Shuyin Xia

LG
h-index30
30papers
455citations
Novelty50%
AI Score40

30 Papers

11.1LGOct 6, 2022Code
GBSVM: Granular-ball Support Vector Machine

Shuyin Xia, Xiaoyu Lian, Guoyin Wang et al.

GBSVM (Granular-ball Support Vector Machine) is a significant attempt to construct a classifier using the coarse-to-fine granularity of a granular-ball as input, rather than a single data point. It is the first classifier whose input contains no points. However, the existing model has some errors, and its dual model has not been derived. As a result, the current algorithm cannot be implemented or applied. To address these problems, this paper has fixed the errors of the original model of the existing GBSVM, and derived its dual model. Furthermore, a particle swarm optimization algorithm is designed to solve the dual model. The sequential minimal optimization algorithm is also carefully designed to solve the dual model. The solution is faster and more stable than the particle swarm optimization based version. The experimental results on the UCI benchmark datasets demonstrate that GBSVM has good robustness and efficiency. All codes have been released in the open source library at http://www.cquptshuyinxia.com/GBSVM.html or https://github.com/syxiaa/GBSVM.

16.6AIAug 18, 2024Code
PA-LLaVA: A Large Language-Vision Assistant for Human Pathology Image Understanding

Dawei Dai, Yuanhui Zhang, Long Xu et al.

The previous advancements in pathology image understanding primarily involved developing models tailored to specific tasks. Recent studies has demonstrated that the large vision-language model can enhance the performance of various downstream tasks in medical image understanding. In this study, we developed a domain-specific large language-vision assistant (PA-LLaVA) for pathology image understanding. Specifically, (1) we first construct a human pathology image-text dataset by cleaning the public medical image-text data for domain-specific alignment; (2) Using the proposed image-text data, we first train a pathology language-image pretraining (PLIP) model as the specialized visual encoder for pathology image, and then we developed scale-invariant connector to avoid the information loss caused by image scaling; (3) We adopt two-stage learning to train PA-LLaVA, first stage for domain alignment, and second stage for end to end visual question \& answering (VQA) task. In experiments, we evaluate our PA-LLaVA on both supervised and zero-shot VQA datasets, our model achieved the best overall performance among multimodal models of similar scale. The ablation experiments also confirmed the effectiveness of our design. We posit that our PA-LLaVA model and the datasets presented in this work can promote research in field of computational pathology. All codes are available at: https://github.com/ddw2AIGROUP2CQUPT/PA-LLaVA}{https://github.com/ddw2AIGROUP2CQUPT/PA-LLaVA

3.8LGMar 2, 2023Code
GBMST: An Efficient Minimum Spanning Tree Clustering Based on Granular-Ball Computing

Jiang Xie, Shuyin Xia, Guoyin Wang et al.

Most of the existing clustering methods are based on a single granularity of information, such as the distance and density of each data. This most fine-grained based approach is usually inefficient and susceptible to noise. Therefore, we propose a clustering algorithm that combines multi-granularity Granular-Ball and minimum spanning tree (MST). We construct coarsegrained granular-balls, and then use granular-balls and MST to implement the clustering method based on "large-scale priority", which can greatly avoid the influence of outliers and accelerate the construction process of MST. Experimental results on several data sets demonstrate the power of the algorithm. All codes have been released at https://github.com/xjnine/GBMST.

16.0LGApr 21, 2023
Granular-ball computing: an efficient, robust, and interpretable adaptive multi-granularity representation and computation method

Shuyin Xia, Guoyin Wang, Xinbo Gao et al.

Human cognition operates on a "Global-first" cognitive mechanism, prioritizing information processing based on coarse-grained details. This mechanism inherently possesses an adaptive multi-granularity description capacity, resulting in computational traits such as efficiency, robustness, and interpretability. The analysis pattern reliance on the finest granularity and single-granularity makes most existing computational methods less efficient, robust, and interpretable, which is an important reason for the current lack of interpretability in neural networks. Multi-granularity granular-ball computing employs granular-balls of varying sizes to daptively represent and envelop the sample space, facilitating learning based on these granular-balls. Given that the number of coarse-grained "granular-balls" is fewer than sample points, granular-ball computing proves more efficient. Moreover, the inherent coarse-grained nature of granular-balls reduces susceptibility to fine-grained sample disturbances, enhancing robustness. The multi-granularity construct of granular-balls generates topological structures and coarse-grained descriptions, naturally augmenting interpretability. Granular-ball computing has successfully ventured into diverse AI domains, fostering the development of innovative theoretical methods, including granular-ball classifiers, clustering techniques, neural networks, rough sets, and evolutionary computing. This has notably ameliorated the efficiency, noise robustness, and interpretability of traditional methods. Overall, granular-ball computing is a rare and innovative theoretical approach in AI that can adaptively and simultaneously enhance efficiency, robustness, and interpretability. This article delves into the main application landscapes for granular-ball computing, aiming to equip future researchers with references and insights to refine and expand this promising theory.

7.3CVMar 17, 2022
One-Stage Deep Edge Detection Based on Dense-Scale Feature Fusion and Pixel-Level Imbalance Learning

Dawei Dai, Chunjie Wang, Shuyin Xia et al.

Edge detection, a basic task in the field of computer vision, is an important preprocessing operation for the recognition and understanding of a visual scene. In conventional models, the edge image generated is ambiguous, and the edge lines are also very thick, which typically necessitates the use of non-maximum suppression (NMS) and morphological thinning operations to generate clear and thin edge images. In this paper, we aim to propose a one-stage neural network model that can generate high-quality edge images without postprocessing. The proposed model adopts a classic encoder-decoder framework in which a pre-trained neural model is used as the encoder and a multi-feature-fusion mechanism that merges the features of each level with each other functions as a learnable decoder. Further, we propose a new loss function that addresses the pixel-level imbalance in the edge image by suppressing the false positive (FP) edge information near the true positive (TP) edge and the false negative (FN) non-edge. The results of experiments conducted on several benchmark datasets indicate that the proposed method achieves state-of-the-art results without using NMS and morphological thinning operations.

5.9CVFeb 11, 2023Code
Sketch Less Face Image Retrieval: A New Challenge

Dawei Dai, Yutang Li, Liang Wang et al.

In some specific scenarios, face sketch was used to identify a person. However, drawing a complete face sketch often needs skills and takes time, which hinder its widespread applicability in the practice. In this study, we proposed a new task named sketch less face image retrieval (SLFIR), in which the retrieval was carried out at each stroke and aim to retrieve the target face photo using a partial sketch with as few strokes as possible (see Fig.1). Firstly, we developed a method to generate the data of sketch with drawing process, and opened such dataset; Secondly, we proposed a two-stage method as the baseline for SLFIR that (1) A triplet network, was first adopt to learn the joint embedding space shared between the complete sketch and its target face photo; (2) Regarding the sketch drawing episode as a sequence, we designed a LSTM module to optimize the representation of the incomplete face sketch. Experiments indicate that the new framework can finish the retrieval using a partial or pool drawing sketch.

4.6LGMay 29, 2022
GBC: An Efficient and Adaptive Clustering Algorithm Based on Granular-Ball

Shuyin Xia, Jiang Xie, Guoyin Wang

Existing clustering methods are based on a single granularity of information, such as the distance and density of each data. This most fine-grained based approach is usually inefficient and susceptible to noise. Inspired by adaptive process of granular-ball division and differentiation, we present a novel clustering approach that retains the speed and efficiency of K-means clustering while out-performing time-tested density clustering approaches widely used in industry today. Our simple, robust, adaptive granular-ball clustering method can efficiently recognize clusters with unknown and complex shapes without the use of extra parameters. Moreover, the proposed method provides an efficient, adaptive way to depict the world, and will promote the research and development of adaptive and efficient AI technologies, especially density computing models, and improve the efficiency of many existing clustering methods.

2.6LGJul 3, 2024
A robust three-way classifier with shadowed granular-balls based on justifiable granularity

Jie Yang, Lingyun Xiaodiao, Guoyin Wang et al.

The granular-ball (GB)-based classifier introduced by Xia, exhibits adaptability in creating coarse-grained information granules for input, thereby enhancing its generality and flexibility. Nevertheless, the current GB-based classifiers rigidly assign a specific class label to each data instance and lacks of the necessary strategies to address uncertain instances. These far-fetched certain classification approachs toward uncertain instances may suffer considerable risks. To solve this problem, we construct a robust three-way classifier with shadowed GBs for uncertain data. Firstly, combine with information entropy, we propose an enhanced GB generation method with the principle of justifiable granularity. Subsequently, based on minimum uncertainty, a shadowed mapping is utilized to partition a GB into Core region, Important region and Unessential region. Based on the constructed shadowed GBs, we establish a three-way classifier to categorize data instances into certain classes and uncertain case. Finally, extensive comparative experiments are conducted with 2 three-way classifiers, 3 state-of-the-art GB-based classifiers, and 3 classical machine learning classifiers on 12 public benchmark datasets. The results show that our model demonstrates robustness in managing uncertain data and effectively mitigates classification risks. Furthermore, our model almost outperforms the other comparison methods in both effectiveness and efficiency.

6.6LGMar 18, 2023
GBO:AMulti-Granularity Optimization Algorithm via Granular-ball for Continuous Problems

Shuyin Xia, Xinyu Lin, Guan Wang et al.

Optimization problems aim to find the optimal solution, which is becoming increasingly complex and difficult to solve. Traditional evolutionary optimization methods always overlook the granular characteristics of solution space. In the real scenario of numerous optimizations, the solution space is typically partitioned into sub-regions characterized by varying degree distributions. These sub-regions present different granularity characteristics at search potential and difficulty. Considering the granular characteristics of the solution space, the number of coarse-grained regions is smaller than the number of points, so the calculation is more efficient. On the other hand, coarse-grained characteristics are not easily affected by fine-grained sample points, so the calculation is more robust. To this end, this paper proposes a new multi-granularity evolutionary optimization method, namely the Granular-ball Optimization (GBO) algorithm, which characterizes and searches the solution space from coarse to fine. Specifically, using granular-balls instead of traditional points for optimization increases the diversity and robustness of the random search process. At the same time, the search range in different iteration processes is limited by the radius of granular-balls, covering the solution space from large to small. The mechanism of granular-ball splitting is applied to continuously split and evolve the large granular-balls into smaller ones for refining the solution space. Extensive experiments on commonly used benchmarks have shown that GBO outperforms popular and advanced evolutionary algorithms. The code can be found in the supporting materials.

1.8LGDec 30, 2022
A novel cluster internal evaluation index based on hyper-balls

Jiang Xie, Pengfei Zhao, Shuyin Xia et al.

It is crucial to evaluate the quality and determine the optimal number of clusters in cluster analysis. In this paper, the multi-granularity characterization of the data set is carried out to obtain the hyper-balls. The cluster internal evaluation index based on hyper-balls(HCVI) is defined. Moreover, a general method for determining the optimal number of clusters based on HCVI is proposed. The proposed methods can evaluate the clustering results produced by the several classic methods and determine the optimal cluster number for data sets containing noises and clusters with arbitrary shapes. The experimental results on synthetic and real data sets indicate that the new index outperforms existing ones.

2.0LGMar 7, 2023
Research on Efficient Fuzzy Clustering Method Based on Local Fuzzy Granular balls

Jiang Xie, Qiao Deng, Shuyin Xia et al.

In recent years, the problem of fuzzy clustering has been widely concerned. The membership iteration of existing methods is mostly considered globally, which has considerable problems in noisy environments, and iterative calculations for clusters with a large number of different sample sizes are not accurate and efficient. In this paper, starting from the strategy of large-scale priority, the data is fuzzy iterated using granular-balls, and the membership degree of data only considers the two granular-balls where it is located, thus improving the efficiency of iteration. The formed fuzzy granular-balls set can use more processing methods in the face of different data scenarios, which enhances the practicability of fuzzy clustering calculations.

1.8LGOct 21, 2022
Granular-Ball Fuzzy Set and Its Implementation in SVM

Shuyin Xia, Xiaoyu Lian, Guoyin Wang et al.

Most existing fuzzy set methods use points as their input, which is the finest granularity from the perspective of granular computing. Consequently, these methods are neither efficient nor robust to label noise. Therefore, we propose a frame-work called granular-ball fuzzy set by introducing granular-ball computing into fuzzy set. The computational framework is based on the granular-balls input rather than points; therefore, it is more efficient and robust than traditional fuzzy methods, and can be used in various fields of fuzzy data processing according to its extensibility. Furthermore, the framework is extended to the classifier fuzzy support vector machine (FSVM), to derive the granular ball fuzzy SVM (GBFSVM). The experimental results demonstrate the effectiveness and efficiency of GBFSVM.

3.7CVSep 5, 2024
Granular-ball Representation Learning for Deep CNN on Learning with Label Noise

Dawei Dai, Hao Zhu, Shuyin Xia et al.

In actual scenarios, whether manually or automatically annotated, label noise is inevitably generated in the training data, which can affect the effectiveness of deep CNN models. The popular solutions require data cleaning or designing additional optimizations to punish the data with mislabeled data, thereby enhancing the robustness of models. However, these methods come at the cost of weakening or even losing some data during the training process. As we know, content is the inherent attribute of an image that does not change with changes in annotations. In this study, we propose a general granular-ball computing (GBC) module that can be embedded into a CNN model, where the classifier finally predicts the label of granular-ball ($gb$) samples instead of each individual samples. Specifically, considering the classification task: (1) in forward process, we split the input samples as $gb$ samples at feature-level, each of which can correspond to multiple samples with varying numbers and share one single label; (2) during the backpropagation process, we modify the gradient allocation strategy of the GBC module to enable it to propagate normally; and (3) we develop an experience replay policy to ensure the stability of the training process. Experiments demonstrate that the proposed method can improve the robustness of CNN models with no additional data or optimization.

3.6CVJun 3, 2025Code
Approximate Borderline Sampling using Granular-Ball for Classification Tasks

Qin Xie, Qinghua Zhang, Shuyin Xia

Data sampling enhances classifier efficiency and robustness through data compression and quality improvement. Recently, the sampling method based on granular-ball (GB) has shown promising performance in generality and noisy classification tasks. However, some limitations remain, including the absence of borderline sampling strategies and issues with class boundary blurring or shrinking due to overlap between GBs. In this paper, an approximate borderline sampling method using GBs is proposed for classification tasks. First, a restricted diffusion-based GB generation (RD-GBG) method is proposed, which prevents GB overlaps by constrained expansion, preserving precise geometric representation of GBs via redefined ones. Second, based on the concept of heterogeneous nearest neighbor, a GB-based approximate borderline sampling (GBABS) method is proposed, which is the first general sampling method capable of both borderline sampling and improving the quality of class noise datasets. Additionally, since RD-GBG incorporates noise detection and GBABS focuses on borderline samples, GBABS performs outstandingly on class noise datasets without the need for an optimal purity threshold. Experimental results demonstrate that the proposed methods outperform the GB-based sampling method and several representative sampling methods. Our source code is publicly available at https://github.com/CherylTse/GBABS.

4.1LGJan 9, 2025Code
A New Perspective on Privacy Protection in Federated Learning with Granular-Ball Computing

Guannan Lai, Yihui Feng, Xin Yang et al.

Federated Learning (FL) facilitates collaborative model training while prioritizing privacy by avoiding direct data sharing. However, most existing articles attempt to address challenges within the model's internal parameters and corresponding outputs, while neglecting to solve them at the input level. To address this gap, we propose a novel framework called Granular-Ball Federated Learning (GrBFL) for image classification. GrBFL diverges from traditional methods that rely on the finest-grained input data. Instead, it segments images into multiple regions with optimal coarse granularity, which are then reconstructed into a graph structure. We designed a two-dimensional binary search segmentation algorithm based on variance constraints for GrBFL, which effectively removes redundant information while preserving key representative features. Extensive theoretical analysis and experiments demonstrate that GrBFL not only safeguards privacy and enhances efficiency but also maintains robust utility, consistently outperforming other state-of-the-art FL methods. The code is available at https://github.com/AIGNLAI/GrBFL.

13.7LGMay 29, 2023Code
GBG++: A Fast and Stable Granular Ball Generation Method for Classification

Qin Xie, Qinghua Zhang, Shuyin Xia et al.

Granular ball computing (GBC), as an efficient, robust, and scalable learning method, has become a popular research topic of granular computing. GBC includes two stages: granular ball generation (GBG) and multi-granularity learning based on the granular ball (GB). However, the stability and efficiency of existing GBG methods need to be further improved due to their strong dependence on $k$-means or $k$-division. In addition, GB-based classifiers only unilaterally consider the GB's geometric characteristics to construct classification rules, but the GB's quality is ignored. Therefore, in this paper, based on the attention mechanism, a fast and stable GBG (GBG++) method is proposed first. Specifically, the proposed GBG++ method only needs to calculate the distances from the data-driven center to the undivided samples when splitting each GB instead of randomly selecting the center and calculating the distances between it and all samples. Moreover, an outlier detection method is introduced to identify local outliers. Consequently, the GBG++ method can significantly improve effectiveness, robustness, and efficiency while being absolutely stable. Second, considering the influence of the sample size within the GB on the GB's quality, based on the GBG++ method, an improved GB-based $k$-nearest neighbors algorithm (GB$k$NN++) is presented, which can reduce misclassification at the class boundary. Finally, the experimental results indicate that the proposed method outperforms several existing GB-based classifiers and classical machine learning classifiers on $24$ public benchmark datasets. The implementation code of experiments is available at https://github.com/CherylTse/GBG-plusplus.

10.4LGMar 15, 2024Code
Open Continual Feature Selection via Granular-Ball Knowledge Transfer

Xuemei Cao, Xin Yang, Shuyin Xia et al.

This paper presents a novel framework for continual feature selection (CFS) in data preprocessing, particularly in the context of an open and dynamic environment where unknown classes may emerge. CFS encounters two primary challenges: the discovery of unknown knowledge and the transfer of known knowledge. To this end, the proposed CFS method combines the strengths of continual learning (CL) with granular-ball computing (GBC), which focuses on constructing a granular-ball knowledge base to detect unknown classes and facilitate the transfer of previously learned knowledge for further feature selection. CFS consists of two stages: initial learning and open learning. The former aims to establish an initial knowledge base through multi-granularity representation using granular-balls. The latter utilizes prior granular-ball knowledge to identify unknowns, updates the knowledge base for granular-ball knowledge transfer, reinforces old knowledge, and integrates new knowledge. Subsequently, we devise an optimal feature subset mechanism that incorporates minimal new features into the existing optimal subset, often yielding superior results during each period. Extensive experimental results on public benchmark datasets demonstrate our method's superiority in terms of both effectiveness and efficiency compared to state-of-the-art feature selection methods.

12.5AINov 5, 2024
HumanVLM: Foundation for Human-Scene Vision-Language Model

Dawei Dai, Xu Long, Li Yutang et al.

Human-scene vision-language tasks are increasingly prevalent in diverse social applications, yet recent advancements predominantly rely on models specifically tailored to individual tasks. Emerging research indicates that large vision-language models (VLMs) can enhance performance across various downstream vision-language understanding tasks. However, general-domain models often underperform in specialized fields. This study introduces a domain-specific Large Vision-Language Model, Human-Scene Vision-Language Model (HumanVLM), designed to provide a foundation for human-scene Vision-Language tasks. Specifically, (1) we create a large-scale human-scene multimodal image-text dataset (HumanCaption-10M) sourced from the Internet to facilitate domain-specific alignment; (2) develop a captioning approach for human-centered images, capturing human faces, bodies, and backgrounds, and construct a high-quality Human-Scene image-text dataset (HumanCaptionHQ, about 311k pairs) that contain as much detailed information as possible about human; (3) Using HumanCaption-10M and HumanCaptionHQ, we train a HumanVLM. In the experiments, we then evaluate our HumanVLM across varous downstream tasks, where it demonstrates superior overall performance among multimodal models of comparable scale, particularly excelling in human-related tasks and significantly outperforming similar models, including Qwen2VL and ChatGPT-4o. HumanVLM, alongside the data introduced, will stimulate the research in human-around fields.

10.4LGDec 18, 2024
Graph Coarsening via Supervised Granular-Ball for Scalable Graph Neural Network Training

Shuyin Xia, Xinjun Ma, Zhiyuan Liu et al.

Graph Neural Networks (GNNs) have demonstrated significant achievements in processing graph data, yet scalability remains a substantial challenge. To address this, numerous graph coarsening methods have been developed. However, most existing coarsening methods are training-dependent, leading to lower efficiency, and they all require a predefined coarsening rate, lacking an adaptive approach. In this paper, we employ granular-ball computing to effectively compress graph data. We construct a coarsened graph network by iteratively splitting the graph into granular-balls based on a purity threshold and using these granular-balls as super vertices. This granulation process significantly reduces the size of the original graph, thereby greatly enhancing the training efficiency and scalability of GNNs. Additionally, our algorithm can adaptively perform splitting without requiring a predefined coarsening rate. Experimental results demonstrate that our method achieves accuracy comparable to training on the original graph. Noise injection experiments further indicate that our method exhibits robust performance. Moreover, our approach can reduce the graph size by up to 20 times without compromising test accuracy, substantially enhancing the scalability of GNNs.

3.8LGDec 9, 2023
Multi-granularity Causal Structure Learning

Jiaxuan Liang, Jun Wang, Guoxian Yu et al.

Unveil, model, and comprehend the causal mechanisms underpinning natural phenomena stand as fundamental endeavors across myriad scientific disciplines. Meanwhile, new knowledge emerges when discovering causal relationships from data. Existing causal learning algorithms predominantly focus on the isolated effects of variables, overlook the intricate interplay of multiple variables and their collective behavioral patterns. Furthermore, the ubiquity of high-dimensional data exacts a substantial temporal cost for causal algorithms. In this paper, we develop a novel method called MgCSL (Multi-granularity Causal Structure Learning), which first leverages sparse auto-encoder to explore coarse-graining strategies and causal abstractions from micro-variables to macro-ones. MgCSL then takes multi-granularity variables as inputs to train multilayer perceptrons and to delve the causality between variables. To enhance the efficacy on high-dimensional data, MgCSL introduces a simplified acyclicity constraint to adeptly search the directed acyclic graph among variables. Experimental results show that MgCSL outperforms competitive baselines, and finds out explainable causal connections on fMRI datasets.

5.8AIJun 24, 2025Code
GBGC: Efficient and Adaptive Graph Coarsening via Granular-ball Computing

Shuyin Xia, Guan Wang, Gaojie Xu et al.

The objective of graph coarsening is to generate smaller, more manageable graphs while preserving key information of the original graph. Previous work were mainly based on the perspective of spectrum-preserving, using some predefined coarsening rules to make the eigenvalues of the Laplacian matrix of the original graph and the coarsened graph match as much as possible. However, they largely overlooked the fact that the original graph is composed of subregions at different levels of granularity, where highly connected and similar nodes should be more inclined to be aggregated together as nodes in the coarsened graph. By combining the multi-granularity characteristics of the graph structure, we can generate coarsened graph at the optimal granularity. To this end, inspired by the application of granular-ball computing in multi-granularity, we propose a new multi-granularity, efficient, and adaptive coarsening method via granular-ball (GBGC), which significantly improves the coarsening results and efficiency. Specifically, GBGC introduces an adaptive granular-ball graph refinement mechanism, which adaptively splits the original graph from coarse to fine into granular-balls of different sizes and optimal granularity, and constructs the coarsened graph using these granular-balls as supernodes. In addition, compared with other state-of-the-art graph coarsening methods, the processing speed of this method can be increased by tens to hundreds of times and has lower time complexity. The accuracy of GBGC is almost always higher than that of the original graph due to the good robustness and generalization of the granular-ball computing, so it has the potential to become a standard graph data preprocessing method.

4.6LGOct 17, 2024
GBCT: An Efficient and Adaptive Granular-Ball Clustering Algorithm for Complex Data

Shuyin Xia, Bolun Shi, Yifan Wang et al.

Traditional clustering algorithms often focus on the most fine-grained information and achieve clustering by calculating the distance between each pair of data points or implementing other calculations based on points. This way is not inconsistent with the cognitive mechanism of "global precedence" in human brain, resulting in those methods' bad performance in efficiency, generalization ability and robustness. To address this problem, we propose a new clustering algorithm called granular-ball clustering (GBCT) via granular-ball computing. Firstly, GBCT generates a smaller number of granular-balls to represent the original data, and forms clusters according to the relationship between granular-balls, instead of the traditional point relationship. At the same time, its coarse-grained characteristics are not susceptible to noise, and the algorithm is efficient and robust; besides, as granular-balls can fit various complex data, GBCT performs much better in non-spherical data sets than other traditional clustering methods. The completely new coarse granularity representation method of GBCT and cluster formation mode can also used to improve other traditional methods.

4.1LGJun 3, 2025
GAdaBoost: An Efficient and Robust AdaBoost Algorithm Based on Granular-Ball Structure

Qin Xie, Qinghua Zhang, Shuyin Xia et al.

Adaptive Boosting (AdaBoost) faces significant challenges posed by label noise, especially in multiclass classification tasks. Existing methods either lack mechanisms to handle label noise effectively or suffer from high computational costs due to redundant data usage. Inspired by granular computing, this paper proposes granular adaptive boosting (GAdaBoost), a novel two-stage framework comprising a data granulation stage and an adaptive boosting stage, to enhance efficiency and robustness under noisy conditions. To validate its feasibility, an extension of SAMME, termed GAdaBoost.SA, is proposed. Specifically, first, a granular-ball generation method is designed to compress data while preserving diversity and mitigating label noise. Second, the granular ball-based SAMME algorithm focuses on granular balls rather than individual samples, improving efficiency and reducing sensitivity to noise. Experimental results on some noisy datasets show that the proposed approach achieves superior robustness and efficiency compared with existing methods, demonstrating that this work effectively extends AdaBoost and SAMME.

1.0CLDec 18, 2024Code
Multi-Granularity Open Intent Classification via Adaptive Granular-Ball Decision Boundary

Yanhua Li, Xiaocao Ouyang, Chaofan Pan et al.

Open intent classification is critical for the development of dialogue systems, aiming to accurately classify known intents into their corresponding classes while identifying unknown intents. Prior boundary-based methods assumed known intents fit within compact spherical regions, focusing on coarse-grained representation and precise spherical decision boundaries. However, these assumptions are often violated in practical scenarios, making it difficult to distinguish known intent classes from unknowns using a single spherical boundary. To tackle these issues, we propose a Multi-granularity Open intent classification method via adaptive Granular-Ball decision boundary (MOGB). Our MOGB method consists of two modules: representation learning and decision boundary acquiring. To effectively represent the intent distribution, we design a hierarchical representation learning method. This involves iteratively alternating between adaptive granular-ball clustering and nearest sub-centroid classification to capture fine-grained semantic structures within known intent classes. Furthermore, multi-granularity decision boundaries are constructed for open intent classification by employing granular-balls with varying centroids and radii. Extensive experiments conducted on three public datasets demonstrate the effectiveness of our proposed method.

2.6LGDec 12, 2024
EvoSampling: A Granular Ball-based Evolutionary Hybrid Sampling with Knowledge Transfer for Imbalanced Learning

Wenbin Pei, Ruohao Dai, Bing Xue et al.

Class imbalance would lead to biased classifiers that favor the majority class and disadvantage the minority class. Unfortunately, from a practical perspective, the minority class is of importance in many real-life applications. Hybrid sampling methods address this by oversampling the minority class to increase the number of its instances, followed by undersampling to remove low-quality instances. However, most existing sampling methods face difficulties in generating diverse high-quality instances and often fail to remove noise or low-quality instances on a larger scale effectively. This paper therefore proposes an evolutionary multi-granularity hybrid sampling method, called EvoSampling. During the oversampling process, genetic programming (GP) is used with multi-task learning to effectively and efficiently generate diverse high-quality instances. During the undersampling process, we develop a granular ball-based undersampling method that removes noise in a multi-granular fashion, thereby enhancing data quality. Experiments on 20 imbalanced datasets demonstrate that EvoSampling effectively enhances the performance of various classification algorithms by providing better datasets than existing sampling methods. Besides, ablation studies further indicate that allowing knowledge transfer accelerates the GP's evolutionary learning process.

1.4CVJan 13, 2022
Multi-granularity Association Learning Framework for on-the-fly Fine-Grained Sketch-based Image Retrieval

Dawei Dai, Xiaoyu Tang, Shuyin Xia et al.

Fine-grained sketch-based image retrieval (FG-SBIR) addresses the problem of retrieving a particular photo in a given query sketch. However, its widespread applicability is limited by the fact that it is difficult to draw a complete sketch for most people, and the drawing process often takes time. In this study, we aim to retrieve the target photo with the least number of strokes possible (incomplete sketch), named on-the-fly FG-SBIR (Bhunia et al. 2020), which starts retrieving at each stroke as soon as the drawing begins. We consider that there is a significant correlation among these incomplete sketches in the sketch drawing episode of each photo. To learn more efficient joint embedding space shared between the photo and its incomplete sketches, we propose a multi-granularity association learning framework that further optimizes the embedding space of all incomplete sketches. Specifically, based on the integrity of the sketch, we can divide a complete sketch episode into several stages, each of which corresponds to a simple linear mapping layer. Moreover, our framework guides the vector space representation of the current sketch to approximate that of its later sketches to realize the retrieval performance of the sketch with fewer strokes to approach that of the sketch with more strokes. In the experiments, we proposed more realistic challenges, and our method achieved superior early retrieval efficiency over the state-of-the-art methods and alternative baselines on two publicly available fine-grained sketch retrieval datasets.

18.1LGJan 12, 2022
An Efficient and Adaptive Granular-ball Generation Method in Classification Problem

Shuyin Xia, Xiaochuan Dai, Guoyin Wang et al.

Granular-ball computing is an efficient, robust, and scalable learning method for granular computing. The basis of granular-ball computing is the granular-ball generation method. This paper proposes a method for accelerating the granular-ball generation using the division to replace $k$-means. It can greatly improve the efficiency of granular-ball generation while ensuring the accuracy similar to the existing method. Besides, a new adaptive method for the granular-ball generation is proposed by considering granular-ball's overlap eliminating and some other factors. This makes the granular-ball generation process of parameter-free and completely adaptive in the true sense. In addition, this paper first provides the mathematical models for the granular-ball covering. The experimental results on some real data sets demonstrate that the proposed two granular-ball generation methods have similar accuracies with the existing method while adaptiveness or acceleration is realized.

13.9AIJan 10, 2022
A Unified Granular-ball Learning Model of Pawlak Rough Set and Neighborhood Rough Set

Shuyin Xia, Cheng Wang, Guoyin Wang et al.

Pawlak rough set and neighborhood rough set are the two most common rough set theoretical models. Pawlak can use equivalence classes to represent knowledge, but it cannot process continuous data; neighborhood rough sets can process continuous data, but it loses the ability of using equivalence classes to represent knowledge. To this end, this paper presents a granular-ball rough set based on the granular-ball computing. The granular-ball rough set can simultaneously represent Pawlak rough sets, and the neighborhood rough set, so as to realize the unified representation of the two. This makes the granular-ball rough set not only can deal with continuous data, but also can use equivalence classes for knowledge representation. In addition, we propose an implementation algorithms of granular-ball rough sets. The experimental results on benchmark datasets demonstrate that, due to the combination of the robustness and adaptability of the granular-ball computing, the learning accuracy of the granular-ball rough set has been greatly improved compared with the Pawlak rough set and the traditional neighborhood rough set. The granular-ball rough set also outperforms nine popular or the state-of-the-art feature selection methods.

6.9LGDec 29, 2021
An Efficient and Accurate Rough Set for Feature Selection, Classification and Knowledge Representation

Shuyin Xia, Xinyu Bai, Guoyin Wang et al.

This paper present a strong data mining method based on rough set, which can realize feature selection, classification and knowledge representation at the same time. Rough set has good interpretability, and is a popular method for feature selections. But low efficiency and low accuracy are its main drawbacks that limits its application ability. In this paper,corresponding to the accuracy, we first find the ineffectiveness of rough set because of overfitting, especially in processing noise attribute, and propose a robust measurement for an attribute, called relative importance.we proposed the concept of "rough concept tree" for knowledge representation and classification. Experimental results on public benchmark data sets show that the proposed framework achieves higher accurcy than seven popular or the state-of-the-art feature selection methods.

1.2LGMay 2, 2020
Ball k-means

Shuyin Xia, Daowan Peng, Deyu Meng et al.

This paper presents a novel accelerated exact k-means algorithm called the Ball k-means algorithm, which uses a ball to describe a cluster, focusing on reducing the point-centroid distance computation. The Ball k-means can accurately find the neighbor clusters for each cluster resulting distance computations only between a point and its neighbor clusters' centroids instead of all centroids. Moreover, each cluster can be divided into a stable area and an active area, and the later one can be further divided into annulus areas. The assigned cluster of the points in the stable area is not changed in the current iteration while the points in the annulus area will be adjusted within a few neighbor clusters in the current iteration. Also, there are no upper or lower bounds in the proposed Ball k-means. Furthermore, reducing centroid-centroid distance computation between iterations makes it efficient for large k clustering. The fast speed, no extra parameters and simple design of the Ball k-means make it an all-around replacement of the naive k-means algorithm.