Changbai Li

CV
h-index2
5papers
19citations
Novelty48%
AI Score46

5 Papers

1.5CVFeb 26
AMLRIS: Alignment-aware Masked Learning for Referring Image Segmentation

Tongfei Chen, Shuo Yang, Yuguang Yang et al.

Referring Image Segmentation (RIS) aims to segment an object in an image identified by a natural language expression. The paper introduces Alignment-Aware Masked Learning (AML), a training strategy to enhance RIS by explicitly estimating pixel-level vision-language alignment, filtering out poorly aligned regions during optimization, and focusing on trustworthy cues. This approach results in state-of-the-art performance on RefCOCO datasets and also enhances robustness to diverse descriptions and scenarios

2.8CVFeb 2
UrbanGS: A Scalable and Efficient Architecture for Geometrically Accurate Large-Scene Reconstruction

Changbai Li, Haodong Zhu, Hanlin Chen et al.

While 3D Gaussian Splatting (3DGS) enables high-quality, real-time rendering for bounded scenes, its extension to large-scale urban environments gives rise to critical challenges in terms of geometric consistency, memory efficiency, and computational scalability. To address these issues, we present UrbanGS, a scalable reconstruction framework that effectively tackles these challenges for city-scale applications. First, we propose a Depth-Consistent D-Normal Regularization module. Unlike existing approaches that rely solely on monocular normal estimators, which can effectively update rotation parameters yet struggle to update position parameters, our method integrates D-Normal constraints with external depth supervision. This allows for comprehensive updates of all geometric parameters. By further incorporating an adaptive confidence weighting mechanism based on gradient consistency and inverse depth deviation, our approach significantly enhances multi-view depth alignment and geometric coherence, which effectively resolves the issue of geometric accuracy in complex large-scale scenes. To improve scalability, we introduce a Spatially Adaptive Gaussian Pruning (SAGP) strategy, which dynamically adjusts Gaussian density based on local geometric complexity and visibility to reduce redundancy. Additionally, a unified partitioning and view assignment scheme is designed to eliminate boundary artifacts and optimize computational load. Extensive experiments on multiple urban datasets demonstrate that UrbanGS achieves superior performance in rendering quality, geometric accuracy, and memory efficiency, providing a systematic solution for high-fidelity large-scale scene reconstruction.

11.8CVMay 21, 2025
Analyzing Hierarchical Structure in Vision Models with Sparse Autoencoders

Matthew Lyle Olson, Musashi Hinck, Neale Ratzlaff et al.

The ImageNet hierarchy provides a structured taxonomy of object categories, offering a valuable lens through which to analyze the representations learned by deep vision models. In this work, we conduct a comprehensive analysis of how vision models encode the ImageNet hierarchy, leveraging Sparse Autoencoders (SAEs) to probe their internal representations. SAEs have been widely used as an explanation tool for large language models (LLMs), where they enable the discovery of semantically meaningful features. Here, we extend their use to vision models to investigate whether learned representations align with the ontological structure defined by the ImageNet taxonomy. Our results show that SAEs uncover hierarchical relationships in model activations, revealing an implicit encoding of taxonomic structure. We analyze the consistency of these representations across different layers of the popular vision foundation model DINOv2 and provide insights into how deep vision models internalize hierarchical category information by increasing information in the class token through each layer. Our study establishes a framework for systematic hierarchical analysis of vision model representations and highlights the potential of SAEs as a tool for probing semantic structure in deep networks.

11.8CVJul 24, 2025
WaveMamba: Wavelet-Driven Mamba Fusion for RGB-Infrared Object Detection

Haodong Zhu, Wenhao Dong, Linlin Yang et al.

Leveraging the complementary characteristics of visible (RGB) and infrared (IR) imagery offers significant potential for improving object detection. In this paper, we propose WaveMamba, a cross-modality fusion method that efficiently integrates the unique and complementary frequency features of RGB and IR decomposed by Discrete Wavelet Transform (DWT). An improved detection head incorporating the Inverse Discrete Wavelet Transform (IDWT) is also proposed to reduce information loss and produce the final detection results. The core of our approach is the introduction of WaveMamba Fusion Block (WMFB), which facilitates comprehensive fusion across low-/high-frequency sub-bands. Within WMFB, the Low-frequency Mamba Fusion Block (LMFB), built upon the Mamba framework, first performs initial low-frequency feature fusion with channel swapping, followed by deep fusion with an advanced gated attention mechanism for enhanced integration. High-frequency features are enhanced using a strategy that applies an ``absolute maximum" fusion approach. These advancements lead to significant performance gains, with our method surpassing state-of-the-art approaches and achieving average mAP improvements of 4.5% on four benchmarks.

13.1CVJun 17, 2025
HRGS: Hierarchical Gaussian Splatting for Memory-Efficient High-Resolution 3D Reconstruction

Changbai Li, Haodong Zhu, Hanlin Chen et al.

3D Gaussian Splatting (3DGS) has made significant strides in real-time 3D scene reconstruction, but faces memory scalability issues in high-resolution scenarios. To address this, we propose Hierarchical Gaussian Splatting (HRGS), a memory-efficient framework with hierarchical block-level optimization. First, we generate a global, coarse Gaussian representation from low-resolution data. Then, we partition the scene into multiple blocks, refining each block with high-resolution data. The partitioning involves two steps: Gaussian partitioning, where irregular scenes are normalized into a bounded cubic space with a uniform grid for task distribution, and training data partitioning, where only relevant observations are retained for each block. By guiding block refinement with the coarse Gaussian prior, we ensure seamless Gaussian fusion across adjacent blocks. To reduce computational demands, we introduce Importance-Driven Gaussian Pruning (IDGP), which computes importance scores for each Gaussian and removes those with minimal contribution, speeding up convergence and reducing memory usage. Additionally, we incorporate normal priors from a pretrained model to enhance surface reconstruction quality. Our method enables high-quality, high-resolution 3D scene reconstruction even under memory constraints. Extensive experiments on three benchmarks show that HRGS achieves state-of-the-art performance in high-resolution novel view synthesis (NVS) and surface reconstruction tasks.