Siyan Dong

CV
h-index6
7papers
141citations
Novelty60%
AI Score48

7 Papers

7.6CVJul 19, 2023
Lazy Visual Localization via Motion Averaging

Siyan Dong, Shaohui Liu, Hengkai Guo et al.

Visual (re)localization is critical for various applications in computer vision and robotics. Its goal is to estimate the 6 degrees of freedom (DoF) camera pose for each query image, based on a set of posed database images. Currently, all leading solutions are structure-based that either explicitly construct 3D metric maps from the database with structure-from-motion, or implicitly encode the 3D information with scene coordinate regression models. On the contrary, visual localization without reconstructing the scene in 3D offers clear benefits. It makes deployment more convenient by reducing database pre-processing time, releasing storage requirements, and remaining unaffected by imperfect reconstruction, etc. In this technical report, we demonstrate that it is possible to achieve high localization accuracy without reconstructing the scene from the database. The key to achieving this owes to a tailored motion averaging over database-query pairs. Experiments show that our visual localization proposal, LazyLoc, achieves comparable performance against state-of-the-art structure-based methods. Furthermore, we showcase the versatility of LazyLoc, which can be easily extended to handle complex configurations such as multi-query co-localization and camera rigs.

7.6CVJul 17, 2024Code
SG-NeRF: Neural Surface Reconstruction with Scene Graph Optimization

Yiyang Chen, Siyan Dong, Xulong Wang et al.

3D surface reconstruction from images is essential for numerous applications. Recently, Neural Radiance Fields (NeRFs) have emerged as a promising framework for 3D modeling. However, NeRFs require accurate camera poses as input, and existing methods struggle to handle significantly noisy pose estimates (i.e., outliers), which are commonly encountered in real-world scenarios. To tackle this challenge, we present a novel approach that optimizes radiance fields with scene graphs to mitigate the influence of outlier poses. Our method incorporates an adaptive inlier-outlier confidence estimation scheme based on scene graphs, emphasizing images of high compatibility with the neighborhood and consistency in the rendering quality. We also introduce an effective intersection-over-union (IoU) loss to optimize the camera pose and surface geometry, together with a coarse-to-fine strategy to facilitate the training. Furthermore, we propose a new dataset containing typical outlier poses for a detailed evaluation. Experimental results on various datasets consistently demonstrate the effectiveness and superiority of our method over existing approaches, showcasing its robustness in handling outliers and producing high-quality 3D reconstructions. Our code and data are available at: \url{https://github.com/Iris-cyy/SG-NeRF}.

5.2CVJul 17, 2024Code
InfoNorm: Mutual Information Shaping of Normals for Sparse-View Reconstruction

Xulong Wang, Siyan Dong, Youyi Zheng et al.

3D surface reconstruction from multi-view images is essential for scene understanding and interaction. However, complex indoor scenes pose challenges such as ambiguity due to limited observations. Recent implicit surface representations, such as Neural Radiance Fields (NeRFs) and signed distance functions (SDFs), employ various geometric priors to resolve the lack of observed information. Nevertheless, their performance heavily depends on the quality of the pre-trained geometry estimation models. To ease such dependence, we propose regularizing the geometric modeling by explicitly encouraging the mutual information among surface normals of highly correlated scene points. In this way, the geometry learning process is modulated by the second-order correlations from noisy (first-order) geometric priors, thus eliminating the bias due to poor generalization. Additionally, we introduce a simple yet effective scheme that utilizes semantic and geometric features to identify correlated points, enhancing their mutual information accordingly. The proposed technique can serve as a plugin for SDF-based neural surface representations. Our experiments demonstrate the effectiveness of the proposed in improving the surface reconstruction quality of major states of the arts. Our code is available at: \url{https://github.com/Muliphein/InfoNorm}.

31.5CVDec 12, 2024Code
SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos

Yuzheng Liu, Siyan Dong, Shuzhe Wang et al.

In this paper, we introduce SLAM3R, a novel and effective system for real-time, high-quality, dense 3D reconstruction using RGB videos. SLAM3R provides an end-to-end solution by seamlessly integrating local 3D reconstruction and global coordinate registration through feed-forward neural networks. Given an input video, the system first converts it into overlapping clips using a sliding window mechanism. Unlike traditional pose optimization-based methods, SLAM3R directly regresses 3D pointmaps from RGB images in each window and progressively aligns and deforms these local pointmaps to create a globally consistent scene reconstruction - all without explicitly solving any camera parameters. Experiments across datasets consistently show that SLAM3R achieves state-of-the-art reconstruction accuracy and completeness while maintaining real-time performance at 20+ FPS. Code available at: https://github.com/PKU-VCL-3DV/SLAM3R.

3.2ROSep 29, 2025Code
PROFusion: Robust and Accurate Dense Reconstruction via Camera Pose Regression and Optimization

Siyan Dong, Zijun Wang, Lulu Cai et al.

Real-time dense scene reconstruction during unstable camera motions is crucial for robotics, yet current RGB-D SLAM systems fail when cameras experience large viewpoint changes, fast motions, or sudden shaking. Classical optimization-based methods deliver high accuracy but fail with poor initialization during large motions, while learning-based approaches provide robustness but lack sufficient accuracy for dense reconstruction. We address this challenge through a combination of learning-based initialization with optimization-based refinement. Our method employs a camera pose regression network to predict metric-aware relative poses from consecutive RGB-D frames, which serve as reliable starting points for a randomized optimization algorithm that further aligns depth images with the scene geometry. Extensive experiments demonstrate promising results: our approach outperforms the best competitor on challenging benchmarks, while maintaining comparable accuracy on stable motion sequences. The system operates in real-time, showcasing that combining simple and principled techniques can achieve both robustness for unstable motions and accuracy for dense reconstruction. Project page: https://github.com/siyandong/PROFusion.

12.0CVDec 8, 2020Code
Robust Neural Routing Through Space Partitions for Camera Relocalization in Dynamic Indoor Environments

Siyan Dong, Qingnan Fan, He Wang et al.

Localizing the camera in a known indoor environment is a key building block for scene mapping, robot navigation, AR, etc. Recent advances estimate the camera pose via optimization over the 2D/3D-3D correspondences established between the coordinates in 2D/3D camera space and 3D world space. Such a mapping is estimated with either a convolution neural network or a decision tree using only the static input image sequence, which makes these approaches vulnerable to dynamic indoor environments that are quite common yet challenging in the real world. To address the aforementioned issues, in this paper, we propose a novel outlier-aware neural tree which bridges the two worlds, deep learning and decision tree approaches. It builds on three important blocks: (a) a hierarchical space partition over the indoor scene to construct the decision tree; (b) a neural routing function, implemented as a deep classification network, employed for better 3D scene understanding; and (c) an outlier rejection module used to filter out dynamic points during the hierarchical routing process. Our proposed algorithm is evaluated on the RIO-10 benchmark developed for camera relocalization in dynamic indoor environments. It achieves robust neural routing through space partitions and outperforms the state-of-the-art approaches by around 30% on camera pose accuracy, while running comparably fast for evaluation.

0.9CVNov 26, 2019
Decoupling Features and Coordinates for Few-shot RGB Relocalization

Siyan Dong, Songyin Wu, Yixin Zhuang et al.

Cross-scene model adaption is crucial for camera relocalization in real scenarios. It is often preferable that a pre-learned model can be fast adapted to a novel scene with as few training samples as possible. The existing state-of-the-art approaches, however, can hardly support such few-shot scene adaption due to the entangling of image feature extraction and scene coordinate regression. To address this issue, we approach camera relocalization with a decoupled solution where feature extraction, coordinate regression, and pose estimation are performed separately. Our key insight is that feature encoder used for coordinate regression should be learned by removing the distracting factor of coordinate systems, such that feature encoder is learned from multiple scenes for general feature representation and more important, view-insensitive capability. With this feature prior, and combined with a coordinate regressor, few-shot observations in a new scene are much easier to connect with the 3D world than the one with existing integrated solution. Experiments have shown the superiority of our approach compared to the state-of-the-art methods, producing higher accuracy on several scenes with diverse visual appearance and viewpoint distribution.