Boxi Wú

CV
h-index9
4papers
715citations
Novelty53%
AI Score33

4 Papers

50.3LGSep 28, 2022
Improving alignment of dialogue agents via targeted human judgements

Amelia Glaese, Nat McAleese, Maja Trębacz et al.

We present Sparrow, an information-seeking dialogue agent trained to be more helpful, correct, and harmless compared to prompted language model baselines. We use reinforcement learning from human feedback to train our models with two new additions to help human raters judge agent behaviour. First, to make our agent more helpful and harmless, we break down the requirements for good dialogue into natural language rules the agent should follow, and ask raters about each rule separately. We demonstrate that this breakdown enables us to collect more targeted human judgements of agent behaviour and allows for more efficient rule-conditional reward models. Second, our agent provides evidence from sources supporting factual claims when collecting preference judgements over model statements. For factual questions, evidence provided by Sparrow supports the sampled response 78% of the time. Sparrow is preferred more often than baselines while being more resilient to adversarial probing by humans, violating our rules only 8% of the time when probed. Finally, we conduct extensive analyses showing that though our model learns to follow our rules it can exhibit distributional biases.

8.4CVApr 11, 2025
Discriminator-Free Direct Preference Optimization for Video Diffusion

Haoran Cheng, Qide Dong, Liang Peng et al.

Direct Preference Optimization (DPO), which aligns models with human preferences through win/lose data pairs, has achieved remarkable success in language and image generation. However, applying DPO to video diffusion models faces critical challenges: (1) Data inefficiency. Generating thousands of videos per DPO iteration incurs prohibitive costs; (2) Evaluation uncertainty. Human annotations suffer from subjective bias, and automated discriminators fail to detect subtle temporal artifacts like flickering or motion incoherence. To address these, we propose a discriminator-free video DPO framework that: (1) Uses original real videos as win cases and their edited versions (e.g., reversed, shuffled, or noise-corrupted clips) as lose cases; (2) Trains video diffusion models to distinguish and avoid artifacts introduced by editing. This approach eliminates the need for costly synthetic video comparisons, provides unambiguous quality signals, and enables unlimited training data expansion through simple editing operations. We theoretically prove the framework's effectiveness even when real videos and model-generated videos follow different distributions. Experiments on CogVideoX demonstrate the efficiency of the proposed method.

3.7CVJun 5, 2024
Searching Priors Makes Text-to-Video Synthesis Better

Haoran Cheng, Liang Peng, Linxuan Xia et al.

Significant advancements in video diffusion models have brought substantial progress to the field of text-to-video (T2V) synthesis. However, existing T2V synthesis model struggle to accurately generate complex motion dynamics, leading to a reduction in video realism. One possible solution is to collect massive data and train the model on it, but this would be extremely expensive. To alleviate this problem, in this paper, we reformulate the typical T2V generation process as a search-based generation pipeline. Instead of scaling up the model training, we employ existing videos as the motion prior database. Specifically, we divide T2V generation process into two steps: (i) For a given prompt input, we search existing text-video datasets to find videos with text labels that closely match the prompt motions. We propose a tailored search algorithm that emphasizes object motion features. (ii) Retrieved videos are processed and distilled into motion priors to fine-tune a pre-trained base T2V model, followed by generating desired videos using input prompt. By utilizing the priors gleaned from the searched videos, we enhance the realism of the generated videos' motion. All operations can be finished on a single NVIDIA RTX 4090 GPU. We validate our method against state-of-the-art T2V models across diverse prompt inputs. The code will be public.

16.4LGJun 9, 2021
Attacking Adversarial Attacks as A Defense

Boxi Wu, Heng Pan, Li Shen et al.

It is well known that adversarial attacks can fool deep neural networks with imperceptible perturbations. Although adversarial training significantly improves model robustness, failure cases of defense still broadly exist. In this work, we find that the adversarial attacks can also be vulnerable to small perturbations. Namely, on adversarially-trained models, perturbing adversarial examples with a small random noise may invalidate their misled predictions. After carefully examining state-of-the-art attacks of various kinds, we find that all these attacks have this deficiency to different extents. Enlightened by this finding, we propose to counter attacks by crafting more effective defensive perturbations. Our defensive perturbations leverage the advantage that adversarial training endows the ground-truth class with smaller local Lipschitzness. By simultaneously attacking all the classes, the misled predictions with larger Lipschitzness can be flipped into correct ones. We verify our defensive perturbation with both empirical experiments and theoretical analyses on a linear model. On CIFAR10, it boosts the state-of-the-art model from 66.16% to 72.66% against the four attacks of AutoAttack, including 71.76% to 83.30% against the Square attack. On ImageNet, the top-1 robust accuracy of FastAT is improved from 33.18% to 38.54% under the 100-step PGD attack.