8.7CVApr 12, 2024
TDANet: Target-Directed Attention Network For Object-Goal Visual Navigation With Zero-Shot AbilityShiwei Lian, Feitian Zhang
The generalization of the end-to-end deep reinforcement learning (DRL) for object-goal visual navigation is a long-standing challenge since object classes and placements vary in new test environments. Learning domain-independent visual representation is critical for enabling the trained DRL agent with the ability to generalize to unseen scenes and objects. In this letter, a target-directed attention network (TDANet) is proposed to learn the end-to-end object-goal visual navigation policy with zero-shot ability. TDANet features a novel target attention (TA) module that learns both the spatial and semantic relationships among objects to help TDANet focus on the most relevant observed objects to the target. With the Siamese architecture (SA) design, TDANet distinguishes the difference between the current and target states and generates the domain-independent visual representation. To evaluate the navigation performance of TDANet, extensive experiments are conducted in the AI2-THOR embodied AI environment. The simulation results demonstrate a strong generalization ability of TDANet to unseen scenes and target objects, with higher navigation success rate (SR) and success weighted by length (SPL) than other state-of-the-art models. TDANet is finally deployed on a wheeled robot in real scenes, demonstrating satisfactory generalization of TDANet to the real world.
5.7ROFeb 19, 2025
Improving Collision-Free Success Rate For Object Goal Visual Navigation Via Two-Stage Training With Collision PredictionShiwei Lian, Feitian Zhang
The object goal visual navigation is the task of navigating to a specific target object using egocentric visual observations. Recent end-to-end navigation models based on deep reinforcement learning have achieved remarkable performance in finding and reaching target objects. However, the collision problem of these models during navigation remains unresolved, since the collision is typically neglected when evaluating the success. Although incorporating a negative reward for collision during training appears straightforward, it results in a more conservative policy, thereby limiting the agent's ability to reach targets. In addition, many of these models utilize only RGB observations, further increasing the difficulty of collision avoidance without depth information. To address these limitations, a new concept -- collision-free success is introduced to evaluate the ability of navigation models to find a collision-free path towards the target object. A two-stage training method with collision prediction is proposed to improve the collision-free success rate of the existing navigation models using RGB observations. In the first training stage, the collision prediction module supervises the agent's collision states during exploration to learn to predict the possible collision. In the second stage, leveraging the trained collision prediction, the agent learns to navigate to the target without collision. The experimental results in the AI2-THOR environment demonstrate that the proposed method greatly improves the collision-free success rate of different navigation models and outperforms other comparable collision-avoidance methods.