NASep 1, 2017
From low to high-dimensional moments without magicBernhard G. Bodmann, Martin Ehler, Manuel Graef
We aim to compute the first few moments of a high-dimensional random vector from the first few moments of a number of its low-dimensional projections. To this end, we identify algebraic conditions on the set of low-dimensional projectors that yield explicit reconstruction formulas. We also provide a computational framework, with which suitable projectors can be derived by solving an optimization problem. Finally, we show that randomized projections permit approximate recovery.
FADec 20, 2014
Algorithms and error bounds for noisy phase retrieval with low-redundancy framesBernhard G. Bodmann, Nathaniel Hammen
The main objective of this paper is to find algorithms accompanied by explicit error bounds for phase retrieval from noisy magnitudes of frame coefficients when the underlying frame has a low redundancy. We achieve these goals with frames consisting of $N=6d-3$ vectors spanning a $d$-dimensional complex Hilbert space. The two algorithms we use, phase propagation or the kernel method, are polynomial time in the dimension $d$. To ensure a successful approximate recovery, we assume that the noise is sufficiently small compared to the squared norm of the vector to be recovered. In this regime, the error bound is inverse proportional to the signal-to-noise ratio. Upper and lower bounds on the sample values of trigonometric polynomials are a central technique in our error estimates.