Cristobal Eyzaguirre

CV
h-index64
8papers
103citations
Novelty51%
AI Score58

8 Papers

82.7CVMay 29
Linear Scaling Video VLMs for Long Video Understanding

Cristobal Eyzaguirre, Jiajun Wu, Juan Carlos Niebles

Video vision-language models (VLMs) are increasingly used in long-horizon and streaming settings, yet most video encoders still rely on spatiotemporal self-attention, causing compute and latency to grow quadratically with the number of frames. Existing efficiency methods improve scalability but often lose accuracy relative to full self-attention, for example through aggressive frame/token dropping or coarse attention approximations. We introduce StateKV, an inference-time method that adapts pretrained long-video VLMs to linear-time video prefill by carrying cross-frame context in a fixed-capacity, importance-based recurrent state, paired with a second full per-frame cache used for decoding. Across three long-video benchmarks and seven models spanning three families and multiple scales, StateKV remains close to full self-attention and consistently outperforms dominant sliding-window / recency-based streaming approximations, without fine-tuning or architectural changes. StateKV also reduces video-prefill cost measured FLOPs, enabling stronger accuracy at a fixed compute budget by running larger models. These results suggest a practical step toward scalable long-video understanding.

CVDec 27, 2025Code
Autoregressive Flow Matching for Motion Prediction

Johnathan Xie, Stefan Stojanov, Cristobal Eyzaguirre et al.

Motion prediction has been studied in different contexts with models trained on narrow distributions and applied to downstream tasks in human motion prediction and robotics. Simultaneously, recent efforts in scaling video prediction have demonstrated impressive visual realism, yet they struggle to accurately model complex motions despite massive scale. Inspired by the scaling of video generation, we develop autoregressive flow matching (ARFM), a new method for probabilistic modeling of sequential continuous data and train it on diverse video datasets to generate future point track locations over long horizons. To evaluate our model, we develop benchmarks for evaluating the ability of motion prediction models to predict human and robot motion. Our model is able to predict complex motions, and we demonstrate that conditioning robot action prediction and human motion prediction on predicted future tracks can significantly improve downstream task performance. Code and models publicly available at: https://github.com/Johnathan-Xie/arfm-motion-prediction.

CVApr 3, 2025Code
T*: Re-thinking Temporal Search for Long-Form Video Understanding

Jinhui Ye, Zihan Wang, Haosen Sun et al. · cmu, salesforce

Efficiently understanding long-form videos remains a significant challenge in computer vision. In this work, we revisit temporal search paradigms for long-form video understanding and address a fundamental issue pertaining to all state-of-the-art (SOTA) long-context vision-language models (VLMs). Our contributions are twofold: First, we frame temporal search as a Long Video Haystack problem: finding a minimal set of relevant frames (e.g., one to five) from tens of thousands based on specific queries. Upon this formulation, we introduce LV-Haystack, the first dataset with 480 hours of videos, 15,092 human-annotated instances for both training and evaluation aiming to improve temporal search quality and efficiency. Results on LV-Haystack highlight a significant research gap in temporal search capabilities, with current SOTA search methods only achieving 2.1% temporal F1 score on the Longvideobench subset. Next, inspired by visual search in images, we propose a lightweight temporal search framework, T* that reframes costly temporal search as spatial search. T* leverages powerful visual localization techniques commonly used in images and introduces an adaptive zooming-in mechanism that operates across both temporal and spatial dimensions. Extensive experiments show that integrating T* with existing methods significantly improves SOTA long-form video understanding. Under an inference budget of 32 frames, T* improves GPT-4o's performance from 50.5% to 53.1% and LLaVA-OneVision-OV-72B's performance from 56.5% to 62.4% on the Longvideobench XL subset. Our code, benchmark, and models are provided in the Supplementary material.

CVOct 31, 2025
Spot The Ball: A Benchmark for Visual Social Inference

Neha Balamurugan, Sarah Wu, Adam Chun et al.

Humans excel at visual social inference, the ability to infer hidden elements of a scene from subtle behavioral cues such as other people's gaze, pose, and orientation. This ability drives everyday social reasoning in humans and is critical for developing more human-like AI agents. We introduce Spot The Ball, a challenging benchmark for evaluating visual social inference in vision-language models (VLMs) using sports as a test domain. The task is to localize a removed sports ball from soccer, basketball, and volleyball images. We present a curated evaluation set with human baselines and a scalable pipeline for generating additional test items. We evaluate four state-of-the-art VLMs (Gemini, GPT, LLaMA, Qwen) using three prompting strategies, finding that humans are consistently two to three times more accurate (20-34%) than models ($\leq$ 17%) across all sports. Our analyses show that models rely on superficial spatial heuristics--such as guessing near the image center or nearby players--while humans leverage social cues like gaze direction and body pose. These findings reveal a persistent human-model gap in visual social reasoning and underscore the need for architectures that explicitly encode structured behavioral cues to achieve robust, human-like inference.

CVNov 18, 2024
IKEA Manuals at Work: 4D Grounding of Assembly Instructions on Internet Videos

Yunong Liu, Cristobal Eyzaguirre, Manling Li et al. · salesforce, stanford

Shape assembly is a ubiquitous task in daily life, integral for constructing complex 3D structures like IKEA furniture. While significant progress has been made in developing autonomous agents for shape assembly, existing datasets have not yet tackled the 4D grounding of assembly instructions in videos, essential for a holistic understanding of assembly in 3D space over time. We introduce IKEA Video Manuals, a dataset that features 3D models of furniture parts, instructional manuals, assembly videos from the Internet, and most importantly, annotations of dense spatio-temporal alignments between these data modalities. To demonstrate the utility of IKEA Video Manuals, we present five applications essential for shape assembly: assembly plan generation, part-conditioned segmentation, part-conditioned pose estimation, video object segmentation, and furniture assembly based on instructional video manuals. For each application, we provide evaluation metrics and baseline methods. Through experiments on our annotated data, we highlight many challenges in grounding assembly instructions in videos to improve shape assembly, including handling occlusions, varying viewpoints, and extended assembly sequences.

CVDec 4, 2024
Streaming Detection of Queried Event Start

Cristobal Eyzaguirre, Eric Tang, Shyamal Buch et al. · salesforce, stanford

Robotics, autonomous driving, augmented reality, and many embodied computer vision applications must quickly react to user-defined events unfolding in real time. We address this setting by proposing a novel task for multimodal video understanding-Streaming Detection of Queried Event Start (SDQES). The goal of SDQES is to identify the beginning of a complex event as described by a natural language query, with high accuracy and low latency. We introduce a new benchmark based on the Ego4D dataset, as well as new task-specific metrics to study streaming multimodal detection of diverse events in an egocentric video setting. Inspired by parameter-efficient fine-tuning methods in NLP and for video tasks, we propose adapter-based baselines that enable image-to-video transfer learning, allowing for efficient online video modeling. We evaluate three vision-language backbones and three adapter architectures on both short-clip and untrimmed video settings.

CVMay 19, 2025
Understanding Complexity in VideoQA via Visual Program Generation

Cristobal Eyzaguirre, Igor Vasiljevic, Achal Dave et al. · salesforce, stanford

We propose a data-driven approach to analyzing query complexity in Video Question Answering (VideoQA). Previous efforts in benchmark design have relied on human expertise to design challenging questions, yet we experimentally show that humans struggle to predict which questions are difficult for machine learning models. Our automatic approach leverages recent advances in code generation for visual question answering, using the complexity of generated code as a proxy for question difficulty. We demonstrate that this measure correlates significantly better with model performance than human estimates. To operationalize this insight, we propose an algorithm for estimating question complexity from code. It identifies fine-grained primitives that correlate with the hardest questions for any given set of models, making it easy to scale to new approaches in the future. Finally, to further illustrate the utility of our method, we extend it to automatically generate complex questions, constructing a new benchmark that is 1.9 times harder than the popular NExT-QA.

AIApr 27, 2020
Differentiable Adaptive Computation Time for Visual Reasoning

Cristobal Eyzaguirre, Alvaro Soto

This paper presents a novel attention-based algorithm for achieving adaptive computation called DACT, which, unlike existing ones, is end-to-end differentiable. Our method can be used in conjunction with many networks; in particular, we study its application to the widely known MAC architecture, obtaining a significant reduction in the number of recurrent steps needed to achieve similar accuracies, therefore improving its performance to computation ratio. Furthermore, we show that by increasing the maximum number of steps used, we surpass the accuracy of even our best non-adaptive MAC in the CLEVR dataset, demonstrating that our approach is able to control the number of steps without significant loss of performance. Additional advantages provided by our approach include considerably improving interpretability by discarding useless steps and providing more insights into the underlying reasoning process. Finally, we present adaptive computation as an equivalent to an ensemble of models, similar to a mixture of expert formulation. Both the code and the configuration files for our experiments are made available to support further research in this area.