Shuai Zheng

CV
h-index18
3papers
7citations
Novelty40%
AI Score24

3 Papers

3.7CVDec 14, 2024
A Pioneering Neural Network Method for Efficient and Robust Fluid Simulation

Yu Chen, Shuai Zheng, Nianyi Wang et al.

Fluid simulation is an important research topic in computer graphics (CG) and animation in video games. Traditional methods based on Navier-Stokes equations are computationally expensive. In this paper, we treat fluid motion as point cloud transformation and propose the first neural network method specifically designed for efficient and robust fluid simulation in complex environments. This model is also the deep learning model that is the first to be capable of stably modeling fluid particle dynamics in such complex scenarios. Our triangle feature fusion design achieves an optimal balance among fluid dynamics modeling, momentum conservation constraints, and global stability control. We conducted comprehensive experiments on datasets. Compared to existing neural network-based fluid simulation algorithms, we significantly enhanced accuracy while maintaining high computational speed. Compared to traditional SPH methods, our speed improved approximately 10 times. Furthermore, compared to traditional fluid simulation software such as Flow3D, our computation speed increased by more than 300 times.

2.0LGDec 13, 2023
Contractive error feedback for gradient compression

Bingcong Li, Shuai Zheng, Parameswaran Raman et al.

On-device memory concerns in distributed deep learning have become severe due to (i) the growth of model size in multi-GPU training, and (ii) the wide adoption of deep neural networks for federated learning on IoT devices which have limited storage. In such settings, communication efficient optimization methods are attractive alternatives, however they still struggle with memory issues. To tackle these challenges, we propose an communication efficient method called contractive error feedback (ConEF). As opposed to SGD with error-feedback (EFSGD) that inefficiently manages memory, ConEF obtains the sweet spot of convergence and memory usage, and achieves communication efficiency by leveraging biased and all-reducable gradient compression. We empirically validate ConEF on various learning tasks that include image classification, language modeling, and machine translation and observe that ConEF saves 80\% - 90\% of the extra memory in EFSGD with almost no loss on test performance, while also achieving 1.3x - 5x speedup of SGD. Through our work, we also demonstrate the feasibility and convergence of ConEF to clear up the theoretical barrier of integrating ConEF to popular memory efficient frameworks such as ZeRO-3.

4.2CVOct 17, 2020
LID 2020: The Learning from Imperfect Data Challenge Results

Yunchao Wei, Shuai Zheng, Ming-Ming Cheng et al.

Learning from imperfect data becomes an issue in many industrial applications after the research community has made profound progress in supervised learning from perfectly annotated datasets. The purpose of the Learning from Imperfect Data (LID) workshop is to inspire and facilitate the research in developing novel approaches that would harness the imperfect data and improve the data-efficiency during training. A massive amount of user-generated data nowadays available on multiple internet services. How to leverage those and improve the machine learning models is a high impact problem. We organize the challenges in conjunction with the workshop. The goal of these challenges is to find the state-of-the-art approaches in the weakly supervised learning setting for object detection, semantic segmentation, and scene parsing. There are three tracks in the challenge, i.e., weakly supervised semantic segmentation (Track 1), weakly supervised scene parsing (Track 2), and weakly supervised object localization (Track 3). In Track 1, based on ILSVRC DET, we provide pixel-level annotations of 15K images from 200 categories for evaluation. In Track 2, we provide point-based annotations for the training set of ADE20K. In Track 3, based on ILSVRC CLS-LOC, we provide pixel-level annotations of 44,271 images for evaluation. Besides, we further introduce a new evaluation metric proposed by \cite{zhang2020rethinking}, i.e., IoU curve, to measure the quality of the generated object localization maps. This technical report summarizes the highlights from the challenge. The challenge submission server and the leaderboard will continue to open for the researchers who are interested in it. More details regarding the challenge and the benchmarks are available at https://lidchallenge.github.io