4.6LGJul 16, 2024
Why long model-based rollouts are no reason for bad Q-value estimatesPhilipp Wissmann, Daniel Hein, Steffen Udluft et al.
This paper explores the use of model-based offline reinforcement learning with long model rollouts. While some literature criticizes this approach due to compounding errors, many practitioners have found success in real-world applications. The paper aims to demonstrate that long rollouts do not necessarily result in exponentially growing errors and can actually produce better Q-value estimates than model-free methods. These findings can potentially enhance reinforcement learning techniques.
1.2QUANT-PHSep 9, 2025
Variational Quantum Circuits in Offline Contextual Bandit ProblemsLukas Schulte, Daniel Hein, Steffen Udluft et al.
This paper explores the application of variational quantum circuits (VQCs) for solving offline contextual bandit problems in industrial optimization tasks. Using the Industrial Benchmark (IB) environment, we evaluate the performance of quantum regression models against classical models. Our findings demonstrate that quantum models can effectively fit complex reward functions, identify optimal configurations via particle swarm optimization (PSO), and generalize well in noisy and sparse datasets. These results provide a proof of concept for utilizing VQCs in offline contextual bandit problems and highlight their potential in industrial optimization tasks.
Behavior Constraining in Weight Space for Offline Reinforcement LearningPhillip Swazinna, Steffen Udluft, Daniel Hein et al.
In offline reinforcement learning, a policy needs to be learned from a single pre-collected dataset. Typically, policies are thus regularized during training to behave similarly to the data generating policy, by adding a penalty based on a divergence between action distributions of generating and trained policy. We propose a new algorithm, which constrains the policy directly in its weight space instead, and demonstrate its effectiveness in experiments.
7.9LGJul 20, 2020
Interpretable Control by Reinforcement LearningDaniel Hein, Steffen Limmer, Thomas A. Runkler
In this paper, three recently introduced reinforcement learning (RL) methods are used to generate human-interpretable policies for the cart-pole balancing benchmark. The novel RL methods learn human-interpretable policies in the form of compact fuzzy controllers and simple algebraic equations. The representations as well as the achieved control performances are compared with two classical controller design methods and three non-interpretable RL methods. All eight methods utilize the same previously generated data batch and produce their controller offline - without interaction with the real benchmark dynamics. The experiments show that the novel RL methods are able to automatically generate well-performing policies which are at the same time human-interpretable. Furthermore, one of the methods is applied to automatically learn an equation-based policy for a hardware cart-pole demonstrator by using only human-player-generated batch data. The solution generated in the first attempt already represents a successful balancing policy, which demonstrates the methods applicability to real-world problems.
6.6AIApr 29, 2018
Generating Interpretable Fuzzy Controllers using Particle Swarm Optimization and Genetic ProgrammingDaniel Hein, Steffen Udluft, Thomas A. Runkler
Autonomously training interpretable control strategies, called policies, using pre-existing plant trajectory data is of great interest in industrial applications. Fuzzy controllers have been used in industry for decades as interpretable and efficient system controllers. In this study, we introduce a fuzzy genetic programming (GP) approach called fuzzy GP reinforcement learning (FGPRL) that can select the relevant state features, determine the size of the required fuzzy rule set, and automatically adjust all the controller parameters simultaneously. Each GP individual's fitness is computed using model-based batch reinforcement learning (RL), which first trains a model using available system samples and subsequently performs Monte Carlo rollouts to predict each policy candidate's performance. We compare FGPRL to an extended version of a related method called fuzzy particle swarm reinforcement learning (FPSRL), which uses swarm intelligence to tune the fuzzy policy parameters. Experiments using an industrial benchmark show that FGPRL is able to autonomously learn interpretable fuzzy policies with high control performance.
27.2AIDec 12, 2017
Interpretable Policies for Reinforcement Learning by Genetic ProgrammingDaniel Hein, Steffen Udluft, Thomas A. Runkler
The search for interpretable reinforcement learning policies is of high academic and industrial interest. Especially for industrial systems, domain experts are more likely to deploy autonomously learned controllers if they are understandable and convenient to evaluate. Basic algebraic equations are supposed to meet these requirements, as long as they are restricted to an adequate complexity. Here we introduce the genetic programming for reinforcement learning (GPRL) approach based on model-based batch reinforcement learning and genetic programming, which autonomously learns policy equations from pre-existing default state-action trajectory samples. GPRL is compared to a straight-forward method which utilizes genetic programming for symbolic regression, yielding policies imitating an existing well-performing, but non-interpretable policy. Experiments on three reinforcement learning benchmarks, i.e., mountain car, cart-pole balancing, and industrial benchmark, demonstrate the superiority of our GPRL approach compared to the symbolic regression method. GPRL is capable of producing well-performing interpretable reinforcement learning policies from pre-existing default trajectory data.
4.9LGOct 12, 2016
Introduction to the "Industrial Benchmark"Daniel Hein, Alexander Hentschel, Volkmar Sterzing et al.
A novel reinforcement learning benchmark, called Industrial Benchmark, is introduced. The Industrial Benchmark aims at being be realistic in the sense, that it includes a variety of aspects that we found to be vital in industrial applications. It is not designed to be an approximation of any real system, but to pose the same hardness and complexity.