7.0DSMay 12
Maximizing Reachability via Shifting of Temporal PathsArgyrios Deligkas, Michelle Döring, Eduard Eiben et al.
We examine the problem of maximizing the reachability of a given source in temporal graphs that are given as the union of k temporal paths, i.e., every given path is a sequence of edges with strictly increasing labels that denote availability in time. This type of temporal graphs represent train networks. We consider shifting operations on the labels of the paths that maintain their temporal continuity. This means that we can move the availability of a temporal edge later or earlier in time, and propagate the shifts to all other affected edges of the path in order to preserve its temporal connectivity. We study the parameterized complexity of the problem with respect to the number of paths k, and the total budget b, where b is the maximum number of shifts we are allowed to perform. Our results reveal that fixed parameter tractability can be achieved (1) when parameterized both by k and b, and (2) when parameterized by k, and b is unconstrained. In almost every other case, e.g., parameterized by a single parameter or parameterized by k, while having a bound on b, we establish intractability lower bounds that are matched by XP algorithms.
6.6DSApr 30
Temporal Routing in Static Networks: The Schedule Completion ProblemMichelle Döring, Niklas Mohrin, George Skretas
We introduce the TemporallyEdgeDisjointScheduleCompletion (TEDSC) problem in which we need to cover a set of temporal edge demands $D$ by routing $k$ temporal walks through a directed static graph while remaining temporally edge disjoint. This problem combines the temporal aspects of train routing and passenger demands with the static nature of real-world rail networks. We present a polynomial time algorithm for TEDSC. Motivated by real world constraints, we next investigate two restricted variants of TEDSC in which each walk can only travel for some bounded distance or time $h$. We show that both are tractable when parameterized by $k + h$, but hard for $h$ and $k + |D|$. If we fix the underlying network, the two problems exhibit distinct complexities: The distance variant remains $W[1]$-hard parameterized by $k$ even on a path of three vertices whereas the time variant admits an FPT algorithm on any fixed star. Finally, we show how to approximate the number of required walks up to a factor of $(2-h^{-1})$.
1.2GTMay 11, 2023
Schelling Games with Continuous TypesDavide Bilò, Vittorio Bilò, Michelle Döring et al.
In most major cities and urban areas, residents form homogeneous neighborhoods along ethnic or socioeconomic lines. This phenomenon is widely known as residential segregation and has been studied extensively. Fifty years ago, Schelling proposed a landmark model that explains residential segregation in an elegant agent-based way. A recent stream of papers analyzed Schelling's model using game-theoretic approaches. However, all these works considered models with a given number of discrete types modeling different ethnic groups. We focus on segregation caused by non-categorical attributes, such as household income or position in a political left-right spectrum. For this, we consider agent types that can be represented as real numbers. This opens up a great variety of reasonable models and, as a proof of concept, we focus on several natural candidates. In particular, we consider agents that evaluate their location by the average type-difference or the maximum type-difference to their neighbors, or by having a certain tolerance range for type-values of neighboring agents. We study the existence and computation of equilibria and provide bounds on the Price of Anarchy and Stability. Also, we present simulation results that compare our models and shed light on the obtained equilibria for our variants.