Hanhui Yang

h-index3
2papers
41citations

2 Papers

8.9IVApr 22, 2023Code
Fast MRI Reconstruction via Edge Attention

Hanhui Yang, Juncheng Li, Lok Ming Lui et al.

Fast and accurate MRI reconstruction is a key concern in modern clinical practice. Recently, numerous Deep-Learning methods have been proposed for MRI reconstruction, however, they usually fail to reconstruct sharp details from the subsampled k-space data. To solve this problem, we propose a lightweight and accurate Edge Attention MRI Reconstruction Network (EAMRI) to reconstruct images with edge guidance. Specifically, we design an efficient Edge Prediction Network to directly predict accurate edges from the blurred image. Meanwhile, we propose a novel Edge Attention Module (EAM) to guide the image reconstruction utilizing the extracted edge priors, as inspired by the popular self-attention mechanism. EAM first projects the input image and edges into Q_image, K_edge, and V_image, respectively. Then EAM pairs the Q_image with K_edge along the channel dimension, such that 1) it can search globally for the high-frequency image features that are activated by the edge priors; 2) the overall computation burdens are largely reduced compared with the traditional spatial-wise attention. With the help of EAM, the predicted edge priors can effectively guide the model to reconstruct high-quality MR images with accurate edges. Extensive experiments show that our proposed EAMRI outperforms other methods with fewer parameters and can recover more accurate edges.

3.9AINov 7, 2023Code
The NeurIPS 2022 Neural MMO Challenge: A Massively Multiagent Competition with Specialization and Trade

Enhong Liu, Joseph Suarez, Chenhui You et al.

In this paper, we present the results of the NeurIPS-2022 Neural MMO Challenge, which attracted 500 participants and received over 1,600 submissions. Like the previous IJCAI-2022 Neural MMO Challenge, it involved agents from 16 populations surviving in procedurally generated worlds by collecting resources and defeating opponents. This year's competition runs on the latest v1.6 Neural MMO, which introduces new equipment, combat, trading, and a better scoring system. These elements combine to pose additional robustness and generalization challenges not present in previous competitions. This paper summarizes the design and results of the challenge, explores the potential of this environment as a benchmark for learning methods, and presents some practical reinforcement learning training approaches for complex tasks with sparse rewards. Additionally, we have open-sourced our baselines, including environment wrappers, benchmarks, and visualization tools for future research.