Constantinos Chamzas

RO
h-index7
7papers
189citations
Novelty50%
AI Score48

7 Papers

6.3ROMar 20
Learning Discrete Abstractions for Visual Rearrangement Tasks Using Vision-Guided Graph Coloring

Abhiroop Ajith, Constantinos Chamzas

Learning abstractions directly from data is a core challenge in robotics. Humans naturally operate at an abstract level, reasoning over high-level subgoals while delegating execution to low-level motor skills -- an ability that enables efficient problem solving in complex environments. In robotics, abstractions and hierarchical reasoning have long been central to planning, yet they are typically hand-engineered, demanding significant human effort and limiting scalability. Automating the discovery of useful abstractions directly from visual data would make planning frameworks more scalable and more applicable to real-world robotic domains. In this work, we focus on rearrangement tasks where the state is represented with raw images, and propose a method to induce discrete, graph-structured abstractions by combining structural constraints with an attention-guided visual distance. Our approach leverages the inherent bipartite structure of rearrangement problems, integrating structural constraints and visual embeddings into a unified framework. This enables the autonomous discovery of abstractions from vision alone, which can subsequently support high-level planning. We evaluate our method on two rearrangement tasks in simulation and show that it consistently identifies meaningful abstractions that facilitate effective planning and outperform existing approaches.

6.2ROApr 17
COVER:COverage-VErified Roadmaps for Fixed-time Motion Planning in Continuous Semi-Static Environments

Niranjan Kumar Ilampooranan, Constantinos Chamzas

The ability to solve motion-planning queries within a fixed time budget is critical for deploying robotic systems in time-sensitive applications. Semi-static environments, where most of the workspace remains fixed while a subset of obstacles varies between tasks, exhibit structured variability that can be exploited to provide stronger guarantees than general-purpose planners. However, existing approaches either lack formal coverage guarantees or rely on discretizations of obstacle configurations that restrict applicability to realistic domains. This paper introduces COVER, a framework that incrementally constructs coverage-verified roadmaps for semi-static environments. COVER decomposes the arrangement space by independently partitioning the configuration space of each movable obstacle and verifies roadmap feasibility within each partition, enabling fixed-time query resolution for verified regions.We evaluate COVER on a 7-DoF manipulator performing object-picking in tabletop and shelf environments, demonstrating broader problem-space coverage and higher query success rates than prior work, particularly with obstacles of different sizes.

21.9RODec 13, 2021Code
MotionBenchMaker: A Tool to Generate and Benchmark Motion Planning Datasets

Constantinos Chamzas, Carlos Quintero-Peña, Zachary Kingston et al.

Recently, there has been a wealth of development in motion planning for robotic manipulation new motion planners are continuously proposed, each with their own unique strengths and weaknesses. However, evaluating new planners is challenging and researchers often create their own ad-hoc problems for benchmarking, which is time-consuming, prone to bias, and does not directly compare against other state-of-the-art planners. We present MotionBenchMaker, an open-source tool to generate benchmarking datasets for realistic robot manipulation problems. MotionBenchMaker is designed to be an extensible, easy-to-use tool that allows users to both generate datasets and benchmark them by comparing motion planning algorithms. Empirically, we show the benefit of using MotionBenchMaker as a tool to procedurally generate datasets which helps in the fair evaluation of planners. We also present a suite of 40 prefabricated datasets, with 5 different commonly used robots in 8 environments, to serve as a common ground to accelerate motion planning research.

7.3ROSep 14, 2021
Comparing Reconstruction- and Contrastive-based Models for Visual Task Planning

Constantinos Chamzas, Martina Lippi, Michael C. Welle et al.

Learning state representations enables robotic planning directly from raw observations such as images. Most methods learn state representations by utilizing losses based on the reconstruction of the raw observations from a lower-dimensional latent space. The similarity between observations in the space of images is often assumed and used as a proxy for estimating similarity between the underlying states of the system. However, observations commonly contain task-irrelevant factors of variation which are nonetheless important for reconstruction, such as varying lighting and different camera viewpoints. In this work, we define relevant evaluation metrics and perform a thorough study of different loss functions for state representation learning. We show that models exploiting task priors, such as Siamese networks with a simple contrastive loss, outperform reconstruction-based representations in visual task planning.

2.3CVNov 28, 2020Code
cMinMax: A Fast Algorithm to Find the Corners of an N-dimensional Convex Polytope

Dimitrios Chamzas, Constantinos Chamzas, Konstantinos Moustakas

During the last years, the emerging field of Augmented & Virtual Reality (AR-VR) has seen tremendousgrowth. At the same time there is a trend to develop low cost high-quality AR systems where computing poweris in demand. Feature points are extensively used in these real-time frame-rate and 3D applications, thereforeefficient high-speed feature detectors are necessary. Corners are such special features and often are used as thefirst step in the marker alignment in Augmented Reality (AR). Corners are also used in image registration andrecognition, tracking, SLAM, robot path finding and 2D or 3D object detection and retrieval. Therefore thereis a large number of corner detection algorithms but most of them are too computationally intensive for use inreal-time applications of any complexity. Many times the border of the image is a convex polygon. For thisspecial, but quite common case, we have developed a specific algorithm, cMinMax. The proposed algorithmis faster, approximately by a factor of 5 compared to the widely used Harris Corner Detection algorithm. Inaddition is highly parallelizable. The algorithm is suitable for the fast registration of markers in augmentedreality systems and in applications where a computationally efficient real time feature detector is necessary.The algorithm can also be extended to N-dimensional polyhedrons.

16.3ROOct 29, 2020Code
Learning Sampling Distributions Using Local 3D Workspace Decompositions for Motion Planning in High Dimensions

Constantinos Chamzas, Zachary Kingston, Carlos Quintero-Peña et al.

Earlier work has shown that reusing experience from prior motion planning problems can improve the efficiency of similar, future motion planning queries. However, for robots with many degrees-of-freedom, these methods exhibit poor generalization across different environments and often require large datasets that are impractical to gather. We present SPARK and FLAME , two experience-based frameworks for sampling-based planning applicable to complex manipulators in 3 D environments. Both combine samplers associated with features from a workspace decomposition into a global biased sampling distribution. SPARK decomposes the environment based on exact geometry while FLAME is more general, and uses an octree-based decomposition obtained from sensor data. We demonstrate the effectiveness of SPARK and FLAME on a Fetch robot tasked with challenging pick-and-place manipulation problems. Our approaches can be trained incrementally and significantly improve performance with only a handful of examples, generalizing better over diverse tasks and environments as compared to prior approaches.

19.2ROMar 20, 2019
Using Local Experiences for Global Motion Planning

Constantinos Chamzas, Anshumali Shrivastava, Lydia E. Kavraki

Sampling-based planners are effective in many real-world applications such as robotics manipulation, navigation, and even protein modeling. However, it is often challenging to generate a collision-free path in environments where key areas are hard to sample. In the absence of any prior information, sampling-based planners are forced to explore uniformly or heuristically, which can lead to degraded performance. One way to improve performance is to use prior knowledge of environments to adapt the sampling strategy to the problem at hand. In this work, we decompose the workspace into local primitives, memorizing local experiences by these primitives in the form of local samplers, and store them in a database. We synthesize an efficient global sampler by retrieving local experiences relevant to the given situation. Our method transfers knowledge effectively between diverse environments that share local primitives and speeds up the performance dramatically. Our results show, in terms of solution time, an improvement of multiple orders of magnitude in two traditionally challenging high-dimensional problems compared to state-of-the-art approaches.