Pneg: Prompt-based Negative Response Generation for Dialogue Response Selection TaskNyoungwoo Lee, ChaeHun Park, Ho-Jin Choi et al.
In retrieval-based dialogue systems, a response selection model acts as a ranker to select the most appropriate response among several candidates. However, such selection models tend to rely on context-response content similarity, which makes models vulnerable to adversarial responses that are semantically similar but not relevant to the dialogue context. Recent studies have shown that leveraging these adversarial responses as negative training samples is useful for improving the discriminating power of the selection model. Nevertheless, collecting human-written adversarial responses is expensive, and existing synthesizing methods often have limited scalability. To overcome these limitations, this paper proposes a simple but efficient method for generating adversarial negative responses leveraging a large-scale language model. Experimental results on dialogue selection tasks show that our method outperforms other methods of synthesizing adversarial negative responses. These results suggest that our method can be an effective alternative to human annotators in generating adversarial responses. Our dataset and generation code is available at https://github.com/leenw23/generating-negatives-by-gpt3.
12.4HCSep 14, 2022
DASH: Visual Analytics for Debiasing Image Classification via User-Driven Synthetic Data AugmentationBum Chul Kwon, Jungsoo Lee, Chaeyeon Chung et al. · ibm-research
Image classification models often learn to predict a class based on irrelevant co-occurrences between input features and an output class in training data. We call the unwanted correlations "data biases," and the visual features causing data biases "bias factors." It is challenging to identify and mitigate biases automatically without human intervention. Therefore, we conducted a design study to find a human-in-the-loop solution. First, we identified user tasks that capture the bias mitigation process for image classification models with three experts. Then, to support the tasks, we developed a visual analytics system called DASH that allows users to visually identify bias factors, to iteratively generate synthetic images using a state-of-the-art image-to-image translation model, and to supervise the model training process for improving the classification accuracy. Our quantitative evaluation and qualitative study with ten participants demonstrate the usefulness of DASH and provide lessons for future work.
Shepherding Slots to Objects: Towards Stable and Robust Object-Centric LearningJinwoo Kim, Janghyuk Choi, Ho-Jin Choi et al.
Object-centric learning (OCL) aspires general and compositional understanding of scenes by representing a scene as a collection of object-centric representations. OCL has also been extended to multi-view image and video datasets to apply various data-driven inductive biases by utilizing geometric or temporal information in the multi-image data. Single-view images carry less information about how to disentangle a given scene than videos or multi-view images do. Hence, owing to the difficulty of applying inductive biases, OCL for single-view images remains challenging, resulting in inconsistent learning of object-centric representation. To this end, we introduce a novel OCL framework for single-view images, SLot Attention via SHepherding (SLASH), which consists of two simple-yet-effective modules on top of Slot Attention. The new modules, Attention Refining Kernel (ARK) and Intermediate Point Predictor and Encoder (IPPE), respectively, prevent slots from being distracted by the background noise and indicate locations for slots to focus on to facilitate learning of object-centric representation. We also propose a weak semi-supervision approach for OCL, whilst our proposed framework can be used without any assistant annotation during the inference. Experiments show that our proposed method enables consistent learning of object-centric representation and achieves strong performance across four datasets. Code is available at \url{https://github.com/object-understanding/SLASH}.
6.9LGOct 26, 2022
AltUB: Alternating Training Method to Update Base Distribution of Normalizing Flow for Anomaly DetectionYeongmin Kim, Huiwon Jang, DongKeon Lee et al.
Unsupervised anomaly detection is coming into the spotlight these days in various practical domains due to the limited amount of anomaly data. One of the major approaches for it is a normalizing flow which pursues the invertible transformation of a complex distribution as images into an easy distribution as N(0, I). In fact, algorithms based on normalizing flow like FastFlow and CFLOW-AD establish state-of-the-art performance on unsupervised anomaly detection tasks. Nevertheless, we investigate these algorithms convert normal images into not N(0, I) as their destination, but an arbitrary normal distribution. Moreover, their performances are often unstable, which is highly critical for unsupervised tasks because data for validation are not provided. To break through these observations, we propose a simple solution AltUB which introduces alternating training to update the base distribution of normalizing flow for anomaly detection. AltUB effectively improves the stability of performance of normalizing flow. Furthermore, our method achieves the new state-of-the-art performance of the anomaly segmentation task on the MVTec AD dataset with 98.8% AUROC.
2.8CVOct 13, 2023
Leveraging Image Augmentation for Object Manipulation: Towards Interpretable Controllability in Object-Centric LearningJinwoo Kim, Janghyuk Choi, Jaehyun Kang et al.
The binding problem in artificial neural networks is actively explored with the goal of achieving human-level recognition skills through the comprehension of the world in terms of symbol-like entities. Especially in the field of computer vision, object-centric learning (OCL) is extensively researched to better understand complex scenes by acquiring object representations or slots. While recent studies in OCL have made strides with complex images or videos, the interpretability and interactivity over object representation remain largely uncharted, still holding promise in the field of OCL. In this paper, we introduce a novel method, Slot Attention with Image Augmentation (SlotAug), to explore the possibility of learning interpretable controllability over slots in a self-supervised manner by utilizing an image augmentation strategy. We also devise the concept of sustainability in controllable slots by introducing iterative and reversible controls over slots with two proposed submethods: Auxiliary Identity Manipulation and Slot Consistency Loss. Extensive empirical studies and theoretical validation confirm the effectiveness of our approach, offering a novel capability for interpretable and sustainable control of object representations.