PartSLIP++: Enhancing Low-Shot 3D Part Segmentation via Multi-View Instance Segmentation and Maximum Likelihood EstimationYuchen Zhou, Jiayuan Gu, Xuanlin Li et al.
Open-world 3D part segmentation is pivotal in diverse applications such as robotics and AR/VR. Traditional supervised methods often grapple with limited 3D data availability and struggle to generalize to unseen object categories. PartSLIP, a recent advancement, has made significant strides in zero- and few-shot 3D part segmentation. This is achieved by harnessing the capabilities of the 2D open-vocabulary detection module, GLIP, and introducing a heuristic method for converting and lifting multi-view 2D bounding box predictions into 3D segmentation masks. In this paper, we introduce PartSLIP++, an enhanced version designed to overcome the limitations of its predecessor. Our approach incorporates two major improvements. First, we utilize a pre-trained 2D segmentation model, SAM, to produce pixel-wise 2D segmentations, yielding more precise and accurate annotations than the 2D bounding boxes used in PartSLIP. Second, PartSLIP++ replaces the heuristic 3D conversion process with an innovative modified Expectation-Maximization algorithm. This algorithm conceptualizes 3D instance segmentation as unobserved latent variables, and then iteratively refines them through an alternating process of 2D-3D matching and optimization with gradient descent. Through extensive evaluations, we show that PartSLIP++ demonstrates better performance over PartSLIP in both low-shot 3D semantic and instance-based object part segmentation tasks. Code released at https://github.com/zyc00/PartSLIP2.
6.2CVJul 31, 2025
DA-Occ: Direction-Aware 2D Convolution for Efficient and Geometry-Preserving 3D Occupancy PredictionYuchen Zhou, Yan Luo, Xiaogang Wang et al.
Efficient and high-accuracy 3D occupancy prediction is crucial for ensuring the performance of autonomous driving (AD) systems. However, many existing methods involve trade-offs between accuracy and efficiency. Some achieve high precision but with slow inference speed, while others adopt purely bird's-eye-view (BEV)-based 2D representations to accelerate processing, inevitably sacrificing vertical cues and compromising geometric integrity. To overcome these limitations, we propose a pure 2D framework that achieves efficient 3D occupancy prediction while preserving geometric integrity. Unlike conventional Lift-Splat-Shoot (LSS) methods that rely solely on depth scores to lift 2D features into 3D space, our approach additionally introduces a height-score projection to encode vertical geometric structure. We further employ direction-aware convolution to extract geometric features along both vertical and horizontal orientations, effectively balancing accuracy and computational efficiency. On the Occ3D-nuScenes, the proposed method achieves an mIoU of 39.3\% and an inference speed of 27.7 FPS, effectively balancing accuracy and efficiency. In simulations on edge devices, the inference speed reaches 14.8 FPS, further demonstrating the method's applicability for real-time deployment in resource-constrained environments.
9.7SYMar 27, 2016
Timed Automata Approach for Motion Planning Using Metric Interval Temporal LogicYuchen Zhou, Dipankar Maity, John S. Baras
In this paper, we consider the robot motion (or task) planning problem under some given time bounded high level specifications. We use metric interval temporal logic (MITL), a member of the temporal logic family, to represent the task specification and then we provide a constructive way to generate a timed automaton and methods to look for accepting runs on the automaton to find a feasible motion (or path) sequence for the robot to complete the task.