1.5CVOct 23, 2023
Player Re-Identification Using Body Part AppearencesMahesh Bhosale, Abhishek Kumar, David Doermann
We propose a neural network architecture that learns body part appearances for soccer player re-identification. Our model consists of a two-stream network (one stream for appearance map extraction and the other for body part map extraction) and a bilinear-pooling layer that generates and spatially pools the body part map. Each local feature of the body part map is obtained by a bilinear mapping of the corresponding local appearance and body part descriptors. Our novel representation yields a robust image-matching feature map, which results from combining the local similarities of the relevant body parts with the weighted appearance similarity. Our model does not require any part annotation on the SoccerNet-V3 re-identification dataset to train the network. Instead, we use a sub-network of an existing pose estimation network (OpenPose) to initialize the part substream and then train the entire network to minimize the triplet loss. The appearance stream is pre-trained on the ImageNet dataset, and the part stream is trained from scratch for the SoccerNet-V3 dataset. We demonstrate the validity of our model by showing that it outperforms state-of-the-art models such as OsNet and InceptionNet.
Efficient Human Pose Estimation: Leveraging Advanced Techniques with MediaPipeSandeep Singh Sengar, Abhishek Kumar, Owen Singh
This study presents significant enhancements in human pose estimation using the MediaPipe framework. The research focuses on improving accuracy, computational efficiency, and real-time processing capabilities by comprehensively optimising the underlying algorithms. Novel modifications are introduced that substantially enhance pose estimation accuracy across challenging scenarios, such as dynamic movements and partial occlusions. The improved framework is benchmarked against traditional models, demonstrating considerable precision and computational speed gains. The advancements have wide-ranging applications in augmented reality, sports analytics, and healthcare, enabling more immersive experiences, refined performance analysis, and advanced patient monitoring. The study also explores the integration of these enhancements within mobile and embedded systems, addressing the need for computational efficiency and broader accessibility. The implications of this research set a new benchmark for real-time human pose estimation technologies and pave the way for future innovations in the field. The implementation code for the paper is available at https://github.com/avhixd/Human_pose_estimation.
MT-CGCNN: Integrating Crystal Graph Convolutional Neural Network with Multitask Learning for Material Property PredictionSoumya Sanyal, Janakiraman Balachandran, Naganand Yadati et al.
Developing accurate, transferable and computationally inexpensive machine learning models can rapidly accelerate the discovery and development of new materials. Some of the major challenges involved in developing such models are, (i) limited availability of materials data as compared to other fields, (ii) lack of universal descriptor of materials to predict its various properties. The limited availability of materials data can be addressed through transfer learning, while the generic representation was recently addressed by Xie and Grossman [1], where they developed a crystal graph convolutional neural network (CGCNN) that provides a unified representation of crystals. In this work, we develop a new model (MT-CGCNN) by integrating CGCNN with transfer learning based on multi-task (MT) learning. We demonstrate the effectiveness of MT-CGCNN by simultaneous prediction of various material properties such as Formation Energy, Band Gap and Fermi Energy for a wide range of inorganic crystals (46774 materials). MT-CGCNN is able to reduce the test error when employed on correlated properties by upto 8%. The model prediction has lower test error compared to CGCNN, even when the training data is reduced by 10%. We also demonstrate our model's better performance through prediction of end user scenario related to metal/non-metal classification. These results encourage further development of machine learning approaches which leverage multi-task learning to address the aforementioned challenges in the discovery of new materials. We make MT-CGCNN's source code available to encourage reproducible research.
1.6LGJul 23, 2021
Wavelet Design in a Learning FrameworkDhruv Jawali, Abhishek Kumar, Chandra Sekhar Seelamantula
Wavelets have proven to be highly successful in several signal and image processing applications. Wavelet design has been an active field of research for over two decades, with the problem often being approached from an analytical perspective. In this paper, we introduce a learning based approach to wavelet design. We draw a parallel between convolutional autoencoders and wavelet multiresolution approximation, and show how the learning angle provides a coherent computational framework for addressing the design problem. We aim at designing data-independent wavelets by training filterbank autoencoders, which precludes the need for customized datasets. In fact, we use high-dimensional Gaussian vectors for training filterbank autoencoders, and show that a near-zero training loss implies that the learnt filters satisfy the perfect reconstruction property with very high probability. Properties of a wavelet such as orthogonality, compact support, smoothness, symmetry, and vanishing moments can be incorporated by designing the autoencoder architecture appropriately and with a suitable regularization term added to the mean-squared error cost used in the learning process. Our approach not only recovers the well known Daubechies family of orthogonal wavelets and the Cohen-Daubechies-Feauveau family of symmetric biorthogonal wavelets, but also learns wavelets outside these families.
Adaptive Contention Window Design using Deep Q-learningAbhishek Kumar, Gunjan Verma, Chirag Rao et al.
We study the problem of adaptive contention window (CW) design for random-access wireless networks. More precisely, our goal is to design an intelligent node that can dynamically adapt its minimum CW (MCW) parameter to maximize a network-level utility knowing neither the MCWs of other nodes nor how these change over time. To achieve this goal, we adopt a reinforcement learning (RL) framework where we circumvent the lack of system knowledge with local channel observations and we reward actions that lead to high utilities. To efficiently learn these preferred actions, we follow a deep Q-learning approach, where the Q-value function is parametrized using a multi-layer perception. In particular, we implement a rainbow agent, which incorporates several empirical improvements over the basic deep Q-network. Numerical experiments based on the NS3 simulator reveal that the proposed RL agent performs close to optimal and markedly improves upon existing learning and non-learning based alternatives.
1.3CLApr 25, 2020
MCQA: Multimodal Co-attention Based Network for Question AnsweringAbhishek Kumar, Trisha Mittal, Dinesh Manocha
We present MCQA, a learning-based algorithm for multimodal question answering. MCQA explicitly fuses and aligns the multimodal input (i.e. text, audio, and video), which forms the context for the query (question and answer). Our approach fuses and aligns the question and the answer within this context. Moreover, we use the notion of co-attention to perform cross-modal alignment and multimodal context-query alignment. Our context-query alignment module matches the relevant parts of the multimodal context and the query with each other and aligns them to improve the overall performance. We evaluate the performance of MCQA on Social-IQ, a benchmark dataset for multimodal question answering. We compare the performance of our algorithm with prior methods and observe an accuracy improvement of 4-7%.