CVNov 15, 2024Code
TESGNN: Temporal Equivariant Scene Graph Neural Networks for Efficient and Robust Multi-View 3D Scene UnderstandingQuang P. M. Pham, Khoi T. N. Nguyen, Lan C. Ngo et al.
Scene graphs have proven to be highly effective for various scene understanding tasks due to their compact and explicit representation of relational information. However, current methods often overlook the critical importance of preserving symmetry when generating scene graphs from 3D point clouds, which can lead to reduced accuracy and robustness, particularly when dealing with noisy, multi-view data. Furthermore, a major limitation of prior approaches is the lack of temporal modeling to capture time-dependent relationships among dynamically evolving entities in a scene. To address these challenges, we propose Temporal Equivariant Scene Graph Neural Network (TESGNN), consisting of two key components: (1) an Equivariant Scene Graph Neural Network (ESGNN), which extracts information from 3D point clouds to generate scene graph while preserving crucial symmetry properties, and (2) a Temporal Graph Matching Network, which fuses scene graphs generated by ESGNN across multiple time sequences into a unified global representation using an approximate graph-matching algorithm. Our combined architecture TESGNN shown to be effective compared to existing methods in scene graph generation, achieving higher accuracy and faster training convergence. Moreover, we show that leveraging the symmetry-preserving property produces a more stable and accurate global scene representation compared to existing approaches. Finally, it is computationally efficient and easily implementable using existing frameworks, making it well-suited for real-time applications in robotics and computer vision. This approach paves the way for more robust and scalable solutions to complex multi-view scene understanding challenges. Our source code is publicly available at: https://github.com/HySonLab/TESGraph
ROMay 1, 2025Code
SmallPlan: Leverage Small Language Models for Sequential Path Planning with Simulation-Powered, LLM-Guided DistillationQuang P. M. Pham, Khoi T. N. Nguyen, Nhi H. Doan et al.
Efficient path planning in robotics, particularly within large-scale, complex environments, remains a significant hurdle. While Large Language Models (LLMs) offer strong reasoning capabilities, their high computational cost and limited adaptability hinder real-time deployment on edge devices. We present SmallPlan - a novel framework leveraging LLMs as teacher models to train lightweight Small Language Models (SLMs) for high-level path planning tasks. In SmallPlan, the SLMs provide optimal action sequences to navigate across scene graphs that compactly represent full-scaled 3D scenes. The SLMs are trained in a simulation-powered, interleaved manner with LLM-guided supervised fine-tuning (SFT) and reinforcement learning (RL). This strategy not only enables SLMs to successfully complete navigation tasks but also makes them aware of important factors like distance travel, providing more efficient path planning. Through experiments, we demonstrate that the fine-tuned SLMs perform competitively with larger models like GPT-4o on sequential path planning, without suffering from hallucination and overfitting. SmallPlan is resource-efficient, making it well-suited for edge-device deployment and advancing practical autonomous robotics. Our source code is available here: https://github.com/quangpham2006/SmallPlan
CVJun 30, 2024
ESGNN: Towards Equivariant Scene Graph Neural Network for 3D Scene UnderstandingQuang P. M. Pham, Khoi T. N. Nguyen, Lan C. Ngo et al.
Scene graphs have been proven to be useful for various scene understanding tasks due to their compact and explicit nature. However, existing approaches often neglect the importance of maintaining the symmetry-preserving property when generating scene graphs from 3D point clouds. This oversight can diminish the accuracy and robustness of the resulting scene graphs, especially when handling noisy, multi-view 3D data. This work, to the best of our knowledge, is the first to implement an Equivariant Graph Neural Network in semantic scene graph generation from 3D point clouds for scene understanding. Our proposed method, ESGNN, outperforms existing state-of-the-art approaches, demonstrating a significant improvement in scene estimation with faster convergence. ESGNN demands low computational resources and is easy to implement from available frameworks, paving the way for real-time applications such as robotics and computer vision.