Bastian Wandt

CV
h-index19
32papers
1,981citations
Novelty56%
AI Score52

32 Papers

LGOct 14, 2022
Asymmetric Student-Teacher Networks for Industrial Anomaly Detection

Marco Rudolph, Tom Wehrbein, Bodo Rosenhahn et al.

Industrial defect detection is commonly addressed with anomaly detection (AD) methods where no or only incomplete data of potentially occurring defects is available. This work discovers previously unknown problems of student-teacher approaches for AD and proposes a solution, where two neural networks are trained to produce the same output for the defect-free training examples. The core assumption of student-teacher networks is that the distance between the outputs of both networks is larger for anomalies since they are absent in training. However, previous methods suffer from the similarity of student and teacher architecture, such that the distance is undesirably small for anomalies. For this reason, we propose asymmetric student-teacher networks (AST). We train a normalizing flow for density estimation as a teacher and a conventional feed-forward network as a student to trigger large distances for anomalies: The bijectivity of the normalizing flow enforces a divergence of teacher outputs for anomalies compared to normal data. Outside the training distribution the student cannot imitate this divergence due to its fundamentally different architecture. Our AST network compensates for wrongly estimated likelihoods by a normalizing flow, which was alternatively used for anomaly detection in previous work. We show that our method produces state-of-the-art results on the two currently most relevant defect detection datasets MVTec AD and MVTec 3D-AD regarding image-level anomaly detection on RGB and 3D data.

RONov 8, 2023
The voraus-AD Dataset for Anomaly Detection in Robot Applications

Jan Thieß Brockmann, Marco Rudolph, Bodo Rosenhahn et al.

During the operation of industrial robots, unusual events may endanger the safety of humans and the quality of production. When collecting data to detect such cases, it is not ensured that data from all potentially occurring errors is included as unforeseeable events may happen over time. Therefore, anomaly detection (AD) delivers a practical solution, using only normal data to learn to detect unusual events. We introduce a dataset that allows training and benchmarking of anomaly detection methods for robotic applications based on machine data which will be made publicly available to the research community. As a typical robot task the dataset includes a pick-and-place application which involves movement, actions of the end effector and interactions with the objects of the environment. Since several of the contained anomalies are not task-specific but general, evaluations on our dataset are transferable to other robotics applications as well. Additionally, we present MVT-Flow (multivariate time-series flow) as a new baseline method for anomaly detection: It relies on deep-learning-based density estimation with normalizing flows, tailored to the data domain by taking its structure into account for the architecture. Our evaluation shows that MVT-Flow outperforms baselines from previous work by a large margin of 6.2% in area under ROC.

CVJan 27Code
QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capture

Cuong Le, Pavlo Melnyk, Urs Waldmann et al.

Vision-based 3D human motion capture from videos remains a challenge in computer vision. Traditional 3D pose estimation approaches often ignore the temporal consistency between frames, causing implausible and jittery motion. The emerging field of kinematics-based 3D motion capture addresses these issues by estimating the temporal transitioning between poses instead. A major drawback in current kinematics approaches is their reliance on Euler angles. Despite their simplicity, Euler angles suffer from discontinuity that leads to unstable motion reconstructions, especially in online settings where trajectory refinement is unavailable. Contrarily, quaternions have no discontinuity and can produce continuous transitions between poses. In this paper, we propose QuaMo, a novel Quaternion Motions method using quaternion differential equations (QDE) for human kinematics capture. We utilize the state-space model, an effective system for describing real-time kinematics estimations, with quaternion state and the QDE describing quaternion velocity. The corresponding angular acceleration is computed from a meta-PD controller with a novel acceleration enhancement that adaptively regulates the control signals as the human quickly changes to a new pose. Unlike previous work, our QDE is solved under the quaternion unit-sphere constraint that results in more accurate estimations. Experimental results show that our novel formulation of the QDE with acceleration enhancement accurately estimates 3D human kinematics with no discontinuity and minimal implausibilities. QuaMo outperforms comparable state-of-the-art methods on multiple datasets, namely Human3.6M, Fit3D, SportsPose and AIST. The code is available at https://github.com/cuongle1206/QuaMo

CVNov 29, 2022
DiffPose: Multi-hypothesis Human Pose Estimation using Diffusion models

Karl Holmquist, Bastian Wandt

Traditionally, monocular 3D human pose estimation employs a machine learning model to predict the most likely 3D pose for a given input image. However, a single image can be highly ambiguous and induces multiple plausible solutions for the 2D-3D lifting step which results in overly confident 3D pose predictors. To this end, we propose \emph{DiffPose}, a conditional diffusion model, that predicts multiple hypotheses for a given input image. In comparison to similar approaches, our diffusion model is straightforward and avoids intensive hyperparameter tuning, complex network structures, mode collapse, and unstable training. Moreover, we tackle a problem of the common two-step approach that first estimates a distribution of 2D joint locations via joint-wise heatmaps and consecutively approximates them based on first- or second-moment statistics. Since such a simplification of the heatmaps removes valid information about possibly correct, though labeled unlikely, joint locations, we propose to represent the heatmaps as a set of 2D joint candidate samples. To extract information about the original distribution from these samples we introduce our \emph{embedding transformer} that conditions the diffusion model. Experimentally, we show that DiffPose slightly improves upon the state of the art for multi-hypothesis pose estimation for simple poses and outperforms it by a large margin for highly ambiguous poses.

CVMay 21, 2022
AutoLink: Self-supervised Learning of Human Skeletons and Object Outlines by Linking Keypoints

Xingzhe He, Bastian Wandt, Helge Rhodin

Structured representations such as keypoints are widely used in pose transfer, conditional image generation, animation, and 3D reconstruction. However, their supervised learning requires expensive annotation for each target domain. We propose a self-supervised method that learns to disentangle object structure from the appearance with a graph of 2D keypoints linked by straight edges. Both the keypoint location and their pairwise edge weights are learned, given only a collection of images depicting the same object class. The resulting graph is interpretable, for example, AutoLink recovers the human skeleton topology when applied to images showing people. Our key ingredients are i) an encoder that predicts keypoint locations in an input image, ii) a shared graph as a latent variable that links the same pairs of keypoints in every image, iii) an intermediate edge map that combines the latent graph edge weights and keypoint locations in a soft, differentiable manner, and iv) an inpainting objective on randomly masked images. Although simpler, AutoLink outperforms existing self-supervised methods on the established keypoint and pose estimation benchmarks and paves the way for structure-conditioned generative models on more diverse datasets. Project website: https://xingzhehe.github.io/autolink/.

CVMay 6, 2022
LatentKeypointGAN: Controlling Images via Latent Keypoints -- Extended Abstract

Xingzhe He, Bastian Wandt, Helge Rhodin

Generative adversarial networks (GANs) can now generate photo-realistic images. However, how to best control the image content remains an open challenge. We introduce LatentKeypointGAN, a two-stage GAN internally conditioned on a set of keypoints and associated appearance embeddings providing control of the position and style of the generated objects and their respective parts. A major difficulty that we address is disentangling the image into spatial and appearance factors with little domain knowledge and supervision signals. We demonstrate in a user study and quantitative experiments that LatentKeypointGAN provides an interpretable latent space that can be used to re-arrange the generated images by re-positioning and exchanging keypoint embeddings, such as generating portraits by combining the eyes, and mouth from different images. Notably, our method does not require labels as it is self-supervised and thereby applies to diverse application domains, such as editing portraits, indoor rooms, and full-body human poses.

CVAug 23, 2023
Pose Modulated Avatars from Video

Chunjin Song, Bastian Wandt, Helge Rhodin

It is now possible to reconstruct dynamic human motion and shape from a sparse set of cameras using Neural Radiance Fields (NeRF) driven by an underlying skeleton. However, a challenge remains to model the deformation of cloth and skin in relation to skeleton pose. Unlike existing avatar models that are learned implicitly or rely on a proxy surface, our approach is motivated by the observation that different poses necessitate unique frequency assignments. Neglecting this distinction yields noisy artifacts in smooth areas or blurs fine-grained texture and shape details in sharp regions. We develop a two-branch neural network that is adaptive and explicit in the frequency domain. The first branch is a graph neural network that models correlations among body parts locally, taking skeleton pose as input. The second branch combines these correlation features to a set of global frequencies and then modulates the feature encoding. Our experiments demonstrate that our network outperforms state-of-the-art methods in terms of preserving details and generalization capabilities.

LGJun 1, 2023
Hinge-Wasserstein: Estimating Multimodal Aleatoric Uncertainty in Regression Tasks

Ziliang Xiong, Arvi Jonnarth, Abdelrahman Eldesokey et al.

Computer vision systems that are deployed in safety-critical applications need to quantify their output uncertainty. We study regression from images to parameter values and here it is common to detect uncertainty by predicting probability distributions. In this context, we investigate the regression-by-classification paradigm which can represent multimodal distributions, without a prior assumption on the number of modes. Through experiments on a specifically designed synthetic dataset, we demonstrate that traditional loss functions lead to poor probability distribution estimates and severe overconfidence, in the absence of full ground truth distributions. In order to alleviate these issues, we propose hinge-Wasserstein -- a simple improvement of the Wasserstein loss that reduces the penalty for weak secondary modes during training. This enables prediction of complex distributions with multiple modes, and allows training on datasets where full ground truth distributions are not available. In extensive experiments, we show that the proposed loss leads to substantially better uncertainty estimation on two challenging computer vision tasks: horizon line detection and stereo disparity estimation.

CVAug 24, 2024
Temporally-consistent 3D Reconstruction of Birds

Johannes Hägerlind, Jonas Hentati-Sundberg, Bastian Wandt

This paper deals with 3D reconstruction of seabirds which recently came into focus of environmental scientists as valuable bio-indicators for environmental change. Such 3D information is beneficial for analyzing the bird's behavior and physiological shape, for example by tracking motion, shape, and appearance changes. From a computer vision perspective birds are especially challenging due to their rapid and oftentimes non-rigid motions. We propose an approach to reconstruct the 3D pose and shape from monocular videos of a specific breed of seabird - the common murre. Our approach comprises a full pipeline of detection, tracking, segmentation, and temporally consistent 3D reconstruction. Additionally, we propose a temporal loss that extends current single-image 3D bird pose estimators to the temporal domain. Moreover, we provide a real-world dataset of 10000 frames of video observations on average capture nine birds simultaneously, comprising a large variety of motions and interactions, including a smaller test set with bird-specific keypoint labels. Using our temporal optimization, we achieve state-of-the-art performance for the challenging sequences in our dataset.

CVSep 9, 2023
Mirror-Aware Neural Humans

Daniel Ajisafe, James Tang, Shih-Yang Su et al.

Human motion capture either requires multi-camera systems or is unreliable when using single-view input due to depth ambiguities. Meanwhile, mirrors are readily available in urban environments and form an affordable alternative by recording two views with only a single camera. However, the mirror setting poses the additional challenge of handling occlusions of real and mirror image. Going beyond existing mirror approaches for 3D human pose estimation, we utilize mirrors for learning a complete body model, including shape and dense appearance. Our main contributions are extending articulated neural radiance fields to include a notion of a mirror, making it sample-efficient over potential occlusion regions. Together, our contributions realize a consumer-level 3D motion capture system that starts from off-the-shelf 2D poses by automatically calibrating the camera, estimating mirror orientation, and subsequently lifting 2D keypoint detections to 3D skeleton pose that is used to condition the mirror-aware NeRF. We empirically demonstrate the benefit of learning a body model and accounting for occlusion in challenging mirror scenes.

CVJan 20
On the Role of Rotation Equivariance in Monocular 3D Human Pose Estimation

Pavlo Melnyk, Cuong Le, Urs Waldmann et al.

Estimating 3D from 2D is one of the central tasks in computer vision. In this work, we consider the monocular setting, i.e. single-view input, for 3D human pose estimation (HPE). Here, the task is to predict a 3D point set of human skeletal joints from a single 2D input image. While by definition this is an ill-posed problem, recent work has presented methods that solve it with up to several-centimetre error. Typically, these methods employ a two-step approach, where the first step is to detect the 2D skeletal joints in the input image, followed by the step of 2D-to-3D lifting. We find that common lifting models fail when encountering a rotated input. We argue that learning a single human pose along with its in-plane rotations is considerably easier and more geometrically grounded than directly learning a point-to-point mapping. Furthermore, our intuition is that endowing the model with the notion of rotation equivariance without explicitly constraining its parameter space should lead to a more straightforward learning process than one with equivariance by design. Utilising the common HPE benchmarks, we confirm that the 2D rotation equivariance per se improves the model performance on human poses akin to rotations in the image plane, and can be efficiently and straightforwardly learned by augmentation, outperforming state-of-the-art equivariant-by-design methods.

CVJan 23
Flow Matching for Probabilistic Monocular 3D Human Pose Estimation

Cuong Le, Pavló Melnyk, Bastian Wandt et al.

Recovering 3D human poses from a monocular camera view is a highly ill-posed problem due to the depth ambiguity. Earlier studies on 3D human pose lifting from 2D often contain incorrect-yet-overconfident 3D estimations. To mitigate the problem, emerging probabilistic approaches treat the 3D estimations as a distribution, taking into account the uncertainty measurement of the poses. Falling in a similar category, we proposed FMPose, a probabilistic 3D human pose estimation method based on the flow matching generative approach. Conditioned on the 2D cues, the flow matching scheme learns the optimal transport from a simple source distribution to the plausible 3D human pose distribution via continuous normalizing flows. The 2D lifting condition is modeled via graph convolutional networks, leveraging the learnable connections between human body joints as the graph structure for feature aggregation. Compared to diffusion-based methods, the FMPose with optimal transport produces faster and more accurate 3D pose generations. Experimental results show major improvements of our FMPose over current state-of-the-art methods on three common benchmarks for 3D human pose estimation, namely Human3.6M, MPI-INF-3DHP and 3DPW.

CVNov 25, 2024Code
Utilizing Uncertainty in 2D Pose Detectors for Probabilistic 3D Human Mesh Recovery

Tom Wehrbein, Marco Rudolph, Bodo Rosenhahn et al.

Monocular 3D human pose and shape estimation is an inherently ill-posed problem due to depth ambiguities, occlusions, and truncations. Recent probabilistic approaches learn a distribution over plausible 3D human meshes by maximizing the likelihood of the ground-truth pose given an image. We show that this objective function alone is not sufficient to best capture the full distributions. Instead, we propose to additionally supervise the learned distributions by minimizing the distance to distributions encoded in heatmaps of a 2D pose detector. Moreover, we reveal that current methods often generate incorrect hypotheses for invisible joints which is not detected by the evaluation protocols. We demonstrate that person segmentation masks can be utilized during training to significantly decrease the number of invalid samples and introduce two metrics to evaluate it. Our normalizing flow-based approach predicts plausible 3D human mesh hypotheses that are consistent with the image evidence while maintaining high diversity for ambiguous body parts. Experiments on 3DPW and EMDB show that we outperform other state-of-the-art probabilistic methods. Code is available for research purposes at https://github.com/twehrbein/humr.

CVMar 8, 2024Code
DiffSF: Diffusion Models for Scene Flow Estimation

Yushan Zhang, Bastian Wandt, Maria Magnusson et al.

Scene flow estimation is an essential ingredient for a variety of real-world applications, especially for autonomous agents, such as self-driving cars and robots. While recent scene flow estimation approaches achieve a reasonable accuracy, their applicability to real-world systems additionally benefits from a reliability measure. Aiming at improving accuracy while additionally providing an estimate for uncertainty, we propose DiffSF that combines transformer-based scene flow estimation with denoising diffusion models. In the diffusion process, the ground truth scene flow vector field is gradually perturbed by adding Gaussian noise. In the reverse process, starting from randomly sampled Gaussian noise, the scene flow vector field prediction is recovered by conditioning on a source and a target point cloud. We show that the diffusion process greatly increases the robustness of predictions compared to prior approaches resulting in state-of-the-art performance on standard scene flow estimation benchmarks. Moreover, by sampling multiple times with different initial states, the denoising process predicts multiple hypotheses, which enables measuring the output uncertainty, allowing our approach to detect a majority of the inaccurate predictions. The code is available at https://github.com/ZhangYushan3/DiffSF.

CVMay 10, 2024Code
CasCalib: Cascaded Calibration for Motion Capture from Sparse Unsynchronized Cameras

James Tang, Shashwat Suri, Daniel Ajisafe et al.

It is now possible to estimate 3D human pose from monocular images with off-the-shelf 3D pose estimators. However, many practical applications require fine-grained absolute pose information for which multi-view cues and camera calibration are necessary. Such multi-view recordings are laborious because they require manual calibration, and are expensive when using dedicated hardware. Our goal is full automation, which includes temporal synchronization, as well as intrinsic and extrinsic camera calibration. This is done by using persons in the scene as the calibration objects. Existing methods either address only synchronization or calibration, assume one of the former as input, or have significant limitations. A common limitation is that they only consider single persons, which eases correspondence finding. We attain this generality by partitioning the high-dimensional time and calibration space into a cascade of subspaces and introduce tailored algorithms to optimize each efficiently and robustly. The outcome is an easy-to-use, flexible, and robust motion capture toolbox that we release to enable scientific applications, which we demonstrate on diverse multi-view benchmarks. Project website: https://github.com/jamestang1998/CasCalib.

CVMay 27, 2023Code
GMSF: Global Matching Scene Flow

Yushan Zhang, Johan Edstedt, Bastian Wandt et al.

We tackle the task of scene flow estimation from point clouds. Given a source and a target point cloud, the objective is to estimate a translation from each point in the source point cloud to the target, resulting in a 3D motion vector field. Previous dominant scene flow estimation methods require complicated coarse-to-fine or recurrent architectures as a multi-stage refinement. In contrast, we propose a significantly simpler single-scale one-shot global matching to address the problem. Our key finding is that reliable feature similarity between point pairs is essential and sufficient to estimate accurate scene flow. We thus propose to decompose the feature extraction step via a hybrid local-global-cross transformer architecture which is crucial to accurate and robust feature representations. Extensive experiments show that the proposed Global Matching Scene Flow (GMSF) sets a new state-of-the-art on multiple scene flow estimation benchmarks. On FlyingThings3D, with the presence of occlusion points, GMSF reduces the outlier percentage from the previous best performance of 27.4% to 5.6%. On KITTI Scene Flow, without any fine-tuning, our proposed method shows state-of-the-art performance. On the Waymo-Open dataset, the proposed method outperforms previous methods by a large margin. The code is available at https://github.com/ZhangYushan3/GMSF.

CVJul 29, 2021Code
Probabilistic Monocular 3D Human Pose Estimation with Normalizing Flows

Tom Wehrbein, Marco Rudolph, Bodo Rosenhahn et al.

3D human pose estimation from monocular images is a highly ill-posed problem due to depth ambiguities and occlusions. Nonetheless, most existing works ignore these ambiguities and only estimate a single solution. In contrast, we generate a diverse set of hypotheses that represents the full posterior distribution of feasible 3D poses. To this end, we propose a normalizing flow based method that exploits the deterministic 3D-to-2D mapping to solve the ambiguous inverse 2D-to-3D problem. Additionally, uncertain detections and occlusions are effectively modeled by incorporating uncertainty information of the 2D detector as condition. Further keys to success are a learned 3D pose prior and a generalization of the best-of-M loss. We evaluate our approach on the two benchmark datasets Human3.6M and MPI-INF-3DHP, outperforming all comparable methods in most metrics. The implementation is available on GitHub.

CVMay 4, 2025
Continuous Normalizing Flows for Uncertainty-Aware Human Pose Estimation

Shipeng Liu, Ziliang Xiong, Bastian Wandt et al.

Human Pose Estimation (HPE) is increasingly important for applications like virtual reality and motion analysis, yet current methods struggle with balancing accuracy, computational efficiency, and reliable uncertainty quantification (UQ). Traditional regression-based methods assume fixed distributions, which might lead to poor UQ. Heatmap-based methods effectively model the output distribution using likelihood heatmaps, however, they demand significant resources. To address this, we propose Continuous Flow Residual Estimation (CFRE), an integration of Continuous Normalizing Flows (CNFs) into regression-based models, which allows for dynamic distribution adaptation. Through extensive experiments, we show that CFRE leads to better accuracy and uncertainty quantification with retained computational efficiency on both 2D and 3D human pose estimation tasks.

CVJun 2, 2024
Representing Animatable Avatar via Factorized Neural Fields

Chunjin Song, Zhijie Wu, Bastian Wandt et al.

For reconstructing high-fidelity human 3D models from monocular videos, it is crucial to maintain consistent large-scale body shapes along with finely matched subtle wrinkles. This paper explores the observation that the per-frame rendering results can be factorized into a pose-independent component and a corresponding pose-dependent equivalent to facilitate frame consistency. Pose adaptive textures can be further improved by restricting frequency bands of these two components. In detail, pose-independent outputs are expected to be low-frequency, while highfrequency information is linked to pose-dependent factors. We achieve a coherent preservation of both coarse body contours across the entire input video and finegrained texture features that are time variant with a dual-branch network with distinct frequency components. The first branch takes coordinates in canonical space as input, while the second branch additionally considers features outputted by the first branch and pose information of each frame. Our network integrates the information predicted by both branches and utilizes volume rendering to generate photo-realistic 3D human images. Through experiments, we demonstrate that our network surpasses the neural radiance fields (NeRF) based state-of-the-art methods in preserving high-frequency details and ensuring consistent body contours.

CVDec 22, 2021
Improved 2D Keypoint Detection in Out-of-Balance and Fall Situations -- combining input rotations and a kinematic model

Michael Zwölfer, Dieter Heinrich, Kurt Schindelwig et al.

Injury analysis may be one of the most beneficial applications of deep learning based human pose estimation. To facilitate further research on this topic, we provide an injury specific 2D dataset for alpine skiing, covering in total 533 images. We further propose a post processing routine, that combines rotational information with a simple kinematic model. We could improve detection results in fall situations by up to 21% regarding the PCK@0.2 metric.

CVDec 22, 2021
AdaptPose: Cross-Dataset Adaptation for 3D Human Pose Estimation by Learnable Motion Generation

Mohsen Gholami, Bastian Wandt, Helge Rhodin et al.

This paper addresses the problem of cross-dataset generalization of 3D human pose estimation models. Testing a pre-trained 3D pose estimator on a new dataset results in a major performance drop. Previous methods have mainly addressed this problem by improving the diversity of the training data. We argue that diversity alone is not sufficient and that the characteristics of the training data need to be adapted to those of the new dataset such as camera viewpoint, position, human actions, and body size. To this end, we propose AdaptPose, an end-to-end framework that generates synthetic 3D human motions from a source dataset and uses them to fine-tune a 3D pose estimator. AdaptPose follows an adversarial training scheme. From a source 3D pose the generator generates a sequence of 3D poses and a camera orientation that is used to project the generated poses to a novel view. Without any 3D labels or camera information AdaptPose successfully learns to create synthetic 3D poses from the target dataset while only being trained on 2D poses. In experiments on the Human3.6M, MPI-INF-3DHP, 3DPW, and Ski-Pose datasets our method outperforms previous work in cross-dataset evaluations by 14% and previous semi-supervised learning methods that use partial 3D annotations by 16%.

CVDec 14, 2021
ElePose: Unsupervised 3D Human Pose Estimation by Predicting Camera Elevation and Learning Normalizing Flows on 2D Poses

Bastian Wandt, James J. Little, Helge Rhodin

Human pose estimation from single images is a challenging problem that is typically solved by supervised learning. Unfortunately, labeled training data does not yet exist for many human activities since 3D annotation requires dedicated motion capture systems. Therefore, we propose an unsupervised approach that learns to predict a 3D human pose from a single image while only being trained with 2D pose data, which can be crowd-sourced and is already widely available. To this end, we estimate the 3D pose that is most likely over random projections, with the likelihood estimated using normalizing flows on 2D poses. While previous work requires strong priors on camera rotations in the training data set, we learn the distribution of camera angles which significantly improves the performance. Another part of our contribution is to stabilize training with normalizing flows on high-dimensional 3D pose data by first projecting the 2D poses to a linear subspace. We outperform the state-of-the-art unsupervised human pose estimation methods on the benchmark datasets Human3.6M and MPI-INF-3DHP in many metrics.

CVDec 2, 2021
GANSeg: Learning to Segment by Unsupervised Hierarchical Image Generation

Xingzhe He, Bastian Wandt, Helge Rhodin

Segmenting an image into its parts is a frequent preprocess for high-level vision tasks such as image editing. However, annotating masks for supervised training is expensive. Weakly-supervised and unsupervised methods exist, but they depend on the comparison of pairs of images, such as from multi-views, frames of videos, and image augmentation, which limits their applicability. To address this, we propose a GAN-based approach that generates images conditioned on latent masks, thereby alleviating full or weak annotations required in previous approaches. We show that such mask-conditioned image generation can be learned faithfully when conditioning the masks in a hierarchical manner on latent keypoints that define the position of parts explicitly. Without requiring supervision of masks or points, this strategy increases robustness to viewpoint and object positions changes. It also lets us generate image-mask pairs for training a segmentation network, which outperforms the state-of-the-art unsupervised segmentation methods on established benchmarks.

CVOct 6, 2021
Fully Convolutional Cross-Scale-Flows for Image-based Defect Detection

Marco Rudolph, Tom Wehrbein, Bodo Rosenhahn et al.

In industrial manufacturing processes, errors frequently occur at unpredictable times and in unknown manifestations. We tackle the problem of automatic defect detection without requiring any image samples of defective parts. Recent works model the distribution of defect-free image data, using either strong statistical priors or overly simplified data representations. In contrast, our approach handles fine-grained representations incorporating the global and local image context while flexibly estimating the density. To this end, we propose a novel fully convolutional cross-scale normalizing flow (CS-Flow) that jointly processes multiple feature maps of different scales. Using normalizing flows to assign meaningful likelihoods to input samples allows for efficient defect detection on image-level. Moreover, due to the preserved spatial arrangement the latent space of the normalizing flow is interpretable which enables to localize defective regions in the image. Our work sets a new state-of-the-art in image-level defect detection on the benchmark datasets Magnetic Tile Defects and MVTec AD showing a 100% AUROC on 4 out of 15 classes.

CVMar 29, 2021
LatentKeypointGAN: Controlling Images via Latent Keypoints

Xingzhe He, Bastian Wandt, Helge Rhodin

Generative adversarial networks (GANs) have attained photo-realistic quality in image generation. However, how to best control the image content remains an open challenge. We introduce LatentKeypointGAN, a two-stage GAN which is trained end-to-end on the classical GAN objective with internal conditioning on a set of space keypoints. These keypoints have associated appearance embeddings that respectively control the position and style of the generated objects and their parts. A major difficulty that we address with suitable network architectures and training schemes is disentangling the image into spatial and appearance factors without domain knowledge and supervision signals. We demonstrate that LatentKeypointGAN provides an interpretable latent space that can be used to re-arrange the generated images by re-positioning and exchanging keypoint embeddings, such as generating portraits by combining the eyes, nose, and mouth from different images. In addition, the explicit generation of keypoints and matching images enables a new, GAN-based method for unsupervised keypoint detection.

HCDec 22, 2020
AudioViewer: Learning to Visualize Sounds

Chunjin Song, Yuchi Zhang, Willis Peng et al.

A long-standing goal in the field of sensory substitution is to enable sound perception for deaf and hard of hearing (DHH) people by visualizing audio content. Different from existing models that translate to hand sign language, between speech and text, or text and images, we target immediate and low-level audio to video translation that applies to generic environment sounds as well as human speech. Since such a substitution is artificial, without labels for supervised learning, our core contribution is to build a mapping from audio to video that learns from unpaired examples via high-level constraints. For speech, we additionally disentangle content from style, such as gender and dialect. Qualitative and quantitative results, including a human study, demonstrate that our unpaired translation approach maintains important audio features in the generated video and that videos of faces and numbers are well suited for visualizing high-dimensional audio features that can be parsed by humans to match and distinguish between sounds and words. Code and models are available at https://chunjinsong.github.io/audioviewer

CVNov 30, 2020
CanonPose: Self-Supervised Monocular 3D Human Pose Estimation in the Wild

Bastian Wandt, Marco Rudolph, Petrissa Zell et al.

Human pose estimation from single images is a challenging problem in computer vision that requires large amounts of labeled training data to be solved accurately. Unfortunately, for many human activities (\eg outdoor sports) such training data does not exist and is hard or even impossible to acquire with traditional motion capture systems. We propose a self-supervised approach that learns a single image 3D pose estimator from unlabeled multi-view data. To this end, we exploit multi-view consistency constraints to disentangle the observed 2D pose into the underlying 3D pose and camera rotation. In contrast to most existing methods, we do not require calibrated cameras and can therefore learn from moving cameras. Nevertheless, in the case of a static camera setup, we present an optional extension to include constant relative camera rotations over multiple views into our framework. Key to the success are new, unbiased reconstruction objectives that mix information across views and training samples. The proposed approach is evaluated on two benchmark datasets (Human3.6M and MPII-INF-3DHP) and on the in-the-wild SkiPose dataset.

CVAug 28, 2020
Same Same But DifferNet: Semi-Supervised Defect Detection with Normalizing Flows

Marco Rudolph, Bastian Wandt, Bodo Rosenhahn

The detection of manufacturing errors is crucial in fabrication processes to ensure product quality and safety standards. Since many defects occur very rarely and their characteristics are mostly unknown a priori, their detection is still an open research question. To this end, we propose DifferNet: It leverages the descriptiveness of features extracted by convolutional neural networks to estimate their density using normalizing flows. Normalizing flows are well-suited to deal with low dimensional data distributions. However, they struggle with the high dimensionality of images. Therefore, we employ a multi-scale feature extractor which enables the normalizing flow to assign meaningful likelihoods to the images. Based on these likelihoods we develop a scoring function that indicates defects. Moreover, propagating the score back to the image enables pixel-wise localization. To achieve a high robustness and performance we exploit multiple transformations in training and evaluation. In contrast to most other methods, ours does not require a large number of training samples and performs well with as low as 16 images. We demonstrate the superior performance over existing approaches on the challenging and newly proposed MVTec AD and Magnetic Tile Defects datasets.

CVJul 17, 2020
Weakly-supervised Learning of Human Dynamics

Petrissa Zell, Bodo Rosenhahn, Bastian Wandt

This paper proposes a weakly-supervised learning framework for dynamics estimation from human motion. Although there are many solutions to capture pure human motion readily available, their data is not sufficient to analyze quality and efficiency of movements. Instead, the forces and moments driving human motion (the dynamics) need to be considered. Since recording dynamics is a laborious task that requires expensive sensors and complex, time-consuming optimization, dynamics data sets are small compared to human motion data sets and are rarely made public. The proposed approach takes advantage of easily obtainable motion data which enables weakly-supervised learning on small dynamics sets and weakly-supervised domain transfer. Our method includes novel neural network (NN) layers for forward and inverse dynamics during end-to-end training. On this basis, a cyclic loss between pure motion data can be minimized, i.e. no ground truth forces and moments are required during training. The proposed method achieves state-of-the-art results in terms of ground reaction force, ground reaction moment and joint torque regression and is able to maintain good performance on substantially reduced sets.

LGAug 7, 2019
Structuring Autoencoders

Marco Rudolph, Bastian Wandt, Bodo Rosenhahn

In this paper we propose Structuring AutoEncoders (SAE). SAEs are neural networks which learn a low dimensional representation of data which are additionally enriched with a desired structure in this low dimensional space. While traditional Autoencoders have proven to structure data naturally they fail to discover semantic structure that is hard to recognize in the raw data. The SAE solves the problem by enhancing a traditional Autoencoder using weak supervision to form a structured latent space. In the experiments we demonstrate, that the structured latent space allows for a much more efficient data representation for further tasks such as classification for sparsely labeled data, an efficient choice of data to label, and morphing between classes. To demonstrate the general applicability of our method, we show experiments on the benchmark image datasets MNIST, Fashion-MNIST, DeepFashion2 and on a dataset of 3D human shapes.

CVFeb 26, 2019
RepNet: Weakly Supervised Training of an Adversarial Reprojection Network for 3D Human Pose Estimation

Bastian Wandt, Bodo Rosenhahn

This paper addresses the problem of 3D human pose estimation from single images. While for a long time human skeletons were parameterized and fitted to the observation by satisfying a reprojection error, nowadays researchers directly use neural networks to infer the 3D pose from the observations. However, most of these approaches ignore the fact that a reprojection constraint has to be satisfied and are sensitive to overfitting. We tackle the overfitting problem by ignoring 2D to 3D correspondences. This efficiently avoids a simple memorization of the training data and allows for a weakly supervised training. One part of the proposed reprojection network (RepNet) learns a mapping from a distribution of 2D poses to a distribution of 3D poses using an adversarial training approach. Another part of the network estimates the camera. This allows for the definition of a network layer that performs the reprojection of the estimated 3D pose back to 2D which results in a reprojection loss function. Our experiments show that RepNet generalizes well to unknown data and outperforms state-of-the-art methods when applied to unseen data. Moreover, our implementation runs in real-time on a standard desktop PC.

CVFeb 1, 2017
A Kinematic Chain Space for Monocular Motion Capture

Bastian Wandt, Hanno Ackermann, Bodo Rosenhahn

This paper deals with motion capture of kinematic chains (e.g. human skeletons) from monocular image sequences taken by uncalibrated cameras. We present a method based on projecting an observation into a kinematic chain space (KCS). An optimization of the nuclear norm is proposed that implicitly enforces structural properties of the kinematic chain. Unlike other approaches our method does not require specific camera or object motion and is not relying on training data or previously determined constraints such as particular body lengths. The proposed algorithm is able to reconstruct scenes with limited camera motion and previously unseen motions. It is not only applicable to human skeletons but also to other kinematic chains for instance animals or industrial robots. We achieve state-of-the-art results on different benchmark data bases and real world scenes.