2.7CLJul 5, 2024
LearnerVoice: A Dataset of Non-Native English Learners' Spontaneous SpeechHaechan Kim, Junho Myung, Seoyoung Kim et al.
Prevalent ungrammatical expressions and disfluencies in spontaneous speech from second language (L2) learners pose unique challenges to Automatic Speech Recognition (ASR) systems. However, few datasets are tailored to L2 learner speech. We publicly release LearnerVoice, a dataset consisting of 50.04 hours of audio and transcriptions of L2 learners' spontaneous speech. Our linguistic analysis reveals that transcriptions in our dataset contain L2S (L2 learner's Spontaneous speech) features, consisting of ungrammatical expressions and disfluencies (e.g., filler words, word repetitions, self-repairs, false starts), significantly more than native speech datasets. Fine-tuning whisper-small.en with LearnerVoice achieves a WER of 10.26%, 44.2% lower than vanilla whisper-small.en. Furthermore, our qualitative analysis indicates that 54.2% of errors from the vanilla model on LearnerVoice are attributable to L2S features, with 48.1% of them being reduced in the fine-tuned model.
8.1LGMar 19
Discounted Beta--Bernoulli Reward Estimation for Sample-Efficient Reinforcement Learning with Verifiable RewardsHaechan Kim, Soohyun Ryu, Gyouk Chu et al.
Reinforcement learning with verifiable rewards (RLVR) has emerged as an effective post-training paradigm for improving the reasoning capabilities of large language models. However, existing group-based RLVR methods often suffer from severe sample inefficiency. This inefficiency stems from reliance on point estimation of rewards from a small number of rollouts, leading to high estimation variance, variance collapse, and ineffective utilization of generated responses. In this work, we reformulate RLVR from a statistical estimation perspective by modeling rewards as samples drawn from a policy-induced distribution and casting advantage computation as the problem of estimating the reward distribution from finite data. Building on this view, we propose Discounted Beta--Bernoulli (DBB) reward estimation, which leverages historical reward statistics for the non-stationary distribution. Although biased, the resulting estimator exhibits reduced and stable variance, theoretically avoids estimated variance collapse, and achieves lower mean squared error than standard point estimation. Extensive experiments across six in-distribution and three out-of-distribution reasoning benchmarks demonstrate that GRPO with DBB consistently outperforms naive GRPO, achieving average Acc@8 improvements of 3.22/2.42 points in-distribution and 12.49/6.92 points out-of-distribution on the 1.7B and 8B models, respectively, without additional computational cost or memory usage.
10.3CLMay 27
Pruning and Distilling Mixture-of-Experts into Dense Language ModelsJunhyuck Kim, Jihun Yun, Haechan Kim et al.
Mixture-of-Experts (MoE) is now the dominant architecture for frontier language models, yet it requires all expert parameters to be loaded in memory, making it less preferable for memory-constrained deployment. Existing compression methods reduce the number of experts but the output remains an MoE model with the same fundamental limitation. We present the first systematic framework for converting a trained MoE into a standard fully dense architecture: experts are scored, selected, and grouped, then concatenated into a dense FFN and refined by knowledge distillation from the MoE teacher. We evaluate 7 scoring, 5 grouping, and 2 magnitude scaling methods across a range of selected expert counts on Qwen3-30B-A3B, yielding 350 configurations. We find that the choice of scoring method is the most impactful, with our novel diversity-aware scoring consistently outperforming prior methods on Qwen3-30B-A3B, DeepSeek-V2-Lite, and GPT-OSS-20B. Under a controlled comparison at matched parameter count, MoE-to-dense outperforms dense-to-dense pruning by +6.3 pp in average downstream accuracy after ~4B-token distillation at 1.6x faster training wall-clock speed.