.

SDOct 27, 2020
Upsampling artifacts in neural audio synthesis

Jordi Pons, Santiago Pascual, Giulio Cengarle et al.

A number of recent advances in neural audio synthesis rely on upsampling layers, which can introduce undesired artifacts. In computer vision, upsampling artifacts have been studied and are known as checkerboard artifacts (due to their characteristic visual pattern). However, their effect has been overlooked so far in audio processing. Here, we address this gap by studying this problem from the audio signal processing perspective. We first show that the main sources of upsampling artifacts are: (i) the tonal and filtering artifacts introduced by problematic upsampling operators, and (ii) the spectral replicas that emerge while upsampling. We then compare different upsampling layers, showing that nearest neighbor upsamplers can be an alternative to the problematic (but state-of-the-art) transposed and subpixel convolutions which are prone to introduce tonal artifacts.

ASOct 20, 2020
Automatic multitrack mixing with a differentiable mixing console of neural audio effects

Christian J. Steinmetz, Jordi Pons, Santiago Pascual et al.

Applications of deep learning to automatic multitrack mixing are largely unexplored. This is partly due to the limited available data, coupled with the fact that such data is relatively unstructured and variable. To address these challenges, we propose a domain-inspired model with a strong inductive bias for the mixing task. We achieve this with the application of pre-trained sub-networks and weight sharing, as well as with a sum/difference stereo loss function. The proposed model can be trained with a limited number of examples, is permutation invariant with respect to the input ordering, and places no limit on the number of input sources. Furthermore, it produces human-readable mixing parameters, allowing users to manually adjust or refine the generated mix. Results from a perceptual evaluation involving audio engineers indicate that our approach generates mixes that outperform baseline approaches. To the best of our knowledge, this work demonstrates the first approach in learning multitrack mixing conventions from real-world data at the waveform level, without knowledge of the underlying mixing parameters.

SDOct 1, 2020
FSD50K: An Open Dataset of Human-Labeled Sound Events

Eduardo Fonseca, Xavier Favory, Jordi Pons et al.

Most existing datasets for sound event recognition (SER) are relatively small and/or domain-specific, with the exception of AudioSet, based on over 2M tracks from YouTube videos and encompassing over 500 sound classes. However, AudioSet is not an open dataset as its official release consists of pre-computed audio features. Downloading the original audio tracks can be problematic due to YouTube videos gradually disappearing and usage rights issues. To provide an alternative benchmark dataset and thus foster SER research, we introduce FSD50K, an open dataset containing over 51k audio clips totalling over 100h of audio manually labeled using 200 classes drawn from the AudioSet Ontology. The audio clips are licensed under Creative Commons licenses, making the dataset freely distributable (including waveforms). We provide a detailed description of the FSD50K creation process, tailored to the particularities of Freesound data, including challenges encountered and solutions adopted. We include a comprehensive dataset characterization along with discussion of limitations and key factors to allow its audio-informed usage. Finally, we conduct sound event classification experiments to provide baseline systems as well as insight on the main factors to consider when splitting Freesound audio data for SER. Our goal is to develop a dataset to be widely adopted by the community as a new open benchmark for SER research.

ASOct 1, 2020
SESQA: semi-supervised learning for speech quality assessment

Joan Serrà, Jordi Pons, Santiago Pascual

Automatic speech quality assessment is an important, transversal task whose progress is hampered by the scarcity of human annotations, poor generalization to unseen recording conditions, and a lack of flexibility of existing approaches. In this work, we tackle these problems with a semi-supervised learning approach, combining available annotations with programmatically generated data, and using 3 different optimization criteria together with 5 complementary auxiliary tasks. Our results show that such a semi-supervised approach can cut the error of existing methods by more than 36%, while providing additional benefits in terms of reusable features or auxiliary outputs. Improvement is further corroborated with an out-of-sample test showing promising generalization capabilities.

ASFeb 20, 2020
An empirical study of Conv-TasNet

Berkan Kadioglu, Michael Horgan, Xiaoyu Liu et al.

Conv-TasNet is a recently proposed waveform-based deep neural network that achieves state-of-the-art performance in speech source separation. Its architecture consists of a learnable encoder/decoder and a separator that operates on top of this learned space. Various improvements have been proposed to Conv-TasNet. However, they mostly focus on the separator, leaving its encoder/decoder as a (shallow) linear operator. In this paper, we conduct an empirical study of Conv-TasNet and propose an enhancement to the encoder/decoder that is based on a (deep) non-linear variant of it. In addition, we experiment with the larger and more diverse LibriTTS dataset and investigate the generalization capabilities of the studied models when trained on a much larger dataset. We propose cross-dataset evaluation that includes assessing separations from the WSJ0-2mix, LibriTTS and VCTK databases. Our results show that enhancements to the encoder/decoder can improve average SI-SNR performance by more than 1 dB. Furthermore, we offer insights into the generalization capabilities of Conv-TasNet and the potential value of improvements to the encoder/decoder.

SDOct 29, 2018
End-to-end music source separation: is it possible in the waveform domain?

Francesc Lluís, Jordi Pons, Xavier Serra

Most of the currently successful source separation techniques use the magnitude spectrogram as input, and are therefore by default omitting part of the signal: the phase. To avoid omitting potentially useful information, we study the viability of using end-to-end models for music source separation --- which take into account all the information available in the raw audio signal, including the phase. Although during the last decades end-to-end music source separation has been considered almost unattainable, our results confirm that waveform-based models can perform similarly (if not better) than a spectrogram-based deep learning model. Namely: a Wavenet-based model we propose and Wave-U-Net can outperform DeepConvSep, a recent spectrogram-based deep learning model.

SDOct 24, 2018
Training neural audio classifiers with few data

Jordi Pons, Joan Serrà, Xavier Serra

We investigate supervised learning strategies that improve the training of neural network audio classifiers on small annotated collections. In particular, we study whether (i) a naive regularization of the solution space, (ii) prototypical networks, (iii) transfer learning, or (iv) their combination, can foster deep learning models to better leverage a small amount of training examples. To this end, we evaluate (i-iv) for the tasks of acoustic event recognition and acoustic scene classification, considering from 1 to 100 labeled examples per class. Results indicate that transfer learning is a powerful strategy in such scenarios, but prototypical networks show promising results when one does not count with external or validation data.

SDJul 26, 2018
General-purpose Tagging of Freesound Audio with AudioSet Labels: Task Description, Dataset, and Baseline

Eduardo Fonseca, Manoj Plakal, Frederic Font et al.

This paper describes Task 2 of the DCASE 2018 Challenge, titled "General-purpose audio tagging of Freesound content with AudioSet labels". This task was hosted on the Kaggle platform as "Freesound General-Purpose Audio Tagging Challenge". The goal of the task is to build an audio tagging system that can recognize the category of an audio clip from a subset of 41 diverse categories drawn from the AudioSet Ontology. We present the task, the dataset prepared for the competition, and a baseline system.

SDMay 1, 2018
Randomly weighted CNNs for (music) audio classification

Jordi Pons, Xavier Serra

The computer vision literature shows that randomly weighted neural networks perform reasonably as feature extractors. Following this idea, we study how non-trained (randomly weighted) convolutional neural networks perform as feature extractors for (music) audio classification tasks. We use features extracted from the embeddings of deep architectures as input to a classifier - with the goal to compare classification accuracies when using different randomly weighted architectures. By following this methodology, we run a comprehensive evaluation of the current deep architectures for audio classification, and provide evidence that the architectures alone are an important piece for resolving (music) audio problems using deep neural networks.

SDNov 7, 2017
End-to-end learning for music audio tagging at scale

Jordi Pons, Oriol Nieto, Matthew Prockup et al.

The lack of data tends to limit the outcomes of deep learning research, particularly when dealing with end-to-end learning stacks processing raw data such as waveforms. In this study, 1.2M tracks annotated with musical labels are available to train our end-to-end models. This large amount of data allows us to unrestrictedly explore two different design paradigms for music auto-tagging: assumption-free models - using waveforms as input with very small convolutional filters; and models that rely on domain knowledge - log-mel spectrograms with a convolutional neural network designed to learn timbral and temporal features. Our work focuses on studying how these two types of deep architectures perform when datasets of variable size are available for training: the MagnaTagATune (25k songs), the Million Song Dataset (240k songs), and a private dataset of 1.2M songs. Our experiments suggest that music domain assumptions are relevant when not enough training data are available, thus showing how waveform-based models outperform spectrogram-based ones in large-scale data scenarios.

SDJul 12, 2017
Audio to score matching by combining phonetic and duration information

Rong Gong, Jordi Pons, Xavier Serra

We approach the singing phrase audio to score matching problem by using phonetic and duration information - with a focus on studying the jingju a cappella singing case. We argue that, due to the existence of a basic melodic contour for each mode in jingju music, only using melodic information (such as pitch contour) will result in an ambiguous matching. This leads us to propose a matching approach based on the use of phonetic and duration information. Phonetic information is extracted with an acoustic model shaped with our data, and duration information is considered with the Hidden Markov Models (HMMs) variants we investigate. We build a model for each lyric path in our scores and we achieve the matching by ranking the posterior probabilities of the decoded most likely state sequences. Three acoustic models are investigated: (i) convolutional neural networks (CNNs), (ii) deep neural networks (DNNs) and (iii) Gaussian mixture models (GMMs). Also, two duration models are compared: (i) hidden semi-Markov model (HSMM) and (ii) post-processor duration model. Results show that CNNs perform better in our (small) audio dataset and also that HSMM outperforms the post-processor duration model.

SDJul 12, 2017
Score-informed syllable segmentation for a cappella singing voice with convolutional neural networks

Jordi Pons, Rong Gong, Xavier Serra

This paper introduces a new score-informed method for the segmentation of jingju a cappella singing phrase into syllables. The proposed method estimates the most likely sequence of syllable boundaries given the estimated syllable onset detection function (ODF) and its score. Throughout the paper, we first examine the jingju syllables structure and propose a definition of the term "syllable onset". Then, we identify which are the challenges that jingju a cappella singing poses. Further, we investigate how to improve the syllable ODF estimation with convolutional neural networks (CNNs). We propose a novel CNN architecture that allows to efficiently capture different time-frequency scales for estimating syllable onsets. In addition, we propose using a score-informed Viterbi algorithm -instead of thresholding the onset function-, because the available musical knowledge we have (the score) can be used to inform the Viterbi algorithm in order to overcome the identified challenges. The proposed method outperforms the state-of-the-art in syllable segmentation for jingju a cappella singing. We further provide an analysis of the segmentation errors which points possible research directions.

SDJun 22, 2017
A Wavenet for Speech Denoising

Dario Rethage, Jordi Pons, Xavier Serra

Currently, most speech processing techniques use magnitude spectrograms as front-end and are therefore by default discarding part of the signal: the phase. In order to overcome this limitation, we propose an end-to-end learning method for speech denoising based on Wavenet. The proposed model adaptation retains Wavenet's powerful acoustic modeling capabilities, while significantly reducing its time-complexity by eliminating its autoregressive nature. Specifically, the model makes use of non-causal, dilated convolutions and predicts target fields instead of a single target sample. The discriminative adaptation of the model we propose, learns in a supervised fashion via minimizing a regression loss. These modifications make the model highly parallelizable during both training and inference. Both computational and perceptual evaluations indicate that the proposed method is preferred to Wiener filtering, a common method based on processing the magnitude spectrogram.

SDMar 20, 2017
Timbre Analysis of Music Audio Signals with Convolutional Neural Networks

Jordi Pons, Olga Slizovskaia, Rong Gong et al.

The focus of this work is to study how to efficiently tailor Convolutional Neural Networks (CNNs) towards learning timbre representations from log-mel magnitude spectrograms. We first review the trends when designing CNN architectures. Through this literature overview we discuss which are the crucial points to consider for efficiently learning timbre representations using CNNs. From this discussion we propose a design strategy meant to capture the relevant time-frequency contexts for learning timbre, which permits using domain knowledge for designing architectures. In addition, one of our main goals is to design efficient CNN architectures -- what reduces the risk of these models to over-fit, since CNNs' number of parameters is minimized. Several architectures based on the design principles we propose are successfully assessed for different research tasks related to timbre: singing voice phoneme classification, musical instrument recognition and music auto-tagging.