LGMay 10, 2025Code
Learning Graph Representation of Agent DiffusersYoucef Djenouri, Nassim Belmecheri, Tomasz Michalak et al.
Diffusion-based generative models have significantly advanced text-to-image synthesis, demonstrating impressive text comprehension and zero-shot generalization. These models refine images from random noise based on textual prompts, with initial reliance on text input shifting towards enhanced visual fidelity over time. This transition suggests that static model parameters might not optimally address the distinct phases of generation. We introduce LGR-AD (Learning Graph Representation of Agent Diffusers), a novel multi-agent system designed to improve adaptability in dynamic computer vision tasks. LGR-AD models the generation process as a distributed system of interacting agents, each representing an expert sub-model. These agents dynamically adapt to varying conditions and collaborate through a graph neural network that encodes their relationships and performance metrics. Our approach employs a coordination mechanism based on top-$k$ maximum spanning trees, optimizing the generation process. Each agent's decision-making is guided by a meta-model that minimizes a novel loss function, balancing accuracy and diversity. Theoretical analysis and extensive empirical evaluations show that LGR-AD outperforms traditional diffusion models across various benchmarks, highlighting its potential for scalable and flexible solutions in complex image generation tasks. Code is available at: https://github.com/YousIA/LGR_AD
LGJan 19, 2024
Adversarial Robustness of Link Sign Prediction in Signed GraphsJialong Zhou, Xing Ai, Yuni Lai et al.
Signed graphs serve as fundamental data structures for representing positive and negative relationships in social networks, with signed graph neural networks (SGNNs) emerging as the primary tool for their analysis. Our investigation reveals that balance theory, while essential for modeling signed relationships in SGNNs, inadvertently introduces exploitable vulnerabilities to black-box attacks. To showcase this, we propose balance-attack, a novel adversarial strategy specifically designed to compromise graph balance degree, and develop an efficient heuristic algorithm to solve the associated NP-hard optimization problem. While existing approaches attempt to restore attacked graphs through balance learning techniques, they face a critical challenge we term "Irreversibility of Balance-related Information," as restored edges fail to align with original attack targets. To address this limitation, we introduce Balance Augmented-Signed Graph Contrastive Learning (BA-SGCL), an innovative framework that combines contrastive learning with balance augmentation techniques to achieve robust graph representations. By maintaining high balance degree in the latent space, BA-SGCL not only effectively circumvents the irreversibility challenge but also significantly enhances model resilience. Extensive experiments across multiple SGNN architectures and real-world datasets demonstrate both the effectiveness of our proposed balance-attack and the superior robustness of BA-SGCL, advancing the security and reliability of signed graph analysis in social networks. Datasets and codes of the proposed framework are at the github repository https://anonymous.4open.science/r/BA-SGCL-submit-DF41/.
AIDec 27, 2021
Multiagent Model-based Credit Assignment for Continuous ControlDongge Han, Chris Xiaoxuan Lu, Tomasz Michalak et al.
Deep reinforcement learning (RL) has recently shown great promise in robotic continuous control tasks. Nevertheless, prior research in this vein center around the centralized learning setting that largely relies on the communication availability among all the components of a robot. However, agents in the real world often operate in a decentralised fashion without communication due to latency requirements, limited power budgets and safety concerns. By formulating robotic components as a system of decentralised agents, this work presents a decentralised multiagent reinforcement learning framework for continuous control. To this end, we first develop a cooperative multiagent PPO framework that allows for centralized optimisation during training and decentralised operation during execution. However, the system only receives a global reward signal which is not attributed towards each agent. To address this challenge, we further propose a generic game-theoretic credit assignment framework which computes agent-specific reward signals. Last but not least, we also incorporate a model-based RL module into our credit assignment framework, which leads to significant improvement in sample efficiency. We demonstrate the effectiveness of our framework on experimental results on Mujoco locomotion control tasks. For a demo video please visit: https://youtu.be/gFyVPm4svEY.