Xingtong Ge

CV
h-index10
13papers
278citations
Novelty55%
AI Score65

13 Papers

14.4CVApr 3Code
Salt: Self-Consistent Distribution Matching with Cache-Aware Training for Fast Video Generation

Xingtong Ge, Yi Zhang, Yushi Huang et al.

Distilling video generation models to extremely low inference budgets (e.g., 2--4 NFEs) is crucial for real-time deployment, yet remains challenging. Trajectory-style consistency distillation often becomes conservative under complex video dynamics, yielding an over-smoothed appearance and weak motion. Distribution matching distillation (DMD) can recover sharp, mode-seeking samples, but its local training signals do not explicitly regularize how denoising updates compose across timesteps, making composed rollouts prone to drift. To overcome this challenge, we propose Self-Consistent Distribution Matching Distillation (SC-DMD), which explicitly regularizes the endpoint-consistent composition of consecutive denoising updates. For real-time autoregressive video generation, we further treat the KV cache as a quality parameterized condition and propose Cache-Distribution-Aware training. This training scheme applies SC-DMD over multi-step rollouts and introduces a cache-conditioned feature alignment objective that steers low-quality outputs toward high-quality references. Across extensive experiments on both non-autoregressive backbones (e.g., Wan~2.1) and autoregressive real-time paradigms (e.g., Self Forcing), our method, dubbed \textbf{Salt}, consistently improves low-NFE video generation quality while remaining compatible with diverse KV-cache memory mechanisms. Source code will be released at \href{https://github.com/XingtongGe/Salt}{https://github.com/XingtongGe/Salt}.

19.1IVJun 12, 2022
Preprocessing Enhanced Image Compression for Machine Vision

Guo Lu, Xingtong Ge, Tianxiong Zhong et al.

Recently, more and more images are compressed and sent to the back-end devices for the machine analysis tasks~(\textit{e.g.,} object detection) instead of being purely watched by humans. However, most traditional or learned image codecs are designed to minimize the distortion of the human visual system without considering the increased demand from machine vision systems. In this work, we propose a preprocessing enhanced image compression method for machine vision tasks to address this challenge. Instead of relying on the learned image codecs for end-to-end optimization, our framework is built upon the traditional non-differential codecs, which means it is standard compatible and can be easily deployed in practical applications. Specifically, we propose a neural preprocessing module before the encoder to maintain the useful semantic information for the downstream tasks and suppress the irrelevant information for bitrate saving. Furthermore, our neural preprocessing module is quantization adaptive and can be used in different compression ratios. More importantly, to jointly optimize the preprocessing module with the downstream machine vision tasks, we introduce the proxy network for the traditional non-differential codecs in the back-propagation stage. We provide extensive experiments by evaluating our compression method for two representative downstream tasks with different backbone networks. Experimental results show our method achieves a better trade-off between the coding bitrate and the performance of the downstream machine vision tasks by saving about 20% bitrate.

36.7IVMar 13, 2024Code
GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting

Xinjie Zhang, Xingtong Ge, Tongda Xu et al.

Implicit neural representations (INRs) recently achieved great success in image representation and compression, offering high visual quality and fast rendering speeds with 10-1000 FPS, assuming sufficient GPU resources are available. However, this requirement often hinders their use on low-end devices with limited memory. In response, we propose a groundbreaking paradigm of image representation and compression by 2D Gaussian Splatting, named GaussianImage. We first introduce 2D Gaussian to represent the image, where each Gaussian has 8 parameters including position, covariance and color. Subsequently, we unveil a novel rendering algorithm based on accumulated summation. Remarkably, our method with a minimum of 3$\times$ lower GPU memory usage and 5$\times$ faster fitting time not only rivals INRs (e.g., WIRE, I-NGP) in representation performance, but also delivers a faster rendering speed of 1500-2000 FPS regardless of parameter size. Furthermore, we integrate existing vector quantization technique to build an image codec. Experimental results demonstrate that our codec attains rate-distortion performance comparable to compression-based INRs such as COIN and COIN++, while facilitating decoding speeds of approximately 2000 FPS. Additionally, preliminary proof of concept shows that our codec surpasses COIN and COIN++ in performance when using partial bits-back coding. Code is available at https://github.com/Xinjie-Q/GaussianImage.

24.5IVFeb 28, 2024Code
Boosting Neural Representations for Videos with a Conditional Decoder

Xinjie Zhang, Ren Yang, Dailan He et al.

Implicit neural representations (INRs) have emerged as a promising approach for video storage and processing, showing remarkable versatility across various video tasks. However, existing methods often fail to fully leverage their representation capabilities, primarily due to inadequate alignment of intermediate features during target frame decoding. This paper introduces a universal boosting framework for current implicit video representation approaches. Specifically, we utilize a conditional decoder with a temporal-aware affine transform module, which uses the frame index as a prior condition to effectively align intermediate features with target frames. Besides, we introduce a sinusoidal NeRV-like block to generate diverse intermediate features and achieve a more balanced parameter distribution, thereby enhancing the model's capacity. With a high-frequency information-preserving reconstruction loss, our approach successfully boosts multiple baseline INRs in the reconstruction quality and convergence speed for video regression, and exhibits superior inpainting and interpolation results. Further, we integrate a consistent entropy minimization technique and develop video codecs based on these boosted INRs. Experiments on the UVG dataset confirm that our enhanced codecs significantly outperform baseline INRs and offer competitive rate-distortion performance compared to traditional and learning-based codecs. Code is available at https://github.com/Xinjie-Q/Boosting-NeRV.

23.5CVOct 17, 2024Code
MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

Xinjie Zhang, Zhening Liu, Yifan Zhang et al.

4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds. Despite its advantages, 4DGS faces significant challenges, notably the requirement of millions of 4D Gaussians, each with extensive associated attributes, leading to substantial memory and storage cost. This paper introduces a memory-efficient framework for 4DGS. We streamline the color attribute by decomposing it into a per-Gaussian direct color component with only 3 parameters and a shared lightweight alternating current color predictor. This approach eliminates the need for spherical harmonics coefficients, which typically involve up to 144 parameters in classic 4DGS, thereby creating a memory-efficient 4D Gaussian representation. Furthermore, we introduce an entropy-constrained Gaussian deformation technique that uses a deformation field to expand the action range of each Gaussian and integrates an opacity-based entropy loss to limit the number of Gaussians, thus forcing our model to use as few Gaussians as possible to fit a dynamic scene well. With simple half-precision storage and zip compression, our framework achieves a storage reduction by approximately 190$\times$ and 125$\times$ on the Technicolor and Neural 3D Video datasets, respectively, compared to the original 4DGS. Meanwhile, it maintains comparable rendering speeds and scene representation quality, setting a new standard in the field. Code is available at https://github.com/Xinjie-Q/MEGA.

23.3CVJan 31, 2025Code
Rethinking Diffusion Posterior Sampling: From Conditional Score Estimator to Maximizing a Posterior

Tongda Xu, Xiyan Cai, Xinjie Zhang et al.

Recent advancements in diffusion models have been leveraged to address inverse problems without additional training, and Diffusion Posterior Sampling (DPS) (Chung et al., 2022a) is among the most popular approaches. Previous analyses suggest that DPS accomplishes posterior sampling by approximating the conditional score. While in this paper, we demonstrate that the conditional score approximation employed by DPS is not as effective as previously assumed, but rather aligns more closely with the principle of maximizing a posterior (MAP). This assertion is substantiated through an examination of DPS on 512x512 ImageNet images, revealing that: 1) DPS's conditional score estimation significantly diverges from the score of a well-trained conditional diffusion model and is even inferior to the unconditional score; 2) The mean of DPS's conditional score estimation deviates significantly from zero, rendering it an invalid score estimation; 3) DPS generates high-quality samples with significantly lower diversity. In light of the above findings, we posit that DPS more closely resembles MAP than a conditional score estimator, and accordingly propose the following enhancements to DPS: 1) we explicitly maximize the posterior through multi-step gradient ascent and projection; 2) we utilize a light-weighted conditional score estimator trained with only 100 images and 8 GPU hours. Extensive experimental results indicate that these proposed improvements significantly enhance DPS's performance. The source code for these improvements is provided in https://github.com/tongdaxu/Rethinking-Diffusion-Posterior-Sampling-From-Conditional-Score-Estimator-to-Maximizing-a-Posterior.

6.2CVDec 22, 2025
GaussianImage++: Boosted Image Representation and Compression with 2D Gaussian Splatting

Tiantian Li, Xinjie Zhang, Xingtong Ge et al.

Implicit neural representations (INRs) have achieved remarkable success in image representation and compression, but they require substantial training time and memory. Meanwhile, recent 2D Gaussian Splatting (GS) methods (\textit{e.g.}, GaussianImage) offer promising alternatives through efficient primitive-based rendering. However, these methods require excessive Gaussian primitives to maintain high visual fidelity. To exploit the potential of GS-based approaches, we present GaussianImage++, which utilizes limited Gaussian primitives to achieve impressive representation and compression performance. Firstly, we introduce a distortion-driven densification mechanism. It progressively allocates Gaussian primitives according to signal intensity. Secondly, we employ context-aware Gaussian filters for each primitive, which assist in the densification to optimize Gaussian primitives based on varying image content. Thirdly, we integrate attribute-separated learnable scalar quantizers and quantization-aware training, enabling efficient compression of primitive attributes. Experimental results demonstrate the effectiveness of our method. In particular, GaussianImage++ outperforms GaussianImage and INRs-based COIN in representation and compression performance while maintaining real-time decoding and low memory usage.

15.1CVMar 19
Improving Joint Audio-Video Generation with Cross-Modal Context Learning

Bingqi Ma, Linlong Lang, Ming Zhang et al.

The dual-stream transformer architecture-based joint audio-video generation method has become the dominant paradigm in current research. By incorporating pre-trained video diffusion models and audio diffusion models, along with a cross-modal interaction attention module, high-quality, temporally synchronized audio-video content can be generated with minimal training data. In this paper, we first revisit the dual-stream transformer paradigm and further analyze its limitations, including model manifold variations caused by the gating mechanism controlling cross-modal interactions, biases in multi-modal background regions introduced by cross-modal attention, and the inconsistencies in multi-modal classifier-free guidance (CFG) during training and inference, as well as conflicts between multiple conditions. To alleviate these issues, we propose Cross-Modal Context Learning (CCL), equipped with several carefully designed modules. Temporally Aligned RoPE and Partitioning (TARP) effectively enhances the temporal alignment between audio latent and video latent representations. The Learnable Context Tokens (LCT) and Dynamic Context Routing (DCR) in the Cross-Modal Context Attention (CCA) module provide stable unconditional anchors for cross-modal information, while dynamically routing based on different training tasks, further enhancing the model's convergence speed and generation quality. During inference, Unconditional Context Guidance (UCG) leverages the unconditional support provided by LCT to facilitate different forms of CFG, improving train-inference consistency and further alleviating conflicts. Through comprehensive evaluations, CCL achieves state-of-the-art performance compared with recent academic methods while requiring substantially fewer resources.

9.3CVMar 18
AR-CoPO: Align Autoregressive Video Generation with Contrastive Policy Optimization

Dailan He, Guanlin Feng, Xingtong Ge et al.

Streaming autoregressive (AR) video generators combined with few-step distillation achieve low-latency, high-quality synthesis, yet remain difficult to align via reinforcement learning from human feedback (RLHF). Existing SDE-based GRPO methods face challenges in this setting: few-step ODEs and consistency model samplers deviate from standard flow-matching ODEs, and their short, low-stochasticity trajectories are highly sensitive to initialization noise, rendering intermediate SDE exploration ineffective. We propose AR-CoPO (AutoRegressive Contrastive Policy Optimization), a framework that adapts the Neighbor GRPO contrastive perspective to streaming AR generation. AR-CoPO introduces chunk-level alignment via a forking mechanism that constructs neighborhood candidates at a randomly selected chunk, assigns sequence-level rewards, and performs localized GRPO updates. We further propose a semi-on-policy training strategy that complements on-policy exploration with exploitation over a replay buffer of reference rollouts, improving generation quality across domains. Experiments on Self-Forcing demonstrate that AR-CoPO improves both out-of-domain generalization and in-domain human preference alignment over the baseline, providing evidence of genuine alignment rather than reward hacking.

19.0CVMay 31, 2025Code
SenseFlow: Scaling Distribution Matching for Flow-based Text-to-Image Distillation

Xingtong Ge, Xin Zhang, Tongda Xu et al.

The Distribution Matching Distillation (DMD) has been successfully applied to text-to-image diffusion models such as Stable Diffusion (SD) 1.5. However, vanilla DMD suffers from convergence difficulties on large-scale flow-based text-to-image models, such as SD 3.5 and FLUX. In this paper, we first analyze the issues when applying vanilla DMD on large-scale models. Then, to overcome the scalability challenge, we propose implicit distribution alignment (IDA) to regularize the distance between the generator and fake distribution. Furthermore, we propose intra-segment guidance (ISG) to relocate the timestep importance distribution from the teacher model. With IDA alone, DMD converges for SD 3.5; employing both IDA and ISG, DMD converges for SD 3.5 and FLUX.1 dev. Along with other improvements such as scaled up discriminator models, our final model, dubbed \textbf{SenseFlow}, achieves superior performance in distillation for both diffusion based text-to-image models such as SDXL, and flow-matching models such as SD 3.5 Large and FLUX. The source code will be avaliable at https://github.com/XingtongGe/SenseFlow.

11.9IVMar 13, 2024Code
CAMSIC: Content-aware Masked Image Modeling Transformer for Stereo Image Compression

Xinjie Zhang, Shenyuan Gao, Zhening Liu et al.

Existing learning-based stereo image codec adopt sophisticated transformation with simple entropy models derived from single image codecs to encode latent representations. However, those entropy models struggle to effectively capture the spatial-disparity characteristics inherent in stereo images, which leads to suboptimal rate-distortion results. In this paper, we propose a stereo image compression framework, named CAMSIC. CAMSIC independently transforms each image to latent representation and employs a powerful decoder-free Transformer entropy model to capture both spatial and disparity dependencies, by introducing a novel content-aware masked image modeling (MIM) technique. Our content-aware MIM facilitates efficient bidirectional interaction between prior information and estimated tokens, which naturally obviates the need for an extra Transformer decoder. Experiments show that our stereo image codec achieves state-of-the-art rate-distortion performance on two stereo image datasets Cityscapes and InStereo2K with fast encoding and decoding speed. Code is available at https://github.com/Xinjie-Q/CAMSIC.

15.6IVApr 7, 2024
Task-Aware Encoder Control for Deep Video Compression

Xingtong Ge, Jixiang Luo, Xinjie Zhang et al.

Prior research on deep video compression (DVC) for machine tasks typically necessitates training a unique codec for each specific task, mandating a dedicated decoder per task. In contrast, traditional video codecs employ a flexible encoder controller, enabling the adaptation of a single codec to different tasks through mechanisms like mode prediction. Drawing inspiration from this, we introduce an innovative encoder controller for deep video compression for machines. This controller features a mode prediction and a Group of Pictures (GoP) selection module. Our approach centralizes control at the encoding stage, allowing for adaptable encoder adjustments across different tasks, such as detection and tracking, while maintaining compatibility with a standard pre-trained DVC decoder. Empirical evidence demonstrates that our method is applicable across multiple tasks with various existing pre-trained DVCs. Moreover, extensive experiments demonstrate that our method outperforms previous DVC by about 25% bitrate for different tasks, with only one pre-trained decoder.

11.8CVOct 9, 2025
LinVideo: A Post-Training Framework towards O(n) Attention in Efficient Video Generation

Yushi Huang, Xingtong Ge, Ruihao Gong et al.

Video diffusion models (DMs) have enabled high-quality video synthesis. However, their computation costs scale quadratically with sequence length because self-attention has quadratic complexity. While linear attention lowers the cost, fully replacing quadratic attention requires expensive pretraining due to the limited expressiveness of linear attention and the complexity of spatiotemporal modeling in video generation. In this paper, we present LinVideo, an efficient data-free post-training framework that replaces a target number of self-attention modules with linear attention while preserving the original model's performance. First, we observe a significant disparity in the replaceability of different layers. Instead of manual or heuristic choices, we frame layer selection as a binary classification problem and propose selective transfer, which automatically and progressively converts layers to linear attention with minimal performance impact. Additionally, to overcome the ineffectiveness and inefficiency of existing objectives for this transfer process, we introduce an anytime distribution matching (ADM) objective that aligns the distributions of samples across any timestep along the sampling trajectory. This objective is efficient and recovers model performance. Extensive experiments show that our method achieves a 1.25-2.00x speedup while preserving generation quality, and our 4-step distilled model further delivers a 15.92x latency reduction with minimal visual quality drop.