Joery A. de Vries

LG
h-index1
6papers
15citations
Novelty52%
AI Score51

6 Papers

1.8LGMar 7, 2022Code
On Credit Assignment in Hierarchical Reinforcement Learning

Joery A. de Vries, Thomas M. Moerland, Aske Plaat

Hierarchical Reinforcement Learning (HRL) has held longstanding promise to advance reinforcement learning. Yet, it has remained a considerable challenge to develop practical algorithms that exhibit some of these promises. To improve our fundamental understanding of HRL, we investigate hierarchical credit assignment from the perspective of conventional multistep reinforcement learning. We show how e.g., a 1-step `hierarchical backup' can be seen as a conventional multistep backup with $n$ skip connections over time connecting each subsequent state to the first independent of actions inbetween. Furthermore, we find that generalizing hierarchy to multistep return estimation methods requires us to consider how to partition the environment trace, in order to construct backup paths. We leverage these insight to develop a new hierarchical algorithm Hier$Q_k(λ)$, for which we demonstrate that hierarchical credit assignment alone can already boost agent performance (i.e., when eliminating generalization or exploration). Altogether, our work yields fundamental insight into the nature of hierarchical backups and distinguishes this as an additional basis for reinforcement learning research.

7.8LGMay 9
PMCTS: Particle Monte Carlo Tree Search for Principled Parallelized Inference Time Scaling

Yaniv Oren, Viliam Vadocz, Joery A. de Vries et al.

Monte Carlo Tree Search (MCTS) is a widely used approach for policy improvement through search with increasing popularity for real world applications. Due to the sequential and deterministic nature of its search, runtime-scaling of MCTS with parallel compute remains a major challenge. We introduce Particle MCTS (PMCTS), to our knowledge the first principled parallel MCTS algorithm which is suited for neural network evaluations and can preserve formal policy improvement guarantees. Empirically, PMCTS scales well with parallel compute and significantly outperforms the popular heuristic-based baselines across domains.

11.3LGFeb 25, 2021Code
Visualizing MuZero Models

Joery A. de Vries, Ken S. Voskuil, Thomas M. Moerland et al.

MuZero, a model-based reinforcement learning algorithm that uses a value equivalent dynamics model, achieved state-of-the-art performance in Chess, Shogi and the game of Go. In contrast to standard forward dynamics models that predict a full next state, value equivalent models are trained to predict a future value, thereby emphasizing value relevant information in the representations. While value equivalent models have shown strong empirical success, there is no research yet that visualizes and investigates what types of representations these models actually learn. Therefore, in this paper we visualize the latent representation of MuZero agents. We find that action trajectories may diverge between observation embeddings and internal state transition dynamics, which could lead to instability during planning. Based on this insight, we propose two regularization techniques to stabilize MuZero's performance. Additionally, we provide an open-source implementation of MuZero along with an interactive visualizer of learned representations, which may aid further investigation of value equivalent algorithms.

1.4LGFeb 21
VariBASed: Variational Bayes-Adaptive Sequential Monte-Carlo Planning for Deep Reinforcement Learning

Joery A. de Vries, Jinke He, Yaniv Oren et al.

Optimally trading-off exploration and exploitation is the holy grail of reinforcement learning as it promises maximal data-efficiency for solving any task. Bayes-optimal agents achieve this, but obtaining the belief-state and performing planning are both typically intractable. Although deep learning methods can greatly help in scaling this computation, existing methods are still costly to train. To accelerate this, this paper proposes a variational framework for learning and planning in Bayes-adaptive Markov decision processes that coalesces variational belief learning, sequential Monte-Carlo planning, and meta-reinforcement learning. In a single-GPU setup, our new method VariBASeD exhibits favorable scaling to larger planning budgets, improving sample- and runtime-efficiency over prior methods.

7.1LGMay 24, 2025Code
Bayesian Meta-Reinforcement Learning with Laplace Variational Recurrent Networks

Joery A. de Vries, Jinke He, Mathijs M. de Weerdt et al.

Meta-reinforcement learning trains a single reinforcement learning agent on a distribution of tasks to quickly generalize to new tasks outside of the training set at test time. From a Bayesian perspective, one can interpret this as performing amortized variational inference on the posterior distribution over training tasks. Among the various meta-reinforcement learning approaches, a common method is to represent this distribution with a point-estimate using a recurrent neural network. We show how one can augment this point estimate to give full distributions through the Laplace approximation, either at the start of, during, or after learning, without modifying the base model architecture. With our approximation, we are able to estimate distribution statistics (e.g., the entropy) of non-Bayesian agents and observe that point-estimate based methods produce overconfident estimators while not satisfying consistency. Furthermore, when comparing our approach to full-distribution based learning of the task posterior, our method performs on par with variational baselines while having much fewer parameters.

11.4LGApr 8, 2025Code
Trust-Region Twisted Policy Improvement

Joery A. de Vries, Jinke He, Yaniv Oren et al.

Monte-Carlo tree search (MCTS) has driven many recent breakthroughs in deep reinforcement learning (RL). However, scaling MCTS to parallel compute has proven challenging in practice which has motivated alternative planners like sequential Monte-Carlo (SMC). Many of these SMC methods adopt particle filters for smoothing through a reformulation of RL as a policy inference problem. Yet, persisting design choices of these particle filters often conflict with the aim of online planning in RL, which is to obtain a policy improvement at the start of planning. Drawing inspiration from MCTS, we tailor SMC planners specifically for RL by improving data generation within the planner through constrained action sampling and explicit terminal state handling, as well as improving policy and value target estimation. This leads to our Trust-Region Twisted SMC (TRT-SMC), which shows improved runtime and sample-efficiency over baseline MCTS and SMC methods in both discrete and continuous domains.