N. Denizcan Vanli

LG
h-index10
7papers
320citations
Novelty60%
AI Score28

7 Papers

18.3OCJul 12, 2018
Convergence Rate of Block-Coordinate Maximization Burer-Monteiro Method for Solving Large SDPs

Murat A. Erdogdu, Asuman Ozdaglar, Pablo A. Parrilo et al.

Semidefinite programming (SDP) with diagonal constraints arise in many optimization problems, such as Max-Cut, community detection and group synchronization. Although SDPs can be solved to arbitrary precision in polynomial time, generic convex solvers do not scale well with the dimension of the problem. In order to address this issue, Burer and Monteiro proposed to reduce the dimension of the problem by appealing to a low-rank factorization and solve the subsequent non-convex problem instead. In this paper, we present coordinate ascent based methods to solve this non-convex problem with provable convergence guarantees. More specifically, we prove that the block-coordinate maximization algorithm applied to the non-convex Burer-Monteiro method globally converges to a first-order stationary point with a sublinear rate without any assumptions on the problem. We further show that this algorithm converges linearly around a local maximum provided that the objective function exhibits quadratic decay. We establish that this condition generically holds when the rank of the factorization is sufficiently large. Furthermore, incorporating Lanczos method to the block-coordinate maximization, we propose an algorithm that is guaranteed to return a solution that provides $1-O(1/r)$ approximation to the original SDP without any assumptions, where $r$ is the rank of the factorization. This approximation ratio is known to be optimal (up to constants) under the unique games conjecture, and we can explicitly quantify the number of iterations to obtain such a solution.

1.0LGJan 6, 2016
Adaptive and Efficient Nonlinear Channel Equalization for Underwater Acoustic Communication

Dariush Kari, Nuri Denizcan Vanli, Suleyman Serdar Kozat

We investigate underwater acoustic (UWA) channel equalization and introduce hierarchical and adaptive nonlinear channel equalization algorithms that are highly efficient and provide significantly improved bit error rate (BER) performance. Due to the high complexity of nonlinear equalizers and poor performance of linear ones, to equalize highly difficult underwater acoustic channels, we employ piecewise linear equalizers. However, in order to achieve the performance of the best piecewise linear model, we use a tree structure to hierarchically partition the space of the received signal. Furthermore, the equalization algorithm should be completely adaptive, since due to the highly non-stationary nature of the underwater medium, the optimal MSE equalizer as well as the best piecewise linear equalizer changes in time. To this end, we introduce an adaptive piecewise linear equalization algorithm that not only adapts the linear equalizer at each region but also learns the complete hierarchical structure with a computational complexity only polynomial in the number of nodes of the tree. Furthermore, our algorithm is constructed to directly minimize the final squared error without introducing any ad-hoc parameters. We demonstrate the performance of our algorithms through highly realistic experiments performed on accurately simulated underwater acoustic channels.

1.2NAAug 31, 2015
Stochastic Subgradient Algorithms for Strongly Convex Optimization over Distributed Networks

N. Denizcan Vanli, Muhammed O. Sayin, Suleyman S. Kozat

We study diffusion and consensus based optimization of a sum of unknown convex objective functions over distributed networks. The only access to these functions is through stochastic gradient oracles, each of which is only available at a different node, and a limited number of gradient oracle calls is allowed at each node. In this framework, we introduce a convex optimization algorithm based on the stochastic gradient descent (SGD) updates. Particularly, we use a carefully designed time-dependent weighted averaging of the SGD iterates, which yields a convergence rate of $O\left(\frac{N\sqrt{N}}{T}\right)$ after $T$ gradient updates for each node on a network of $N$ nodes. We then show that after $T$ gradient oracle calls, the average SGD iterate achieves a mean square deviation (MSD) of $O\left(\frac{\sqrt{N}}{T}\right)$. This rate of convergence is optimal as it matches the performance lower bound up to constant terms. Similar to the SGD algorithm, the computational complexity of the proposed algorithm also scales linearly with the dimensionality of the data. Furthermore, the communication load of the proposed method is the same as the communication load of the SGD algorithm. Thus, the proposed algorithm is highly efficient in terms of complexity and communication load. We illustrate the merits of the algorithm with respect to the state-of-art methods over benchmark real life data sets and widely studied network topologies.

1.4LGJan 23, 2014
Predicting Nearly As Well As the Optimal Twice Differentiable Regressor

N. Denizcan Vanli, Muhammed O. Sayin, Suleyman S. Kozat

We study nonlinear regression of real valued data in an individual sequence manner, where we provide results that are guaranteed to hold without any statistical assumptions. We address the convergence and undertraining issues of conventional nonlinear regression methods and introduce an algorithm that elegantly mitigates these issues via an incremental hierarchical structure, (i.e., via an incremental decision tree). Particularly, we present a piecewise linear (or nonlinear) regression algorithm that partitions the regressor space in a data driven manner and learns a linear model at each region. Unlike the conventional approaches, our algorithm gradually increases the number of disjoint partitions on the regressor space in a sequential manner according to the observed data. Through this data driven approach, our algorithm sequentially and asymptotically achieves the performance of the optimal twice differentiable regression function for any data sequence with an unknown and arbitrary length. The computational complexity of the introduced algorithm is only logarithmic in the data length under certain regularity conditions. We provide the explicit description of the algorithm and demonstrate the significant gains for the well-known benchmark real data sets and chaotic signals.

8.8LGNov 26, 2013
A Novel Family of Adaptive Filtering Algorithms Based on The Logarithmic Cost

Muhammed O. Sayin, N. Denizcan Vanli, Suleyman S. Kozat

We introduce a novel family of adaptive filtering algorithms based on a relative logarithmic cost. The new family intrinsically combines the higher and lower order measures of the error into a single continuous update based on the error amount. We introduce important members of this family of algorithms such as the least mean logarithmic square (LMLS) and least logarithmic absolute difference (LLAD) algorithms that improve the convergence performance of the conventional algorithms. However, our approach and analysis are generic such that they cover other well-known cost functions as described in the paper. The LMLS algorithm achieves comparable convergence performance with the least mean fourth (LMF) algorithm and extends the stability bound on the step size. The LLAD and least mean square (LMS) algorithms demonstrate similar convergence performance in impulse-free noise environments while the LLAD algorithm is robust against impulsive interferences and outperforms the sign algorithm (SA). We analyze the transient, steady state and tracking performance of the introduced algorithms and demonstrate the match of the theoretical analyzes and simulation results. We show the extended stability bound of the LMLS algorithm and analyze the robustness of the LLAD algorithm against impulsive interferences. Finally, we demonstrate the performance of our algorithms in different scenarios through numerical examples.

1.6LGNov 25, 2013
A Unified Approach to Universal Prediction: Generalized Upper and Lower Bounds

N. Denizcan Vanli, Suleyman S. Kozat

We study sequential prediction of real-valued, arbitrary and unknown sequences under the squared error loss as well as the best parametric predictor out of a large, continuous class of predictors. Inspired by recent results from computational learning theory, we refrain from any statistical assumptions and define the performance with respect to the class of general parametric predictors. In particular, we present generic lower and upper bounds on this relative performance by transforming the prediction task into a parameter learning problem. We first introduce the lower bounds on this relative performance in the mixture of experts framework, where we show that for any sequential algorithm, there always exists a sequence for which the performance of the sequential algorithm is lower bounded by zero. We then introduce a sequential learning algorithm to predict such arbitrary and unknown sequences, and calculate upper bounds on its total squared prediction error for every bounded sequence. We further show that in some scenarios we achieve matching lower and upper bounds demonstrating that our algorithms are optimal in a strong minimax sense such that their performances cannot be improved further. As an interesting result we also prove that for the worst case scenario, the performance of randomized algorithms can be achieved by sequential algorithms so that randomized algorithms does not improve the performance.

7.2LGNov 25, 2013
A Comprehensive Approach to Universal Piecewise Nonlinear Regression Based on Trees

N. Denizcan Vanli, Suleyman S. Kozat

In this paper, we investigate adaptive nonlinear regression and introduce tree based piecewise linear regression algorithms that are highly efficient and provide significantly improved performance with guaranteed upper bounds in an individual sequence manner. We use a tree notion in order to partition the space of regressors in a nested structure. The introduced algorithms adapt not only their regression functions but also the complete tree structure while achieving the performance of the "best" linear mixture of a doubly exponential number of partitions, with a computational complexity only polynomial in the number of nodes of the tree. While constructing these algorithms, we also avoid using any artificial "weighting" of models (with highly data dependent parameters) and, instead, directly minimize the final regression error, which is the ultimate performance goal. The introduced methods are generic such that they can readily incorporate different tree construction methods such as random trees in their framework and can use different regressor or partitioning functions as demonstrated in the paper.