Christos Kozyrakis

LG
h-index39
25papers
1,508citations
Novelty57%
AI Score60

25 Papers

LGNov 9, 2022
RecD: Deduplication for End-to-End Deep Learning Recommendation Model Training Infrastructure

Mark Zhao, Dhruv Choudhary, Devashish Tyagi et al. · stanford

We present RecD (Recommendation Deduplication), a suite of end-to-end infrastructure optimizations across the Deep Learning Recommendation Model (DLRM) training pipeline. RecD addresses immense storage, preprocessing, and training overheads caused by feature duplication inherent in industry-scale DLRM training datasets. Feature duplication arises because DLRM datasets are generated from interactions. While each user session can generate multiple training samples, many features' values do not change across these samples. We demonstrate how RecD exploits this property, end-to-end, across a deployed training pipeline. RecD optimizes data generation pipelines to decrease dataset storage and preprocessing resource demands and to maximize duplication within a training batch. RecD introduces a new tensor format, InverseKeyedJaggedTensors (IKJTs), to deduplicate feature values in each batch. We show how DLRM model architectures can leverage IKJTs to drastically increase training throughput. RecD improves the training and preprocessing throughput and storage efficiency by up to 2.48x, 1.79x, and 3.71x, respectively, in an industry-scale DLRM training system.

LGJan 8, 2023
FlexShard: Flexible Sharding for Industry-Scale Sequence Recommendation Models

Geet Sethi, Pallab Bhattacharya, Dhruv Choudhary et al. · stanford

Sequence-based deep learning recommendation models (DLRMs) are an emerging class of DLRMs showing great improvements over their prior sum-pooling based counterparts at capturing users' long term interests. These improvements come at immense system cost however, with sequence-based DLRMs requiring substantial amounts of data to be dynamically materialized and communicated by each accelerator during a single iteration. To address this rapidly growing bottleneck, we present FlexShard, a new tiered sequence embedding table sharding algorithm which operates at a per-row granularity by exploiting the insight that not every row is equal. Through precise replication of embedding rows based on their underlying probability distribution, along with the introduction of a new sharding strategy adapted to the heterogeneous, skewed performance of real-world cluster network topologies, FlexShard is able to significantly reduce communication demand while using no additional memory compared to the prior state-of-the-art. When evaluated on production-scale sequence DLRMs, FlexShard was able to reduce overall global all-to-all communication traffic by over 85%, resulting in end-to-end training communication latency improvements of almost 6x over the prior state-of-the-art approach.

AIDec 12, 2023Code
SGLang: Efficient Execution of Structured Language Model Programs

Lianmin Zheng, Liangsheng Yin, Zhiqiang Xie et al.

Large language models (LLMs) are increasingly used for complex tasks that require multiple generation calls, advanced prompting techniques, control flow, and structured inputs/outputs. However, efficient systems are lacking for programming and executing these applications. We introduce SGLang, a system for efficient execution of complex language model programs. SGLang consists of a frontend language and a runtime. The frontend simplifies programming with primitives for generation and parallelism control. The runtime accelerates execution with novel optimizations like RadixAttention for KV cache reuse and compressed finite state machines for faster structured output decoding. Experiments show that SGLang achieves up to 6.4x higher throughput compared to state-of-the-art inference systems on various large language and multi-modal models on tasks including agent control, logical reasoning, few-shot learning benchmarks, JSON decoding, retrieval-augmented generation pipelines, and multi-turn chat. The code is publicly available at https://github.com/sgl-project/sglang

90.4LGMay 20
Agent JIT Compilation for Latency-Optimizing Web Agent Planning and Scheduling

Caleb Winston, Ron Yifeng Wang, Azalia Mirhoseini et al.

Computer-use agents (CUA) automate tasks specified with natural language such as "order the cheapest item from Taco Bell" by generating sequences of calls to tools such as click, type, and scroll on a browser. Current implementations follow a sequential fetch-screenshot-execute loop where each iteration requires an LLM call, resulting in high latency and frequent errors from incorrect tool use. We present agent just-in-time (JIT) compilation, an alternative that compiles task descriptions directly into executable code that is free to include LLM calls, tool calls, and parallelization. Our approach comprises three components: (1) JIT-Planner, which generates multiple code plans, validates each against tool specifications, and selects the minimum-cost candidate; (2) JIT-Scheduler, which explores parallelization strategies via Monte Carlo cost estimation from learned latency distributions; and (3) an invariant-enforcing tool protocol specifying precondition and postcondition state requirements that reduce the rate of generating plans with incorrect tool use. Across 5 web applications, JIT-Planner achieves $10.4\times$ speedup and $+28\%$ accuracy over Browser-Use, while JIT-Scheduler achieves $2.4\times$ speedup and $+9\%$ accuracy over OpenAI CUA.

DCJul 11, 2024
Cloud Atlas: Efficient Fault Localization for Cloud Systems using Language Models and Causal Insight

Zhiqiang Xie, Yujia Zheng, Lizi Ottens et al.

Runtime failure and performance degradation is commonplace in modern cloud systems. For cloud providers, automatically determining the root cause of incidents is paramount to ensuring high reliability and availability as prompt fault localization can enable faster diagnosis and triage for timely resolution. A compelling solution explored in recent work is causal reasoning using causal graphs to capture relationships between varied cloud system performance metrics. To be effective, however, systems developers must correctly define the causal graph of their system, which is a time-consuming, brittle, and challenging task that increases in difficulty for large and dynamic systems and requires domain expertise. Alternatively, automated data-driven approaches have limited efficacy for cloud systems due to the inherent rarity of incidents. In this work, we present Atlas, a novel approach to automatically synthesizing causal graphs for cloud systems. Atlas leverages large language models (LLMs) to generate causal graphs using system documentation, telemetry, and deployment feedback. Atlas is complementary to data-driven causal discovery techniques, and we further enhance Atlas with a data-driven validation step. We evaluate Atlas across a range of fault localization scenarios and demonstrate that Atlas is capable of generating causal graphs in a scalable and generalizable manner, with performance that far surpasses that of data-driven algorithms and is commensurate to the ground-truth baseline.

96.2LGMar 19
SOL-ExecBench: Speed-of-Light Benchmarking for Real-World GPU Kernels Against Hardware Limits

Edward Lin, Sahil Modi, Siva Kumar Sastry Hari et al.

As agentic AI systems become increasingly capable of generating and optimizing GPU kernels, progress is constrained by benchmarks that reward speedup over software baselines rather than proximity to hardware-efficient execution. We present SOL-ExecBench, a benchmark of 235 CUDA kernel optimization problems extracted from 124 production and emerging AI models spanning language, diffusion, vision, audio, video, and hybrid architectures, targeting NVIDIA Blackwell GPUs. The benchmark covers forward and backward workloads across BF16, FP8, and NVFP4, including kernels whose best performance is expected to rely on Blackwell-specific capabilities. Unlike prior benchmarks that evaluate kernels primarily relative to software implementations, SOL-ExecBench measures performance against analytically derived Speed-of-Light (SOL) bounds computed by SOLAR, our pipeline for deriving hardware-grounded SOL bounds, yielding a fixed target for hardware-efficient optimization. We report a SOL Score that quantifies how much of the gap between a release-defined scoring baseline and the hardware SOL bound a candidate kernel closes. To support robust evaluation of agentic optimizers, we additionally provide a sandboxed harness with GPU clock locking, L2 cache clearing, isolated subprocess execution, and static analysis based checks against common reward-hacking strategies. SOL-ExecBench reframes GPU kernel benchmarking from beating a mutable software baseline to closing the remaining gap to hardware Speed-of-Light.

85.5SEMar 18
ProofWright: Towards Agentic Formal Verification of CUDA

Bodhisatwa Chatterjee, Drew Zagieboylo, Sana Damani et al.

Large Language Models (LLMs) are increasingly used to automatically generate optimized CUDA kernels, substantially improving developer productivity. However, despite rapid generation, these kernels often contain subtle correctness bugs and lack formal safety guarantees. Runtime testing is inherently unreliable - limited input coverage and reward hacking can mask incorrect behavior - while manual formal verification is reliable but cannot scale to match LLM output rates, creating a critical validation bottleneck. We present ProofWright, an agentic verification framework that bridges this gap by integrating automated formal verification with LLM-based code generation. ProofWright provides end-to-end guarantees of memory safety, thread safety, and semantic correctness for LLM-generated CUDA kernels. On KernelBench L1, ProofWright verifies safety properties for 74% of generated kernels, uncovers subtle correctness errors missed by conventional testing, and establishes semantic equivalence for a class of element-wise kernels. With a modest overhead of 3 minutes per kernel, ProofWright demonstrates that scalable, automated formal verification of LLM-generated GPU code is feasible - offering a path toward trustworthy high-performance code generation without sacrificing developer productivity.

93.2LGMar 30
Improving Efficiency of GPU Kernel Optimization Agents using a Domain-Specific Language and Speed-of-Light Guidance

Siva Kumar Sastry Hari, Vignesh Balaji, Sana Damani et al.

Optimizing GPU kernels with LLM agents is an iterative process over a large design space. Every candidate must be generated, compiled, validated, and profiled, so fewer trials will save both runtime and cost. We make two key observations. First, the abstraction level that agents operate at is important. If it is too low, the LLM wastes reasoning on low-impact details. If it is too high, it may miss important optimization choices. Second, agents cannot easily tell when they reach the point of diminishing returns, wasting resources as they continue searching. These observations motivate two design principles to improve efficiency: (1) a compact domain-specific language (DSL) that can be learned in context and lets the model reason at a higher level while preserving important optimization levers, and (2) Speed-of-Light (SOL) guidance that uses first-principles performance bounds to steer and budget search. We implement these principles in $μ$CUTLASS, a DSL with a compiler for CUTLASS-backed GPU kernels that covers kernel configuration, epilogue fusion, and multi-stage pipelines. We use SOL guidance to estimate headroom and guide optimization trials, deprioritize problems that are near SOL, and flag kernels that game the benchmark. On 59 KernelBench problems with the same iteration budgets, switching from generating low-level code to DSL code using GPT-5-mini turns a 0.40x geomean regression into a 1.27x speedup over PyTorch. Adding SOL-guided steering raises this to 1.56x. Across model tiers, $μ$CUTLASS + SOL-guidance lets weaker models outperform stronger baseline agents at lower token cost. SOL-guided budgeting saves 19-43% of tokens while retaining at least 95% of geomean speedup, with the best policy reaching a 1.68x efficiency gain. Lastly, SOL analysis helps detect benchmark-gaming cases, where kernels may appear fast while failing to perform the intended computation.

74.6DCMar 19
Sparse Checkpointing for Fast and Reliable MoE Training

Swapnil Gandhi, Christos Kozyrakis

As large language models scale, training them requires thousands of GPUs over extended durations--making frequent failures an inevitable reality. While checkpointing remains the primary fault-tolerance mechanism, existing methods fall short when applied to Mixture-of-Experts (MoE) models. Due to their substantially larger training state, MoE models exacerbate checkpointing overheads, often causing costly stalls or prolonged recovery that severely degrade training efficiency. We present MoEvement, a distributed, in-memory checkpointing system tailored for MoE models. MoEvement is built on three key ideas: (1) sparse checkpointing, which incrementally snapshots subsets of experts across iterations to reduce overhead; (2) a sparse-to-dense checkpoint conversion mechanism that incrementally reconstructs consistent dense checkpoints from sparse snapshots; and (3) upstream logging of activations and gradients at pipeline-stage boundaries, enabling localized recovery without re-executing unaffected workers. Evaluations across diverse MoE models with up to 64 experts show that MoEvement reduces checkpointing overhead by up to $4\times$ and recovery overhead by up to $31\times$ compared to state-of-the-art approaches, sustaining ETTR $\ge 0.94$ even under frequent failures (MTBF as low as 10 minutes) and delivering up to $8\times$ overall training speedup, all without compromising synchronous training semantics. Overall, MoEvement offers a robust and scalable fault-tolerance solution for the next generation of sparsely activated models.

98.7DCApr 16
ARGUS: Agentic GPU Optimization Guided by Data-Flow Invariants

Haohui Mai, Xiaoyan Guo, Xiangyun Ding et al.

LLM-based coding agents can generate functionally correct GPU kernels, yet their performance remains far below hand-optimized libraries on critical computations such as matrix multiplication, attention, and Mixture-of-Experts (MoE). Peak GPU performance requires coordinated reasoning over tightly coupled optimizations, including tiling, shared-memory staging, software pipelining, and instruction scheduling, while existing agents rely on sparse pass/fail feedback, leaving them unable to diagnose global constraint violations. We present Argus, an agentic framework that addresses this through data-flow invariants: compile-time specifications encoding how data must be choreographed throughout kernel execution. Argus introduces a tile-based, Pythonic DSL exposing hardware instructions and compiler policies while hiding low-level representations. The DSL provides tag functions to propagate symbolic annotations through data and control flow, and tag assertions to enforce relational constraints at use sites. When violations occur, the compiler returns concrete counterexamples identifying the thread, data element, and program point, enabling dense, structured feedback for targeted fixes. Invariants are verified at compile time via abstract interpretation over a layout algebra and SMT solving, with zero runtime overhead. An in-context reinforcement learning planner learns to select optimizations and synthesize effective invariants, supported by a curated knowledge base of GPU optimization techniques. We evaluate Argus on the AMD MI300X GPU across GEMM, flash attention, and MoE kernels accounting for over 90% of GPU time in LLM inference. Generated kernels achieve 99-104% of state-of-the-art hand-optimized assembly throughput and are 2-1543x faster than existing agentic systems. Argus further generalizes to 200 KernelBench tasks, solving 100% of Level 1 and 90% of Level 2 problems.

LGFeb 15Code
KernelBlaster: Continual Cross-Task CUDA Optimization via Memory-Augmented In-Context Reinforcement Learning

Kris Shengjun Dong, Sahil Modi, Dima Nikiforov et al.

Optimizing CUDA code across multiple generations of GPU architectures is challenging, as achieving peak performance requires an extensive exploration of an increasingly complex, hardware-specific optimization space. Traditional compilers are constrained by fixed heuristics, whereas finetuning Large Language Models (LLMs) can be expensive. However, agentic workflows for CUDA code optimization have limited ability to aggregate knowledge from prior exploration, leading to biased sampling and suboptimal solutions. We propose KernelBlaster, a Memory-Augmented In-context Reinforcement Learning (MAIC-RL) framework designed to improve CUDA optimization search capabilities of LLM-based GPU coding agents. KernelBlaster enables agents to learn from experience and make systematically informed decisions on future tasks by accumulating knowledge into a retrievable Persistent CUDA Knowledge Base. We propose a novel profile-guided, textual-gradient-based agentic flow for CUDA generation and optimization to achieve high performance across generations of GPU architectures. KernelBlaster guides LLM agents to systematically explore high-potential optimization strategies beyond naive rewrites. Compared to the PyTorch baseline, our method achieves geometric mean speedups of 1.43x, 2.50x, and 1.50x on KernelBench Levels 1, 2, and 3, respectively. We release KernelBlaster as an open-source agentic framework, accompanied by a test harness, verification components, and a reproducible evaluation pipeline.

27.3CRMar 12Code
Hunting CUDA Bugs at Scale with cuFuzz

Mohamed Tarek Ibn ziad, Christos Kozyrakis

GPUs play an increasingly important role in modern software. However, the heterogeneous host-device execution model and expanding software stacks make GPU programs prone to memory-safety and concurrency bugs that evade static analysis. While fuzz-testing, combined with dynamic error checking tools, offers a plausible solution, it remains underutilized for GPUs. In this work, we identify three main obstacles limiting prior GPU fuzzing efforts: (1) kernel-level fuzzing leading to false positives, (2) lack of device-side coverage-guided feedback, and (3) incompatibility between coverage and sanitization tools. We present cuFuzz, the first CUDA-oriented fuzzer that makes GPU fuzzing practical by addressing these obstacles. cuFuzz uses whole program fuzzing to avoid false positives from independently fuzzing device-side kernels. It leverages NVBit to instrument device-side instructions and merges the resultant coverage with compiler-based host coverage. Finally, cuFuzz decouples sanitization from coverage collection by executing host- and device-side sanitizers in separate processes. cuFuzz uncovers 43 previously unknown bugs (19 in commercial libraries) across 14 CUDA programs, including illegal memory accesses, uninitialized reads, and data races. cuFuzz achieves significantly more discovered edges and unique inputs compared to baseline approaches, especially on closed-source targets. Moreover, we quantify the execution time overheads of the different cuFuzz components and add persistent-mode support to improve the overall fuzzing throughput. Our results demonstrate that cuFuzz is an effective and deployable addition to the GPU testing toolbox. cuFuzz is publicly available at https://github.com/NVlabs/cuFuzz/.

94.9ARMay 11
Sieve: Dynamic Expert-Aware PIM Acceleration for Evolving Mixture-of-Experts Models

Jungwoo Kim, Rubens Lacouture, Genghan Zhang et al.

Mixture-of-Experts (MoE) has become a dominant architecture for scaling large language models (LLMs). However, the execution characteristics of MoE inference are changing rapidly and increasingly mismatch the assumptions underlying existing Processing-in-Memory (PIM) systems. Prior PIM systems for LLMs rely on static rules to offload memory-bound operations to PIM, without accounting for the combined effects of load imbalance and inter-GPU communication. Meanwhile, modern MoE models activate fewer experts out of increasingly many, creating a bimodal expert distribution: a small set of experts receives many tokens, while a long tail of experts receives only one or a few. We identify a trend in modern MoE models toward increasingly bimodal token-to-expert distributions, quantify the resulting disparity in arithmetic intensity across experts, and show that this disparity dramatically reduces the efficiency of state-of-the-art PIM systems for LLMs. To address this problem, we propose a scheduler for serving MoE models on multi-GPU systems with attached HBM-PIM stacks. Our scheduler partitions expert execution between GPU and PIM based on runtime token-to-expert distributions, while jointly considering interconnect overhead, memory bandwidth, GPU throughput, and PIM throughput. Moreover, we propose Sieve, a runtime framework that employs the scheduler to coordinate execution across GPUs and their attached HBM-PIM stacks. Sieve overlaps GPU computation, PIM computation, and intra- and inter-device communication while preserving cross-device dependencies induced by expert parallelism. Sieve is evaluated on our cycle-accurate simulator based on Ramulator 2.0. Compared to state-of-the-art PIM systems for MoE, Sieve improves both throughput and interactivity by 1.3x, 1.3x, and 1.6x on Qwen3.5-397B-A17B, GPT-OSS-120B, and Qwen3-30B-A3B, respectively.

92.6DCMay 7
Regulating Branch Parallelism in LLM Serving

Swapnil Gandhi, Siva Hari, William J. Dally et al.

Recent methods expose intra-request parallelism in LLM outputs, allowing independent branches to decode concurrently. Existing serving systems execute these branches eagerly or under fixed caps. We show that both are brittle: eager admission inflates the shared decode step, degrading co-batched requests in serial stages, while conservative fixed caps forgo the throughput that motivated exposing branches in the first place. We call the excess step latency caused by admitted branches the branch externality and show that the safe width depends on batch composition, context lengths, and accumulated slack, all of which change continuously over a workload trace. We introduce TAPER, a per-step admission controller that treats extra branches as opportunistic work, admitted only when the predicted branch externality fits within the batch's current slack budget. Per-step regulation is practical because branch-level scheduling decouples compute from memory: branches share the request's prefix KV, so expanding or contracting width requires no memory reclamation. On Qwen3-32B, TAPER improves goodput by $1.77\times$ over IRP-Off and by $1.48\times$ over IRP-Eager, while maintaining over $95\%$ SLO attainment.

DCMay 22, 2024
ReCycle: Resilient Training of Large DNNs using Pipeline Adaptation

Swapnil Gandhi, Mark Zhao, Athinagoras Skiadopoulos et al.

Training large Deep Neural Network (DNN) models requires thousands of GPUs over the course of several days or weeks. At this scale, failures are frequent and can have a big impact on training throughput. Utilizing spare GPU servers to mitigate performance loss becomes increasingly costly as model sizes grow. ReCycle is a system designed for efficient DNN training in the presence of failures, without relying on spare servers. It exploits the inherent functional redundancy in distributed training systems -- where servers across data-parallel groups store the same model parameters -- and pipeline schedule bubbles within each data-parallel group. When servers fails, ReCycle dynamically re-routes micro-batches to data-parallel peers, allowing for uninterrupted training despite multiple failures. However, this re-routing can create imbalances across pipeline stages, leading to reduced training throughput. To address this, ReCycle introduces two key optimizations that ensure re-routed micro-batches are processed within the original pipeline schedule's bubbles. First, it decouples the backward pass into two phases: one for computing gradients for the input and another for calculating gradients for the parameters. Second, it avoids synchronization across pipeline stages by staggering the optimizer step. Together, these optimizations enable adaptive pipeline schedules that minimize or even eliminate training throughput degradation during failures. We describe a prototype for ReCycle and show that it achieves high training throughput under multiple failures, outperforming recent proposals for fault-tolerant training such as Oobleck and Bamboo by up to $1.46\times$ and $1.64\times$, respectively.

DCNov 5, 2024
AI Metropolis: Scaling Large Language Model-based Multi-Agent Simulation with Out-of-order Execution

Zhiqiang Xie, Hao Kang, Ying Sheng et al.

With more advanced natural language understanding and reasoning capabilities, large language model (LLM)-powered agents are increasingly developed in simulated environments to perform complex tasks, interact with other agents, and exhibit emergent behaviors relevant to social science and gaming. However, current multi-agent simulations frequently suffer from inefficiencies due to the limited parallelism caused by false dependencies, resulting in performance bottlenecks. In this paper, we introduce AI Metropolis, a simulation engine that improves the efficiency of LLM agent simulations by incorporating out-of-order execution scheduling. By dynamically tracking real dependencies between agents, AI Metropolis minimizes false dependencies, enhancing parallelism and enabling efficient hardware utilization. Our evaluations demonstrate that AI Metropolis achieves speedups from 1.3x to 4.15x over standard parallel simulation with global synchronization, approaching optimal performance as the number of agents increases.

LGJan 17, 2024
cedar: Optimized and Unified Machine Learning Input Data Pipelines

Mark Zhao, Emanuel Adamiak, Christos Kozyrakis

The input data pipeline is an essential component of each machine learning (ML) training job. It is responsible for reading massive amounts of training data, processing batches of samples using complex transformations, and loading them onto training nodes at low latency and high throughput. Performant input data systems are becoming increasingly critical, driven by skyrocketing data volumes and training throughput demands. Unfortunately, current input data systems cannot fully leverage key performance optimizations, resulting in hugely inefficient infrastructures that require significant resources - or worse - underutilize expensive accelerators. To address these demands, we present cedar, an optimized and unified programming framework for ML input data pipelines. cedar allows users to define input data pipelines using composable operators that support arbitrary ML frameworks and libraries. cedar introduces an extensible optimizer that systematically applies a complex combination of optimizations (e.g., offloading, caching, prefetching, fusion, and reordering). It orchestrates processing across a customizable set of local and distributed compute resources in order to improve processing performance and efficiency, all without user input. Across eight pipelines, cedar improves performance by up to 1.87x to 10.65x compared to state-of-the-art input data systems.

LGApr 25, 2025
Efficient GNN Training Through Structure-Aware Randomized Mini-Batching

Vignesh Balaji, Christos Kozyrakis, Gal Chechik et al.

Graph Neural Networks (GNNs) enable learning on realworld graphs and mini-batch training has emerged as the de facto standard for training GNNs because it can scale to very large graphs and improve convergence. Current mini-batch construction policies largely ignore efficiency considerations of GNN training. Specifically, existing mini-batching techniques employ randomization schemes to improve accuracy and convergence. However, these randomization schemes are often agnostic to the structural properties of the graph (for eg. community structure), resulting in highly irregular memory access patterns during GNN training that make suboptimal use of on-chip GPU caches. On the other hand, while deterministic mini-batching based solely on graph structure delivers fast runtime performance, the lack of randomness compromises both the final model accuracy and training convergence speed. In this paper, we present Community-structure-aware Randomized Mini-batching (COMM-RAND), a novel methodology that bridges the gap between the above extremes. COMM-RAND allows practitioners to explore the space between pure randomness and pure graph structural awareness during mini-batch construction, leading to significantly more efficient GNN training with similar accuracy. We evaluated COMM-RAND across four popular graph learning benchmarks. COMM-RAND cuts down GNN training time by up to 2.76x (1.8x on average) while achieving an accuracy that is within 1.79% points (0.42% on average) compared to popular random mini-batching approaches.

AIMar 5
AI+HW 2035: Shaping the Next Decade

Deming Chen, Jason Cong, Azalia Mirhoseini et al.

Artificial intelligence (AI) and hardware (HW) are advancing at unprecedented rates, yet their trajectories have become inseparably intertwined. The global research community lacks a cohesive, long-term vision to strategically coordinate the development of AI and HW. This fragmentation constrains progress toward holistic, sustainable, and adaptive AI systems capable of learning, reasoning, and operating efficiently across cloud, edge, and physical environments. The future of AI depends not only on scaling intelligence, but on scaling efficiency, achieving exponential gains in intelligence per joule, rather than unbounded compute consumption. Addressing this grand challenge requires rethinking the entire computing stack. This vision paper lays out a 10-year roadmap for AI+HW co-design and co-development, spanning algorithms, architectures, systems, and sustainability. We articulate key insights that redefine scaling around energy efficiency, system-level integration, and cross-layer optimization. We identify key challenges and opportunities, candidly assess potential obstacles and pitfalls, and propose integrated solutions grounded in algorithmic innovation, hardware advances, and software abstraction. Looking ahead, we define what success means in 10 years: achieving a 1000x improvement in efficiency for AI training and inference; enabling energy-aware, self-optimizing systems that seamlessly span cloud, edge, and physical AI; democratizing access to advanced AI infrastructure; and embedding human-centric principles into the design of intelligent systems. Finally, we outline concrete action items for academia, industry, government, and the broader community, calling for coordinated national initiatives, shared infrastructure, workforce development, cross-agency collaboration, and sustained public-private partnerships to ensure that AI+HW co-design becomes a unifying long-term mission.

DCApr 28, 2025
SYMI: Efficient Mixture-of-Experts Training via Model and Optimizer State Decoupling

Athinagoras Skiadopoulos, Mark Zhao, Swapnil Gandhi et al.

Mixture-of-Experts (MoE) models have become a widely-adopted solution to continue scaling model sizes without a corresponding linear increase in compute. During MoE model training, each input token is dynamically routed to a subset of experts -- sparsely-activated feed-forward networks -- within each transformer layer. The distribution of tokens assigned to each expert varies widely and rapidly over the course of training. To handle the wide load imbalance across experts, current systems are forced to either drop tokens assigned to popular experts, degrading convergence, or frequently rebalance resources allocated to each expert based on popularity, incurring high state migration overheads. To break this performance-accuracy tradeoff, we introduce SYMI, an adaptive MoE training system. The key insight of SYMI is to decouple the placement of expert parameters from their large optimizer state. SYMI statically partitions the optimizer of each expert across all training nodes. Meanwhile, SYMI dynamically adjusts the placement of expert parameters by repurposing existing weight updates, avoiding migration overheads. In doing so, SYMI right-sizes the GPU resources allocated to each expert, on a per-iteration basis, with minimal overhead. Compared to state-of-the-art MoE training systems, DeepSpeed and FlexMoE, SYMI is able to achieve a 30.5% and 25.9% faster time-to-convergence, respectively.

LGJan 25, 2022
RecShard: Statistical Feature-Based Memory Optimization for Industry-Scale Neural Recommendation

Geet Sethi, Bilge Acun, Niket Agarwal et al.

We propose RecShard, a fine-grained embedding table (EMB) partitioning and placement technique for deep learning recommendation models (DLRMs). RecShard is designed based on two key observations. First, not all EMBs are equal, nor all rows within an EMB are equal in terms of access patterns. EMBs exhibit distinct memory characteristics, providing performance optimization opportunities for intelligent EMB partitioning and placement across a tiered memory hierarchy. Second, in modern DLRMs, EMBs function as hash tables. As a result, EMBs display interesting phenomena, such as the birthday paradox, leaving EMBs severely under-utilized. RecShard determines an optimal EMB sharding strategy for a set of EMBs based on training data distributions and model characteristics, along with the bandwidth characteristics of the underlying tiered memory hierarchy. In doing so, RecShard achieves over 6 times higher EMB training throughput on average for capacity constrained DLRMs. The throughput increase comes from improved EMB load balance by over 12 times and from the reduced access to the slower memory by over 87 times.

DCAug 20, 2021
Understanding Data Storage and Ingestion for Large-Scale Deep Recommendation Model Training

Mark Zhao, Niket Agarwal, Aarti Basant et al.

Datacenter-scale AI training clusters consisting of thousands of domain-specific accelerators (DSA) are used to train increasingly-complex deep learning models. These clusters rely on a data storage and ingestion (DSI) pipeline, responsible for storing exabytes of training data and serving it at tens of terabytes per second. As DSAs continue to push training efficiency and throughput, the DSI pipeline is becoming the dominating factor that constrains the overall training performance and capacity. Innovations that improve the efficiency and performance of DSI systems and hardware are urgent, demanding a deep understanding of DSI characteristics and infrastructure at scale. This paper presents Meta's end-to-end DSI pipeline, composed of a central data warehouse built on distributed storage and a Data PreProcessing Service that scales to eliminate data stalls. We characterize how hundreds of models are collaboratively trained across geo-distributed datacenters via diverse and continuous training jobs. These training jobs read and heavily filter massive and evolving datasets, resulting in popular features and samples used across training jobs. We measure the intense network, memory, and compute resources required by each training job to preprocess samples during training. Finally, we synthesize key takeaways based on our production infrastructure characterization. These include identifying hardware bottlenecks, discussing opportunities for heterogeneous DSI hardware, motivating research in datacenter scheduling and benchmark datasets, and assimilating lessons learned in optimizing DSI infrastructure.

CRMar 5, 2021
ShEF: Shielded Enclaves for Cloud FPGAs

Mark Zhao, Mingyu Gao, Christos Kozyrakis

FPGAs are now used in public clouds to accelerate a wide range of applications, including many that operate on sensitive data such as financial and medical records. We present ShEF, a trusted execution environment (TEE) for cloud-based reconfigurable accelerators. ShEF is independent from CPU-based TEEs and allows secure execution under a threat model where the adversary can control all software running on the CPU connected to the FPGA, has physical access to the FPGA, and can compromise the FPGA interface logic of the cloud provider. ShEF provides a secure boot and remote attestation process that relies solely on existing FPGA mechanisms for root of trust. It also includes a Shield component that provides secure access to data while the accelerator is in use. The Shield is highly customizable and extensible, allowing users to craft a bespoke security solution that fits their accelerator's memory access patterns, bandwidth, and security requirements at minimum performance and area overheads. We describe a prototype implementation of ShEF for existing cloud FPGAs, map ShEF to a performant and secure storage application, and measure the performance benefits of customizable security using five additional accelerators.

DCMay 30, 2019
INFaaS: A Model-less and Managed Inference Serving System

Francisco Romero, Qian Li, Neeraja J. Yadwadkar et al.

Despite existing work in machine learning inference serving, ease-of-use and cost efficiency remain challenges at large scales. Developers must manually search through thousands of model-variants -- versions of already-trained models that differ in hardware, resource footprints, latencies, costs, and accuracies -- to meet the diverse application requirements. Since requirements, query load, and applications themselves evolve over time, these decisions need to be made dynamically for each inference query to avoid excessive costs through naive autoscaling. To avoid navigating through the large and complex trade-off space of model-variants, developers often fix a variant across queries, and replicate it when load increases. However, given the diversity across variants and hardware platforms in the cloud, a lack of understanding of the trade-off space can incur significant costs to developers. This paper introduces INFaaS, a managed and model-less system for distributed inference serving, where developers simply specify the performance and accuracy requirements for their applications without needing to specify a specific model-variant for each query. INFaaS generates model-variants, and efficiently navigates the large trade-off space of model-variants on behalf of developers to meet application-specific objectives: (a) for each query, it selects a model, hardware architecture, and model optimizations, (b) it combines VM-level horizontal autoscaling with model-level autoscaling, where multiple, different model-variants are used to serve queries within each machine. By leveraging diverse variants and sharing hardware resources across models, INFaaS achieves 1.3x higher throughput, violates latency objectives 1.6x less often, and saves up to 21.6x in cost (8.5x on average) compared to state-of-the-art inference serving systems on AWS EC2.

LGMar 6, 2018
Learning Memory Access Patterns

Milad Hashemi, Kevin Swersky, Jamie A. Smith et al.

The explosion in workload complexity and the recent slow-down in Moore's law scaling call for new approaches towards efficient computing. Researchers are now beginning to use recent advances in machine learning in software optimizations, augmenting or replacing traditional heuristics and data structures. However, the space of machine learning for computer hardware architecture is only lightly explored. In this paper, we demonstrate the potential of deep learning to address the von Neumann bottleneck of memory performance. We focus on the critical problem of learning memory access patterns, with the goal of constructing accurate and efficient memory prefetchers. We relate contemporary prefetching strategies to n-gram models in natural language processing, and show how recurrent neural networks can serve as a drop-in replacement. On a suite of challenging benchmark datasets, we find that neural networks consistently demonstrate superior performance in terms of precision and recall. This work represents the first step towards practical neural-network based prefetching, and opens a wide range of exciting directions for machine learning in computer architecture research.