CVJun 28, 2023
Envisioning a Next Generation Extended Reality Conferencing System with Efficient Photorealistic Human RenderingChuanyue Shen, Letian Zhang, Zhangsihao Yang et al.
Meeting online is becoming the new normal. Creating an immersive experience for online meetings is a necessity towards more diverse and seamless environments. Efficient photorealistic rendering of human 3D dynamics is the core of immersive meetings. Current popular applications achieve real-time conferencing but fall short in delivering photorealistic human dynamics, either due to limited 2D space or the use of avatars that lack realistic interactions between participants. Recent advances in neural rendering, such as the Neural Radiance Field (NeRF), offer the potential for greater realism in metaverse meetings. However, the slow rendering speed of NeRF poses challenges for real-time conferencing. We envision a pipeline for a future extended reality metaverse conferencing system that leverages monocular video acquisition and free-viewpoint synthesis to enhance data and hardware efficiency. Towards an immersive conferencing experience, we explore an accelerated NeRF-based free-viewpoint synthesis algorithm for rendering photorealistic human dynamics more efficiently. We show that our algorithm achieves comparable rendering quality while performing training and inference 44.5% and 213% faster than state-of-the-art methods, respectively. Our exploration provides a design basis for constructing metaverse conferencing systems that can handle complex application scenarios, including dynamic scene relighting with customized themes and multi-user conferencing that harmonizes real-world people into an extended world.
60.8CVMay 13
TeDiO: Temporal Diagonal Optimization for Training-Free Coherent Video DiffusionNurislam Tursynbek, Zhiqiang Lao, Heather Yu et al.
Recent text-to-video diffusion transformers generate visually compelling frames, yet still struggle with temporal coherence, often producing flickering, drifting, or unstable motion. We show that these failures leave a clear imprint inside the model: incoherent videos consistently exhibit irregular, fragmented temporal diagonals in their intermediate self-attention maps, whereas stable motion corresponds to smooth, band-diagonal patterns. Building on this observation, we introduce TeDiO, a training-free, inference-time method that reinforces temporal consistency by regularizing these internal attention patterns. TeDiO estimates diagonal smoothness, identifies unstable regions, and performs lightweight latent updates that promote coherent frame-to-frame dynamics, without modifying model weights or using external motion supervision. Across multiple video diffusion models (e.g., Wan2.1, CogVideoX), TeDiO delivers markedly smoother motion while preserving per-frame visual quality, offering an efficient plug-and-play approach to improving dynamic realism in modern video generation systems.
CVJan 12
SIRR-LMM: Single-image Reflection Removal via Large Multimodal ModelYu Guo, Zhiqiang Lao, Xiyun Song et al.
Glass surfaces create complex interactions of reflected and transmitted light, making single-image reflection removal (SIRR) challenging. Existing datasets suffer from limited physical realism in synthetic data or insufficient scale in real captures. We introduce a synthetic dataset generation framework that path-traces 3D glass models over real background imagery to create physically accurate reflection scenarios with varied glass properties, camera settings, and post-processing effects. To leverage the capabilities of Large Multimodal Model (LMM), we concatenate the image layers into a single composite input, apply joint captioning, and fine-tune the model using task-specific LoRA rather than full-parameter training. This enables our approach to achieve improved reflection removal and separation performance compared to state-of-the-art methods.
49.5LGMay 1
Learning Multimodal Energy-Based Model with Multimodal Variational Auto-Encoder via MCMC RevisionJiali Cui, Zhiqiang Lao, Heather Yu
Energy-based models (EBMs) are a flexible class of deep generative models and are well-suited to capture complex dependencies in multimodal data. However, learning multimodal EBM by maximum likelihood requires Markov Chain Monte Carlo (MCMC) sampling in the joint data space, where noise-initialized Langevin dynamics often mixes poorly and fails to discover coherent inter-modal relationships. Multimodal VAEs have made progress in capturing such inter-modal dependencies by introducing a shared latent generator and a joint inference model. However, both the shared latent generator and joint inference model are parameterized as unimodal Gaussian (or Laplace), which severely limits their ability to approximate the complex structure induced by multimodal data. In this work, we study the learning problem of the multimodal EBM, shared latent generator, and joint inference model. We present a learning framework that effectively interweaves their MLE updates with corresponding MCMC refinements in both the data and latent spaces. Specifically, the generator is learned to produce coherent multimodal samples that serve as strong initial states for EBM sampling, while the inference model is learned to provide informative latent initializations for generator posterior sampling. Together, these two models serve as complementary models that enable effective EBM sampling and learning, yielding realistic and coherent multimodal EBM samples. Extensive experiments demonstrate superior performance for multimodal synthesis quality and coherence compared to various baselines. We conduct various analyses and ablation studies to validate the effectiveness and scalability of the proposed multimodal framework.
GRNov 24, 2025
Inverse Rendering for High-Genus Surface Meshes from Multi-View ImagesXiang Gao, Xinmu Wang, Xiaolong Wu et al.
We present a topology-informed inverse rendering approach for reconstructing high-genus surface meshes from multi-view images. Compared to 3D representations like voxels and point clouds, mesh-based representations are preferred as they enable the application of differential geometry theory and are optimized for modern graphics pipelines. However, existing inverse rendering methods often fail catastrophically on high-genus surfaces, leading to the loss of key topological features, and tend to oversmooth low-genus surfaces, resulting in the loss of surface details. This failure stems from their overreliance on Adam-based optimizers, which can lead to vanishing and exploding gradients. To overcome these challenges, we introduce an adaptive V-cycle remeshing scheme in conjunction with a re-parametrized Adam optimizer to enhance topological and geometric awareness. By periodically coarsening and refining the deforming mesh, our method informs mesh vertices of their current topology and geometry before optimization, mitigating gradient issues while preserving essential topological features. Additionally, we enforce topological consistency by constructing topological primitives with genus numbers that match those of ground truth using Gauss-Bonnet theorem. Experimental results demonstrate that our inverse rendering approach outperforms the current state-of-the-art method, achieving significant improvements in Chamfer Distance and Volume IoU, particularly for high-genus surfaces, while also enhancing surface details for low-genus surfaces.
CVNov 24, 2025
Neural Geometry Image-Based Representations with Optimal Transport (OT)Xiang Gao, Yuanpeng Liu, Xinmu Wang et al.
Neural representations for 3D meshes are emerging as an effective solution for compact storage and efficient processing. Existing methods often rely on neural overfitting, where a coarse mesh is stored and progressively refined through multiple decoder networks. While this can restore high-quality surfaces, it is computationally expensive due to successive decoding passes and the irregular structure of mesh data. In contrast, images have a regular structure that enables powerful super-resolution and restoration frameworks, but applying these advantages to meshes is difficult because their irregular connectivity demands complex encoder-decoder architectures. Our key insight is that a geometry image-based representation transforms irregular meshes into a regular image grid, making efficient image-based neural processing directly applicable. Building on this idea, we introduce our neural geometry image-based representation, which is decoder-free, storage-efficient, and naturally suited for neural processing. It stores a low-resolution geometry-image mipmap of the surface, from which high-quality meshes are restored in a single forward pass. To construct geometry images, we leverage Optimal Transport (OT), which resolves oversampling in flat regions and undersampling in feature-rich regions, and enables continuous levels of detail (LoD) through geometry-image mipmapping. Experimental results demonstrate state-of-the-art storage efficiency and restoration accuracy, measured by compression ratio (CR), Chamfer distance (CD), and Hausdorff distance (HD).
GRMay 3, 2025
OT-Talk: Animating 3D Talking Head with Optimal TransportationXinmu Wang, Xiang Gao, Xiyun Song et al.
Animating 3D head meshes using audio inputs has significant applications in AR/VR, gaming, and entertainment through 3D avatars. However, bridging the modality gap between speech signals and facial dynamics remains a challenge, often resulting in incorrect lip syncing and unnatural facial movements. To address this, we propose OT-Talk, the first approach to leverage optimal transportation to optimize the learning model in talking head animation. Building on existing learning frameworks, we utilize a pre-trained Hubert model to extract audio features and a transformer model to process temporal sequences. Unlike previous methods that focus solely on vertex coordinates or displacements, we introduce Chebyshev Graph Convolution to extract geometric features from triangulated meshes. To measure mesh dissimilarities, we go beyond traditional mesh reconstruction errors and velocity differences between adjacent frames. Instead, we represent meshes as probability measures and approximate their surfaces. This allows us to leverage the sliced Wasserstein distance for modeling mesh variations. This approach facilitates the learning of smooth and accurate facial motions, resulting in coherent and natural facial animations. Our experiments on two public audio-mesh datasets demonstrate that our method outperforms state-of-the-art techniques both quantitatively and qualitatively in terms of mesh reconstruction accuracy and temporal alignment. In addition, we conducted a user perception study with 20 volunteers to further assess the effectiveness of our approach.
CVApr 24, 2025
Scene Perceived Image Perceptual Score (SPIPS): combining global and local perception for image quality assessmentZhiqiang Lao, Heather Yu
The rapid advancement of artificial intelligence and widespread use of smartphones have resulted in an exponential growth of image data, both real (camera-captured) and virtual (AI-generated). This surge underscores the critical need for robust image quality assessment (IQA) methods that accurately reflect human visual perception. Traditional IQA techniques primarily rely on spatial features - such as signal-to-noise ratio, local structural distortions, and texture inconsistencies - to identify artifacts. While effective for unprocessed or conventionally altered images, these methods fall short in the context of modern image post-processing powered by deep neural networks (DNNs). The rise of DNN-based models for image generation, enhancement, and restoration has significantly improved visual quality, yet made accurate assessment increasingly complex. To address this, we propose a novel IQA approach that bridges the gap between deep learning methods and human perception. Our model disentangles deep features into high-level semantic information and low-level perceptual details, treating each stream separately. These features are then combined with conventional IQA metrics to provide a more comprehensive evaluation framework. This hybrid design enables the model to assess both global context and intricate image details, better reflecting the human visual process, which first interprets overall structure before attending to fine-grained elements. The final stage employs a multilayer perceptron (MLP) to map the integrated features into a concise quality score. Experimental results demonstrate that our method achieves improved consistency with human perceptual judgments compared to existing IQA models.
GRApr 23, 2025
ePBR: Extended PBR Materials in Image SynthesisYu Guo, Zhiqiang Lao, Xiyun Song et al.
Realistic indoor or outdoor image synthesis is a core challenge in computer vision and graphics. The learning-based approach is easy to use but lacks physical consistency, while traditional Physically Based Rendering (PBR) offers high realism but is computationally expensive. Intrinsic image representation offers a well-balanced trade-off, decomposing images into fundamental components (intrinsic channels) such as geometry, materials, and illumination for controllable synthesis. However, existing PBR materials struggle with complex surface models, particularly high-specular and transparent surfaces. In this work, we extend intrinsic image representations to incorporate both reflection and transmission properties, enabling the synthesis of transparent materials such as glass and windows. We propose an explicit intrinsic compositing framework that provides deterministic, interpretable image synthesis. With the Extended PBR (ePBR) Materials, we can effectively edit the materials with precise controls.
CVApr 7, 2025
REEF: Relevance-Aware and Efficient LLM Adapter for Video UnderstandingSakib Reza, Xiyun Song, Heather Yu et al.
Integrating vision models into large language models (LLMs) has sparked significant interest in creating vision-language foundation models, especially for video understanding. Recent methods often utilize memory banks to handle untrimmed videos for video-level understanding. However, they typically compress visual memory using similarity-based greedy approaches, which can overlook the contextual importance of individual tokens. To address this, we introduce an efficient LLM adapter designed for video-level understanding of untrimmed videos that prioritizes the contextual relevance of spatio-temporal tokens. Our framework leverages scorer networks to selectively compress the visual memory bank and filter spatial tokens based on relevance, using a differentiable Top-K operator for end-to-end training. Across three key video-level understanding tasks$\unicode{x2013}$ untrimmed video classification, video question answering, and video captioning$\unicode{x2013}$our method achieves competitive or superior results on four large-scale datasets while reducing computational overhead by up to 34%. The code will be available soon on GitHub.
CVJul 27, 2017
Context-Aware Single-Shot DetectorWei Xiang, Dong-Qing Zhang, Heather Yu et al.
SSD is one of the state-of-the-art object detection algorithms, and it combines high detection accuracy with real-time speed. However, it is widely recognized that SSD is less accurate in detecting small objects compared to large objects, because it ignores the context from outside the proposal boxes. In this paper, we present CSSD--a shorthand for context-aware single-shot multibox object detector. CSSD is built on top of SSD, with additional layers modeling multi-scale contexts. We describe two variants of CSSD, which differ in their context layers, using dilated convolution layers (DiCSSD) and deconvolution layers (DeCSSD) respectively. The experimental results show that the multi-scale context modeling significantly improves the detection accuracy. In addition, we study the relationship between effective receptive fields (ERFs) and the theoretical receptive fields (TRFs), particularly on a VGGNet. The empirical results further strengthen our conclusion that SSD coupled with context layers achieves better detection results especially for small objects ($+3.2\% {\rm AP}_{@0.5}$ on MS-COCO compared to the newest SSD), while maintaining comparable runtime performance.