Chan Bae

h-index4
2papers
248citations

2 Papers

5.8HCMay 8, 2020
Choose Your Own Question: Encouraging Self-Personalization in Learning Path Construction

Youngduck Choi, Yoonho Na, Youngjik Yoon et al.

Learning Path Recommendation is the heart of adaptive learning, the educational paradigm of an Interactive Educational System (IES) providing a personalized learning experience based on the student's history of learning activities. In typical existing IESs, the student must fully consume a recommended learning item to be provided a new recommendation. This workflow comes with several limitations. For example, there is no opportunity for the student to give feedback on the choice of learning items made by the IES. Furthermore, the mechanism by which the choice is made is opaque to the student, limiting the student's ability to track their learning. To this end, we introduce Rocket, a Tinder-like User Interface for a general class of IESs. Rocket provides a visual representation of Artificial Intelligence (AI)-extracted features of learning materials, allowing the student to quickly decide whether the material meets their needs. The student can choose between engaging with the material and receiving a new recommendation by swiping or tapping. Rocket offers the following potential improvements for IES User Interfaces: First, Rocket enhances the explainability of IES recommendations by showing students a visual summary of the meaningful AI-extracted features used in the decision-making process. Second, Rocket enables self-personalization of the learning experience by leveraging the students' knowledge of their own abilities and needs. Finally, Rocket provides students with fine-grained information on their learning path, giving them an avenue to assess their own skills and track their learning progress. We present the source code of Rocket, in which we emphasize the independence and extensibility of each component, and make it publicly available for all purposes.

26.5CYDec 6, 2019Code
EdNet: A Large-Scale Hierarchical Dataset in Education

Youngduck Choi, Youngnam Lee, Dongmin Shin et al.

With advances in Artificial Intelligence in Education (AIEd) and the ever-growing scale of Interactive Educational Systems (IESs), data-driven approach has become a common recipe for various tasks such as knowledge tracing and learning path recommendation. Unfortunately, collecting real students' interaction data is often challenging, which results in the lack of public large-scale benchmark dataset reflecting a wide variety of student behaviors in modern IESs. Although several datasets, such as ASSISTments, Junyi Academy, Synthetic and STATICS, are publicly available and widely used, they are not large enough to leverage the full potential of state-of-the-art data-driven models and limits the recorded behaviors to question-solving activities. To this end, we introduce EdNet, a large-scale hierarchical dataset of diverse student activities collected by Santa, a multi-platform self-study solution equipped with artificial intelligence tutoring system. EdNet contains 131,441,538 interactions from 784,309 students collected over more than 2 years, which is the largest among the ITS datasets released to the public so far. Unlike existing datasets, EdNet provides a wide variety of student actions ranging from question-solving to lecture consumption and item purchasing. Also, EdNet has a hierarchical structure where the student actions are divided into 4 different levels of abstractions. The features of EdNet are domain-agnostic, allowing EdNet to be extended to different domains easily. The dataset is publicly released under Creative Commons Attribution-NonCommercial 4.0 International license for research purposes. We plan to host challenges in multiple AIEd tasks with EdNet to provide a common ground for the fair comparison between different state of the art models and encourage the development of practical and effective methods.