Guoxi Huang

CV
h-index6
11papers
67citations
Novelty51%
AI Score48

11 Papers

5.9CVSep 25, 2023Code
Masked Image Residual Learning for Scaling Deeper Vision Transformers

Guoxi Huang, Hongtao Fu, Adrian G. Bors

Deeper Vision Transformers (ViTs) are more challenging to train. We expose a degradation problem in deeper layers of ViT when using masked image modeling (MIM) for pre-training. To ease the training of deeper ViTs, we introduce a self-supervised learning framework called Masked Image Residual Learning (MIRL), which significantly alleviates the degradation problem, making scaling ViT along depth a promising direction for performance upgrade. We reformulate the pre-training objective for deeper layers of ViT as learning to recover the residual of the masked image. We provide extensive empirical evidence showing that deeper ViTs can be effectively optimized using MIRL and easily gain accuracy from increased depth. With the same level of computational complexity as ViT-Base and ViT-Large, we instantiate 4.5$\times$ and 2$\times$ deeper ViTs, dubbed ViT-S-54 and ViT-B-48. The deeper ViT-S-54, costing 3$\times$ less than ViT-Large, achieves performance on par with ViT-Large. ViT-B-48 achieves 86.2% top-1 accuracy on ImageNet. On one hand, deeper ViTs pre-trained with MIRL exhibit excellent generalization capabilities on downstream tasks, such as object detection and semantic segmentation. On the other hand, MIRL demonstrates high pre-training efficiency. With less pre-training time, MIRL yields competitive performance compared to other approaches.

9.8CVNov 30, 2023
Layered Rendering Diffusion Model for Controllable Zero-Shot Image Synthesis

Zipeng Qi, Guoxi Huang, Chenyang Liu et al.

This paper introduces innovative solutions to enhance spatial controllability in diffusion models reliant on text queries. We first introduce vision guidance as a foundational spatial cue within the perturbed distribution. This significantly refines the search space in a zero-shot paradigm to focus on the image sampling process adhering to the spatial layout conditions. To precisely control the spatial layouts of multiple visual concepts with the employment of vision guidance, we propose a universal framework, Layered Rendering Diffusion (LRDiff), which constructs an image-rendering process with multiple layers, each of which applies the vision guidance to instructively estimate the denoising direction for a single object. Such a layered rendering strategy effectively prevents issues like unintended conceptual blending or mismatches while allowing for more coherent and contextually accurate image synthesis. The proposed method offers a more efficient and accurate means of synthesising images that align with specific layout and contextual requirements. Through experiments, we demonstrate that our method outperforms existing techniques, both quantitatively and qualitatively, in two specific layout-to-image tasks: bounding box-to-image and instance maskto-image. Furthermore, we extend the proposed framework to enable spatially controllable editing

6.2CVMay 21, 2025Code
RUSplatting: Robust 3D Gaussian Splatting for Sparse-View Underwater Scene Reconstruction

Zhuodong Jiang, Haoran Wang, Guoxi Huang et al.

Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that improves both the visual quality and geometric accuracy of deep underwater rendering. We propose decoupled learning for RGB channels, guided by the physics of underwater attenuation, to enable more accurate colour restoration. To address sparse-view limitations and improve view consistency, we introduce a frame interpolation strategy with a novel adaptive weighting scheme. Additionally, we introduce a new loss function aimed at reducing noise while preserving edges, which is essential for deep-sea content. We also release a newly collected dataset, Submerged3D, captured specifically in deep-sea environments. Experimental results demonstrate that our framework consistently outperforms state-of-the-art methods with PSNR gains up to 1.90dB, delivering superior perceptual quality and robustness, and offering promising directions for marine robotics and underwater visual analytics. The code of RUSplatting is available at https://github.com/theflash987/RUSplatting and the dataset Submerged3D can be downloaded at https://zenodo.org/records/15482420.

11.8CVJan 24, 2025Code
Bayesian Neural Networks for One-to-Many Mapping in Image Enhancement

Guoxi Huang, Nantheera Anantrasirichai, Fei Ye et al.

In image enhancement tasks, such as low-light and underwater image enhancement, a degraded image can correspond to multiple plausible target images due to dynamic photography conditions, such as variations in illumination. This naturally results in a one-to-many mapping challenge. To address this, we propose a Bayesian Enhancement Model (BEM) that incorporates Bayesian Neural Networks (BNNs) to capture data uncertainty and produce diverse outputs. To achieve real-time inference, we introduce a two-stage approach: Stage I employs a BNN to model the one-to-many mappings in the low-dimensional space, while Stage II refines fine-grained image details using a Deterministic Neural Network (DNN). To accelerate BNN training and convergence, we introduce a dynamic Momentum Prior. Extensive experiments on multiple low-light and underwater image enhancement benchmarks demonstrate the superiority of our method over deterministic models.

4.1LGJan 15, 2025
Incrementally Learning Multiple Diverse Data Domains via Multi-Source Dynamic Expansion Model

Runqing Wu, Fei Ye, Qihe Liu et al.

Continual Learning seeks to develop a model capable of incrementally assimilating new information while retaining prior knowledge. However, current research predominantly addresses a straightforward learning context, wherein all data samples originate from a singular data domain. This paper shifts focus to a more complex and realistic learning environment, characterized by data samples sourced from multiple distinct domains. We tackle this intricate learning challenge by introducing a novel methodology, termed the Multi-Source Dynamic Expansion Model (MSDEM), which leverages various pre-trained models as backbones and progressively establishes new experts based on them to adapt to emerging tasks. Additionally, we propose an innovative dynamic expandable attention mechanism designed to selectively harness knowledge from multiple backbones, thereby accelerating the new task learning. Moreover, we introduce a dynamic graph weight router that strategically reuses all previously acquired parameters and representations for new task learning, maximizing the positive knowledge transfer effect, which further improves generalization performance. We conduct a comprehensive series of experiments, and the empirical findings indicate that our proposed approach achieves state-of-the-art performance.

3.6CVOct 10, 2025
Dynamic Weight-based Temporal Aggregation for Low-light Video Enhancement

Ruirui Lin, Guoxi Huang, Nantheera Anantrasirichai

Low-light video enhancement (LLVE) is challenging due to noise, low contrast, and color degradations. Learning-based approaches offer fast inference but still struggle with heavy noise in real low-light scenes, primarily due to limitations in effectively leveraging temporal information. In this paper, we address this issue with DWTA-Net, a novel two-stage framework that jointly exploits short- and long-term temporal cues. Stage I employs Visual State-Space blocks for multi-frame alignment, recovering brightness, color, and structure with local consistency. Stage II introduces a recurrent refinement module with dynamic weight-based temporal aggregation guided by optical flow, adaptively balancing static and dynamic regions. A texture-adaptive loss further preserves fine details while promoting smoothness in flat areas. Experiments on real-world low-light videos show that DWTA-Net effectively suppresses noise and artifacts, delivering superior visual quality compared with state-of-the-art methods.

6.2CVSep 22, 2025
From Restoration to Reconstruction: Rethinking 3D Gaussian Splatting for Underwater Scenes

Guoxi Huang, Haoran Wang, Zipeng Qi et al.

Underwater image degradation poses significant challenges for 3D reconstruction, where simplified physical models often fail in complex scenes. We propose \textbf{R-Splatting}, a unified framework that bridges underwater image restoration (UIR) with 3D Gaussian Splatting (3DGS) to improve both rendering quality and geometric fidelity. Our method integrates multiple enhanced views produced by diverse UIR models into a single reconstruction pipeline. During inference, a lightweight illumination generator samples latent codes to support diverse yet coherent renderings, while a contrastive loss ensures disentangled and stable illumination representations. Furthermore, we propose \textit{Uncertainty-Aware Opacity Optimization (UAOO)}, which models opacity as a stochastic function to regularize training. This suppresses abrupt gradient responses triggered by illumination variation and mitigates overfitting to noisy or view-specific artifacts. Experiments on Seathru-NeRF and our new BlueCoral3D dataset demonstrate that R-Splatting outperforms strong baselines in both rendering quality and geometric accuracy.

3.6CVAug 31, 2025
SWAGSplatting: Semantic-guided Water-scene Augmented Gaussian Splatting

Zhuodong Jiang, Haoran Wang, Guoxi Huang et al.

Accurate 3D reconstruction in underwater environments remains a complex challenge due to issues such as light distortion, turbidity, and limited visibility. AI-based techniques have been applied to address these issues, however, existing methods have yet to fully exploit the potential of AI, particularly in integrating language models with visual processing. In this paper, we propose a novel framework that leverages multimodal cross-knowledge to create semantic-guided 3D Gaussian Splatting for robust and high-fidelity deep-sea scene reconstruction. By embedding an extra semantic feature into each Gaussian primitive and supervised by the CLIP extracted semantic feature, our method enforces semantic and structural awareness throughout the training. The dedicated semantic consistency loss ensures alignment with high-level scene understanding. Besides, we propose a novel stage-wise training strategy, combining coarse-to-fine learning with late-stage parameter refinement, to further enhance both stability and reconstruction quality. Extensive results show that our approach consistently outperforms state-of-the-art methods on SeaThru-NeRF and Submerged3D datasets across three metrics, with an improvement of up to 3.09 dB on average in terms of PSNR, making it a strong candidate for applications in underwater exploration and marine perception.

4.7CVMar 29, 2021Code
Busy-Quiet Video Disentangling for Video Classification

Guoxi Huang, Adrian G. Bors

In video data, busy motion details from moving regions are conveyed within a specific frequency bandwidth in the frequency domain. Meanwhile, the rest of the frequencies of video data are encoded with quiet information with substantial redundancy, which causes low processing efficiency in existing video models that take as input raw RGB frames. In this paper, we consider allocating intenser computation for the processing of the important busy information and less computation for that of the quiet information. We design a trainable Motion Band-Pass Module (MBPM) for separating busy information from quiet information in raw video data. By embedding the MBPM into a two-pathway CNN architecture, we define a Busy-Quiet Net (BQN). The efficiency of BQN is determined by avoiding redundancy in the feature space processed by the two pathways: one operating on Quiet features of low-resolution, while the other processes Busy features. The proposed BQN outperforms many recent video processing models on Something-Something V1, Kinetics400, UCF101 and HMDB51 datasets.

4.2CVJul 17, 2020Code
Region-based Non-local Operation for Video Classification

Guoxi Huang, Adrian G. Bors

Convolutional Neural Networks (CNNs) model long-range dependencies by deeply stacking convolution operations with small window sizes, which makes the optimizations difficult. This paper presents region-based non-local (RNL) operations as a family of self-attention mechanisms, which can directly capture long-range dependencies without using a deep stack of local operations. Given an intermediate feature map, our method recalibrates the feature at a position by aggregating the information from the neighboring regions of all positions. By combining a channel attention module with the proposed RNL, we design an attention chain, which can be integrated into the off-the-shelf CNNs for end-to-end training. We evaluate our method on two video classification benchmarks. The experimental results of our method outperform other attention mechanisms, and we achieve state-of-the-art performance on the Something-Something V1 dataset.

3.3CVFeb 11, 2020
Learning spatio-temporal representations with temporal squeeze pooling

Guoxi Huang, Adrian G. Bors

In this paper, we propose a new video representation learning method, named Temporal Squeeze (TS) pooling, which can extract the essential movement information from a long sequence of video frames and map it into a set of few images, named Squeezed Images. By embedding the Temporal Squeeze pooling as a layer into off-the-shelf Convolution Neural Networks (CNN), we design a new video classification model, named Temporal Squeeze Network (TeSNet). The resulting Squeezed Images contain the essential movement information from the video frames, corresponding to the optimization of the video classification task. We evaluate our architecture on two video classification benchmarks, and the results achieved are compared to the state-of-the-art.