7.6CVSep 9, 2024
LiDAR-3DGS: LiDAR Reinforced 3D Gaussian Splatting for Multimodal Radiance Field RenderingHansol Lim, Hanbeom Chang, Jongseong Brad Choi et al.
In this paper, we explore the capabilities of multimodal inputs to 3D Gaussian Splatting (3DGS) based Radiance Field Rendering. We present LiDAR-3DGS, a novel method of reinforcing 3DGS inputs with LiDAR generated point clouds to significantly improve the accuracy and detail of 3D models. We demonstrate a systematic approach of LiDAR reinforcement to 3DGS to enable capturing of important features such as bolts, apertures, and other details that are often missed by image-based features alone. These details are crucial for engineering applications such as remote monitoring and maintenance. Without modifying the underlying 3DGS algorithm, we demonstrate that even a modest addition of LiDAR generated point cloud significantly enhances the perceptual quality of the models. At 30k iterations, the model generated by our method resulted in an increase of 7.064% in PSNR and 0.565% in SSIM, respectively. Since the LiDAR used in this research was a commonly used commercial-grade device, the improvements observed were modest and can be further enhanced with higher-grade LiDAR systems. Additionally, these improvements can be supplementary to other derivative works of Radiance Field Rendering and also provide a new insight for future LiDAR and computer vision integrated modeling.
2.0CVSep 10, 2024
A Practical Gated Recurrent Transformer Network Incorporating Multiple Fusions for Video DenoisingKai Guo, Seungwon Choi, Jongseong Choi et al.
State-of-the-art (SOTA) video denoising methods employ multi-frame simultaneous denoising mechanisms, resulting in significant delays (e.g., 16 frames), making them impractical for real-time cameras. To overcome this limitation, we propose a multi-fusion gated recurrent Transformer network (GRTN) that achieves SOTA denoising performance with only a single-frame delay. Specifically, the spatial denoising module extracts features from the current frame, while the reset gate selects relevant information from the previous frame and fuses it with current frame features via the temporal denoising module. The update gate then further blends this result with the previous frame features, and the reconstruction module integrates it with the current frame. To robustly compute attention for noisy features, we propose a residual simplified Swin Transformer with Euclidean distance (RSSTE) in the spatial and temporal denoising modules. Comparative objective and subjective results show that our GRTN achieves denoising performance comparable to SOTA multi-frame delay networks, with only a single-frame delay.
1.4CVOct 17, 2022
Gated Recurrent Unit for Video DenoisingKai Guo, Seungwon Choi, Jongseong Choi
Current video denoising methods perform temporal fusion by designing convolutional neural networks (CNN) or combine spatial denoising with temporal fusion into basic recurrent neural networks (RNNs). However, there have not yet been works which adapt gated recurrent unit (GRU) mechanisms for video denoising. In this letter, we propose a new video denoising model based on GRU, namely GRU-VD. First, the reset gate is employed to mark the content related to the current frame in the previous frame output. Then the hidden activation works as an initial spatial-temporal denoising with the help from the marked relevant content. Finally, the update gate recursively fuses the initial denoised result with previous frame output to further increase accuracy. To handle various light conditions adaptively, the noise standard deviation of the current frame is also fed to these three modules. A weighted loss is adopted to regulate initial denoising and final fusion at the same time. The experimental results show that the GRU-VD network not only can achieve better quality than state of the arts objectively and subjectively, but also can obtain satisfied subjective quality on real video.
2.7HCNov 19, 2024
3D Reconstruction by Looking: Instantaneous Blind Spot Detector for Indoor SLAM through Mixed RealityHanbeom Chang, Jongseong Brad Choi, Chul Min Yeum
Indoor SLAM often suffers from issues such as scene drifting, double walls, and blind spots, particularly in confined spaces with objects close to the sensors (e.g. LiDAR and cameras) in reconstruction tasks. Real-time visualization of point cloud registration during data collection may help mitigate these issues, but a significant limitation remains in the inability to in-depth compare the scanned data with actual physical environments. These challenges obstruct the quality of reconstruction products, frequently necessitating revisit and rescan efforts. For this regard, we developed the LiMRSF (LiDAR-MR-RGB Sensor Fusion) system, allowing users to perceive the in-situ point cloud registration by looking through a Mixed-Reality (MR) headset. This tailored framework visualizes point cloud meshes as holograms, seamlessly matching with the real-time scene on see-through glasses, and automatically highlights errors detected while they overlap. Such holographic elements are transmitted via a TCP server to an MR headset, where it is calibrated to align with the world coordinate, the physical location. This allows users to view the localized reconstruction product instantaneously, enabling them to quickly identify blind spots and errors, and take prompt action on-site. Our blind spot detector achieves an error detection precision with an F1 Score of 75.76% with acceptably high fidelity of monitoring through the LiMRSF system (highest SSIM of 0.5619, PSNR of 14.1004, and lowest MSE of 0.0389 in the five different sections of the simplified mesh model which users visualize through the LiMRSF device see-through glasses). This method ensures the creation of detailed, high-quality datasets for 3D models, with potential applications in Building Information Modeling (BIM) but not limited.
1.8CVJun 30, 2019
Towards fully automated post-event data collection and analysis: pre-event and post-event information fusionAli Lenjani, Shirley J. Dyke, Ilias Bilionis et al.
In post-event reconnaissance missions, engineers and researchers collect perishable information about damaged buildings in the affected geographical region to learn from the consequences of the event. A typical post-event reconnaissance mission is conducted by first doing a preliminary survey, followed by a detailed survey. The preliminary survey is typically conducted by driving slowly along a pre-determined route, observing the damage, and noting where further detailed data should be collected. This involves several manual, time-consuming steps that can be accelerated by exploiting recent advances in computer vision and artificial intelligence. The objective of this work is to develop and validate an automated technique to support post-event reconnaissance teams in the rapid collection of reliable and sufficiently comprehensive data, for planning the detailed survey. The technique incorporates several methods designed to automate the process of categorizing buildings based on their key physical attributes, and rapidly assessing their post-event structural condition. It is divided into pre-event and post-event streams, each intending to first extract all possible information about the target buildings using both pre-event and post-event images. Algorithms based on convolutional neural network (CNNs) are implemented for scene (image) classification. A probabilistic approach is developed to fuse the results obtained from analyzing several images to yield a robust decision regarding the attributes and condition of a target building. We validate the technique using post-event images captured during reconnaissance missions that took place after hurricanes Harvey and Irma. The validation data were collected by a structural wind and coastal engineering reconnaissance team, the National Science Foundation (NSF) funded Structural Extreme Events Reconnaissance (StEER) Network.