Mihajlo Velimirović

h-index3
2papers
87citations

2 Papers

30.1CLJun 22, 2023
AudioPaLM: A Large Language Model That Can Speak and Listen

Paul K. Rubenstein, Chulayuth Asawaroengchai, Duc Dung Nguyen et al.

We introduce AudioPaLM, a large language model for speech understanding and generation. AudioPaLM fuses text-based and speech-based language models, PaLM-2 [Anil et al., 2023] and AudioLM [Borsos et al., 2022], into a unified multimodal architecture that can process and generate text and speech with applications including speech recognition and speech-to-speech translation. AudioPaLM inherits the capability to preserve paralinguistic information such as speaker identity and intonation from AudioLM and the linguistic knowledge present only in text large language models such as PaLM-2. We demonstrate that initializing AudioPaLM with the weights of a text-only large language model improves speech processing, successfully leveraging the larger quantity of text training data used in pretraining to assist with the speech tasks. The resulting model significantly outperforms existing systems for speech translation tasks and has the ability to perform zero-shot speech-to-text translation for many languages for which input/target language combinations were not seen in training. AudioPaLM also demonstrates features of audio language models, such as transferring a voice across languages based on a short spoken prompt. We release examples of our method at https://google-research.github.io/seanet/audiopalm/examples

12.4SDNov 29, 2017
Now Playing: Continuous low-power music recognition

Blaise Agüera y Arcas, Beat Gfeller, Ruiqi Guo et al.

Existing music recognition applications require a connection to a server that performs the actual recognition. In this paper we present a low-power music recognizer that runs entirely on a mobile device and automatically recognizes music without user interaction. To reduce battery consumption, a small music detector runs continuously on the mobile device's DSP chip and wakes up the main application processor only when it is confident that music is present. Once woken, the recognizer on the application processor is provided with a few seconds of audio which is fingerprinted and compared to the stored fingerprints in the on-device fingerprint database of tens of thousands of songs. Our presented system, Now Playing, has a daily battery usage of less than 1% on average, respects user privacy by running entirely on-device and can passively recognize a wide range of music.