27.5CYJun 9, 2023
Evaluating the Social Impact of Generative AI Systems in Systems and SocietyIrene Solaiman, Zeerak Talat, William Agnew et al. · allen-ai, cmu
Generative AI systems across modalities, ranging from text (including code), image, audio, and video, have broad social impacts, but there is no official standard for means of evaluating those impacts or for which impacts should be evaluated. In this paper, we present a guide that moves toward a standard approach in evaluating a base generative AI system for any modality in two overarching categories: what can be evaluated in a base system independent of context and what can be evaluated in a societal context. Importantly, this refers to base systems that have no predetermined application or deployment context, including a model itself, as well as system components, such as training data. Our framework for a base system defines seven categories of social impact: bias, stereotypes, and representational harms; cultural values and sensitive content; disparate performance; privacy and data protection; financial costs; environmental costs; and data and content moderation labor costs. Suggested methods for evaluation apply to listed generative modalities and analyses of the limitations of existing evaluations serve as a starting point for necessary investment in future evaluations. We offer five overarching categories for what can be evaluated in a broader societal context, each with its own subcategories: trustworthiness and autonomy; inequality, marginalization, and violence; concentration of authority; labor and creativity; and ecosystem and environment. Each subcategory includes recommendations for mitigating harm.
10.9HCJul 10, 2024
The Human Factor in AI Red Teaming: Perspectives from Social and Collaborative ComputingAlice Qian Zhang, Ryland Shaw, Jacy Reese Anthis et al. · microsoft-research, utoronto
Rapid progress in general-purpose AI has sparked significant interest in "red teaming," a practice of adversarial testing originating in military and cybersecurity applications. AI red teaming raises many questions about the human factor, such as how red teamers are selected, biases and blindspots in how tests are conducted, and harmful content's psychological effects on red teamers. A growing body of HCI and CSCW literature examines related practices-including data labeling, content moderation, and algorithmic auditing. However, few, if any have investigated red teaming itself. Future studies may explore topics ranging from fairness to mental health and other areas of potential harm. We aim to facilitate a community of researchers and practitioners who can begin to meet these challenges with creativity, innovation, and thoughtful reflection.
Investigating Affective Use and Emotional Well-being on ChatGPTJason Phang, Michael Lampe, Lama Ahmad et al.
As AI chatbots see increased adoption and integration into everyday life, questions have been raised about the potential impact of human-like or anthropomorphic AI on users. In this work, we investigate the extent to which interactions with ChatGPT (with a focus on Advanced Voice Mode) may impact users' emotional well-being, behaviors and experiences through two parallel studies. To study the affective use of AI chatbots, we perform large-scale automated analysis of ChatGPT platform usage in a privacy-preserving manner, analyzing over 3 million conversations for affective cues and surveying over 4,000 users on their perceptions of ChatGPT. To investigate whether there is a relationship between model usage and emotional well-being, we conduct an Institutional Review Board (IRB)-approved randomized controlled trial (RCT) on close to 1,000 participants over 28 days, examining changes in their emotional well-being as they interact with ChatGPT under different experimental settings. In both on-platform data analysis and the RCT, we observe that very high usage correlates with increased self-reported indicators of dependence. From our RCT, we find that the impact of voice-based interactions on emotional well-being to be highly nuanced, and influenced by factors such as the user's initial emotional state and total usage duration. Overall, our analysis reveals that a small number of users are responsible for a disproportionate share of the most affective cues.