Yu Zheng

CV
h-index26
10papers
359citations
Novelty57%
AI Score41

10 Papers

13.6CVMar 10, 2022Code
Back to Reality: Weakly-supervised 3D Object Detection with Shape-guided Label Enhancement

Xiuwei Xu, Yifan Wang, Yu Zheng et al. · tsinghua

In this paper, we propose a weakly-supervised approach for 3D object detection, which makes it possible to train a strong 3D detector with position-level annotations (i.e. annotations of object centers). In order to remedy the information loss from box annotations to centers, our method, namely Back to Reality (BR), makes use of synthetic 3D shapes to convert the weak labels into fully-annotated virtual scenes as stronger supervision, and in turn utilizes the perfect virtual labels to complement and refine the real labels. Specifically, we first assemble 3D shapes into physically reasonable virtual scenes according to the coarse scene layout extracted from position-level annotations. Then we go back to reality by applying a virtual-to-real domain adaptation method, which refine the weak labels and additionally supervise the training of detector with the virtual scenes. Furthermore, we propose a more challenging benckmark for indoor 3D object detection with more diversity in object sizes to better show the potential of BR. With less than 5% of the labeling labor, we achieve comparable detection performance with some popular fully-supervised approaches on the widely used ScanNet dataset. Code is available at: https://github.com/wyf-ACCEPT/BackToReality

14.1CVMar 11, 2022Code
Deep AutoAugment

Yu Zheng, Zhi Zhang, Shen Yan et al. · deepmind

While recent automated data augmentation methods lead to state-of-the-art results, their design spaces and the derived data augmentation strategies still incorporate strong human priors. In this work, instead of fixing a set of hand-picked default augmentations alongside the searched data augmentations, we propose a fully automated approach for data augmentation search named Deep AutoAugment (DeepAA). DeepAA progressively builds a multi-layer data augmentation pipeline from scratch by stacking augmentation layers one at a time until reaching convergence. For each augmentation layer, the policy is optimized to maximize the cosine similarity between the gradients of the original and augmented data along the direction with low variance. Our experiments show that even without default augmentations, we can learn an augmentation policy that achieves strong performance with that of previous works. Extensive ablation studies show that the regularized gradient matching is an effective search method for data augmentation policies. Our code is available at: https://github.com/MSU-MLSys-Lab/DeepAA .

11.1ROJun 20, 2023Code
End-to-end 2D-3D Registration between Image and LiDAR Point Cloud for Vehicle Localization

Guangming Wang, Yu Zheng, Yuxuan Wu et al.

Robot localization using a built map is essential for a variety of tasks including accurate navigation and mobile manipulation. A popular approach to robot localization is based on image-to-point cloud registration, which combines illumination-invariant LiDAR-based mapping with economical image-based localization. However, the recent works for image-to-point cloud registration either divide the registration into separate modules or project the point cloud to the depth image to register the RGB and depth images. In this paper, we present I2PNet, a novel end-to-end 2D-3D registration network, which directly registers the raw 3D point cloud with the 2D RGB image using differential modules with a united target. The 2D-3D cost volume module for differential 2D-3D association is proposed to bridge feature extraction and pose regression. The soft point-to-pixel correspondence is implicitly constructed on the intrinsic-independent normalized plane in the 2D-3D cost volume module. Moreover, we introduce an outlier mask prediction module to filter the outliers in the 2D-3D association before pose regression. Furthermore, we propose the coarse-to-fine 2D-3D registration architecture to increase localization accuracy. Extensive localization experiments are conducted on the KITTI, nuScenes, M2DGR, Argoverse, Waymo, and Lyft5 datasets. The results demonstrate that I2PNet outperforms the state-of-the-art by a large margin and has a higher efficiency than the previous works. Moreover, we extend the application of I2PNet to the camera-LiDAR online calibration and demonstrate that I2PNet outperforms recent approaches on the online calibration task. Source codes are released at https://github.com/IRMVLab/I2PNet.

14.1CVApr 12, 2022
HyperDet3D: Learning a Scene-conditioned 3D Object Detector

Yu Zheng, Yueqi Duan, Jiwen Lu et al. · tsinghua

A bathtub in a library, a sink in an office, a bed in a laundry room -- the counter-intuition suggests that scene provides important prior knowledge for 3D object detection, which instructs to eliminate the ambiguous detection of similar objects. In this paper, we propose HyperDet3D to explore scene-conditioned prior knowledge for 3D object detection. Existing methods strive for better representation of local elements and their relations without scene-conditioned knowledge, which may cause ambiguity merely based on the understanding of individual points and object candidates. Instead, HyperDet3D simultaneously learns scene-agnostic embeddings and scene-specific knowledge through scene-conditioned hypernetworks. More specifically, our HyperDet3D not only explores the sharable abstracts from various 3D scenes, but also adapts the detector to the given scene at test time. We propose a discriminative Multi-head Scene-specific Attention (MSA) module to dynamically control the layer parameters of the detector conditioned on the fusion of scene-conditioned knowledge. Our HyperDet3D achieves state-of-the-art results on the 3D object detection benchmark of the ScanNet and SUN RGB-D datasets. Moreover, through cross-dataset evaluation, we show the acquired scene-conditioned prior knowledge still takes effect when facing 3D scenes with domain gap.

8.1CVOct 18, 2022Code
Deep Data Augmentation for Weed Recognition Enhancement: A Diffusion Probabilistic Model and Transfer Learning Based Approach

Dong Chen, Xinda Qi, Yu Zheng et al.

Weed management plays an important role in many modern agricultural applications. Conventional weed control methods mainly rely on chemical herbicides or hand weeding, which are often cost-ineffective, environmentally unfriendly, or even posing a threat to food safety and human health. Recently, automated/robotic weeding using machine vision systems has seen increased research attention with its potential for precise and individualized weed treatment. However, dedicated, large-scale, and labeled weed image datasets are required to develop robust and effective weed identification systems but they are often difficult and expensive to obtain. To address this issue, data augmentation approaches, such as generative adversarial networks (GANs), have been explored to generate highly realistic images for agricultural applications. Yet, despite some progress, those approaches are often complicated to train or have difficulties preserving fine details in images. In this paper, we present the first work of applying diffusion probabilistic models (also known as diffusion models) to generate high-quality synthetic weed images based on transfer learning. Comprehensive experimental results show that the developed approach consistently outperforms several state-of-the-art GAN models, representing the best trade-off between sample fidelity and diversity and highest FID score on a common weed dataset, CottonWeedID15. In addition, the expanding dataset with synthetic weed images can apparently boost model performance on four deep learning (DL) models for the weed classification tasks. Furthermore, the DL models trained on CottonWeedID15 dataset with only 10% of real images and 90% of synthetic weed images achieve a testing accuracy of over 94%, showing high-quality of the generated weed samples. The codes of this study are made publicly available at https://github.com/DongChen06/DMWeeds.

2.2SDSep 22, 2022Code
The SpeakIn System Description for CNSRC2022

Yu Zheng, Yihao Chen, Jinghan Peng et al.

This report describes our speaker verification systems for the tasks of the CN-Celeb Speaker Recognition Challenge 2022 (CNSRC 2022). This challenge includes two tasks, namely speaker verification(SV) and speaker retrieval(SR). The SV task involves two tracks: fixed track and open track. In the fixed track, we only used CN-Celeb.T as the training set. For the open track of the SV task and SR task, we added our open-source audio data. The ResNet-based, RepVGG-based, and TDNN-based architectures were developed for this challenge. Global statistic pooling structure and MQMHA pooling structure were used to aggregate the frame-level features across time to obtain utterance-level representation. We adopted AM-Softmax and AAM-Softmax combined with the Sub-Center method to classify the resulting embeddings. We also used the Large-Margin Fine-Tuning strategy to further improve the model performance. In the backend, Sub-Mean and AS-Norm were used. In the SV task fixed track, our system was a fusion of five models, and two models were fused in the SV task open track. And we used a single system in the SR task. Our approach leads to superior performance and comes the 1st place in the open track of the SV task, the 2nd place in the fixed track of the SV task, and the 3rd place in the SR task.

17.8CVMar 23, 2023Code
Semantic Ray: Learning a Generalizable Semantic Field with Cross-Reprojection Attention

Fangfu Liu, Chubin Zhang, Yu Zheng et al.

In this paper, we aim to learn a semantic radiance field from multiple scenes that is accurate, efficient and generalizable. While most existing NeRFs target at the tasks of neural scene rendering, image synthesis and multi-view reconstruction, there are a few attempts such as Semantic-NeRF that explore to learn high-level semantic understanding with the NeRF structure. However, Semantic-NeRF simultaneously learns color and semantic label from a single ray with multiple heads, where the single ray fails to provide rich semantic information. As a result, Semantic NeRF relies on positional encoding and needs to train one specific model for each scene. To address this, we propose Semantic Ray (S-Ray) to fully exploit semantic information along the ray direction from its multi-view reprojections. As directly performing dense attention over multi-view reprojected rays would suffer from heavy computational cost, we design a Cross-Reprojection Attention module with consecutive intra-view radial and cross-view sparse attentions, which decomposes contextual information along reprojected rays and cross multiple views and then collects dense connections by stacking the modules. Experiments show that our S-Ray is able to learn from multiple scenes, and it presents strong generalization ability to adapt to unseen scenes.

15.0ROJan 27, 2023
Learning 6-DoF Fine-grained Grasp Detection Based on Part Affordance Grounding

Yaoxian Song, Penglei Sun, Piaopiao Jin et al.

Robotic grasping is a fundamental ability for a robot to interact with the environment. Current methods focus on how to obtain a stable and reliable grasping pose in object level, while little work has been studied on part (shape)-wise grasping which is related to fine-grained grasping and robotic affordance. Parts can be seen as atomic elements to compose an object, which contains rich semantic knowledge and a strong correlation with affordance. However, lacking a large part-wise 3D robotic dataset limits the development of part representation learning and downstream applications. In this paper, we propose a new large Language-guided SHape grAsPing datasEt (named LangSHAPE) to promote 3D part-level affordance and grasping ability learning. From the perspective of robotic cognition, we design a two-stage fine-grained robotic grasping framework (named LangPartGPD), including a novel 3D part language grounding model and a part-aware grasp pose detection model, in which explicit language input from human or large language models (LLMs) could guide a robot to generate part-level 6-DoF grasping pose with textual explanation. Our method combines the advantages of human-robot collaboration and LLMs' planning ability using explicit language as a symbolic intermediate. To evaluate the effectiveness of our proposed method, we perform 3D part grounding and fine-grained grasp detection experiments on both simulation and physical robot settings, following language instructions across different degrees of textual complexity. Results show our method achieves competitive performance in 3D geometry fine-grained grounding, object affordance inference, and 3D part-aware grasping tasks. Our dataset and code are available on our project website https://sites.google.com/view/lang-shape

17.3CVDec 23, 2024Code
Guided Real Image Dehazing using YCbCr Color Space

Wenxuan Fang, Junkai Fan, Yu Zheng et al.

Image dehazing, particularly with learning-based methods, has gained significant attention due to its importance in real-world applications. However, relying solely on the RGB color space often fall short, frequently leaving residual haze. This arises from two main issues: the difficulty in obtaining clear textural features from hazy RGB images and the complexity of acquiring real haze/clean image pairs outside controlled environments like smoke-filled scenes. To address these issues, we first propose a novel Structure Guided Dehazing Network (SGDN) that leverages the superior structural properties of YCbCr features over RGB. It comprises two key modules: Bi-Color Guidance Bridge (BGB) and Color Enhancement Module (CEM). BGB integrates a phase integration module and an interactive attention module, utilizing the rich texture features of the YCbCr space to guide the RGB space, thereby recovering clearer features in both frequency and spatial domains. To maintain tonal consistency, CEM further enhances the color perception of RGB features by aggregating YCbCr channel information. Furthermore, for effective supervised learning, we introduce a Real-World Well-Aligned Haze (RW$^2$AH) dataset, which includes a diverse range of scenes from various geographical regions and climate conditions. Experimental results demonstrate that our method surpasses existing state-of-the-art methods across multiple real-world smoke/haze datasets. Code and Dataset: \textcolor{blue}{\url{https://github.com/fiwy0527/AAAI25_SGDN.}}

22.3LGFeb 23, 2021
DeepThermal: Combustion Optimization for Thermal Power Generating Units Using Offline Reinforcement Learning

Xianyuan Zhan, Haoran Xu, Yue Zhang et al.

Optimizing the combustion efficiency of a thermal power generating unit (TPGU) is a highly challenging and critical task in the energy industry. We develop a new data-driven AI system, namely DeepThermal, to optimize the combustion control strategy for TPGUs. At its core, is a new model-based offline reinforcement learning (RL) framework, called MORE, which leverages historical operational data of a TGPU to solve a highly complex constrained Markov decision process problem via purely offline training. In DeepThermal, we first learn a data-driven combustion process simulator from the offline dataset. The RL agent of MORE is then trained by combining real historical data as well as carefully filtered and processed simulation data through a novel restrictive exploration scheme. DeepThermal has been successfully deployed in four large coal-fired thermal power plants in China. Real-world experiments show that DeepThermal effectively improves the combustion efficiency of TPGUs. We also report the superior performance of MORE by comparing with the state-of-the-art algorithms on the standard offline RL benchmarks.