3.2HCFeb 5
Personagram: Bridging Personas and Product Design for Creative Ideation with Multimodal LLMsTaewook Kim, Matthew K. Hong, Yan-Ying Chen et al.
Product designers often begin their design process with handcrafted personas. While personas are intended to ground design decisions in consumer preferences, they often fall short in practice by remaining abstract, expensive to produce, and difficult to translate into actionable design features. As a result, personas risk serving as static reference points rather than tools that actively shape design outcomes. To address these challenges, we built Personagram, an interactive system powered by multimodal large language models (MLLMs) that helps designers explore detailed census-based personas, extract product features inferred from persona attributes, and recombine them for specific customer segments. In a study with 12 professional designers, we show that Personagram facilitates more actionable ideation workflows by structuring multimodal thinking from persona attributes to product design features, achieving higher engagement with personas, perceived transparency, and satisfaction compared to a chat-based baseline. We discuss implications of integrating AI-generated personas into product design workflows.
17.6HCMar 1, 2024
Authors' Values and Attitudes Towards AI-bridged Scalable Personalization of Creative Language ArtsTaewook Kim, Hyomin Han, Eytan Adar et al.
Generative AI has the potential to create a new form of interactive media: AI-bridged creative language arts (CLA), which bridge the author and audience by personalizing the author's vision to the audience's context and taste at scale. However, it is unclear what the authors' values and attitudes would be regarding AI-bridged CLA. To identify these values and attitudes, we conducted an interview study with 18 authors across eight genres (e.g., poetry, comics) by presenting speculative but realistic AI-bridged CLA scenarios. We identified three benefits derived from the dynamics between author, artifact, and audience: those that 1) authors get from the process, 2) audiences get from the artifact, and 3) authors get from the audience. We found how AI-bridged CLA would either promote or reduce these benefits, along with authors' concerns. We hope our investigation hints at how AI can provide intriguing experiences to CLA audiences while promoting authors' values.
8.3HCNov 15, 2024
Steering AI-Driven Personalization of Scientific Text for General AudiencesTaewook Kim, Dhruv Agarwal, Jordan Ackerman et al.
Digital media platforms (e.g., science blogs) offer opportunities to communicate scientific content to general audiences at scale. However, these audiences vary in their scientific expertise, literacy levels, and personal backgrounds, making effective science communication challenging. To address this challenge, we designed TranSlider, an AI-powered tool that generates personalized translations of scientific text based on individual user profiles (e.g., hobbies, location, and education). Our tool features an interactive slider that allows users to steer the degree of personalization from 0 (weakly relatable) to 100 (strongly relatable), leveraging LLMs to generate the translations with chosen degrees. Through an exploratory study with 15 participants, we investigated both the utility of these AI-personalized translations and how interactive reading features influenced users' understanding and reading experiences. We found that participants who preferred higher degrees of personalization appreciated the relatable and contextual translations, while those who preferred lower degrees valued concise translations with subtle contextualization. Furthermore, participants reported the compounding effect of multiple translations on their understanding of scientific content. Drawing on these findings, we discuss several implications for facilitating science communication and designing steerable interfaces to support human-AI alignment.
6.7CLSep 26, 2025
LLMs Behind the Scenes: Enabling Narrative Scene IllustrationMelissa Roemmele, John Joon Young Chung, Taewook Kim et al.
Generative AI has established the opportunity to readily transform content from one medium to another. This capability is especially powerful for storytelling, where visual illustrations can illuminate a story originally expressed in text. In this paper, we focus on the task of narrative scene illustration, which involves automatically generating an image depicting a scene in a story. Motivated by recent progress on text-to-image models, we consider a pipeline that uses LLMs as an interface for prompting text-to-image models to generate scene illustrations given raw story text. We apply variations of this pipeline to a prominent story corpus in order to synthesize illustrations for scenes in these stories. We conduct a human annotation task to obtain pairwise quality judgments for these illustrations. The outcome of this process is the SceneIllustrations dataset, which we release as a new resource for future work on cross-modal narrative transformation. Through our analysis of this dataset and experiments modeling illustration quality, we demonstrate that LLMs can effectively verbalize scene knowledge implicitly evoked by story text. Moreover, this capability is impactful for generating and evaluating illustrations.