Antonio Galiza Cerdeira Gonzalez

2papers

2 Papers

48.8ROMay 8
UNCOM: Zero-shot Context-Aware Command Understanding for Tabletop Scenarios

Antonio Galiza Cerdeira Gonzalez, Paweł Gajewski, Bipin Indurkhya

This paper presents UNCOM, a novel hybrid framework for interpreting natural human commands in tabletop scenarios. The system integrates multiple sources of information -- speech, gestures, and scene context -- to extract structured, actionable instructions for robots. Addressing the need for general-purpose human-robot interaction in domestic environments, UNCOM is designed for zero-shot operation, without reliance on predefined object models or training data specific to a given task. Using foundational and task-specific deep learning models, it allows out-of-the-box speech recognition, natural language understanding, gesture detection, and object segmentation. The modular architecture enhances transparency and explainability by explicitly parsing commands into object-action-target representations, enabling integration with symbolic robotic frameworks. We demonstrate the system in a TIAGo++ robot and provide an evaluation on a real-world data set of human-robot interaction scenarios; achieving an 82.39\% success rate over our benchmark data set, highlighting the robustness of the system to diversity, noise, and communication ambiguity. The data set, evaluation scenarios, and the code are publicly available to support future research.

52.9ROMay 8
Hierarchical Prompting with Dual LLM Modules for Robotic Task and Motion Planning

Karolina Źróbek, Tessa Pulli, Paweł Gajewski et al.

We present a hierarchical language-driven framework for robotic task and motion planning to improve natural, intuitive human-robot interaction in service and assistance scenarios. The proposed system employs two large language model (LLM) modules: a high-level planning agent and a low-level spatial reasoning sub-module. The primary agent processes natural language commands and generates action sequences using a ReAct-style prompt, interacting with tools for object perception and manipulation (e.g., pick, place, release). For precise spatial placement, such as interpreting "place the mug next to the plate", a separate sub-prompting module handles 3D reasoning based on object geometry and scene layout. The system integrates YOLOX-GDRNet for object detection and pose estimation, along with a motion execution stub. We evaluated the system in 24 test scenarios, ranging from simple spatial commands to high-level instructions and infeasible requests. The system achieved an overall task success rate of 86%.