SYJun 14, 2021
Indoor Location for Smart Environments with Wireless Sensor and Actuator NetworksZhongliang Zhao, Stephane Kuendig, Jose Carrera et al.
Smart environments interconnect indoor building environments, indoor wireless sensor and actuator networks, smartphones, and human together to provide smart infrastructure management and intelligent user experiences. To enable the "smart" operations, a complete set of hardware and software components are required. In this work, we present Smart Syndesi, a system for creating indoor location-aware smart building environments using wireless sensor and actuator networks (WSANs). Smart Syndesi includes an indoor tracking system, a WSAN for indoor environmental monitoring and activation automation, and a gateway interconnecting WSAN, tracking system with mobile users.The indoor positioning system tracks the real-time location of occupants with high accuracy, which works as a basis for indoor location-based sensor actuation automation.To show how the multiple software/hardware components are integrated, we implemented the system prototype and performed intensive experiments in indoor office environments to automate the indoor location-driven environmental sensor monitoring and activation process. The tracked indoor location of a user's smartphone triggers the retrieval of environmental measurements and activates the actuators automatically (i.e. turn on/off lights, switch on/off fans) based on the location and correlated environmental sensor information.
CVMay 3, 2025
GauS-SLAM: Dense RGB-D SLAM with Gaussian SurfelsYongxin Su, Lin Chen, Kaiting Zhang et al.
We propose GauS-SLAM, a dense RGB-D SLAM system that leverages 2D Gaussian surfels to achieve robust tracking and high-fidelity mapping. Our investigations reveal that Gaussian-based scene representations exhibit geometry distortion under novel viewpoints, which significantly degrades the accuracy of Gaussian-based tracking methods. These geometry inconsistencies arise primarily from the depth modeling of Gaussian primitives and the mutual interference between surfaces during the depth blending. To address these, we propose a 2D Gaussian-based incremental reconstruction strategy coupled with a Surface-aware Depth Rendering mechanism, which significantly enhances geometry accuracy and multi-view consistency. Additionally, the proposed local map design dynamically isolates visible surfaces during tracking, mitigating misalignment caused by occluded regions in global maps while maintaining computational efficiency with increasing Gaussian density. Extensive experiments across multiple datasets demonstrate that GauS-SLAM outperforms comparable methods, delivering superior tracking precision and rendering fidelity. The project page will be made available at https://gaus-slam.github.io.
NISep 11, 2015
A Tutorial of the Mobile Multimedia Wireless Sensor Network OMNeT++ FrameworkZhongliang Zhao, Denis Rosario, Torsten Braun et al.
In this work, we will give a detailed tutorial instruction about how to use the Mobile Multi-Media Wireless Sensor Networks (M3WSN) simulation framework. The M3WSN framework has been published as a scientific paper in the 6th International Workshop on OMNeT++ (2013). M3WSN framework enables the multimedia transmission of real video sequence. Therefore, a set of multimedia algorithms, protocols, and services can be evaluated by using QoE metrics. Moreover, key video-related information, such as frame types, GoP length and intra-frame dependency can be used for creating new assessment and optimization solutions. To support mobility, M3WSN utilizes different mobility traces to enable the understanding of how the network behaves under mobile situations. This tutorial will cover how to install and configure the M3WSN framework, setting and running the experiments, creating mobility and video traces, and how to evaluate the performance of different protocols. The tutorial will be given in an environment of Ubuntu 12.04 LTS and OMNeT++ 4.2.