Amin Shiraz Gilani

2papers

2 Papers

89.3QUANT-PHMay 28
Quantum Algorithms on Edge Lists: Hiding, Shuffling, and Cycle Finding

Amin Shiraz Gilani, Daochen Wang, Pei Wu et al.

The edge list model is arguably the simplest input model for graphs, where the graph is specified by a list of its edges. In this model, we study the quantum query complexity of three variants of the triangle finding problem. The first asks whether there exists a triangle containing a target edge and raises general questions about the hiding of a problem's input among irrelevant data. The second asks whether there exists a triangle containing a target vertex and raises general questions about the shuffling of a problem's input. The third asks whether there exists a triangle; this problem bridges the $3$-distinctness and $3$-sum problems, which have been extensively studied by both cryptographers and complexity theorists. We provide tight or nearly tight results for these problems as well as some first answers to the general questions they raise. Furthermore, given any graph with low maximum degree, such as a typical random sparse graph, we prove that the quantum query complexity of finding a length-$k$ cycle in its length-$m$ edge list is $m^{3/4-1/(2^{k+2}-4)\pm o(1)}$, which matches the best-known upper bound for the quantum query complexity of $k$-distinctness on length-$m$ inputs up to an $m^{o(1)}$ factor. We prove the lower bound by developing new techniques within Zhandry's recording query framework [CRYPTO '19] as generalized by Hamoudi and Magniez [ToCT '23]. These techniques extend the framework to treat any non-product distribution that results from conditioning a product distribution on the absence of rare events. We prove the upper bound by adapting Belovs's learning graph algorithm for $k$-distinctness [FOCS '12]. Finally, assuming a plausible conjecture concerning only cycle finding, we show that the lower bound can be lifted to an essentially tight lower bound on the quantum query complexity of $k$-distinctness, which is a long-standing open question.

65.6QUANT-PHMay 9
Quantum algorithms for path and cycle containment problems

Arjan Cornelissen, Amin Shiraz Gilani, Subhasree Patro

The quantum query complexity of subgraph-containment problems, which ask whether a given subgraph $H$ is present in an input graph $G$, has been the subject of considerable study. However, even for relatively simple subgraphs, such as paths and cycles, a complete understanding of their query complexities remains elusive. In this work, we consider several variants of path- and cycle-containment problems in the adjacency matrix model, where we search for paths or cycles of constant length $k$. We compare the settings where the graphs are directed or undirected, where the goal is to detect or find the existence of a path/cycle, and where the path/cycle we are looking for has length exactly $k$, or at most $k$. We also consider several promise versions of these problems, where we suppose that the input graph has a certain structure. We characterize the relative difficulty of these variants of the path/cycle-containment problems, by relating them to one another using randomized reductions, and grouping them into equivalence classes. When we restrict our attention to path-containment problems, we get a dichotomy result. Some of the path-containment problems can be solved using a linear number of queries, and all the others are equivalent to one another (and additionally to several cycle-containment problems) under randomized reductions, up to constant overhead. For the latter equivalence class, we prove a novel quantum-walk-based algorithm that achieves query complexity $\widetilde{O}(n^{3/2-α_k})$, where $α_k \in Θ(c^{-k})$ and $c = \sqrt{3+\sqrt{17}}/2 \approx 1.33$, beating the previous best upper bound $O(n^{3/2})$ on its query complexity. We also provide a conditional lower bound based on the graph-collision problem, which implies that this equivalence class does not admit linear-query quantum algorithms unless graph collision admits an $O(\sqrt{n})$ query algorithm.